Kyle Jarnagoose @jarnagoose.bsky.social · 21/05/2025Our team's artist made a delightful little #pixelart tin for Wandercap Chronicles. I wonder how the mushfolk will use it. 040
Reposted by Kyle JarnagooseZi @majormcdoom.bsky.social · 22/04/2025I... think I did it? Live fracture in Geometry Nodes. All existing solutions I could find were permanent one-way operations or slow/lossy voxel-based approaches. I won't share this because it's very specific to my needs, but I'll give a simple breakdown in the thread below. 👇🧵 #b3d 441705156
Kyle Jarnagoose @jarnagoose.bsky.social · 22/04/2025I’ve been getting into Freeblades from @dgsgames.bsky.social lately, I’ve been having a blast painting these minis. They have very nice sculpts and it’s a fun game too! 120
Kyle Jarnagoose @jarnagoose.bsky.social · 14/04/2025Playing around with the Korg MS-20 Mini to try and experiment with some synth sounds for Wandercap. Might be hard to get right for the game. 010
Reposted by Kyle JarnagooseJarnagoose Studios @jarnagoosestudios.bsky.social · 09/04/2025Recently back from sharpening our skills at our first trip down to @indienomicon.bsky.social Game Dev Adventure Day in Orlando, FL! We had a lot of fun learning from fellow devs and brainstorming what else we can bring to our game. ~~~~~~ #indiegame #gamedev 092
Kyle Jarnagoose @jarnagoose.bsky.social · 02/04/2025Honestly I didn't think about how much time social was going to cut into development until I spent more time than I should have to make a 12 second showcase of a walk cycle. Say Hi to Bensi! ~~~ #indiedev #mushroom #videogame 000