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JezzahKP

@jezzahkp.bsky.social
21 followers 7 following 12 posts

Digital and Game Texture Artist, working on Selaco (He/Him) Previous work and commission info: jezzahkp.carrd.co

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JezzahKP @jezzahkp.bsky.social · 24/08/2026
Much older Somnomancer scan I recovered from an unknown gaming magazine, this one features a promotional render of Vivario Vulgar. Not sure when this is dated from. #retrogaming #indiedev #blender #gamedev #cartoon
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JezzahKP @jezzahkp.bsky.social · 14/08/2026
Vermiknights #blender #gamedev #cartoon #indiedev #retrogaming
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Ki3 Games | Making Temple Maker 64! 🗝️ @ki3games.bsky.social · 11/06/2026
⚔️ Create dungeons, play them, share them 🛡️ 260+ dungeons already uploaded, ready to be explored 🎮 There's a free demo available on Steam right now! Temple Maker 64 is the Zelda-like dungeon maker you've been waiting for! #indiegames #zeldalike #nintendo64
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Nexxtic (Selaco Lead Dev) @selaco.bsky.social · 31/05/2026
Happy two-year anniversary to the game that changed everything for me!
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JezzahKP @jezzahkp.bsky.social · 22/05/2026
It's out!! Give the MC folk some love for this immense effort of a jam, get stuck in
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JezzahKP @jezzahkp.bsky.social · 10/05/2026
Ratrooks (Idle and walk) #blender #gamedev #cartoon #indiedev #retrogaming
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Map-Center @map-center.bsky.social · 02/05/2026
What makes a good Quake Live map? LeChum and I have picked Yan Ostretsov (former id Sofware Level Designer) his brain and compiled all that information into a video. Enjoy the insights of the man that made Furious Heights, Ironworks, Asylum and much more! youtu.be/eLQHdcF1b8o?...
youtu.be
We Asked a Former id Software Level Designer: What Makes a Good Quake Map?
YouTube video by LeChumQc
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Map-Center @map-center.bsky.social · 05/04/2026
Sock's video highlights the new camera system for Arcane Dimensions. It’s bittersweet because it shows a unreleased map by Bal with music by Markie. If you’re a mapper capable of making Arcane Dimensions quality maps, send me a DM. For now, enjoy! youtu.be/HGxKjF8vQTM?...
youtu.be
Arcane Dimensions Hypnagogia Cinematic Demo
YouTube video by Simon OCallaghan
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JezzahKP @jezzahkp.bsky.social · 29/03/2026
Metal Sonic Experimental 3D model primarily designed for pre rendering sprites, also a tribute to Sonic CD (my all time fave) #blender #retrogaming #sonicthehedgehog #indiedev
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Map-Center @map-center.bsky.social · 27/02/2026
For the first time we get to celebrate a major anniversary for Quake so we're holding a special jam event that stays true to the original game. Join us on Discord or our website to participate (see profile). Now, let’s celebrate 30 years of Quake together!
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JezzahKP @jezzahkp.bsky.social · 31/01/2026
Pugnut, more pre-render tests #blender #retrogaming #indiedev #gamedev #cartoon
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Nexxtic (Selaco Lead Dev) @selaco.bsky.social · 27/01/2026
Really happy with how this Chapter 2 area turned out
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Map-Center @map-center.bsky.social · 23/01/2026
Qrucible is a utility that provides a compiler front end and it also offers a robust Plugin (via Python) and Prefab (via .MAP files) system to make the act of constructing maps for Quake (1,2 and 3) easier and faster. Visit getqrucible.com to learn more!
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JezzahKP @jezzahkp.bsky.social · 17/01/2026
Red Impostor Phong style pre-render test #blender #retrogaming #indiedev #gamedev #amongus
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JezzahKP @jezzahkp.bsky.social · 16/01/2026
First post!! Obligatory 3D assortment #gamedesign #blender
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