Sign in

IndieBI - sell more games

@indiebi.com
137 followers 716 following 112 posts

The only revenue intelligence and optimization platform for PC and Console games. Automatically track, analyze, and improve revenue and sales of your games on Steam, Switch, PlayStation and all other major platforms! 📈 indiebi.com/get-app

PostsRepliesMedia
IndieBI - sell more games @indiebi.com · 10/09/2026
• 100,000+ products tracked • $20B+ of revenue tracked • 300+ publishers on board • 30,000+ discounts planned and set every year for our partners • 50+ people making it run Thank you to every studio that trusted us and to everyone who built this with us. Exciting times ahead!
000
IndieBI - sell more games @indiebi.com · 10/09/2026
In 2018, IndieBI was just a small internal tool. It tracked 20 products. Three years later we gathered seed funding from 15 games industry founders and companies. Today we turn 5 as a company. The numbers look… a little different.🙂
100
IndieBI - sell more games @indiebi.com · 27/07/2026
Run the commercial side of a premium studio or publisher? If you've ever stared at a discount calendar wondering whether you're leaving money on the table, we're here for you. Message us or drop a comment and we'll set up a time.
000
IndieBI - sell more games @indiebi.com · 27/07/2026
We'll be at Gamescom! We track more than 100,000 premium game products, the largest cross-platform dataset in the industry. So we know what's working right now, and we use it to help our clients sell more games: discounts, pricing, regional strategy, all of it.
100
IndieBI - sell more games @indiebi.com · 24/06/2026
IndieBI will be at Develop:Brighton, 14 to 16 July! Tom, Callum, Dean, Pavol and Caolan will be there, happy to talk data and ways to save time on commercial ops and get more revenue out of your catalogue. Drop them a DM. Worst case, you get a drink or ice cream.
000
IndieBI - sell more games @indiebi.com · 03/06/2026
Behind the scenes, we helped with base price analysis and regional pricing; getting the numbers right so the game lands well for players everywhere and the studio gets the return it deserves. Congrats to Beethoven & Dinosaur and the Annapurna team!
000
IndieBI - sell more games @indiebi.com · 03/06/2026
Another small line in the credits, but it still means a lot. Mixtape launched under Annapurna, and it's landing as one of the standout releases of the year.
110
IndieBI - sell more games @indiebi.com · 15/05/2026
Two sessions. One Tom with a lot of charts. IndieBI is heading to Digital Dragons! Tom's got a talk and a panel lined up on discoverability and pricing strategy, and a few more of us will be around happy to hang out and talk games revenue. We're buying drinks so hit us up in DMs!
000
IndieBI - sell more games @indiebi.com · 24/04/2026
Got a BI setup? A data warehouse? Custom dashboards? It plugs right in. No need to replace what works; just give it better data. Want to talk it through? Message us directly or book a time here: outlook.office.com/book/Letstal...
000
IndieBI - sell more games @indiebi.com · 24/04/2026
That's what IndieBI's Direct Data Access is for. One API, every storefront. We're already collecting the data across your platforms, so the API just gives you a clean, structured way to pull it into whatever tools you're already using.
100
IndieBI - sell more games @indiebi.com · 24/04/2026
It doesn't have to be like that. When all your sales, wishlists, impressions, and refunds land in one place - clean, consistent, and up to date - you stop chasing reports and start actually using the data.
100
IndieBI - sell more games @indiebi.com · 24/04/2026
If you sell on more than one platform, your data is scattered before you even open a spreadsheet. Steam has its own reports. Console backends do their own thing. Every store gives you numbers in a different format, on a different schedule, with its own idea of what "a sale" even means.
110
IndieBI - sell more games @indiebi.com · 10/04/2026
IndieBI is built to take the boring, fragile work off your plate and give you one reliable place to see what’s happening across your catalogue. If you want to see how it works on your own catalogue, start a free 30-day trial at www.indiebi.com.
000
IndieBI - sell more games @indiebi.com · 10/04/2026
And when a platform changes something under the hood, that doesn’t become your problem. We’re among the first to spot it, and we fix it on our side as fast as possible so your reporting doesn’t quietly break in the background.
100
IndieBI - sell more games @indiebi.com · 10/04/2026
You connect your key platforms once, and the important sales data keeps flowing into one place. No more logging into 8 different dashboards, downloading CSVs, cleaning them up, and stitching the numbers together every time someone asks how things are going.
100
IndieBI - sell more games @indiebi.com · 10/04/2026
Set it up once. It keeps working. That’s the whole point of IndieBI Cloud Scraping.
100
IndieBI - sell more games @indiebi.com · 26/03/2026
- Uplift analysis (the real effect vs. what would have sold anyway) When a sale doesn't hit the mark, you want to know why. Not just guess. Start your free 30-day trial here: app.indiebi.com#/welcome
000
IndieBI - sell more games @indiebi.com · 26/03/2026
At IndieBI, we help dig into what actually happened: - CTR and conversion rates before, during, and after - Traffic volume and sources (did that email notification even go out?) - Country-level breakdown (some regions always hit harder)
100
IndieBI - sell more games @indiebi.com · 26/03/2026
If you want to compare how this Spring Sale stacks up against your past discounts - or see what's actually working - check our discount analytics.
100
IndieBI - sell more games @indiebi.com · 26/03/2026
Steam Spring Sale is on. And for some, it's not landing the way they expected. Maybe it's a more crowded market. Maybe email notifications are hitting inboxes slower (or not at all). Whatever the reason, if your discount isn't performing like you hoped - you're probably not alone.
100
IndieBI - sell more games @indiebi.com · 26/03/2026
100
IndieBI - sell more games @indiebi.com · 10/03/2026
We put together a step-by-step guide - two red flags to check, which filters to use, and what the numbers should look like when pricing is healthy. Both are easy to catch. Here's exactly where to look: sellmoregames.medium.com/how-to-fix-y...
000
IndieBI - sell more games @indiebi.com · 10/03/2026
48% of units sold in Argentina. 2.8% of revenue. That's what underpriced regional pricing looks like in practice - and it takes about 5 minutes to spot in IndieBI.
100
IndieBI - sell more games @indiebi.com · 10/03/2026
100
IndieBI - sell more games @indiebi.com · 20/02/2026
If you run discounts but don’t yet measure them like this, it’s worth a look. Check it out at indiebi.com
indiebi.com
IndieBI - sales and business intelligence for video games
Automatically collect, crunch, and optimize your sales across all platforms.
000
IndieBI - sell more games @indiebi.com · 20/02/2026
We built Discount analytics so you can see the impact of past discounts in one place: revenue and scoring, visits and impressions, CTR, traffic sources, wishlist adds, and country mix. You can compare events side by side and see what moved the needle. No spreadsheets, no guessing.
100
IndieBI - sell more games @indiebi.com · 20/02/2026
Step one to getting better is understanding how good or bad you already are. That means knowing what each promotion did for revenue, traffic, wishlists, and conversion, not just that you ran a sale.
100
IndieBI - sell more games @indiebi.com · 20/02/2026
Discounting can drive more than half of a game’s lifetime revenue. Most studios still can’t say which past discounts actually worked.
100
IndieBI - sell more games @indiebi.com · 20/02/2026
100
IndieBI - sell more games @indiebi.com · 06/02/2026
If you're curious what a launch report could look like for your games, we're happy to show you. Take a look at: indiebi.com/indiebiLaunc...
indiebi.com
000
IndieBI - sell more games @indiebi.com · 06/02/2026
No stitching together Steam, Nintendo, PlayStation, and the rest yourself. Partners use these reports to see what's working, spot problems early, and plan DLC and promotions. Data, insights, and execution all sit in one place.
100
IndieBI - sell more games @indiebi.com · 06/02/2026
In the IndieBI Partner Program we've got you covered with Launch Reports for new releases. One document: revenue and units over time, wishlist adds and conversion, week-over-week trends, breakdown by portal and by country, and how this title compares to your other games.
100
IndieBI - sell more games @indiebi.com · 06/02/2026
Your new game shipped. Did it succeed? Most studios get a scatter of platform numbers and maybe a spreadsheet. Useful, but not the full picture. You're left guessing whether week-two drop-off is normal, how you stack up to your own catalogue, and what to do next.
121
IndieBI - sell more games @indiebi.com · 29/01/2026
Curious what that looks like in practice? 👉 Grab an example IndieBI Monthly Report here: indiebi.com/indiebiMonth...
000
IndieBI - sell more games @indiebi.com · 29/01/2026
Whether you want a quick “are we on track” pulse or something polished enough for your board, Monthly Reports handle the number crunching so your team can focus on making great games, not making reports.
indiebi.com
100
IndieBI - sell more games @indiebi.com · 29/01/2026
Once a month you get a clean read on how the business is doing. No chasing logins. No manual merges. Just one report you can skim, share or drop straight into your next deck.
indiebi.com
100
IndieBI - sell more games @indiebi.com · 29/01/2026
That is exactly what IndieBI Monthly Reports are built for. Clear, auto-generated snapshots of your business that pull from all your stores, so everyone sees the same numbers without anyone doing spreadsheet gymnastics.
indiebi.com
100
IndieBI - sell more games @indiebi.com · 29/01/2026
Most studios did not get into games to spend the first week of every month exporting CSVs and screenshotting dashboards. Monthly performance email for the team. A board update. Quick check-in for the CEO between meetings. Investors asking for a snapshot of how things are going. It adds up fast.
indiebi.com
121
IndieBI - sell more games @indiebi.com · 20/01/2026
✔ Keeps all your discount events in one place Want to learn how to boost your revenue? Check out our tutorial: sellmoregames.medium.com/how-to-make-...
010
IndieBI - sell more games @indiebi.com · 20/01/2026
That’s why IndieBI’s Discount Advisor exists: ✔ Calculates cooldowns for Steam and Nintendo automatically ✔ Recommends discount depth and length based on your performance and data from 10,000+ titles ✔ Gives you in-depth analysis of past discount performance
100
IndieBI - sell more games @indiebi.com · 20/01/2026
Steam just dropped the full lineup of Fests for 2026. Feeling ready? If you’re planning discounts for 2026, the math can get messy fast. Cooldowns, depth, timing… one wrong move and you’re leaving money on the table.
110
IndieBI - sell more games @indiebi.com · 16/12/2025
Even more money?! By tracking real sales data from over 10,000 titles, we discovered that optimizing discount strategy is consistently the most effective lever for growth. Therefore we built a tool that does that for you. sellmoregames.medium.com/how-to-make-...
sellmoregames.medium.com
How to make more money with IndieBI Discount Advisor?
Make confident pricing moves that add tens of thousands dollars in revenue with IndieBI Discount Advisor
021
IndieBI - sell more games @indiebi.com · 08/12/2025
Why? Because in a market this competitive, clarity isn’t optional. IndieBI gives you the visibility you need to make smarter decisions. Ready to join 300+? Start a free trial at indiebi.com
010
IndieBI - sell more games @indiebi.com · 08/12/2025
Over 300 studios, from breakout indies to established publishers, have already put their trust in us to track and understand their commercial performance.
110
IndieBI - sell more games @indiebi.com · 01/12/2025
There’s no such thing as too many smart takes on game pricing. sellmoregames.medium.com/how-to-price... We’ve just launched our Medium space to share practical insights from IndieBI. We start with pricing but there are more insights coming your way.
sellmoregames.medium.com
How to Price Your Game in 2025 and Beyond?
Author: Tom Kaczmarczyk, IndieBI, CEO
010
IndieBI - sell more games @indiebi.com · 14/11/2025
We’re here to help game companies grow sustainably, make smart commercial decisions, and stay focused on what they do best: making games people love. Greenheart Games is excellent at that. Thanks for the shoutout and congrats on the launch 🍻
010
IndieBI - sell more games @indiebi.com · 14/11/2025
A small line in the credits, but it means a lot. Tavern Keeper just launched in Early Access on Steam and it’s already sitting at Overwhelmingly Positive reviews. Greenheart Games is part of IndieBI’s Partner Program, which means we get to act as their commercial team.
110
IndieBI - sell more games @indiebi.com · 04/11/2025
📺 Tune in here: unity.com/blog/how-to-... Whether you're launching your first title or optimizing a portfolio, this is one livestream you won’t want to miss. TOM’s POST: www.linkedin.com/feed/update/...
linkedin.com
Excited to share a deep-dive article on video game pricing I wrote for the Unity blog! 📈 https://lnkd.in/drufUP7b It's meant to lure unsuspecting publishers and gamedevs with a simple pricing… | ...
Excited to share a deep-dive article on video game pricing I wrote for the Unity blog! 📈 https://lnkd.in/drufUP7b It's meant to lure unsuspecting publishers and gamedevs with a simple pricing questio...
010
IndieBI - sell more games @indiebi.com · 04/11/2025
🎮 How should you price your game? With $3B+ in annual revenue tracked through IndieBI, we’ve seen what works and what doesn’t. Today, our CEO Tom is going live with Unity to share spicy takes, hard truths, and practical advice on pricing strategy.
110
IndieBI - sell more games @indiebi.com · 22/10/2025
You can also connect your own data tools directly to the IndieBI database, giving your team full access to raw, structured data for custom analysis, reporting, or internal dashboards. Just unified, flexible data across your entire catalog. Photo by Kamil Switalski on Unsplash
010