Reposted by Jeff OrkinBitpart AI @bitpartai.bsky.social · 11hAdvancements in Bitpart V0.4: 1. Designers can set conditions on ANYTHING. 2. The Coppola desktop app lets designers iterate super fast, with one-click updates to Unreal. 021
Reposted by Jeff OrkinBitpart AI @bitpartai.bsky.social · 19/09/2026Bitpart Devlog 2026.09.18 bitpart.substack.com/p/bitpart-de... 032
Reposted by Jeff OrkinBitpart AI @bitpartai.bsky.social · 07/08/2026Mostly Normal ep 7: Taxing times. 10 episode season is nearing its conclusion Mostly Normal is an episodic microdrama written & produced w/ Bitpart by NaomiLaeuchli. All content is written by humans. Episodes on YouTube youtube.com/@bitpartai 011
Reposted by Jeff OrkinAnimation Obsessive @ani-obsessive.bsky.social · 03/08/2026Ray Harryhausen's stop-motion skeletons in Jason and the Argonauts are amazing even now. He animated the sequence by himself for more than four months -- without computers or even an easy way to check his work. We're looking into how he did it: animationobsessive.substack.com/p/how-ray-ha... 6831411011
Reposted by Jeff OrkinBitpart AI @bitpartai.bsky.social · 31/07/2026Mostly Normal ep 6: Bandit bedlam. The season is TEN episodes long, more than half-way Mostly Normal is an episodic microdrama written & produced w Bitpart by NaomiLaeuchli. All content is written by humans. Episodes on YouTube youtube.com/@bitpartai 011
Reposted by Jeff OrkinBitpart AI @bitpartai.bsky.social · 31/07/2026Bitpart Devlog Highlights 07.28.2026 + Coppola Desktop App > One-click updates !! + Streaming NPC Content in Unreal > Streaming volumes. > World partitions. These features will be available in Bitpart V0.4. Releasing in a few weeks. 011
Reposted by Jeff OrkinBitpart AI @bitpartai.bsky.social · 24/07/2026Mostly Normal episode 5 is here. Episodic microdrama written & produced by a member of our community @NaomiLaeuchli Written by humans. Bitpart brings characters to life. Catch all of the episodes on our YouTube channel. youtube.com/@bitpartai 022
Reposted by Jeff OrkinBitpart AI @bitpartai.bsky.social · 21/07/2026Bitpart Devlog: 07.17.2026 + Action animation blending. + Triggering Tasks w/ AI Director API. 012
Jeff Orkin @jefforkin.bsky.social · 19/07/2026Will The Odyssey surpass Project Hail Mary for best movie of 2026 (according to me)? I'll tell you in a few hours. I'm going in. 120
Reposted by Jeff OrkinBitpart AI @bitpartai.bsky.social · 10/07/2026Mostly Normal - episodic microdrama created by Naomi Laeuchli. If you like The Office, Parks&Rec, or Widows Bay, Mostly Normal's got your number Catch episodes on YouTube youtube.com/@bitpartai Mostly Normal created with Bitpart, Unreal 5, MetaHumans, and Inworld AI voices. 021
Reposted by Jeff OrkinBitpart AI @bitpartai.bsky.social · 02/07/2026Looking for entertainment over the holiday weekend? Catch up with the dry humor of Mostly Normal, episodic microdrama created with Bitpart by a member of our community Naomi Laeuchli Mostly Normal, episode 2 is available now. Catch all of the episodes: youtube.com/@bitpartai 021
Jeff Orkin @jefforkin.bsky.social · 17/06/2026"Mostly Normal" is an episodic micro-drama produced using @bitpartai.bsky.social. Comedic drama in reality TV style of The Office, set in a Medieval town. Written & produced by talented writer in our community, NaomiLaeuchli, I love the dry absurdist humor. Episodes roughly weekly. Enjoy. 142
Reposted by Jeff OrkinBitpart AI @bitpartai.bsky.social · 05/06/2026We are proud to once again sponsor the AI & Games conference in London, Nov 10 & 11th, 2026. 083
Reposted by Jeff OrkinBitpart AI @bitpartai.bsky.social · 04/06/20263 minutes in Selkie. One shot. No camera cuts. Selkie is an environment we are creating to share what it's like to play in a world populated with Bitpart characters, powered by our AI engine, Director, and planner. 021
Reposted by Jeff OrkinBitpart AI @bitpartai.bsky.social · 02/06/2026Bitpart Devlog 06.02.2026 + Interactive Player Dialogue. > Talk to NPCs at any time. + Coppola authoring tool updates. > Project stats dashboard. > Integrated link to Bitpart University tutorials and help docs. + New Archetype. > The Cook. 011
Reposted by Jeff OrkinBitpart AI @bitpartai.bsky.social · 28/05/2026Our biggest release yet Bitpart V0.3 Beta integrates: + New archetypes + Player dialogue + Integration w Smart Objects + Metahumans & lip sync + Coppola authoring tools + Tutorials Coppola allows anyone to customize behavior & dialogue, or create new Archetypes. Start here: www.bitpart.ai/sign-up 031
Jeff Orkin @jefforkin.bsky.social · 19/05/2026Proud of my team for rolling out Bitpart University today. It has been an undertaking to create tutorials that empower absolutely anyone to create professional-quality interactive living game worlds, even if they have never touched Unreal before. 052
Reposted by Jeff OrkinAI and Games Conference @conference.aiandgames.com · 22/04/2026The talks from our conference are being launched on our YouTube channel every week. Starting with: One Trillion Parameters and No Plans by @jefforkin.bsky.social, @bitpartai.bsky.social. youtu.be/N_84TtD4Gzk youtu.beOne Trillion Parameters and No Plans | AI and Games Conference 2025YouTube video by AI and Games Conference 062
Reposted by Jeff OrkinTommy Thompson @tommy.aiandgames.com · 23/04/2026We've started publishing talks from the 2025 AI and Games Conference to YouTube. Welcoming @jefforkin.bsky.social to the stage, 11 years after my very first YT video describing his work on the AI of F.E.A.R. was a crazy full-circle moment in my career that I didn't anticipate. Great talk too! 😄 191
Reposted by Jeff OrkinBitpart AI @bitpartai.bsky.social · 21/04/2026We are close to our next release on Fab Bitpart V0.2 New Archetypes + Townsperson: Browse table & shelves, lean + Bar Patron: Pick up, put down, drink, lean, dance Coppola authoring tool features + Duplicate methods + Enhanced search: Find all usages of an Action + Dark mode! 061
Jeff Orkin @jefforkin.bsky.social · 17/04/2026I gave a talk at AI & Games conf reflecting on whether planners (GOAP, HTN) still have relevance in a world of Gen AI. I see opportunity for neurosymbolic approaches to AI for games that combine symbolic planning with neural language models. Fun live demo at the end. www.youtube.com/watch?v=N_84...youtube.comOne Trillion Parameters and No Plans | AI and Games Conference 2025YouTube video by AI and Games Conference 0124
Reposted by Jeff OrkinBitpart AI @bitpartai.bsky.social · 03/04/2026Bitpart Devlog 04.03.2026 Details on Substack: open.substack.com/pub/bitpart/... 011
Reposted by Jeff OrkinBitpart AI @bitpartai.bsky.social · 02/04/2026We've been developing a framework to help us think about what features to prioritize next, and how all our features come together into gameplay experiences for players. More in our Substack post. open.substack.com/pub/bitpart/... 011
Reposted by Jeff OrkinBitpart AI @bitpartai.bsky.social · 27/03/2026Bitpart Devlog 03.27.2026 * Recently released Bitpart plugin for Unreal 5, SDK, AI Director & multi-agent planner. * 3 downloadable Archetype assets: Blacksmith, Barkeep, Farmer * Getting Coppola authoring tool ready for release. 021
Jeff Orkin @jefforkin.bsky.social · 24/03/2026We're beginning to share a bit more about what we're toiling away on at Bitpart. We think it's pretty neat, and hope people make cool games with it. 020
Reposted by Jeff OrkinTommy Thompson @tommy.aiandgames.com · 12/09/2025It's Friday, day 3 of talk announcements, and I'm thrilled to announce @jefforkin.bsky.social is presenting at @conference.aiandgames.com 2025! Jeff is no stranger to game AI, and it's going to be really interesting to hear about the work BitPart is doing today in merging the old with the new. 162
Jeff Orkin @jefforkin.bsky.social · 01/04/2025Oh neat. When you’re convicted of a crime in France, you can’t run for president. 000
Jeff Orkin @jefforkin.bsky.social · 27/02/2025If you are going to GDC, and can make it to the Game AI Summit, our Bitpart.ai teammate Trevor will be speaking this year about using HTN planning to drive multiagent, multimodal content in narrative games. 👏 schedule.gdconf.com/session/game...schedule.gdconf.comGame AI Summit: Multiagent Planning for Large-Scale Narrative Content17th March, 2025 03:00pm - 03:30pm - This session will explore the techniques used at Bitpart AI to create multiagent behavior in games, ... 040
Reposted by Jeff OrkinElizabeth Warren @warren.senate.gov · 23/02/2025Is Donald Trump going to respond to Musk’s email and report on what he did last week? To help, I’ve gone ahead and done it for him. A thread: 23373021675
Jeff Orkin @jefforkin.bsky.social · 21/02/2025I'm new to bsky. Definitely liking it better here than that other place. But disappointed that in week 1, 15% of my followers are bots (I think). Hoped that issue would be better here. 220
Jeff Orkin @jefforkin.bsky.social · 20/02/2025This is going to be the next 38 Studios. Just with a way bigger budget. 040
Jeff Orkin @jefforkin.bsky.social · 15/02/2025My first ever blue sky post. Feeling pressure to say something profound. Here goes… The Gorge is a really bad movie. 140