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Jay 🐊 | Nervous Lizard Games

@jawidev.bsky.social
1.3K followers 98 following 765 posts

🇩🇪 | 25 | Lizard enjoyer #gamedev #artist I make games with critters in them. SFW, but not suitable for minors I use Unity (also learning godot) AI DNI discord.gg/fNEVktcwEJ j4w1.itch.io artfight.net/~JawiDev

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Reposted by Jay 🐊 | Nervous Lizard Games
Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 07/10/2026
Wanted to play with top-down stuff for a while and am starting to make progress (these are just experiments/prototyping, there's no actual plot or anything) #gamedev #pixelart #indiedev
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Reposted by Jay 🐊 | Nervous Lizard Games
Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 09/10/2026
spent all day getting attacks set up theres no hit detection yet and the sword itself is a placeholder but at least its looking right #gamedev #indiedev
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 09/10/2026
spent all day getting attacks set up theres no hit detection yet and the sword itself is a placeholder but at least its looking right #gamedev #indiedev
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 08/10/2026
Felt like drawing Skully cuz im having a really bad time lately had some ideas for him that'd go into a goldheart remake recently. I may even wind up making an entirely new game with him first. i want to finish a small project within the year and that one may work
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 07/10/2026
valid ive had a lot of days lately so im saving mine for a dev milestone... may get there tomorrow though
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 07/10/2026
i have yet to fully straighten out my own thoughts i decided to write a game about delivering takeout so im sourcing potential themes from my audience
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 07/10/2026
is there something special you associate with it beyond the taste
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 07/10/2026
pizza reminds you of a pizza related disappointment you have in the nature of the universe? being able to imagine unattainable things?
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 07/10/2026
What does Pizza (or your comparable takeout-type-food of choice) mean to you
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 07/10/2026
mostly switched away from my metroidvania because that genre is beefy by nature. i still 100% wanna do more with it, but i cant handle a big project right now
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 07/10/2026
Wanted to play with top-down stuff for a while and am starting to make progress (these are just experiments/prototyping, there's no actual plot or anything) #gamedev #pixelart #indiedev
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Reposted by Jay 🐊 | Nervous Lizard Games
Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 09/09/2026
added a new mechanic and experimented with a very basic fog effect #godot #metroidvania #gamedev #pixelart
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Reposted by Jay 🐊 | Nervous Lizard Games
Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 12/09/2026
Mossy cave village #gamedev #screenshotsaturday #indiedev #metroidvania
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 24/09/2026
vent #art, sort of
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 17/09/2026
cold is still there but *possibly* on its way out excitement for new project has struck so ill try to get into it
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 16/09/2026
still contending with a stubborn cold also cant really think of a new project that excites me. i wanna do something smaller i can finish in less than 3 months or so, but so far i havnt had any exciting ideas. just "workable concepts" need that spark of passion still
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 13/09/2026
yee, ofc theres still TONS that goes into it, but i have to worry about a lot less when its just 1 combat ability, core platforming and a super simple plot instead of weapon styles, map system, item system, progression, lots of bosses, etc etc with this i can just focus on a few things
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 13/09/2026
yee, plus ive been setting my aim far too high for years now and finally i just really feel like actually making something smaller (that being a sorta kirby-vibes linear platformer)
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 13/09/2026
metroidvania thing is going well but its really just showing me how much work these genres are so i think ill do something actually smaller and simpler for a while and just when i get that big motivation boost, i get sick again so... yea. will see.
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 13/09/2026
ah, ye, neat ill keep that in mind
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 13/09/2026
what does damping ys mean and how does one do it
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 12/09/2026
Mossy cave village #gamedev #screenshotsaturday #indiedev #metroidvania
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 10/09/2026
the crossover we need but dont deserve
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 09/09/2026
i find it hilarious that the metroid fanbase was starved for years and we are now receiving a game about samus being really really hungry
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 09/09/2026
added a new mechanic and experimented with a very basic fog effect #godot #metroidvania #gamedev #pixelart
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 09/09/2026
yee i also had just set a deadline for a little alpha build so losing a full day wasnt particularly aspirational but whatever, ill get it done when i get it done
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 09/09/2026
so yesterday i did like, 30% of a slug npc sprite. it took me 2 hours, was no fun and other than changing 2 lines of code, i didnt do anything else and today im just able to work normally again theres no obvious factor as to why my productivity is so uneven sometimes, but its rather sucky
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 08/09/2026
gotta start setting up the shrine in an attempt to summon a new mainline kirby game
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 07/09/2026
they were all within the same prototype, just different details i dont wanna get into. if youre interested, i rarily post anything that isnt art or game footage so my media tab is a pretty good dev-log
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 07/09/2026
its not so much a friend group as a collection of discord server members and i mean, ye, its not a big deal or anything. when i say there was a full year gap, there were also like 5+ different projects in between that. it was a different project altogether
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 07/09/2026
im really just doing this as a hobby/artform i completed the most basic requirements for a playable experience and wanna experiment with them in a more hands-on form. theres no big plan here
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 06/09/2026
theres no particular "business" reason for this, its just what i felt like and overall i really do need to build more instincts when it comes to building a world, pacing out challenges, placing bosses etc etc these things cant entirely rely on paper planning. i need to make mistakes to get it right
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 06/09/2026
oh ill be implementing a lot more mechanics and whatnot, i just wanted like... a little morsel of playable game for some friends to mess with. its been over a year since i last put out a build to them and itd help with motivation and early gameplay feedback
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 06/09/2026
Building an experimental level for testing and seeing what i feel like doing. no concerns for plot/progression/etc. its difficult to turn those impulses off, but i wasn't getting anywhere with them trying to get to first "vibe" testing by next weekend #gamedev #pixelart #godot #metroidvania
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Reposted by Jay 🐊 | Nervous Lizard Games
Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 04/09/2026
added a little cheat console. i could've gone about accessing cheat modes like instant respawn in a ton of different, easier ways but i felt like experimenting, i guess #gamedev #godot #metroidvania #pixelart
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 05/09/2026
huh, neat i do kinda wish you'd get a notification upon being added to a starter pack nice to be included tho 🦎🦎🦎
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 05/09/2026
i implemented it to save time with the parallax stuff, said implementation just took longer than it shouldve but regardless its gonna save a lot of time and trouble so its fine either way
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 05/09/2026
been having a similar bout youtu.be/b15Wz0hune8
youtu.be
Slimy Spring Galaxy Super Mario Galaxy 2 Music Extended HD
YouTube video by brawlmusicessentials3
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 04/09/2026
oh this is kinda neat
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 04/09/2026
o also in case anyones curious this solution is way too baked into my specific setup to be a plugin. im a godot novice so idk all the tricks one might use to make this more compact (and for my own use it doesnt need to be)
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 04/09/2026
setting up a parallax can be annoying in this style, so i made a little tool that helps me preview the effect there was confusion about the way parallax is affected by the viewport so this took me longer than it needed to but tomorrow i should be able to get to levelbuilding #gamedev #godot
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 04/09/2026
happened upon it by complete accident on the switch store today, never heard of it before its nice when you start up a new game and can quickly tell it has the sauce, very nice job
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 04/09/2026
added a little cheat console. i could've gone about accessing cheat modes like instant respawn in a ton of different, easier ways but i felt like experimenting, i guess #gamedev #godot #metroidvania #pixelart
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 03/09/2026
was kinda scattered today but did manage to improve the camera behaviour #gamedev #godot #pixelart #metroidvania
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 03/09/2026
The Oracle He's an important figure in Vee's native culture. His unique physiology grants him an unnaturally long lifespan and even some psychic abilities After Vee's disappearance, her brother often performs rituals with him to try to locate her #characterdesign #art #scalie #worldbuilding
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 03/09/2026
pears for the pear shape (best shape)
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 02/09/2026
A classic use of mushrooms #gamedev #godot #pixelart
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 01/09/2026
working more on my test-boss to figure out the gamefeel im a bit concerned about the feel of switching direction while trying to hit the enemy. ive got a few ideas as to how to address it tho #gamedev #pixelart #godot
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 01/09/2026
4/3 just gonna do it the way i know and hope for the best cant keep getting hung up on stuff like this
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Jay 🐊 | Nervous Lizard Games @jawidev.bsky.social · 01/09/2026
states are a very fundamental thing. changing the architecture would basically mean re-doing most of the code but i decided to just stick with my solution and let things play out. ive got enough issues without indecision-hell
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