Impossibly Creative Games @impossiblycr8v.bsky.social · 07/04/2026Just a few of the games that have influenced Bug Squashers 000
Impossibly Creative Games @impossiblycr8v.bsky.social · 06/04/2026Finally, a new update about Bug Squashers!!! You’ll start seeing weekly updates starting next week 😍 030
Impossibly Creative Games @impossiblycr8v.bsky.social · 23/11/2025Looks like @transcinderella.com is digging into the story of Bug Squashers… 010
Impossibly Creative Games @impossiblycr8v.bsky.social · 22/11/2025What's this? A possible redesign of Iggy? 000
Impossibly Creative Games @impossiblycr8v.bsky.social · 31/03/2025Hey, y’all! I know it’s been WAY too long since we’ve said much about the game. *gestures at the world* A LOT has been going on, but we’ll be launching a revamped website this week, along with a regular update schedule and roadmap. Thank you for your patience & support 🥰 031
Impossibly Creative Games @impossiblycr8v.bsky.social · 19/01/2025The first demo for Bug Squashers is now available on The Retro Verse and @itch.io!!! More info: bugsquashersgame.com/bug-squasher... 040
Impossibly Creative Games @impossiblycr8v.bsky.social · 12/01/2025That last pesky crash bug has been squashed 😏 Alexis is hard at work prepping the first demo now, launching in the next few days on @itch.io and theretroverse.com! 020
Impossibly Creative Games @impossiblycr8v.bsky.social · 17/10/2024Apologies for the lack of daily updates. We’re still working, but hurricane fatigue is very real. A lot has happened behind the scenes, but we should have a new dev log on Monday going into all the things we’ve updated ☺️ 010
Impossibly Creative Games @impossiblycr8v.bsky.social · 15/10/2024Add DKC to the list of games #bugSquashers is inspired by. We promise it won’t be as hard though. We’re not cruel 🤣 #indieGameDev 030
Impossibly Creative Games @impossiblycr8v.bsky.social · 02/10/2024Yesterday, we added the bugs. Today, we added the ability to squash them. As an added bonus, we've improved the Dash mechanic's animations to include a trailing ghost that disappears. #gameDev #dailyDevlog 030
Impossibly Creative Games @impossiblycr8v.bsky.social · 01/10/2024We've added the first two bugs for you to squash! #gameDev #dailyDevlog 050
Impossibly Creative Games @impossiblycr8v.bsky.social · 30/09/2024Today we've implemented a new dash mechanic to the game, complete with sound effects, a charge system, and a pickup that speeds up the recharge process. #gameDev #dailyDevlog 021
Impossibly Creative Games @impossiblycr8v.bsky.social · 29/09/2024What kind of platforming game would we be without jumps?Good thing we finished the jump code today 😜 We've got regular jumps, double jumps, and wall jumps! Plus, you can use them all from the...jump! Follow the Bug Squashers Daily Devlog series on YouTube - tinyurl.com/dailydevlogs #gameDev 051
Impossibly Creative Games @impossiblycr8v.bsky.social · 27/09/2024Hurricane prep and watching the storm stressfully ate up dev time the last couple of days, but we’ll have more Bug Squashers updates starting tomorrow! Thankfully, we were largely ignored by the storm. The team nearly lost everything in 2022 with Ian, so these are always nervy times for us. 020
Impossibly Creative Games @impossiblycr8v.bsky.social · 24/09/2024Today we kick off new Daily Updates series for Bug Squashers, coming in early 2025 to the NES! In our first update, we look at our animation tests for the Idle, Walking, and Jumping animations. For more on Bug Squashers, check out our YouTube channel for full devlogs, soundtrack previews, and more! 011
Impossibly Creative Games @impossiblycr8v.bsky.social · 24/09/2024As promised, a new devlog! Here's the latest update on the #gameDev of Bug Squashers for the NES, including a planned demo release date!youtu.beBug Squashers - Devlog #1: Rebooting Our NES GameYouTube video by Impossibly Creative Games 010
Impossibly Creative Games @impossiblycr8v.bsky.social · 23/09/2024Dev log filmed! Will be up later tonight, maybe tomorrow depending on how long editing takes 000
Impossibly Creative Games @impossiblycr8v.bsky.social · 17/09/2024So...yeah. This didn't exactly work well with her work schedule and Alexis had to bail pretty fast for a variety of reasons. On the bright side, we're learning a TON about Godot through an online course, and will soon be back to work on Bug Squashers (video on that very soon). 020
Impossibly Creative Games @impossiblycr8v.bsky.social · 09/09/2024Brackey’s Game Jam Updates 🧵- Day 1 It’s been a slow day. Alexis has been working through the Brackey’s Godot tutorial, but due to a very poorly timed illness, she’s low on energy. Still, she has a player moving, jumping, and animating already, so we have SOME progress! 120
Impossibly Creative Games @impossiblycr8v.bsky.social · 08/09/2024Starting our first Game Jam today! We’ve never done one of these, and we don’t know a thing about Godot, but we wanted a game dev challenge. Build a game in a week? Why not? 4132
Impossibly Creative Games @impossiblycr8v.bsky.social · 08/09/2024No #screenshotSaturday today 🤦🏼♀️ Too busy dealing with some technical issues and taking some needed rest ahead of the Brackeys Game Jam starting tomorrow. 010
Impossibly Creative Games @impossiblycr8v.bsky.social · 05/09/2024Look what was just delivered by UPS! Bug Squashers isn’t even close to done yet, but holding the physical cartridge for the first time was an incredibly surreal and magical feeling. #gamedev 030
Impossibly Creative Games @impossiblycr8v.bsky.social · 03/09/2024Are you ready to encounter the Resource Leech? I’m not sure if Iggy is 😳 And this is just the first boss. What else are we up to? 🤔 #gameDev #gameDesign #conceptArt 061
Impossibly Creative Games @impossiblycr8v.bsky.social · 31/08/2024For #screenshotSaturday this week, we present…our actual game box and cartridge! As we plan on an eventual physical release, we figured we’d do it with style. This is just a test run, but we’re so excited about how it turned out 😍 For now, this cart will be our flash cart for hardware tests. 251
Impossibly Creative Games @impossiblycr8v.bsky.social · 30/08/2024Tomorrow’s Screenshot Saturday won’t be a screenshot, but I promise it’s cooler 😉 010
Impossibly Creative Games @impossiblycr8v.bsky.social · 30/08/2024Bug Squashers’ first boss is starting to take shape. How’s Iggy going to squash a bug this big?! 😳 #gameDev #gameDesign 020
Impossibly Creative Games @impossiblycr8v.bsky.social · 28/08/2024Inspiration comes from everywhere, including our kids. When one of your kids suggests a boss or enemy idea, you listen. Sometimes it’s just what you need 🥰 #gamedev #gamedesign 030
Impossibly Creative Games @impossiblycr8v.bsky.social · 24/08/2024We have to do #screenshotSaturday a little differently this week since we're still working with a demo level. Instead, you get a box art reveal! #screenshotSaturday #gameDev 020
Impossibly Creative Games @impossiblycr8v.bsky.social · 24/08/2024🎶 The first full track from Bug Squashers is now available! 🎶 Matias Hein absolutely killed it with our main theme 😍 #gameDevyoutu.beBug Squashers - Official Soundtrack - Track 01 - Main ThemeYouTube video by Impossibly Creative Games 010
Impossibly Creative Games @impossiblycr8v.bsky.social · 22/08/2024Our game has music now 🥲 #gameDevyoutube.comTEASER! Bug Squashers #nesgame Music PreviewYouTube video by Impossibly Creative Games 020
Impossibly Creative Games @impossiblycr8v.bsky.social · 19/08/2024Wondering why we chose the NES for our first game? Wonder no more thanks to our first devlog! Bug Squashers - Devlog #0 - Why We Chose The NES For Our First Game youtu.be/X2PENfbKr-o #gameDevyoutu.beBug Squashers - Devlog #0 - Why We Chose The NES For Our First GameYouTube video by Impossibly Creative Games 020
Impossibly Creative Games @impossiblycr8v.bsky.social · 17/08/2024Want to follow along with the development of our game, Bug Squashers? Check out the Game Design Document! While a GDD is always a living document, we wanted to open the gates early so you can see things as they happen. #gameDev #gameDesigndocs.google.comBug Squashers - Game Design Document 000
Impossibly Creative Games @impossiblycr8v.bsky.social · 17/08/2024It's our first official #screenshotSaturday! This is just a movement demo level, but it's a start :) 181
Impossibly Creative Games @impossiblycr8v.bsky.social · 16/08/2024Hey, BlueSky! @transcinderella.com thought we should probably set up an account here since it’s where all the best #gameDev people hang out 😉 That and she didn’t want her main main account to be all promo for our games 🤷🏼♀️ We just officially announced our first game, Bug Squashers for the NES! 250