Reposted by intrugliirene @deire.bsky.social · 08/05/2026Qué buen cuerpo te dejan los "metroidbrainias" con metapuzles tan ingeniosos como este, en los que cada avance casi se siente como hacer trampa 041
Reposted by intrugliID@XBOX @idatxbox.bsky.social · 23/04/2026It's a big day for indies on Xbox! 🎉 The IGN x ID@Xbox showcase has just begun, but be sure to check out ALL the indies that launched today too! 💚 Find links to each game in the comments below. ⬇️ #idxbox #indiegames #xbox 1216
intrugli @intrugligames.bsky.social · 23/04/2026Our Metal Bowl is now available on Nintendo Switch and on Xbox Series X/S! Now, it's time to focus on the next game! :) #indiegame #switch #xbox #golang #ebitengine #gaming 021
intrugli @intrugligames.bsky.social · 12/04/2026Our Metal Bowl is coming to Xbox Series X/S on April 23! I had to adapt one of the puzzles and it actually turned out better than the Steam version :) #xbox #indiegame #golang #ebitengine #pixelart www.xbox.com/en-gb/games/... 0114
Reposted by intrugliPalarus @palarus.bsky.social · 31/03/2026Gratamente sorprendido con Our Metal Bowl de @intrugligames.bsky.social. Exploración, combate resultón y unos puzzles "think outside the box" que van de lo interesante hasta lo endiablado, la estética y el setting crea un vibe especial. Sleeper en toda regla. store.steampowered.com/app/4117010/... 041
intrugli @intrugligames.bsky.social · 09/03/2026Our Metal Bowl is out now on Steam! Pretty happy with the final result! I already have the Switch and Xbox builds ready, so hopefully they'll be out in the next few months. Now.. time to start working on something new :) #indiedev #ebitengine #indiegame store.steampowered.com/app/4117010/... 073
intrugli @intrugligames.bsky.social · 23/02/2026Game is almost complete! I'm currently playtesting for balancing and final bug fixes and the Switch version runs at an almost-steady 60FPS! But the best news? I managed to run a simple Ebitengine game on Xbox.. so I'll be working on that port too! #indiegame #ebitengine #indiedev #steamnextfest 081
intrugli @intrugligames.bsky.social · 13/02/2026Just released the new trailer for #SteamNextFest! The game is almost done and will be launching in March. I had to cut some content and scope, as always, but it’s looking good! #ebitengine #indiegame #pixelart 091
intrugli @intrugligames.bsky.social · 04/02/2026Ran out of normal ideas, so i went back to weird meta-puzzles: fake crashes, real videos, store page clues, etc. One even requires checking the actual game's source code.. #indiegame #golang #ebitengine #gaming #pixelart #puzzle #Steam #WishlistWednesday #indiegames 0122
intrugli @intrugligames.bsky.social · 15/01/2026Working on a couple of new enemies! #ebitengine #golang #pixelart #gamedev #Gameplay #indiegames #indiedev 091
intrugli @intrugligames.bsky.social · 09/01/2026Back to working on the game after the holidays. I'm making progress on the level design: about 150 rooms done (first draft and unpolished), and i'm aiming for around 300 in the final game! #indiedev #pixelart #ebitengine #indiegames #indiegames #indiegamedev 1123
intrugli @intrugligames.bsky.social · 15/12/2025This new biome came out nicely, i think! Just a few new assets and a lot of playing around with lights and sounds. #gamedev #indiegames #pixelart #golang #ebitengine #gaming #indiedev 0103
intrugli @intrugligames.bsky.social · 25/11/2025Game demo is out! I'm analyzing the first play data (10 players via Steam Stats) on the in-game map: room accesses, deaths, and puzzles solved. Only two people reached the end-game, but no one completed it :( There is still work to be done! #ebitengine #gamedev #indiedev #Steam 0124
intrugli @intrugligames.bsky.social · 15/11/2025For this game i don't think i'll include classic boss fights. Instead, i'm leaning toward encounters like this one: a single foe that requires learning how to defeat it, while keeping the idea that every enemy still dies in one hit!!! #screenshotsaturday #ebitengine #gaming #indiegames #pixelart 072
intrugli @intrugligames.bsky.social · 11/11/2025Just released the page (and the trailer) for my new game! It's called Our Metal Bowl! Still hope to release a demo next month :) store.steampowered.com/app/4117010/... #gaming #TrailerTuesday #ebitengine #indiegames #pixelart #indiegames #go 0163
intrugli @intrugligames.bsky.social · 31/10/2025I'm not sure i'll have a demo ready by the end of November as i hoped, but development is moving forward! I got stuck on some design issues, which i (hopefully) solved by going with the simplest approach :D #ebitengine #indiegames #gaming #pixelart #gamedev #golang 0124
intrugli @intrugligames.bsky.social · 10/10/2025I'm pretty happy with the map: it's generated dynamically and looks good. I'm aiming to have a demo ready by the end of November and as you can see from the map, there's already some content.. but still a lot to do! #ebitengine #indiegames #gamedev #pixelart 1124
intrugli @intrugligames.bsky.social · 01/10/2025The goal of the game, beyond combat, is to find nutrients to restore the greenhouses of this abandoned, locked-down laboratory. The puzzle lies in the fact that the exact number of nutrients is unknown! #ebitengine #indiegames #gamedev #pixelart 083
intrugli @intrugligames.bsky.social · 25/09/2025I'm moving the game toward fewer traditional puzzles and more combat in tight spaces, where strategy itself becomes the puzzle. It aligns better with the kind of exploration and combat games I enjoy playing :) #ebitengine #gaming #pixelart #gamedev 082
intrugli @intrugligames.bsky.social · 23/09/2025I wanted the game to include some "meta" puzzles solved by digging into the source code, using the debug console, a level editor, ARG videos I've already filmed, and so on. But I'm not sure anymore, since I've realized I don't really like designing puzzles :( #ebitengine #indiegames #gaming #golang 050
intrugli @intrugligames.bsky.social · 22/08/2025I ended up with a more cinematic version! The transition back to normal view could be smoother, but it's not bad. Now it's time to get back to the boring stuff.. the inventory UI :/ #ebitengine #indiedev #indiegames #gaming #golang #go #pixelart 083
intrugli @intrugligames.bsky.social · 20/08/2025Implemented item pickup and added some fun animations for the little robot companion collecting them! Good enough for now. Next step: improve enemy deaths a bit... i watched some Silksong videos and everything just explodes when you kill someone!! #ebitengine #gaming #indiedev 041
intrugli @intrugligames.bsky.social · 13/08/2025I'm reusing some assets from my previous games. I wanted to remake everything from scratch, but after all, it's the same "world" and if they work, they work :) I'll try posting a gif every 2 weeks to document the development... let's see if i can keep up. #golang #indiegames #gaming #ebitengine 042
intrugli @intrugligames.bsky.social · 06/08/2025WIP preview of my new game: a pixel art survival horror with puzzles, fixed camera and geometric rooms. The vibe's mostly there, though visuals still need work. Features rt lighting, shadows, water reflections and a laser-shooting robot companion. #indiedev #ebitengine #gaming #indiegames 072
intrugli @intrugligames.bsky.social · 01/07/2025My latest game "Voden's Job" is now available on Steam.. and it's free!! :) store.steampowered.com/app/3783540/... #ebitengine #golang #gaming #Cards #indiegame 0113
intrugli @intrugligames.bsky.social · 17/06/2025"Voden's Job" gameplay trailer. It's a small game, but it's fun and includes controller support, achievements, and localization. It will be available for free in about two weeks :) #ebitengine #indiegames #gaming store.steampowered.com/app/3783540/... 022
intrugli @intrugligames.bsky.social · 03/06/2025I've been working on a puzzle-deckbuilder-adventure game lately.. but i really want to go back to making action-adventure games! So i'm wrapping it up by keeping only the deckbuilder part and planning to release it for free on Steam, maybe next month! #ebitengine #indiegame #golang 062
intrugli @intrugligames.bsky.social · 22/05/2025Coral & The Abyss is now available on Nintendo Switch! I had to do some optimization, fight with Go's GC, lower the resolution of the in-game videos, and even sacrifice the CRT shader.. but i'm happy with the porting! #indiegames #Switch #golang #ebitengine 141
intrugli @intrugligames.bsky.social · 22/04/2025Coral & The Abyss available now on Steam!! (Switch version coming soon) store.steampowered.com/app/3123920/... #indiegame #gaming #ebitengine #Steam #gamedev 064
intrugli @intrugligames.bsky.social · 18/04/2025Wrapped up development of Coral & The Abyss today, ahead of the upcoming release on April 22. I was thinking of taking a week off after these last 14 non-stop months of development… but instead, I’ve already started prototyping the next game :D #indiegames #gaming #ebitengine #gamedev 0134
intrugli @intrugligames.bsky.social · 04/04/2025Coral & The Abyss will be released on the 22nd of April :D store.steampowered.com/app/3123920/... #indiegames #golang #ebitengine #gaming #steam 0101
intrugli @intrugligames.bsky.social · 17/02/2025New gameplay trailer for Coral & The Abyss! #SteamNextFest #indiegames #gaming #ebitengine 040
intrugli @intrugligames.bsky.social · 01/02/2025I have released the demo for Coral & The Abyss! store.steampowered.com/app/3123920/... #ebitengine #gaming #screenshotsaturday #Steam #indiegames 051
intrugli @intrugligames.bsky.social · 09/01/2025Coral & The Abyss #indiegames #gaming #pixelart #ebitengine #golang 0120
intrugli @intrugligames.bsky.social · 17/12/2024Coral & The Abyss #indiegames #gaming #pixelart #ebitengine #golang 091