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Jamie Portsmouth

@jamportz.bsky.social
249 followers 91 following 3 posts

Rendering Engineer at Autodesk.

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Jamie Portsmouth @jamportz.bsky.social · 14/06/2025
Come hear about OpenPBR and other rendering topics at the SIGGRAPH 2025 course “Physically Based Shading in Theory and Practice”. blog.selfshadow.com/publications/s2…
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Jamie Portsmouth @jamportz.bsky.social · 15/11/2024
Chocolate shaderball #openpbr
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Reposted by Jamie Portsmouth
Jacco Bikker 🎦 @jbikker.bsky.social · 07/11/2024
Just learned on 'the other side' that source code for the EON rough diffuse BRDF model has been released on GitHub by Arnold's Jamie Portsmouth: github.com/portsmouth/E...
github.com
GitHub - portsmouth/EON-diffuse: Source code for the EON rough diffuse BRDF model
Source code for the EON rough diffuse BRDF model. Contribute to portsmouth/EON-diffuse development by creating an account on GitHub.
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Reposted by Jamie Portsmouth
Ken Hu @kenhu07.bsky.social · 11/11/2024
Add EON into Oren Nayar comparison. Code in paper just work www.shadertoy.com/view/DlSyDK
shadertoy.com
Shadertoy
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