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Insanity [Warpspeeders]

@insanityoctal.bsky.social
10 followers 17 following 10 posts
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Insanity [Warpspeeders] @insanityoctal.bsky.social · 28/09/2026
What if I made four different sets of player sprites and sound effects just for a versus mode? Maybe I don't actually want to finish my game... (I do)
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Insanity [Warpspeeders] @insanityoctal.bsky.social · 25/09/2026
I'm more often the one giving out surprise fan art, and it's great, but I only do it with people I know well enough *just* to be sure
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Insanity [Warpspeeders] @insanityoctal.bsky.social · 25/09/2026
My Git commit names have become really helpful after months of development!
My Git commit names being really helpful (extremely vague)
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Insanity [Warpspeeders] @insanityoctal.bsky.social · 23/09/2026
I just stayed up late working on music for my game that's probably going to end up in a second demo trailer in about a year... This seems like a great use of my time! Especially because I literally don't have a main menu yet! I love game dev...
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Reposted by Insanity [Warpspeeders]
Sonic The Hedgeblog @sonichedgeblog.bsky.social · 15/09/2026
'AURATITAN' by SoftwareBunny Use the mystical powers of the Auras in Co-Op, fast paced, movement-focused run and gun action! sonicfangameshq.com/forums/showcase…
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Insanity [Warpspeeders] @insanityoctal.bsky.social · 06/09/2026
Game dev gives me the simple pleasure of throwing one thing at another thing and seeing what happens
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Insanity [Warpspeeders] @insanityoctal.bsky.social · 27/07/2026
"I want to make versions of the stage songs that play in the pause screen... That would be cool!" Translated: I want excuses to do more work. I might have a problem.
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Insanity [Warpspeeders] @insanityoctal.bsky.social · 23/07/2026
See you at @sagexpo.org '26! (Now to actually submit; I was way too obsessive about those particle effects.) #gamedev #indiegame
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Insanity [Warpspeeders] @insanityoctal.bsky.social · 13/07/2026
Four things in my ideas doc: -platformer, but you can't walk and have to use a grappling hook-thing -platformer, but you play as a curling stone -racing platformer, but there's heavy traffic to parkour on -platform fighter, but with large stages (and good singleplayer) I think I like platformers...
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