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Isaac Hannaford

@isaachannaford.com
4.9K followers 2.1K following 1.1K posts

Partner, Dad, Creative Director, Art Director, concept artist, illustrator, Game-Dev. Halo, Destiny, Valerian, Marvel, Darkhorse, DC AVAILABLE: for Freelance isaachannaford.artstation.com endeavorone.com

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Isaac Hannaford @isaachannaford.com · 15/07/2026
It's been a nonstop summer party of parents and 10 and unders. I've been in many water blaster fights and cooked at least 100 hot dogs. Finally I'm getting back to my game. Got pooling working and my focus targeting rebuilt. #indiedev #indiegame #scifi #gamedev #towerdefense #unreal #blender
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Isaac Hannaford @isaachannaford.com · 09/05/2026
Couldn’t be more on the nose
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Isaac Hannaford @isaachannaford.com · 07/05/2026
I have a Gun turret that is upgradeable up to level 3, a Barracks, and an Artillery turret both of which will be upgradeable. My NPCs wear little party hats until a barrack soldier engages them. #indiegame #indiedev #gamedev
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Isaac Hannaford @isaachannaford.com · 07/05/2026
Today: NPCs can now be assigned routes by wave! I've added a WIN menu that sends you to a new level where you buy upgrades by building structures Choosing Research Branches using Victory points #indiedev #unreal #indiegame #gamedev
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Isaac Hannaford @isaachannaford.com · 06/05/2026
Today I set up 2 in Editor tools. One to snap the ends of road splines together with a matching tangent and one to snap tower foundations to the nearest point on the spline with the correct offset, rotation, and also snapping to the nearest side of the road. #gamedev #indiegame #indiedev #unreal
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Isaac Hannaford @isaachannaford.com · 06/05/2026
Latest, I'm focusing on level creation pipeline tools. I made my road splines smart. In their construction script they correctly identify the next segment in their path and self Identify as the last road segment when that's the case. So I can now place branching paths. #gamedev #indiedev #indiegame
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Isaac Hannaford @isaachannaford.com · 22/04/2026
Hey all, as I'm talking about the castle defense game. I'd love any thoughts or observations on your favorite elements of the genre. Also, I'm new to talking about something like this so tell me what you'd like to know or hear more about! :) #indiedev #indiegame #gamedev #unreal #blender
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Isaac Hannaford @isaachannaford.com · 22/04/2026
You can see the turret has a health bar :) You might also be able to see the little yellow ball. That's my engineer. They share a lot of DNA with the turret but you can tell it where to go. If you put it next to a turret it'll repair it over time.
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Isaac Hannaford @isaachannaford.com · 22/04/2026
I've got a level 1 turret built here and you can see the wave timer running at the top. There's a set time between when waves will auto trigger, but pressing the timer early gives you a currency bonus that decreases over time. #indiegame #indiedev #gamedev #unreal
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Isaac Hannaford @isaachannaford.com · 21/04/2026
finally, I determine a delay between rows of NPCs set the number of rows in a wave so the spawner knows when a wave is concluded then branch so it either sets off the next row or reaches conclusion and sets the next wave to begin and the time between waves.
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Isaac Hannaford @isaachannaford.com · 21/04/2026
Now for spawning and assigning off the Wave Array. I walk through the three path splines available and then spawn each NPC and give their individual blueprints a move command, location and the total number of waypoints so they know when they've come to the end.
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Isaac Hannaford @isaachannaford.com · 21/04/2026
Then I initialize and set the number of waves in a mission and determine their deployment pattern through the "make Array" node
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Isaac Hannaford @isaachannaford.com · 21/04/2026
My Spawner starts by grabbing the length of the three path splines, which can sometimes be different...this establishes the last point on the spline where the castle resides and triggers their damage behavior. #indiedev #indiegame #gamedev #unreal #blender
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Isaac Hannaford @isaachannaford.com · 21/04/2026
I created a foundation that serves as a parent blueprint for all of my towers. It includes a build menu and a collision volume that triggers behaviors from my NPCs. I built a data table for towers, and NPCs so I can change them at will. #indiedev #indiegame #gamedev #towerdefense #unreal #blender
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Isaac Hannaford @isaachannaford.com · 16/04/2026
These two images are not official but sum up the art direction
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Isaac Hannaford @isaachannaford.com · 24/03/2026
"Task Force Storm Breaker" Personal work from 2016 #conceptart #scifiart #scifi #illustration #3dart #3d #spaceshipart
a fleet of starships leaving a planet and flying up into a nebula with a pink sun backlighting everything
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Isaac Hannaford @isaachannaford.com · 13/03/2026
"Vaccum Dream" a space guard fast response ship with an armored "Zodiac" attached. The Zodiac is equipped with a substantial thruster package used to stabilize vehicles in distress or with dangerous spin rates. #spaceshipart #scifiart #illustration #conceptart #scifi
orange and white space craft with a black cockpit and nose flying above a blue planet.
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Isaac Hannaford @isaachannaford.com · 08/03/2026
Last day! #ECCC #seattle come say hi!
Me in front of my booth at ECCC
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Isaac Hannaford @isaachannaford.com · 04/03/2026
#conceptart #spaceshipart #illustration #scifiart #scifi #blender #3dart
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Isaac Hannaford @isaachannaford.com · 04/03/2026
The Derelict, personal work #conceptart #spaceshipart #illustration #scifiart #scifi #blender #3dart
an enormous interstellar vessel abandoned in the ring system of an earth like planet
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Isaac Hannaford @isaachannaford.com · 27/02/2026
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Isaac Hannaford @isaachannaford.com · 27/02/2026
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Isaac Hannaford @isaachannaford.com · 27/02/2026
I'm playing with my space elements...having too much fun moving everything around. #startrekart #startrek #spaceshipart #conceptart #blender #3dart
4 nacelle startrek style ship over a planet with the shadow terminator visible and a glistening ice ring around the planet in the deep background
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Isaac Hannaford @isaachannaford.com · 26/02/2026
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Isaac Hannaford @isaachannaford.com · 25/02/2026
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Isaac Hannaford @isaachannaford.com · 25/02/2026
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Isaac Hannaford @isaachannaford.com · 25/02/2026
#startrekart #startrek #conceptart #blender #3dart #spaceshipart
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Isaac Hannaford @isaachannaford.com · 25/02/2026
One more
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Isaac Hannaford @isaachannaford.com · 25/02/2026
Some glamour shots of the USS Minneapolis #conceptart #startrekart #startrek #blender #3dart #spaceship #design
various angles of a 4 nacelle star trek style ship with a graceful raptor like neck accentuating its sleek and aggressive silhouette
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Isaac Hannaford @isaachannaford.com · 20/02/2026
USS Minneapolis above a pristine M Class planet with two moons. #startrekart #startrek #conceptart #spaceshipart #blender #3dart
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Isaac Hannaford @isaachannaford.com · 07/02/2026
The USS Portland's sister ship the USS Astoria #startrek #startrekart #conceptart #spaceshipart #blender #3dart
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Isaac Hannaford @isaachannaford.com · 07/02/2026
Speed has a new name and registry. Built for fast response, scout and courier duty. In combat she flies in a squadron of 3. Armed with 4 torpedo launchers, 8 phaser banks and 4 point defense pulse cannons, she packs a punch in a small frame. #startrek #startrekart #conceptart #blender #3dart
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Isaac Hannaford @isaachannaford.com · 07/02/2026
latest on Speed #startrek #startrekart #spaceshipart #conceptart #blender #3dart
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Isaac Hannaford @isaachannaford.com · 06/02/2026
New Sketch I'm calling Speed #startrek #startrekart #conceptart #spaceshipart #blender #3dart
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Isaac Hannaford @isaachannaford.com · 05/02/2026
Latest...balancing textures, adding windows and lights. #blender #3dart #conceptart #spaceshipart #startrekart #startrek
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Isaac Hannaford @isaachannaford.com · 27/01/2026
#startrek #startrekart #blender #conceptart #spaceshipart #3dart
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Isaac Hannaford @isaachannaford.com · 27/01/2026
#startrek #startrekart #blender #conceptart #spaceshipart #3dart latest detail pass
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Isaac Hannaford @isaachannaford.com · 24/01/2026
Further progress...got the livery and lots of windows and a few new details. Reworked the Disk and added navigation lights #startrek #startrekart #conceptart #blender #3dart
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Isaac Hannaford @isaachannaford.com · 23/01/2026
Some Details #startrek #startrekart #blender #3dart #conceptart
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Isaac Hannaford @isaachannaford.com · 23/01/2026
#blender #3dart #conceptart #startrekart #startrek
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Isaac Hannaford @isaachannaford.com · 23/01/2026
Little bit more polish...need to do the livery #startrekart #blender #3dart #conceptart
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Isaac Hannaford @isaachannaford.com · 21/01/2026
Something I've been cooking up. A new alpha predator. #startrekart #spaceshipart #conceptart #blender #3dart
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Isaac Hannaford @isaachannaford.com · 15/12/2025
#Halo3 #illustration for Laced music's #Halo album covers #scifiart
wide image with Master Chief on the right lunging forward at the viewer with a plasma sword cocked back ready to strike.  New Mombasa smokes in the background with some of the ring debris from the space elevator in the mid ground dominating the left side of the image
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Isaac Hannaford @isaachannaford.com · 05/12/2025
Personal Work "Polyphemus Hunting" two cyclops mechs and a support vehicle rumble through the debris of a ruined city hunting their prey. #conceptart #scifiart #scifi #illustration #mecha #blender
two cyclops mechs and a support vehicle rumble through the debris of a ruined city hunting their prey.
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Isaac Hannaford @isaachannaford.com · 22/11/2025
more experimenting. The Last Gunslinger docked for repairs on an industrial Federation world. #blender #illustration #scifiart #conceptart #startrekart #startrek
sunset mega city with a star trek style spaceship docked in the midground, dwarfed by the skyline behind it.
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Isaac Hannaford @isaachannaford.com · 15/11/2025
Refining details on the Light Hugger "Void Transcendent" based off the lighthugger concept from Alastair Reynolds "Revelation Space" book series. #conceptart #scifiart #illustration #spaceart #vehicledesign
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Isaac Hannaford @isaachannaford.com · 13/11/2025
Playing with alpha textures in #Blender
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Isaac Hannaford @isaachannaford.com · 06/11/2025
Art Train! share 4 tag 4! @superactionfunboy.bsky.social @brennanpm.bsky.social @locusdio.bsky.social @belgianboolean.bsky.social
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Isaac Hannaford @isaachannaford.com · 04/11/2025
Was imagining a Captain Kirk type on shore leave...or she's stumbled upon something she shouldn't have seen. #conceptart #blender #3Dart #scifiart #illustration #mech
Woman on a horse coming out of the woods in the foreground discovers a giant green mech 100 meters away across a small stream.  Sun pours through a thin but pervasive cloud cover to light up the top of the mech.
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Isaac Hannaford @isaachannaford.com · 24/10/2025
I'm Isaac, I like Spaceships
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