Sign in

James Krasner

@jameskrasner.com
250 followers 281 following 200 posts

Sound Designer and Composer. Building dynamic and evolving audio systems for video games! jameskrasner.com

PostsRepliesMedia
James Krasner @jameskrasner.com · 28/09/2026
Made another awesome game with MarkAis for @d2jam.com This time with Virginia Leo on the music! youtu.be/TzGMzdv8oeI 1st in Audio 2nd Overall Had such a fun time on this; check out the game if you like a challenge B) d2jam.com/g/big-stretch
youtu.be
Big Stretch - Gameplay Trailer
YouTube video by James Krasner
083
James Krasner @jameskrasner.com · 22/09/2026
Lol what you've depicted exists already 😂
010
James Krasner @jameskrasner.com · 22/09/2026
A wireless fretless bass!
100
James Krasner @jameskrasner.com · 18/08/2026
So good!
010
Reposted by James Krasner
D2Jam @d2jam.com · 11/08/2026
D2Jam #4 is just a month out! Join us the 11th of September at 16:00 UTC! #gamedev #gamejam #indiegame
02712
James Krasner @jameskrasner.com · 15/07/2026
I noticed the light looked particularly orange today. Smoky sky
110
James Krasner @jameskrasner.com · 13/07/2026
My AirCon talk is now up on YouTube! Check it out if you missed the live presentation and want to learn more about making the most of game jams :) www.youtube.com/watch?v=uV2a...
youtube.com
The Secret to Success in Game Jams | AirCon26
YouTube video by Airwiggles
041
James Krasner @jameskrasner.com · 23/06/2026
Ender's Game would be super fun in Roblox!
020
James Krasner @jameskrasner.com · 08/06/2026
Nice B)
020
James Krasner @jameskrasner.com · 08/06/2026
Gotcha 👌 so what happens when you fall into the water? Do you just kinda teleport back to land? I suppose that would help keep landing in water from being as big of punishment.
110
James Krasner @jameskrasner.com · 08/06/2026
Does this mean we're getting swimming in the game? 😮
100
James Krasner @jameskrasner.com · 08/06/2026
Hahaaa this Mads Mickelson meme is too powerful
010
James Krasner @jameskrasner.com · 27/05/2026
Deep water solo? :0
110
James Krasner @jameskrasner.com · 18/05/2026
RSVP to my online talk this Thursday (May 21st @10:30AM EDT) for Aircon! "The Secret to Success in Game Jams" The entire conference is free, online, and if you attend you'll be entered into a raffle to win $15,000 worth of prizes! (Thanks to the event sponsors 😁) www.airwiggles.com/c/livestream...
airwiggles.com
The Secret to Success in Game Jams | Airwiggles
Game jams are a great way for sound designers and composers to get experience making games, building a portfolio, and growing a network. In this talk,  explains how to make the most of your time bef...
120
James Krasner @jameskrasner.com · 16/05/2026
I'm going LIVE in an hour! There's more than meets the ears in my talk on sound in visual novel games. www.visualnovel.dev/speaker-seri...
visualnovel.dev
Level up your visual novels with VNDN’s speaker series - Visual Novel Developer Network
Live talks by visual novel experts. Join us on May 16, 2026.
071
Reposted by James Krasner
A Sound Effect @asoundeffect.bsky.social · 15/05/2026
Free online audio conference AirCon26 returns May 21-23rd - with $15,000+ in prizes to be won! Here's how to maximize your winning... www.asoundeffect.com/the-aircon26-r… #sounddesign #soundeffects #gameaudio #gamedev #indiedev #filmsound #filmmaking #audiopost #postproduction #aircon26
asoundeffect.com
The AirCon26 Raffle - $15,000 Of Prizes To Be Won! | A Sound Effect
Get 128 chances to win over $15,000 of software and sound libraries at AirCon26
082
Reposted by James Krasner
Terrier @aarenders.bsky.social · 15/05/2026
TOMORROW!!!
041
James Krasner @jameskrasner.com · 14/05/2026
Good luck!!
110
James Krasner @jameskrasner.com · 06/05/2026
Beautiful!!
110
James Krasner @jameskrasner.com · 27/04/2026
Woohoo! Congrats :D
110
Reposted by James Krasner
Lemon @ DevTalk @vndev.bsky.social · 21/04/2026
The full speaker series agenda is live! We've got a wide range of talks for different subjects, all related to visual novel development and the theme of Wowing your audience! For more information: visualnovel.dev/speaker-series Get your tickets today here! www.tickettailor.com/events/visua...
Speaker series schedule detailing talks.
10:00 AM - Welcome & Opening Remarks
10:10 AM - 5 Steps for the Perfect Screenshot - Vimi
11:20 AM - Choose to be Funny: Comedy Writing for Narrative Games - Conway Sutton
12:20 PM - How to Script 1 Million Words in Ren'py - Justinn
12:40 PM - Storytelling Through UI - Pepper
1:00 PM - Lunch Social Hour
2:00 PM - Adding FlaVOr: A Deep-Dive on Planning and Implementing Voice Acting - Jett Barker
3:10 PM - The Z-Axis is Your Friend: 3D Environments for Visual Novels - Terrier
4:10 PM - The Eccentricities of Naninovel & Unity - Campbell & Jordan Brown
4:30 PM - Using Sound as a Storytelling Mechanism - James Krasner
5:00 PM - Tactile Storytelling: Incorporating Physical Media Techniques into VNs - Featherboy
5:20 PM - Don't Build Groverhaus: Narrative Design & Teamwork in VN Development - Runa
5:40 PM - Making the Most of Your Music - Jeff Penny
6:50 PM - Staging and Movement in Visual Novels - Floramisu
7:50 PM - Closing RemarksSpeaker series schedule detailing talks.
10:00 AM - Welcome & Opening Remarks
10:10 AM - 5 Steps for the Perfect Screenshot - Vimi
11:20 AM - Choose to be Funny: Comedy Writing for Narrative Games - Conway Sutton
12:20 PM - How to Script 1 Million Words in Ren'py - Justinn
12:40 PM - Storytelling Through UI - Pepper
1:00 PM - Lunch Social Hour
2:00 PM - Adding FlaVOr: A Deep-Dive on Planning and Implementing Voice Acting - Jett Barker
3:10 PM - The Z-Axis is Your Friend: 3D Environments for Visual Novels - Terrier
4:10 PM - The Eccentricities of Naninovel & Unity - Campbell & Jordan Brown
4:30 PM - Using Sound as a Storytelling Mechanism - James Krasner
5:00 PM - Tactile Storytelling: Incorporating Physical Media Techniques into VNs - Featherboy
5:20 PM - Don't Build Groverhaus: Narrative Design & Teamwork in VN Development - Runa
5:40 PM - Making the Most of Your Music - Jeff Penny
6:50 PM - Staging and Movement in Visual Novels - Floramisu
7:50 PM - Closing Remarks
12920
James Krasner @jameskrasner.com · 22/04/2026
Awesome!! I'll check these out :)
010
James Krasner @jameskrasner.com · 19/04/2026
Yay! I got 3rd in the Men's Advanced Category at the comp 💪😎
010
James Krasner @jameskrasner.com · 18/04/2026
I'm climbing in a rock climbing competition tomorrow! 🧗‍♂️
010
James Krasner @jameskrasner.com · 16/04/2026
I've got another talk lined up for May. Speaking online for the VNDN Speaker Series! I'll be going over how to use sound as a storytelling mechanism in visual novel games. Catch my talk along with many others on May 16th ☺️ www.visualnovel.dev/speaker-seri... #gameaudio #VNDNSpeakerSeries2026
0124
James Krasner @jameskrasner.com · 15/04/2026
That is an EQ curve of all time xD
010
James Krasner @jameskrasner.com · 11/04/2026
Thanks for the shout-out! :D
110
Reposted by James Krasner
ALTER @alterlnx.bsky.social · 11/04/2026
This writeup is mostly me yapping but there’s also a sound section from @8190.blorbo.social.ap.brid.gy with a big shoutout to a @jameskrasner.com sound pack: jameskrasner.gumroad.com/l/frozen-cho... Check it out!
jameskrasner.gumroad.com
James Krasner's Frozen Chords Pack
50 frozen chords made for your sound design and music production projects.Each sample is a 30-second, loopable, atmospheric pad. The samples in this pack are designed as a bed of notes that all fit within a key. This makes them function less like traditional chords in music and more like an atmosphere to build off of. For this reason, each sample is labeled with the key that the notes fit into, rather than being labeled with a specific chord name.
172
Reposted by James Krasner
Brainoid Games - Get Replicat on Steam! @brainoid.bsky.social · 08/04/2026
I don't know how one can make a better #LudumDare in 3 years because LD is not only a game jam website but a community built over 20 years. We made #d2jam website and it's slowly growing. You can say it's a BETTER website but making a better LD in 3 years is an interesting challenge! #gamejam
061
James Krasner @jameskrasner.com · 10/04/2026
I love this!!! Gives oldschool acloudyskye vibes
000
James Krasner @jameskrasner.com · 10/04/2026
LETS GOO MORE CAIRNNNN
010
James Krasner @jameskrasner.com · 10/04/2026
I'll be speaking at #aircon26 next month! Tune in to my free talk online at aircon26.com on May 21st at 9:30AM EDT I'll be talking about finding "success" in game jams and how they can help grow your career. #airwiggles #gameaudio #sounddesign
090
James Krasner @jameskrasner.com · 06/04/2026
Hell yeah!! Can't wait to try that 🙏🙏🙏
000
James Krasner @jameskrasner.com · 01/04/2026
Just saw it today! Great movie. Scene for scene exactly like the book 🙌
010
James Krasner @jameskrasner.com · 27/03/2026
Thanks! :)
000
James Krasner @jameskrasner.com · 26/03/2026
Ooooo thanks for letting me know! I'll have to check that stuff out :)
110
James Krasner @jameskrasner.com · 26/03/2026
I'm in Bellevue, Washington for the next week and a half! Anything I should check out while I'm up here in the north west?
230
Reposted by James Krasner
D2Jam @d2jam.com · 25/03/2026
D2Jam results are in! Congratulations to our winners: Tendrill, Regular Category by MarkAis and @jameskrasner.com Tùn, O.D.A Category by @baukereg.itch.io Amazing work from everyone who participated! Thank you, and see you for D2Jam 4: September 11th 2026!
083
James Krasner @jameskrasner.com · 23/03/2026
Slick patcher instrument!! The Skrill is strong with this one
010
James Krasner @jameskrasner.com · 22/03/2026
Our game for @d2jam.com got 1st! Thank you to everyone that played and rated our game Tendrill :D
052
James Krasner @jameskrasner.com · 21/03/2026
Impressive!
010
James Krasner @jameskrasner.com · 20/03/2026
Took this pic of a blooming tree yesterday
000
James Krasner @jameskrasner.com · 14/03/2026
Here's our game from last weekend! Tendrill - A Root-Based Survival Game www.youtube.com/watch?v=yagz... Programming and Development by MarkAis Music, SFX, and Audio Implementation by Me 😎 (James Krasner) Made in 72 hours for @d2jam.com Play for free on Windows! Itch: markasais.itch.io/tendrill
youtube.com
Tendrill Gameplay Trailer
YouTube video by James Krasner
010
James Krasner @jameskrasner.com · 13/03/2026
Thanks for sharing, I've gotta check this out!
010
James Krasner @jameskrasner.com · 13/03/2026
Game over bois. We lost 🫡
011
James Krasner @jameskrasner.com · 12/03/2026
Successful game jam weekend! MarkAis and I made something pretty darn cool, if I do say so myself. I'll have a trailer up soon, but here's the download link for those willing to take a chance on it. See if you can get a high score :0
d2jam.com
Tendrill
FOR DRILLERS, BY DRILLERS
051
James Krasner @jameskrasner.com · 11/03/2026
Interesting stuff, I haven't heard of or used the User Properties before. I can see how that would be useful for labeling whether an event should be occluded or not. I imagined you'd always manually decide which objects receive raycasting, but at scale, I can see this technique being more efficient.
010
James Krasner @jameskrasner.com · 10/03/2026
Right that's what I refer to as the piano roll xD Guess different DAWs call it different names haha
110
James Krasner @jameskrasner.com · 10/03/2026
Holy shit that piano roll is insane 🤯 Beautiful track 👏
110
James Krasner @jameskrasner.com · 06/03/2026
Yooo! That's really cool :D
000