Indiana-Jonas @indiana-jonas.com · 20hI draw everything by hand, always, I will never use AI for anything. But sometimes I get lazy and I leave a mistake like this. Now I worry that people will think all assets in the game are generated because I can't be arsed to correct it. 1100
Indiana-Jonas @indiana-jonas.com · 01/10/2026Is it normal for an F3 read/write on a 512 gb SD-card to take 11 weeks? I thought it would be done in an hour or so but now it's like 3 hours in and I'm still at less than 1% completion, so I'm starting to take these 11 weeks seriously... 110
Reposted by Indiana-JonasDziff @dziff.bsky.social · 18/09/2026Some news! Turning a page and opening a new one 🌱 This summer, I left Nerial 🥲 Thanks to the whole team for all the cool projects, and kindness 🙏 ✨~ So here I am, available again as a freelancer in art direction and game art, 2D/3D ~✨ You can check my work at www.dziff.com and my dms are open ~ 03022
Indiana-Jonas @indiana-jonas.com · 24/09/2026this is not a problem in any way what-so-ever, but whenever I export a PSD from Procreate I get a disabled layer with this specific green color set to 50% opacity. WHY? 140
Indiana-Jonas @indiana-jonas.com · 23/09/2026a miracle happened today: i was singing and a perfect little bubble of saliva came floating out of my mouth up into the air 2100
Indiana-Jonas @indiana-jonas.com · 22/09/2026This is my fav so far! I could also see chunky spikes work 030
Indiana-Jonas @indiana-jonas.com · 21/09/2026Can't really tell from a video, but feel free to send over a build 010
Indiana-Jonas @indiana-jonas.com · 21/09/2026Never thought I'd get to see one of my illustrations on a magazine cover! 2182
Indiana-Jonas @indiana-jonas.com · 19/09/2026Gonna be at Play Sorbonne in Paris today, showcasing a game I prototyped with my partner. Come say hi if you’re there! 170
Indiana-Jonas @indiana-jonas.com · 18/09/2026new blog post: www.indiana-jonas.com/post/29indiana-jonas.comindiana-jonas | I wanna make it dreamy too 2141
Indiana-Jonas @indiana-jonas.com · 18/09/2026At least it looks like it's slowly moving the right (left) way 🤞🏻 120
Indiana-Jonas @indiana-jonas.com · 17/09/2026and yes I'm starting to feel my sanity leave my body for spending so much time on this long checkered tagliatelle 150
Indiana-Jonas @indiana-jonas.com · 17/09/2026I've spent most of this week on drawing this one background. I think what takes a lot of time in 2D, you can do very quickly in 3D and vice versa. 3D model this path: <1h Draw this path: >9h Draw a character: <1h 3D model a character: ~8h 1211
Indiana-Jonas @indiana-jonas.com · 16/09/2026My pitch for a game that is heavily inspired by dreams: do very confusing things that are hard to describe in words, then wake up and immediately forget what you dreamt 160
Indiana-Jonas @indiana-jonas.com · 16/09/2026Could someone please hack these AI-developer companies and just do ctrl+A, DELETE on everything? Sounds like that could prolong human civilisation a couple years at this point, thanks 0110
Indiana-Jonas @indiana-jonas.com · 10/09/2026Thanks for showing this in your newsletter, I don't like motorbikes but this looks so fun! And so cool that they're in Malmö 010
Indiana-Jonas @indiana-jonas.com · 09/09/2026I made a game for Playdate Season 3! It’s called Bonkhope!! (the E is silent, it’s pronouncer Bonkhop) 1252
Indiana-Jonas @indiana-jonas.com · 08/09/2026With the OOT remake they FINALLY correct what they got wrong with the original N64 version: the kitsch pixie/garden gnome aesthetic 150
Indiana-Jonas @indiana-jonas.com · 08/09/2026It would be really cool to see how nintendo would approach a roguelite Zelda! 010
Indiana-Jonas @indiana-jonas.com · 08/09/2026I love both but I don't really like in emergent games how it feels like I can just cheese through most challenges. My biggest wish would be for something that feels like the areas in BOTW where you get stripped of all your resources and you're really scrambling around 120
Indiana-Jonas @indiana-jonas.com · 08/09/2026I'm hoping for a good Tingle-game from this Zelda direct 020
Indiana-Jonas @indiana-jonas.com · 08/09/2026I'm guessing the next big mainline Zelda will be BOTW-esque but it would be fun to see a smaller, quirkier game too 120
Indiana-Jonas @indiana-jonas.com · 08/09/2026Me and my partner felt exactly the same, we literally fell asleep to them and it made us very hesitant to start any new episode... 010
Indiana-Jonas @indiana-jonas.com · 08/09/2026I like to see people's daws that too! And I'm happy you listened to it for that long! Thank you bud! 😊 010
Indiana-Jonas @indiana-jonas.com · 08/09/2026There will be a couple more by the time the game is done! Thanks Alyssa! 010
Indiana-Jonas @indiana-jonas.com · 08/09/2026Working on a new ambient-synth-dungeon tune for Bibidi (with some electric guitar) 🎸 2123
Indiana-Jonas @indiana-jonas.com · 06/09/2026I guess I didn’t just try, I definitely painted with gouache 120
Indiana-Jonas @indiana-jonas.com · 03/09/2026The way it feels to control a character has so much to do with the sensibilities of the programmer. And I had a colleague who had a crazy knack for making anything feel super tactile and toy-like. I hope people will understand some day how expressive the work of a programmer can be 030
Indiana-Jonas @indiana-jonas.com · 02/09/2026I miss this too, I really struggle to find any active artists there though 000
Indiana-Jonas @indiana-jonas.com · 02/09/2026Tetris feels chaotic when it goes wrong, that's why it's so pleasant to play well or to fix up the mistakes I made. Dr Mario is similar but since the goal of each level is to clear viruses and they are pre-placed it feels less like genuine chaos. 030
Indiana-Jonas @indiana-jonas.com · 02/09/2026I find wrangling with chaos way more appealing than butting my head against a difficult, controlled challenge. To me getting past a crazy, bouncing shopkeeper in Spelunky is way more interesting than dying to the same Dark Souls boss over and over. 140
Indiana-Jonas @indiana-jonas.com · 02/09/2026I've tried Elden Ring and DS3, I enjoy them a bit but not enough to get past the first difficult bosses. I've probably also spent most of my masochism quota in Spelunky 1 and 2. 010
Indiana-Jonas @indiana-jonas.com · 02/09/2026Release-hype or goty-hype, most hype really kind of ruins my experience with games. I couldn't enjoy Outer Wilds and I fell off Silksong quite quickly. Maybe I would have felt the same regardless, but especially in the case of Outer Wilds I feel too much pressure to get this emotional experience 190