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Jaime bboy jt

@jaimebboyjt.bsky.social
54 followers 89 following 84 posts

Creative developer Check my creative lab: lab.jaimetorrealba.com @tresjs core team Front-end developer at @pushsecurity Vue.js threejs.lover

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Jaime bboy jt @jaimebboyjt.bsky.social · 30/09/2026
I was thinking, instead of doing small demos to show a CG technique, why no try something a little more elaborated. Simple 3D Magic the gathering based cards experiment #threejs #threejsjourney #tresjs Live: demos.jaimetorrealba.com/magic-card
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My typeof Radio @mytypeof.dev · 25/08/2026
@jaimebboyjt.bsky.social nos platica cómo llegó a formar parte del core team de #TresJS, una librería para #VueJS y #threejs No te pierdas la instancia completa! #podcast de #webdev en #español
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My typeof Radio @mytypeof.dev · 14/08/2026
Conoce un poquito de la historia de Jaime y cómo empezó antes de llegar a ser un experto en #ThreeJS y un maintainer de #TresJS con #vues Encuéntranos en tu plataforma favorita :) mytypeof.dev #podcast de #webdev en #español
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Alvaro Sabu @alvarosabu.bsky.social · 30/07/2026
✨ Introducing TresJS Rapier v1.0 Drop a `<Physics>` wrapper around your scene, add `<RigidBody>`, and your Vue 3D objects fall, bounce and collide. Frame-rate independent, Rust-powered, WASM-fast. Huge thanks to Nathan Mande and @jaimebboyjt.bsky.social tresjs.org/blog/tresjs-...
tresjs.org
Rapier Physics v1 - TresJS
@tresjs/rapier hits stable v1. Declarative physics for TresJS, powered by Rapier and WASM.
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My typeof Radio @mytypeof.dev · 12/07/2026
💥¡Desplegamos nueva instancia!💥 @jaimebboyjt.bsky.social es un core team member de @tresjs y tuvimos una conversación muy agradable con él acerca del mágico mundo del 3d en el navegador. ¡Escúchala y compártela! #podcast de #webdev en #español
buff.ly
S3 E13: 3D en el browser. Con Jaime Torrealba | My typeof Radio - podcast de desarrollo web en español
(00:00) Intro (00:58) Presentando a Jaime (07:20) Breve intro a TresJS (11:20) WebGL (13:20) ThreeJS y alternativas (15:38) React Three Fiber (17:50) Cientos...
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Jaime bboy jt @jaimebboyjt.bsky.social · 09/03/2026
Difficult to find time these days, but I could add orbit controls to my ray marching demos #threejs #threejsjourney @tresjs.org
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Jaime bboy jt @jaimebboyjt.bsky.social · 04/03/2026
Well I don't know if this is a portfolio, but my little space on the web is alive. Still work in progress but feedback is appreciated. Made with ♥️ @vuejs.org @tresjs.org & #threejs a little of @gsap-greensock.bsky.social too
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Jaime bboy jt @jaimebboyjt.bsky.social · 26/02/2026
Just fome free time to play with thebookofshaders.com voronoid lesson. Such a great resource to learn. As usual with @tresjs.org #threejsjourney #threejs
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Alvaro Sabu @alvarosabu.bsky.social · 17/02/2026
We are so back 😎! Hi, it's being a while 👋🏻 but we are here again in 2026 to show you how to build your first 3D scene with @vuejs.org and @tresjs.org But now I decided to give it a twist, a cinematic one. What's is stopping you from your creative journey? 😏 www.youtube.com/watch?v=XsXf...
youtube.com
Build Your First 3D Scene with Vue + TresJS
YouTube video by Alvaro Dev Labs
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Jaime bboy jt @jaimebboyjt.bsky.social · 06/02/2026
Continuing with demos from the nature of code: Spring. As usual with @tresjs_dev #threejs
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Jaime bboy jt @jaimebboyjt.bsky.social · 30/01/2026
Thanks 🙏
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Jaime bboy jt @jaimebboyjt.bsky.social · 26/01/2026
New @tresjs.org Cookbook post: learn how to create smooth 3D transitions using Vue’s built-in Transition component and dynamic components. docs.tresjs.org/cookbook/tra... #VueJS #TresJS #ThreeJS #WebDev
docs.tresjs.org
Dynamic components
Learn how to use Vue's Transition and dynamic components in TresJS
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Jaime bboy jt @jaimebboyjt.bsky.social · 23/01/2026
Thanks to this video: www.youtube.com/watch?v=24Em... I replaced my simplex noise for a blue noise in my three-scatter: github.com/JaimeTorreal... And the result are just better! Every day, we learn something new :D
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Jaime bboy jt @jaimebboyjt.bsky.social · 13/01/2026
Another example from "the nature of code" from Daniel Shiffman @thecodingtrain. A "realistic" pendulum as usual with @tresjs.org #threejs
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Jaime bboy jt @jaimebboyjt.bsky.social · 05/01/2026
Texture deformation demo, as usual with @tresjs_dev #threejs Based on: codepen.io/darrylhuffma...
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Jaime bboy jt @jaimebboyjt.bsky.social · 31/12/2025
Last demo of the year! Follow the previous post about the "nature of code" from Daniel Shiffman. This is called the NBody Problem. This time, each ball attracts each other ball. As usual, using #threejs and @tresjs_dev
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Jaime bboy jt @jaimebboyjt.bsky.social · 26/12/2025
I'm loving this demo, the "attractor" basically my wireframe sphere act as a big mass object that attract all other spheres using "the nature of code" as usual with @tresjs.org
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Jaime bboy jt @jaimebboyjt.bsky.social · 21/12/2025
I bought the "nature of code" book from Daniel Shiffman @thecodingtrain, and let me tell you, it is very good! I'll try to do the demos using @tresjs_dev #threejs. This one is the basics of Forces (gravity, friction, liquid resistance, wind)
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Jaime bboy jt @jaimebboyjt.bsky.social · 15/12/2025
I had a lot of fun playing with shader like the old days, (no AI). I create kind of like an "Actions lines" demo. I use just a plane, but this probably would be better like a post-processing :D as usual with @tresjs_dev #threejs #threejsjourney
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Jaime bboy jt @jaimebboyjt.bsky.social · 12/12/2025
I have to admit, doing VFX for a novice like me could be really hard, this is my attempt to do a slash effect using #threejs, is well... needs improvements but having the right timing and effects is hard
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Jaime bboy jt @jaimebboyjt.bsky.social · 06/12/2025
Worth sharing: www.youtube.com/watch?v=UGsa...
youtube.com
[Unreal Engine 5.7 Demo] Venice - 4k Walkthrough
YouTube video by Scans Factory
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Jaime bboy jt @jaimebboyjt.bsky.social · 03/12/2025
#threejs @tresjs.org simple idea but I loved the dissolve effect. This one was using TSL
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Jaime bboy jt @jaimebboyjt.bsky.social · 01/12/2025
Small demo for today, glow effect (with and without shaders), as usual with @tresjs.org #threejs. Based on: stemkoski.github.io/Three.js/Sha...
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Jaime bboy jt @jaimebboyjt.bsky.social · 21/11/2025
WIP. My little daughter is quite fan of Bonnies, so I'm building a game to decide who wash the dishes hahaha I'm having a lot of fun making it 🩷. As usual with @tresjs.org and #threejs I'll post the end result
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Jaime bboy jt @jaimebboyjt.bsky.social · 18/11/2025
Funny one, trying to imitate a bubble, as usual with @tresjs_dev #threejs
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Jaime bboy jt @jaimebboyjt.bsky.social · 11/11/2025
Very simple demo of a smooth line animation following my mouse, as usual with @tresjs_dev #threejs
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Jaime bboy jt @jaimebboyjt.bsky.social · 08/11/2025
Saturday night, no much time. So this was more for learning, a simple demo labeling the geometry. As usual with @tresjs.org
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Jaime bboy jt @jaimebboyjt.bsky.social · 19/10/2025
Fake 3D Image effect, as usual with @tresjs.org Based on: tympanus.net/codrops/2019... by @akella
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Jaime bboy jt @jaimebboyjt.bsky.social · 16/10/2025
Have you tried Uthana? It is actually pretty cool. Like a Mixamo with AI uthana.com
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Jaime bboy jt @jaimebboyjt.bsky.social · 14/10/2025
Successfully migrated 75 demos to the v5 of @tresjs_dev you can check all of them here :D lab.jaimetorrealba.com
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Jaime bboy jt @jaimebboyjt.bsky.social · 11/10/2025
I hope you love this one (I really do) you can now distribute your models base on any axis, using `three-scatter` #threejs github.com/JaimeTorreal...
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Jaime bboy jt @jaimebboyjt.bsky.social · 07/10/2025
Nice one, Parallax mapping (steep, occlusion and pixel displacement) demos different techniques to create depth without affecting the geometry. As usual with @tresjs.org #threejs
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Jaime bboy jt @jaimebboyjt.bsky.social · 05/10/2025
Another simple one for today, using #webgpu and #threejs. Just playing with IES spotlights. As usual with @tresjs.org all IES lights are from leomoon.com
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Jaime bboy jt @jaimebboyjt.bsky.social · 02/10/2025
Quick and funny one Ribbon demo, based on @akella.bsky.social video, as usual with @tresjs.org #threejs #threejsjourney
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Jaime bboy jt @jaimebboyjt.bsky.social · 25/09/2025
Playing with @tresjs.org v5. MaterialX simple demo :O
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Alvaro Sabu @alvarosabu.bsky.social · 22/09/2025
Announcing TresJS v5.0 🎉 Our proudest release so far. Declarative @threejs.org for @vuejs.org gets a major upgrade: ✨ WebGPU experimental support 🛠️ New create-tres CLI tool ⚡ Re-imagined context 🔧 Refactored composables Ready to build the future of 3D on the web?
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Jaime bboy jt @jaimebboyjt.bsky.social · 22/09/2025
WIP migration to @threejs.org the HairMesh from Cem_Yuskel (cemyuksel.com).
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Jaime bboy jt @jaimebboyjt.bsky.social · 14/09/2025
I love this one. It cost me days to understand and modify it and is based entirely on: discourse.threejs.org/t/volumetric... (Thanks man) Smoke - ray marching demo with occlusion to 3D Meshes. As usual using @tresjs.org
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Jaime bboy jt @jaimebboyjt.bsky.social · 10/09/2025
Did you know you can use normal THREE.Group elements with Three-Scatter to create your own clusters :D @threejs.org Check it out: stackblitz.com/edit/vitejs-...
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Jaime bboy jt @jaimebboyjt.bsky.social · 25/08/2025
Simple redesign of my creative lab :D lab.jaimetorrealba.com Cleaning and fixing old demos, internal structure and now it use BulmaUI
lab.jaimetorrealba.com
Jaime bboy JT
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Jaime bboy jt @jaimebboyjt.bsky.social · 10/08/2025
Demo day! #threejsjourney #threejs Multi layer demo (I always wanted to try this one, like the old Disney machine) As usual with @tresjs.org
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Jaime bboy jt @jaimebboyjt.bsky.social · 05/08/2025
New in `ThreeScatter` takeOver mode you can scatter your own custom meshes or just using the positions parameters provided by `ThreeScatter` :D 3 new examples on the demos :D check it out TakeOver mode example (custom models): stackblitz.com/edit/vitejs-...
stackblitz.com
ThreeScatter TakeOver mode (custom meshes) - StackBlitz
Next generation frontend tooling. It&#39;s fast!
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Jaime bboy jt @jaimebboyjt.bsky.social · 08/07/2025
Simple demo, image reveal based on: tympanus.net/codrops/2024... #threejs #threejsjourney as usual using @tresjs.org
tympanus.net
How to Code a Shader Based Reveal Effect with React Three Fiber & GLSL | Codrops
A simple yet cool image reveal effect created with React-Three-Fiber/Drei and animated using Framer Motion.
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Jaime bboy jt @jaimebboyjt.bsky.social · 07/07/2025
I've updated Three-scatter and now you can have Percentage of distribution when multi-models is provided. :D github.com/JaimeTorreal...
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MadeWithVueJS @madewithvuejs.com · 04/07/2025
tres-fps-controls by @jaimebboyjt.bsky.social provides configurable first-person shooter controls based on TresJS 🎮️ - madewithvuejs.com/tres-fps-con...
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Jaime bboy jt @jaimebboyjt.bsky.social · 10/06/2025
The most simple procedural animation I can think of, using something called "distance constrain" :D This was fun, as usual with @tresjs.org #threejs #threejsJourney
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Jaime bboy jt @jaimebboyjt.bsky.social · 05/06/2025
Hi guys. my new library three-scatter is here! #threejs -Full control over all the samples, -Align to normals, -Remove collisions method -Seeds -Debug mode -More, check it out: github.com/JaimeTorreal... Please let me know what you think :D
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Jaime bboy jt @jaimebboyjt.bsky.social · 30/05/2025
Last one for now, you can use multi-models with ThreeScatter, to scatter lots of 3D models (for now the distribution is evenly) #threejs
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Jaime bboy jt @jaimebboyjt.bsky.social · 27/05/2025
Update of ThreeScatter: demo with animated models #threejs :D
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