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Jeff Harper

@jeffharpergames.bsky.social
77 followers 41 following 68 posts

I am a game developer! One half of @ariadne.games. [Website] jeffharper.games [Twitch] www.twitch.tv/jeffharpergames

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Reposted by Jeff Harper
Amanda Harper @ariadnegames.bsky.social · 22/05/2026
Sometimes I see a cool game thing for the first time and have to reconcile my joy at seeing it with pique that I did not have the idea first. Like JUST LOOK AT THESE WAVES. Ugh. They are perfect.
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Jeff Harper @jeffharpergames.bsky.social · 22/02/2026
We made a game for #BrackeysGameJam! Help your little rat friend work out his curiosity and need for cheese by building him a little maze to wonder. Let me know what you think! If you made a game for the jam, drop me a comment so I can try it and leave a review. #gamedev #indiedev #gamejam
itch.io
Rate FJ's Frontier by adafish, jeff.harper.games, Ariadne Games for Brackeys Game Jam 2026.1
Forgetful rat FJ explores a maze that changes as he walks it.
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Reposted by Jeff Harper
Ariadne Games @ariadne.games · 14/02/2026
Brackeys Jam 2026.1 starts tomorrow, so we're resharing this thread of tips for game jammers from last year's event. If you're a seasoned game jammer and have any advice you'd like to pass along, we'd love to hear it!
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Jeff Harper @jeffharpergames.bsky.social · 17/01/2026
A huge achievement for me! I have been playing RuneScape (off and on) since it released 25 years ago and I did something I never thought I would, I maxed out my combat. This game is one of the main reasons I am a #gamedev. It sparked that interest early and it never left. #osrs #jagex #runescape
Graphic of OldSchool RuneScape skills with all the combat skills showing 99.
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Reposted by Jeff Harper
Amanda Harper @ariadnegames.bsky.social · 23/10/2025
He's an autumn🍁🍂 He's a pumpkin spice girly☕️🎃 He's buying a wooden sign for the front door that says "It's Fall Y'all"; if you make fun of it, I will bite you.
A white chihuahua in a black shirt rolls onto his back in autumn leaves. His expression is delighted; a couple of his teeth peek out.A white chihuahua in a black shirt rolls onto his back in autumn leaves. His mouth is open as though he were yawning or howling.
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Reposted by Jeff Harper
Amanda Harper @ariadnegames.bsky.social · 17/10/2025
#gamedev folks from the Midwest-do you have a favorite convention to attend and/or exhibit your (video) games at? #indiedev
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Jeff Harper @jeffharpergames.bsky.social · 03/08/2025
I didn't have much time (I am moving this week and about to start a new job) but I wanted to make something for the #gmtkjam. I only spent about 3 hours on it so it is missing a lot of polish and all sound. Let me know what you think! jeffharper.itch.io/rotating-rings #gamedev #indiedev
jeffharper.itch.io
Rotating Rings by jeff.harper.games
Arcade game with looping gameplay where you must match rings for the best score.
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Jeff Harper @jeffharpergames.bsky.social · 13/07/2025
For #screenshotsaturday I wanted to show off a little polish progress I have made on my #platformer. I have been playing around with particles and very basic vector graphics. Nothing is finalized, but I am really liking the simple look I am getting. #gamedev #indiedev #madewithunity #unity
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Jeff Harper @jeffharpergames.bsky.social · 10/07/2025
I am going to be taking some time off from streaming. Not sure when I'll get back into it, but I'll keep working on my project on the side and hopefully be better about posting updates here!
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Jeff Harper @jeffharpergames.bsky.social · 21/06/2025
#screenshotsaturday I now have a complete game loop for my 2.5D #platformer. I am just a main menu and pause menu away from feature complete for my prototype. Next up is figuring out some art and whiteboxing lots of levels! #gamedev #indiedev #madewithunity #unity
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Jeff Harper @jeffharpergames.bsky.social · 14/06/2025
#screenshotsaturday I am wrapping up the first round of prototypes for obstacles in my 2.5D #platformer. One of my favorite, both to create and play, is the homing missile. I stream on #twitch Sun - Fri 10am - 12pm CST. #gamedev #indiedev #madewithunity #unity
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Jeff Harper @jeffharpergames.bsky.social · 11/06/2025
Some storms have decided to ruin my stream and I ended it early. I'll make up the time this week with a few longer streams.
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Jeff Harper @jeffharpergames.bsky.social · 08/06/2025
What's a #platformer without buttons and levers? These obstacles really add to the ability to create fun puzzles. They can be permanent or deactivate after a certain duration. I stream #gamedev Sun - Fri from 10am to 12pm on #twitch. www.twitch.tv/jeffharperga... #indiedev #unity #madewithunity
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Jeff Harper @jeffharpergames.bsky.social · 07/06/2025
#screenshotsaturday I am making a skill based 2.5D platformer where speed and precision are king. I am currently prototyping obstacles the player will face. Here is a full suite of sawblades. #gamedev #indiedev #madewithunity #unity
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Jeff Harper @jeffharpergames.bsky.social · 06/06/2025
I think proximity mines were a good addition to my 2.5D platformer. They encourage both speed and caution. Get too close for too long and they go off, firing deadly spikes in all directions! #gamedev #indiedev #madewithunity #unity
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Jeff Harper @jeffharpergames.bsky.social · 05/06/2025
Sometimes the ground isn't safe. Watch out for Saw Blades hidden in the floor. I am having a lot of fun adding all of the obstacles I can think of to my 2.5D Platformer. What are some of your favorite obstacles you have faced in a platformer? #gamedev #indiedev #madewithunity #unity
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Jeff Harper @jeffharpergames.bsky.social · 02/06/2025
Water has a place in every game, so I added some to my 2.5D platformer. This obstacle is super fun and requires you to change the way you think about moving. I go live on #twitch at 10am CST with more #gamedev, come hang out. #indiedev #madewithunity #unity www.twitch.tv/jeffharperga...
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Jeff Harper @jeffharpergames.bsky.social · 28/05/2025
The stream got cut short today thanks to a little bit of rain! I'll be back tomorrow.
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Jeff Harper @jeffharpergames.bsky.social · 28/05/2025
Getting excited to start designing some challenging puzzles as I get more obstacles completed. Added in keys and doors as well as lasers! I stream on #twitch Sun - Fri from 10am - 12pm, come hang out while I work on more obstacles. #gamedev #indiedev www.twitch.tv/jeffharperga...
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Jeff Harper @jeffharpergames.bsky.social · 27/05/2025
Added connected teleporters into my 2.5D #platformer. Now you can hop between locations with ease, but beware what is on the other side. Come hang out on #twitch while I stream more #gamedev. www.twitch.tv/jeffharperga... #indiedev #unity #madewithunity
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Jeff Harper @jeffharpergames.bsky.social · 26/05/2025
Spikes can now be shot out of a cannon in my 2.5D platformer! I added some debug lines to visualize the trajectory for easier setup. I stream the #gamedev live on #twitch Sun - Fri 10am - 12pm CST, come hang out. #indiedev #unity www.twitch.tv/jeffharperga...
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Jeff Harper @jeffharpergames.bsky.social · 24/05/2025
For #screenshotsaturday I wanted to show a simple, but useful tool I made for my new 2.5D platformer. It measures the distance between objects, giving me a precise scale and position for setting up objects. Tools like this help so much with #leveldesign. #gamedev #indiedev #madewithunity
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Jeff Harper @jeffharpergames.bsky.social · 23/05/2025
Careful of the spikes! Working on death for the player in my 2.5D Platformer. Got in some spikes, going to be building some tools for #leveldesign live on my #twitch stream. #gamedev #indiedev www.twitch.tv/jeffharperga...
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Jeff Harper @jeffharpergames.bsky.social · 22/05/2025
Setup a camera follow for my 2.5D platformer. The camera is bound by the level boundary and smoothly follows with a slight damping. I stream my work on this project over on #twitch (Sun - Fri 10am - 12pm CST). Come hang out while I work! #gamedev #indiedev #unity www.twitch.tv/jeffharperga...
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Jeff Harper @jeffharpergames.bsky.social · 21/05/2025
I added some checkpoints into my skill based 2.5D platformer. Streaming the #gamedev on #twitch Sun - Fri 10am - 12pm CST. Today I'll be working on the camera. Come hang out! #indiedev #madewithunity www.twitch.tv/jeffharperga...
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Jeff Harper @jeffharpergames.bsky.social · 20/05/2025
Yesterday I started a new prototype on my #twitch stream. Got the player movement working. Come hang out as I work on a respawn system. #gamedev #indiedev #unity www.twitch.tv/jeffharperga...
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Jeff Harper @jeffharpergames.bsky.social · 20/05/2025
New #twitch streaming schedule! I'll be attempting to stream at least 2 hours each day Sunday - Friday from 10 am to 12 pm CST. Give me a follow to know when I go live. #gamedev #indiedev www.twitch.tv/jeffharperga...
twitch.tv
Twitch
Twitch is the world
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Jeff Harper @jeffharpergames.bsky.social · 19/05/2025
When working on a prototype, I struggle with sticking with an idea. This isn't always bad, sometimes an idea just doesn't work. So today I am starting a new prototype today live on #twitch, maybe this one will stick. Come hang out! #gamedev #indiedev #madewithunity www.twitch.tv/jeffharperga...
twitch.tv
Twitch
Twitch is the world
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Jeff Harper @jeffharpergames.bsky.social · 16/05/2025
I will be attempting to do a longer #coworking stream starting at 9 am CST. So, come hang out for a chill stream while I work on #rpg #pointandclick #osrs #hades inspired prototype. #gamedev #indiedev #twitch www.twitch.tv/jeffharperga...
twitch.tv
Twitch
Twitch is the world
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Jeff Harper @jeffharpergames.bsky.social · 14/05/2025
Didn't stream this morning so going live now for a bit. Come join me! I'll be continuing my work on my state machine and interactions. #gamedev #indiedev #twitch www.twitch.tv/jeffharperga...
twitch.tv
Twitch
Twitch is the world
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Jeff Harper @jeffharpergames.bsky.social · 12/05/2025
Going live on #twitch at 11 am CST. I'll be working on a state machine for my point-and-click dungeon crawler. Come hang out! #gamedev #indiedev #unity www.twitch.tv/jeffharperga...
twitch.tv
Twitch
Twitch is the world
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Jeff Harper @jeffharpergames.bsky.social · 09/05/2025
Beginning a new streaming series today on #twitch. Prototyping an idea in #unity that is a mix of #osrs and #hades. Come hang out while I work on it. Going to try to maintain a more normal schedule starting with 11am - 1pm CST most days. #gamedev #indiedev www.twitch.tv/jeffharperga...
twitch.tv
Twitch
Twitch is the world
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Jeff Harper @jeffharpergames.bsky.social · 29/04/2025
I'll being streaming a click to move system in #unity today. Come join and hang out while I work on some #gamedev live on #twitch. www.twitch.tv/jeffharperga...
twitch.tv
JeffHarperGames - Twitch
I am Jeff! I make and play games! Thanks for joining me.
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Jeff Harper @jeffharpergames.bsky.social · 28/04/2025
Brushing off the streaming cobwebs and going live on #twitch with some #gamedev. It's been a while so come hang out while I recreate an active reload mechanic like you might see in Gears of War. I'll be going live at 12pm CST for a couple hours. www.twitch.tv/jeffharperga... #indiedev #madewithunity
twitch.tv
Twitch
Twitch is the world
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Jeff Harper @jeffharpergames.bsky.social · 08/04/2025
Decided to join in the #ldjam last minute. The theme was "Depths" so I made a chill space flight game where you explore the universe, mine asteroids, upgrade your ship and discover new planets. Definitely lacks polish, but I hope you enjoy! ldjam.com/events/ludum... #gamedev #indiedev #ludumdare
ldjam.com
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Jeff Harper @jeffharpergames.bsky.social · 29/03/2025
For #screenshotsaturday I wanted to show off some updates to the 2000s screen saver and the camera point of interest system for interacting with different locations. Everything was modeled in #blender and implemented in #unity. #gamedev #indiedev #retro #cozy Sooooooo close to hitting the corner!
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Reposted by Jeff Harper
Amanda Harper @ariadnegames.bsky.social · 18/03/2025
We had a lot of fun making this and received some great feedback from a few mystery and cryptography fans. If you like solving #cryptogram puzzles, definitely give Dear Penpal a play!
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Jeff Harper @jeffharpergames.bsky.social · 17/03/2025
@ariadnegames.bsky.social and I updated our #BrackeysGameJam entry now that the voting is completed to fix some bugs and implement some feedback. I am super proud of how this game turned out. Check it out and let me know what you think! adafish.itch.io/dear-penpal #gamedev #indiedev #cryptography
adafish.itch.io
Dear Penpal by adafish, jeff.harper.games
Decrypt a killer's letters to save their victims.
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Jeff Harper @jeffharpergames.bsky.social · 15/03/2025
Reading is cool, so I created a dynamic book system that creates a book with random dimensions while maintaining the model's details (think 9-slice sprites). The book is then added to a shelf and alphabetized. Modeled in #blender and implemented with #unity. #screenshotsaturday #gamedev #indiedev
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Jeff Harper @jeffharpergames.bsky.social · 12/03/2025
Working on a new game that requires an 2000s computer, so of course I had to make the screen saver to go with it. Anyone else way too invested in it hitting perfectly in the corner? Modeled in #blender and implemented in #unity. #gamedev #indiedev
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Jeff Harper @jeffharpergames.bsky.social · 04/03/2025
Put together a little campfire scene made in #blender and setup in #unity. Inspired by one of my favorite games #osrs. I have a long way to go with lighting and particles, but I love the way this is looking. #gamedev #indiedev #cozy
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Jeff Harper @jeffharpergames.bsky.social · 03/03/2025
Continued the chess set by adding a box made in #blender and then brought it into #unity to play around with Timeline. I made a little intro sequence for the automated match. #gamedev #indiedev
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Jeff Harper @jeffharpergames.bsky.social · 01/03/2025
Chess set made in #blender and setup in #unity. This one was fun, tried to stay really consistent in all the pieces. I went a little far and recreated an actual match. A long time ago, I carved a chess set out of wood and now I modeled one! #gamedev #indiedev #screenshotsaturday
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Jeff Harper @jeffharpergames.bsky.social · 28/02/2025
I did some 3d modeling in #blender for #BrackeysGameJam and had a lot of fun. Not something I do often and want to get better. So I spent time today modeling and texturing (for the first time) a book. I really like the way it turned out. Going for a hardline low poly look! #gamedev #indiedev
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Jeff Harper @jeffharpergames.bsky.social · 23/02/2025
I participated in the #BrackeysGameJam with @ariadnegames.bsky.social this past week! We made a game about solving cryptograms to stop a murder. "Nothing can go wrong" was the theme so no mistakes are allowed. Let me know what you think and if you made a game, leave a link and I'll give it a play.
adafish.itch.io
Dear Penpal by adafish, jeff.harper.games
Decrypt a killer's letters to save their victims.
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Reposted by Jeff Harper
Ariadne Games @ariadne.games · 15/02/2025
We're all in for Brackeys Game Jam tomorrow! Do any of you have any game jam prep tips? We spend the day before a jam making sure everyone has the right version of the engine, getting an empty project on version control, and making sure everyone has access to the project. #brackeysgamejam #gamedev
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Jeff Harper @jeffharpergames.bsky.social · 13/11/2024
Gathering Resources is the biggest mechanic in my strategy game. Once a Collector has gathered a resource, they can only gather the same resource type until they have emptied their current supply. Gathering time, amount, capacity and range are all upgradeable stats. #gamedev #indiedev
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Jeff Harper @jeffharpergames.bsky.social · 12/11/2024
Resources are stationary objects (as indicated by the light gray outline) that can be gathered and used at stations. Resources can be one of four types and start at max capacity (which is upgradeable). Resources are randomly spawned at start and replaced randomly after collected. #gamedev #indiedev
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Jeff Harper @jeffharpergames.bsky.social · 11/11/2024
A circle with a solid white outer ring is a "Collector" and is used to gather resources. All Collectors share the same stats (which are upgradeable), but may have a different resource type. Hover over one to find out more information and see the range indicator. #gamedev #indiedev
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Jeff Harper @jeffharpergames.bsky.social · 10/11/2024
In my strategy game, you move certain objects around a grid by dragging each one individually. A grid square can only contain one object, so there can't be any overlapping. #gamedev #indiedev
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