Jeremie Boulay @jeremboo.bsky.social · 4hI've tested it and the model shapes looks way more respected (kinda following the flow of the shape). Brick orientation looks way better too 110
Jeremie Boulay @jeremboo.bsky.social · 09/10/2026Beautiful! Do you apply all colors manually or is there a light source somewhere (I'm thinking about the cliff's contrasts)? 100
Jeremie Boulay @jeremboo.bsky.social · 09/10/2026I was thinking about the same while I've seen that haha 010
Jeremie Boulay @jeremboo.bsky.social · 08/10/2026I've just ordered one to hopping it will come in good conditions! 110
Jeremie Boulay @jeremboo.bsky.social · 07/10/2026At lower res, legs often blend together. I assume it is because they are part of the same island ? 110
Jeremie Boulay @jeremboo.bsky.social · 07/10/2026Do not work on UI or motion this is a proto, Do not work on UI or motion this is a proto, Do not work on UI or motion this is a proto, ... #gamedev #indiedev #webgl #indiegame 1174
Jeremie Boulay @jeremboo.bsky.social · 03/10/2026As I’m starting study how to manage color palette I’m so impressed !!!! Really want to be able to do the same 110
Jeremie Boulay @jeremboo.bsky.social · 03/10/2026Second is definitely better! But from my POV it’s a bit long and in the middle of the screen wich hides the playground 110
Jeremie Boulay @jeremboo.bsky.social · 01/10/2026Neat! Don’t forget to generate the instruction booklet 👀 010
Jeremie Boulay @jeremboo.bsky.social · 01/10/2026I think I’ve missed something about this game. Why is it so popular compared to an animal crossing game ? What makes it replayable? 100
Jeremie Boulay @jeremboo.bsky.social · 30/09/2026Quick WIP for a new home screen ! #gamedev #indiedev #webgl #indiegame 1133
Jeremie Boulay @jeremboo.bsky.social · 29/09/2026Hm, the text tools too long to read I’m not gonna read it 110
Jeremie Boulay @jeremboo.bsky.social · 29/09/2026I feel you we are all in the same trouble my friend 🥲 010
Jeremie Boulay @jeremboo.bsky.social · 28/09/2026Hope you guys will make this game a sofa game with spilt screens available! We don’t have enough game like this around 110
Jeremie Boulay @jeremboo.bsky.social · 28/09/2026Works better without cards by directly drag the pawn with your finger... Another type of game for another time 😅 000
Jeremie Boulay @jeremboo.bsky.social · 28/09/2026Hum just with 5 cards you can't read their value anymore... Probably not the best approach for a mobile game. 100
Jeremie Boulay @jeremboo.bsky.social · 28/09/2026Testing a vertical mobile version with less cells. The gameplay works pretty well with one finger but not fan of the look for now... Still experiencing 👀 #gamedev #indiedev #webgl #indiegame 1113
Jeremie Boulay @jeremboo.bsky.social · 28/09/2026Never did any audio for my game and I’m quite nervous about how to start… 100
Jeremie Boulay @jeremboo.bsky.social · 27/09/2026Outch tried to copy your hatching technics and I’v a lottt to learn about it 😅 I love how the shapes and the lighting render 000
Reposted by Jeremie BoulayMickaël Newton @mickaelnewton.bsky.social · 27/09/2026Mon appel aux créateurs JV français : je dois sauver la Bourse Jeux Vidéo d’ici la fin de l’année. Pour cela, je veux monter en 1 mois, un bundle de jeux vidéo dont les fonds iront à la BJV. Le plus de jeux possibles et trouver comment mettre en place cela de façon optimale. Pouvez-vous RT svp ? 13165323
Jeremie Boulay @jeremboo.bsky.social · 27/09/2026So yeah a complete district as a demo should a quite good idea. Teasing will be the other districts 010
Jeremie Boulay @jeremboo.bsky.social · 27/09/2026If you plan to have more boss fight later then do it! I feel like more you show early, more hooked people will be. 220
Jeremie Boulay @jeremboo.bsky.social · 27/09/2026New devlog! 🕹️ I’m sharing how I turned a dev challenge into an actual game with a real gameplay loop 💥 jeremboo.itch.io/infinite-boa... #gamedev #indiedev #webgl #indiegame 1197
Jeremie Boulay @jeremboo.bsky.social · 26/09/2026What media do you think works best for? I’m only on Bluesky and super back doing videos… 100
Jeremie Boulay @jeremboo.bsky.social · 26/09/2026It was just a devicePixelRatio issue! Still looking crunchy on that device but it's a 1080p ~82 PPI so... 010
Jeremie Boulay @jeremboo.bsky.social · 26/09/2026Yep that was exactly because of the DPR not supported! Actually I thought it was already done 😅 010
Jeremie Boulay @jeremboo.bsky.social · 26/09/2026Ouch… just noticed how bold and crunchy my outlines look on my old screen 🫣 They’re supposed to be thinner. Has anyone else run into this kind of screen-dependent issue? jeremboo.itch.io/infinite-boa... #gamedev #indiedev #webgl 3105
Jeremie Boulay @jeremboo.bsky.social · 26/09/2026Remind me your car transforming to plane from one of your last proto 000
Jeremie Boulay @jeremboo.bsky.social · 25/09/2026I’m sure rating is great but I am actually more interested about your thoughts while playing! I will prefer having few people giving me real feedback than lots of like or rate 100
Jeremie Boulay @jeremboo.bsky.social · 25/09/2026I’m in that cycle too right now. I’m reworking on a 4 years old project just because I’ve randomly open its itch.io page one day. I’m surprise how refreshing it is 000
Jeremie Boulay @jeremboo.bsky.social · 25/09/2026It misses a bit of progression and rewards. There is not too much interest or challenge about trying going further 000
Jeremie Boulay @jeremboo.bsky.social · 25/09/2026I gave the itch.io page a refresh 🃏 Still experimenting with the gameplay so would love to hear your feedback if you have a minute! 👀 jeremboo.itch.io/infinite-boa... #gamedev #indiedev #webgl #indiegamejeremboo.itch.ioInfinite Board game by JeremBooAn isometric experiment with an infinite grid, exploring how a static board can become a space to travel through. 3367
Jeremie Boulay @jeremboo.bsky.social · 21/09/2026Loots should probably be more rewarding than section progress as they are harder to take. 101
Jeremie Boulay @jeremboo.bsky.social · 21/09/2026Yeah… It looks more like a malus than an good option. 000
Jeremie Boulay @jeremboo.bsky.social · 21/09/2026My idea where that -1 can help getting loots you had to pass. But moving forward is more rewarding as you get 2 cards per section. Maybe reduce the reward to 1 card can help 100
Jeremie Boulay @jeremboo.bsky.social · 21/09/2026Testing a new card set 🃏 I thought -1 cards would create interesting choices. Turns out I never play them 😅 #gamedev #indiedev #webgl #indiegame 2123
Jeremie Boulay @jeremboo.bsky.social · 20/09/2026Je comprends pas trop… ouvrir de nouvelles vannes de data fermées pour multiplier la taille des datasets (en plus d’un scrap d’internet) ne va pas forcément améliorer une IA. Il faut traiter tout ça. Le pire c’est que ça va sûrement être mieux employé chez les GAFAM que par les modèles publics. 001
Jeremie Boulay @jeremboo.bsky.social · 19/09/2026Autant je suis d’accord pour dire que le vrai problème c’est ces entreprises et leur marketing qui détourne la responsabilité. Autant je ne minimiserai surtout pas les risques du à ce qu’ils développent non plus. 000
Jeremie Boulay @jeremboo.bsky.social · 19/09/2026J’ai honnêtement du mal dans l’article à trouver les faits qui démontrent que les théories d’apocalypse AI sont du vent… 200