ITR @itr.bsky.social · 05/10/2026Cool, would've loved to meet since I like meeting other devs, but maybe some other time ^^ Hope you had fun! 000
ITR @itr.bsky.social · 05/10/2026Oh, I watched that recently! But did have time to fully watch it at the time, so thanks for the reminder 010
ITR @itr.bsky.social · 04/10/2026I feel like there is space for that kind of art too though, but I think it requires skill to make it actually be interesting. So I guess I agree that the meticulous simulation in itself won't automatically yield art I have interest in. 010
ITR @itr.bsky.social · 20/09/2026The audacity to want $30 dollars for writing "yassify this image" 000
ITR @itr.bsky.social · 10/09/2026If you're in a small room then closing one door might cause the wind-flow to open a door that's already ajar 010
ITR @itr.bsky.social · 09/09/2026marketing isn't just "posting" though, it's making sure the strengths of your game are seen by your target audience 020
ITR @itr.bsky.social · 06/08/2026I don't know enough about how houses are built to understand how it's possible to remove a floor. I think if you did that in Norway you'd be standing on insulation and hoists. 211
ITR @itr.bsky.social · 03/08/2026probably not much I can say, but I hope you get through it or find ways to relax in spite of it 010
ITR @itr.bsky.social · 31/07/2026I've followed the game for a few years now, I found its approach to rhythm game gameplay very interesting 110
ITR @itr.bsky.social · 24/07/2026And sometimes it even brings you to a completely different room and tries to convince you it's a bathroom, helping you gain new experiences 250
ITR @itr.bsky.social · 24/07/2026No, ml is a volume measurement, meaning it measures how big something is, while g is a weight measurement, meaning it measures how heavy something is. Grams used to be defined as 1 cm³ of water, which is why 1L of water is 1KG of water, but this isn't the case for other ingredients. 010
Reposted by ITRAlejandra Caraballo @esqueer.net · 12/07/2026Amnesty International put out a major report documenting the influence of UK based anti trans gender critical organizations and their funding. Within hours, GC groups threatened defamation lawsuits and Amnesty was forced to pull it down. Proving the point they're anti rights. Anyways, here it is. 102125697357
ITR @itr.bsky.social · 03/07/2026And here are some colored ones. Working in CMYK is pretty interesting, would be cool to do more using that. #glsl #computergraphics #gamedev 140
ITR @itr.bsky.social · 03/07/2026And as stated, drawing sine waves through the points lets them be made as one continuous line that in theory doesn't overlap. Tried a Hilbert curve too, but that doesn't look as good 110
ITR @itr.bsky.social · 03/07/2026Can't do this with both x and y position at once though, as then the weight is collected at a different position than it originally was intended for. Looks interesting though 110
ITR @itr.bsky.social · 03/07/2026Explored this some more, and realized if I generate a weight for each row in the image based on the lightness, then travel through 128 points based on those weights, I can use that to draw sine waves later. #glsl #computergraphics #gamedev 150
ITR @itr.bsky.social · 03/07/2026The vast majority of pc games are DRM free already too, and usually as easy to copy as Ctrl+C and Ctrl+V 010
ITR @itr.bsky.social · 28/06/2026I spent way too long on Hilbert curves before realizing I could just swap to a gaussian downsampler and have lines. Plus it makes it look a lot better when animating the waves #glsl #computergraphics #gamedev 161
ITR @itr.bsky.social · 28/06/2026CMYK did wonders! Had some trouble with figuring out how to handle black pixels and mixing the colors correctly, but the colored images turned out all right! Line-art is still struggling a bit, but I'm converting horizontal lines to Hilbert curves might fix that? #glsl #computergraphics #gamedev 170
ITR @itr.bsky.social · 28/06/2026I saw a video about machines that draw with a single line, so I wanted to try programming that myself. Slowly getting there, but I think I need to simulate CMYK. #glsl #computergraphics #gamedev 2151
Reposted by ITRCarrot 🥕 @justacarrot.bsky.social · 26/06/2026The fest was approved! "Games That Ace It" will be held on Steam during Ace Week this fall! 🖤🤍💜 To that end, I'm opening up submissions for games that: - Are made by ace devs; OR - Include ace chars or themes docs.google.com/forms/d/e/1F... Thank you @kinmoku.bsky.social for the wonderful logo! 14326214
ITR @itr.bsky.social · 18/06/2026no, if i'm not perfect from the beginning i am disrespecting the french culture, and i can't give the british that satisfaction 130
ITR @itr.bsky.social · 04/06/2026In some places they refer to two different things, to make it even more confusing 130
Reposted by ITRArevya - Gaming is for EVERYONE 💕♿️ @arevya.bsky.social · 02/06/2026#AD I can't belive I'm saying this, but tomorrow I will be streaming the game I WORKED ON! I will go live at 19:00 CEST streaming Life Below 🩵🪸 AND @megapopgames.com has been so amazing to give us five keys to the game to give away! Looking forward to play this game with out all 🩵 1103
ITR @itr.bsky.social · 28/05/2026It would be cool to see @isat-game.bsky.social by @insertdisc5.com in this! 020
ITR @itr.bsky.social · 26/05/2026Only 5 steam reviews away from that pesky 10 review barrier.... maybe if i stare harder it will go quicker store.steampowered.com/app/2932150/... #gamedev #indiedev #indiegamesstore.steampowered.comSave 10% on Life Below on SteamLife Below is a refreshing twist on the city-building genre, set beneath the waves. Shape thriving coral reefs, revive collapsing ecosystems, and grow a living seascape in a heartfelt narrative by Rhi... 281
ITR @itr.bsky.social · 26/05/2026AAAA🪸LIFE BELOW IS OUT🪸🪸I HAVE SPENT 3.5 YEARS OF MY LIFE ON THIS GAME🪸PLEASE CHECK IT OUT🪸🪸🪸 #gamedev #indiedev #indiegames 53811
ITR @itr.bsky.social · 25/05/2026Less than 24 hours until @lifebelow.net releases!!! We've worked on it for so long, so I'm excited to see what the reception will be like!!! store.steampowered.com/app/2932150/... #gamedev #indiedev #unity 0123
ITR @itr.bsky.social · 23/05/2026Only 3 days left until @lifebelow.net releases!!! Today we're streaming on steam, starting 30 minutes from now! Please come say hi 🐟 store.steampowered.com/app/2932150/ #indiedev #gamedev 0103
ITR @itr.bsky.social · 22/05/2026Good luck getting any visibility as an indie with 0 social media presence. Definitely still possible, but very likely the project is never seen, and a lot more dependent on algorithms to retain an audience. 110
ITR @itr.bsky.social · 21/05/2026Only 5 days left until @lifebelow.net releases!!! Our publisher also published Mechanicus II, which released today, and I really like how the graphics look next to each other. Life Below: store.steampowered.com/app/2932150/... WH40K-MII: store.steampowered.com/app/2532480/ #indiedev #gamedev 0112
ITR @itr.bsky.social · 21/05/2026Some caveats though: - I used low graphics settings + res to have it mostly check the CPU perf - They're all in a small area, which will make the interaction logic a bit crazier - This was using the wildlife view feature, which shows the wildlife closer up and pauses regular gameplay 010