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Jeff Orkin

@jefforkin.bsky.social
155 followers 239 following 13 posts

Cofounder @ Bitpart.ai. Ex: Drift, Giant Otter, Monolith, Sierra. AI Lead for FEAR and NOLF2. MIT Media Lab alum

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Reposted by Jeff Orkin
Bitpart AI @bitpartai.bsky.social · 11h
Advancements in Bitpart V0.4: 1. Designers can set conditions on ANYTHING. 2. The Coppola desktop app lets designers iterate super fast, with one-click updates to Unreal.
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Bitpart AI @bitpartai.bsky.social · 19/09/2026
Bitpart Devlog 2026.09.18 bitpart.substack.com/p/bitpart-de...
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Bitpart AI @bitpartai.bsky.social · 07/08/2026
Mostly Normal ep 7: Taxing times. 10 episode season is nearing its conclusion Mostly Normal is an episodic microdrama written & produced w/ Bitpart by NaomiLaeuchli. All content is written by humans. Episodes on YouTube youtube.com/@bitpartai
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Reposted by Jeff Orkin
Animation Obsessive @ani-obsessive.bsky.social · 03/08/2026
Ray Harryhausen's stop-motion skeletons in Jason and the Argonauts are amazing even now. He animated the sequence by himself for more than four months -- without computers or even an easy way to check his work. We're looking into how he did it: animationobsessive.substack.com/p/how-ray-ha...
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Bitpart AI @bitpartai.bsky.social · 31/07/2026
Mostly Normal ep 6: Bandit bedlam. The season is TEN episodes long, more than half-way Mostly Normal is an episodic microdrama written & produced w Bitpart by NaomiLaeuchli. All content is written by humans. Episodes on YouTube youtube.com/@bitpartai
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Reposted by Jeff Orkin
Bitpart AI @bitpartai.bsky.social · 31/07/2026
Bitpart Devlog Highlights 07.28.2026 + Coppola Desktop App > One-click updates !! + Streaming NPC Content in Unreal > Streaming volumes. > World partitions. These features will be available in Bitpart V0.4. Releasing in a few weeks.
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Reposted by Jeff Orkin
Bitpart AI @bitpartai.bsky.social · 24/07/2026
Mostly Normal episode 5 is here. Episodic microdrama written & produced by a member of our community @NaomiLaeuchli Written by humans. Bitpart brings characters to life. Catch all of the episodes on our YouTube channel. youtube.com/@bitpartai
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Reposted by Jeff Orkin
Bitpart AI @bitpartai.bsky.social · 21/07/2026
Bitpart Devlog: 07.17.2026 + Action animation blending. + Triggering Tasks w/ AI Director API.
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Jeff Orkin @jefforkin.bsky.social · 19/07/2026
Will The Odyssey surpass Project Hail Mary for best movie of 2026 (according to me)? I'll tell you in a few hours. I'm going in.
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Jeff Orkin @jefforkin.bsky.social · 16/07/2026
Make time for 2.5 mins of humor.
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Reposted by Jeff Orkin
Bitpart AI @bitpartai.bsky.social · 10/07/2026
Mostly Normal - episodic microdrama created by Naomi Laeuchli. If you like The Office, Parks&Rec, or Widows Bay, Mostly Normal's got your number Catch episodes on YouTube youtube.com/@bitpartai Mostly Normal created with Bitpart, Unreal 5, MetaHumans, and Inworld AI voices.
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Reposted by Jeff Orkin
Bitpart AI @bitpartai.bsky.social · 02/07/2026
Looking for entertainment over the holiday weekend? Catch up with the dry humor of Mostly Normal, episodic microdrama created with Bitpart by a member of our community Naomi Laeuchli Mostly Normal, episode 2 is available now. Catch all of the episodes: youtube.com/@bitpartai
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Jeff Orkin @jefforkin.bsky.social · 17/06/2026
"Mostly Normal" is an episodic micro-drama produced using @bitpartai.bsky.social. Comedic drama in reality TV style of The Office, set in a Medieval town. Written & produced by talented writer in our community, NaomiLaeuchli, I love the dry absurdist humor. Episodes roughly weekly. Enjoy.
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Bitpart AI @bitpartai.bsky.social · 05/06/2026
We are proud to once again sponsor the AI & Games conference in London, Nov 10 & 11th, 2026.
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Reposted by Jeff Orkin
Bitpart AI @bitpartai.bsky.social · 04/06/2026
3 minutes in Selkie. One shot. No camera cuts. Selkie is an environment we are creating to share what it's like to play in a world populated with Bitpart characters, powered by our AI engine, Director, and planner.
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Reposted by Jeff Orkin
Bitpart AI @bitpartai.bsky.social · 02/06/2026
Bitpart Devlog 06.02.2026 + Interactive Player Dialogue. > Talk to NPCs at any time. + Coppola authoring tool updates. > Project stats dashboard. > Integrated link to Bitpart University tutorials and help docs. + New Archetype. > The Cook.
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Bitpart AI @bitpartai.bsky.social · 28/05/2026
Our biggest release yet Bitpart V0.3 Beta integrates: + New archetypes + Player dialogue + Integration w Smart Objects + Metahumans & lip sync + Coppola authoring tools + Tutorials Coppola allows anyone to customize behavior & dialogue, or create new Archetypes. Start here: www.bitpart.ai/sign-up
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Jeff Orkin @jefforkin.bsky.social · 19/05/2026
Proud of my team for rolling out Bitpart University today. It has been an undertaking to create tutorials that empower absolutely anyone to create professional-quality interactive living game worlds, even if they have never touched Unreal before.
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Reposted by Jeff Orkin
AI and Games Conference @conference.aiandgames.com · 22/04/2026
The talks from our conference are being launched on our YouTube channel every week. Starting with: One Trillion Parameters and No Plans by @jefforkin.bsky.social, @bitpartai.bsky.social. youtu.be/N_84TtD4Gzk ‬
youtu.be
One Trillion Parameters and No Plans | AI and Games Conference 2025
YouTube video by AI and Games Conference
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Tommy Thompson @tommy.aiandgames.com · 23/04/2026
We've started publishing talks from the 2025 AI and Games Conference to YouTube. Welcoming @jefforkin.bsky.social to the stage, 11 years after my very first YT video describing his work on the AI of F.E.A.R. was a crazy full-circle moment in my career that I didn't anticipate. Great talk too! 😄
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Bitpart AI @bitpartai.bsky.social · 21/04/2026
We are close to our next release on Fab Bitpart V0.2 New Archetypes + Townsperson: Browse table & shelves, lean + Bar Patron: Pick up, put down, drink, lean, dance Coppola authoring tool features + Duplicate methods + Enhanced search: Find all usages of an Action + Dark mode!
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Jeff Orkin @jefforkin.bsky.social · 17/04/2026
I gave a talk at AI & Games conf reflecting on whether planners (GOAP, HTN) still have relevance in a world of Gen AI. I see opportunity for neurosymbolic approaches to AI for games that combine symbolic planning with neural language models. Fun live demo at the end. www.youtube.com/watch?v=N_84...
youtube.com
One Trillion Parameters and No Plans | AI and Games Conference 2025
YouTube video by AI and Games Conference
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Bitpart AI @bitpartai.bsky.social · 03/04/2026
Bitpart Devlog 04.03.2026 Details on Substack: open.substack.com/pub/bitpart/...
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Bitpart AI @bitpartai.bsky.social · 02/04/2026
We've been developing a framework to help us think about what features to prioritize next, and how all our features come together into gameplay experiences for players. More in our Substack post. open.substack.com/pub/bitpart/...
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Bitpart AI @bitpartai.bsky.social · 27/03/2026
Bitpart Devlog 03.27.2026 * Recently released Bitpart plugin for Unreal 5, SDK, AI Director & multi-agent planner. * 3 downloadable Archetype assets: Blacksmith, Barkeep, Farmer * Getting Coppola authoring tool ready for release.
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Jeff Orkin @jefforkin.bsky.social · 24/03/2026
We're beginning to share a bit more about what we're toiling away on at Bitpart. We think it's pretty neat, and hope people make cool games with it.
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Tommy Thompson @tommy.aiandgames.com · 12/09/2025
It's Friday, day 3 of talk announcements, and I'm thrilled to announce @jefforkin.bsky.social is presenting at @conference.aiandgames.com 2025! Jeff is no stranger to game AI, and it's going to be really interesting to hear about the work BitPart is doing today in merging the old with the new.
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Jeff Orkin @jefforkin.bsky.social · 20/04/2025
Coogler’s Sinners. I like.
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Jeff Orkin @jefforkin.bsky.social · 01/04/2025
Oh neat. When you’re convicted of a crime in France, you can’t run for president.
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Jeff Orkin @jefforkin.bsky.social · 27/02/2025
If you are going to GDC, and can make it to the Game AI Summit, our Bitpart.ai teammate Trevor will be speaking this year about using HTN planning to drive multiagent, multimodal content in narrative games. 👏 schedule.gdconf.com/session/game...
schedule.gdconf.com
Game AI Summit: Multiagent Planning for Large-Scale Narrative Content
17th March, 2025 03:00pm - 03:30pm - This session will explore the techniques used at Bitpart AI to create multiagent behavior in games, ...
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Reposted by Jeff Orkin
Elizabeth Warren @warren.senate.gov · 23/02/2025
Is Donald Trump going to respond to Musk’s email and report on what he did last week? To help, I’ve gone ahead and done it for him. A thread:
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Jeff Orkin @jefforkin.bsky.social · 21/02/2025
I'm new to bsky. Definitely liking it better here than that other place. But disappointed that in week 1, 15% of my followers are bots (I think). Hoped that issue would be better here.
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Jeff Orkin @jefforkin.bsky.social · 20/02/2025
This is going to be the next 38 Studios. Just with a way bigger budget.
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Jeff Orkin @jefforkin.bsky.social · 15/02/2025
My first ever blue sky post. Feeling pressure to say something profound. Here goes… The Gorge is a really bad movie.
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