Isaac Shalev @isaacshalev.bsky.social · 26/03/2026My work on Tír na nOg, Seikatsu, and Building Blocks of Tabletop Game Design will have to speak for itself. Trying to belittle my work publicly because you didn't like my opinion - not my work, my opinion - is a shabby way to treat a fellow designer. 000 0
Isaac Shalev @isaacshalev.bsky.social · 04/03/2026Weird, I'm seeing much more, including a DT vid 000 0
Isaac Shalev @isaacshalev.bsky.social · 03/03/2026Did you look on YouTube? There are a bunch there 100 0
Isaac Shalev @isaacshalev.bsky.social · 22/06/2025Yeah the names are regrettable. I didn't much care for input and output randomness either - I like pre- and post-decision randomness. Though as @gengelstein.bsky.social pointed out to me, those don't abbreviate well. I'm just bad at naming stuff! I agree that output randomness can be awesome. 110 0
Isaac Shalev @isaacshalev.bsky.social · 11/03/2025Yeah, that's a good one. Circles work pretty well too, though they can also be annoying to make. 010 0
Isaac Shalev @isaacshalev.bsky.social · 11/03/2025Hexagon tiles. These days I buy pre-cut birch at Michael's 110 0
Isaac Shalev @isaacshalev.bsky.social · 04/03/2025So they're taxing you on 500 gallons of gas, or maybe 15k miles per year. That sounds like parity w the average gas driver, no? 110 0
Isaac Shalev @isaacshalev.bsky.social · 25/02/2025I agree, but the biggest difference I see is guns. RW vigilantes were all about gun ownership and use as a policy prescription, but beat-em-ups rarely gave the good guys guns. 010 0
Isaac Shalev @isaacshalev.bsky.social · 25/02/2025I think these are better understood as fantasies about personal safety and control rather than as policy proposals for ending crime. Big cities were legit terrifying to walk through at night in the 80s. 120 0
Isaac Shalev @isaacshalev.bsky.social · 13/02/2025There was no conflict when the tender was issued or responded to. I agree we have to be concerned for graft. But this isn't a good example as best I can tell. 000 0
Isaac Shalev @isaacshalev.bsky.social · 13/02/2025Only one company responded to the Biden-issued tender 100 0
Isaac Shalev @isaacshalev.bsky.social · 10/02/2025Watch better vids? There are plenty of good ones. And many of them don't start with a rulebook, that start with a teach from the designer. 000 0
Isaac Shalev @isaacshalev.bsky.social · 06/02/2025Fortunately, videos and tutorials have gotten better and are more popular than ever. Maybe we should be making "good teaching and reference modalities" instead of getting hung up on the dead end of "good rulebooks" 100 0
Isaac Shalev @isaacshalev.bsky.social · 03/02/2025This was a deeply moving episode. Chad Jensen, your memory is a blessing. Thank you, Kai, for your courage and generosity of spirit in sharing about his loss. 021 0
Isaac Shalev @isaacshalev.bsky.social · 30/01/2025It's not strictly more options, it's just deferring the same decision to later. But it also incentivizes going for Planner, which is definitely a bad idea for beginners to chase. 010 0
Isaac Shalev @isaacshalev.bsky.social · 30/01/2025I'm actually deeply uncertain of how effective it is. Yes, players can skip the initial decision of which cards to buy, but it's a deferral - they'll still have to choose whether to play them. It hasn't reduced the number of options they have to think about. 110 0
Isaac Shalev @isaacshalev.bsky.social · 30/01/2025Terraforming Mars has the starting corporations that give players ten cards for free. 160 0
Isaac Shalev @isaacshalev.bsky.social · 04/01/2025The f/t designers I know the to be either salaried with a big publisher, freelancers doing lots of dev and commission work, designers who had a massive evergreen hit, or designers who self-publish. 030 0
Isaac Shalev @isaacshalev.bsky.social · 01/01/2025It's not intended for your convenience, it's intended to generate more views. 100 0
Isaac Shalev @isaacshalev.bsky.social · 27/12/2024Tiletum inspired this exact conversation in my group. But then, did we optimize well? Or did we all play mediocre+? 010 0
Isaac Shalev @isaacshalev.bsky.social · 10/12/2024Shortening the optimization window is a possible solution, though. People will optimize if it's the dominant strategy and within their cognitive capabilities. So offering a shorter window for optimizing is effective. Wingspan does this by removing an action each round 161 0
Reposted by Isaac ShalevMatt Leacock @mattleacock.bsky.social · 07/12/2024Excited to announce *Animal Rescue Team* co-designed with friend and real-life animal rescuer, Lisa Towell, coming next year from Play to Z. This will also be the first game in the SU&SD Presents line. Fun to work with Zev again; we first teamed up on a game called Pandemic back in 2007. 2636 0
Isaac Shalev @isaacshalev.bsky.social · 07/12/2024It was wait on line for this, or the LotR trick taking game. I chose wisely 270 0
Isaac Shalev @isaacshalev.bsky.social · 07/12/2024Fabio Lopiano playtested one of my games at PAXU yesterday, in the @unpub.bsky.social room!! 1110 0
Reposted by Isaac ShalevGreg Loring-Albright (he/him) @gregisonthego.bsky.social · 06/12/2024ASCEND, ASCEND TO THE TERRACE! 0153 0
Isaac Shalev @isaacshalev.bsky.social · 06/12/2024My variant rules are available in the BGG variants forum for Wyrmspan 000 0
Isaac Shalev @isaacshalev.bsky.social · 06/12/2024I liked Wspan enough to design a simultaneous play variant for it. I like the game, but the syncopated rhythm of v short 'play a dragon' or 'draw a card' turns compared to the long 'explore' turns canb least to really long downtime for players, esp at higher counts 100 0
Isaac Shalev @isaacshalev.bsky.social · 06/12/2024Organizing, eg via @ttgda.bsky.social is a means of establishing clear and fair industry norms and meditating disputes in private instead of litigating them in social media 140 0
Isaac Shalev @isaacshalev.bsky.social · 06/12/2024TBC I wasn't suggesting that the existing protections are sufficient or formal, just trying to offer insight into the status quo. Too much of this conversation is dominated by players with little experience in publishing evaluating claims of designers and publishers. It's more heat than light. 120 0
Isaac Shalev @isaacshalev.bsky.social · 06/12/2024It's also bc publishers value their reputation and the assets they're about to sink into a new game, and don't want to jeopardize them by having a disgruntled designer airing dirty laundry about them and the game 120 0
Isaac Shalev @isaacshalev.bsky.social · 06/12/2024It's worth trying to understand why these situations are relatively rare, given how easy it is to steal a prototype. It's but bc BG pubs are morally upstanding. It's bc most of them value the ongoing collaboration w the designer for both polishing and marketing the game. 220 0
Isaac Shalev @isaacshalev.bsky.social · 06/12/2024We have about 30 copies of Tír na nÓg available at the Grand Gamers Guild booth at PAXU. Please use this information responsibly. 041 0
Isaac Shalev @isaacshalev.bsky.social · 03/12/2024I bought a wine advent calendar so that I can play on hard mode 210 0
Isaac Shalev @isaacshalev.bsky.social · 02/12/2024The campaign mode is awesome with the right group 011 0
Isaac Shalev @isaacshalev.bsky.social · 02/12/2024Cranberry sauce. Tested with syrup but the cranberry sauce was clearly superior 010 0
Isaac Shalev @isaacshalev.bsky.social · 01/12/2024I do my stuffing with eggs, like a bread pudding, and I added two more eggs and a splash of stock to help with the texture of the waffle 110 0
Isaac Shalev @isaacshalev.bsky.social · 30/11/2024As we make our way through this gluttonous weekend of deals, remember that no matter how low the price of a game is in dollars, you must also pay its cost in time. 0161 0
Isaac Shalev @isaacshalev.bsky.social · 28/11/2024Maybe it's immersion in the setting that is in tension with the mechanical flow state? 000 0
Isaac Shalev @isaacshalev.bsky.social · 25/11/2024If you dislike a game you don't owe the designer constructive feedback. Ty to those who provide it tho 020 0
Isaac Shalev @isaacshalev.bsky.social · 23/11/2024My kids are starting a DnD campaign this afternoon, leaving me free to take a nap. Living my best life. 060 0
Reposted by Isaac ShalevDoomsday Games @5g4d.bsky.social · 23/11/2024Great week for Five Games for Doomsday! A classic #5G4D show with @kwanchai.bsky.social and a slightly inebriated episode of Battle Report playing Unmatched-Suns Origin!@restorationgames.bsky.social . These are both fantastic! buff.ly/3ZbNvpL buff.ly/3UZ691Fbuff.lyKwanchai MoriyaThis week's guest is the board game artist Kwanchai Moriya. We talk about studying art, the challenges of being a commercial artist and his optimism for the fut 052 0
Reposted by Isaac ShalevDoomsday Games @5g4d.bsky.social · 22/11/2024In this free Battle Report, Ben and Steve tackle Unmatched:Suns Origin from @restorationgames.bsky.social buff.ly/3UZ691F 3123 0
Isaac Shalev @isaacshalev.bsky.social · 19/11/2024Are immersion and flow state in tension with one another? I love games that get me into flow state, but that's usually when I forget about the art, setting, components, story, all the stuff that makes me feel immersion. ✂️🎲 370 0