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Interlvper

@interlvper.bsky.social
5 followers 2 following 9 posts
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Interlvper @interlvper.bsky.social · 11/07/2026
The demo is now out! interlvper.itch.io/apoaxia #indiedev #gamedev
interlvper.itch.io
APOAXIA Demo by Interlvper
Available for Windows
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Interlvper @interlvper.bsky.social · 07/07/2026
It's been a while since I have posted. Happy to say that I'm polishing up the demo and hope to have it out within the next few days! #gamedev
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Interlvper @interlvper.bsky.social · 23/06/2026
Spent most of the first half of today working on visuals to get them presentable for the demo. I also added in some new camera features and logic that make it far smoother and intuitive. Still some work and decisions to be made for occlusion though. #gamedev #indiedev
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Interlvper @interlvper.bsky.social · 22/06/2026
The new recoil system for my game! #indiedev #gamedev
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Interlvper @interlvper.bsky.social · 22/06/2026
Spent today incorporating the new projectile system! Now projectiles are physicalized and properly replicated with network rollback and client prediction. All that's really left for major systems is the AI. #indiedev #gamedev
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Interlvper @interlvper.bsky.social · 20/06/2026
Spent some time building some local/network tests for the inventory manager and added to the weapon system. Now guns require ammunition loaded into magazines. I also finally implemented the rest of the movement modes. #gamedev #indiedev #rpg #screenshotsaturday #indiegame
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Interlvper @interlvper.bsky.social · 18/06/2026
Was able to wrap up the initial implementation of environment volumes today. These only handle ambient sounds, reverb, and AI pathfinding at the moment, but will do much more in the future! #gamedev #indiedev
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Interlvper @interlvper.bsky.social · 16/06/2026
Added some more polish to the camera system and added ambient sound volumes that work with my custom level baking system. The camera still isn't where I want it to be, but it's getting closer. #gamedev #indiedev
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Interlvper @interlvper.bsky.social · 16/06/2026
Some inventory updates & AI framework. I finished most of the inventory system including saving/loading for clients and the server. Implemented the framework for my state tree driven custom AI system. #gamedev #indiedev
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