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Impossibly Creative Games

@impossiblycr8v.bsky.social
61 followers 11 following 45 posts

Small indie studio based in Central FL focused on modern games for retro consoles. Bug Squashers coming…when it’s done 😉

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Impossibly Creative Games @impossiblycr8v.bsky.social · 07/04/2026
Just a few of the games that have influenced Bug Squashers
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Impossibly Creative Games @impossiblycr8v.bsky.social · 06/04/2026
Finally, a new update about Bug Squashers!!! You’ll start seeing weekly updates starting next week 😍
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Impossibly Creative Games @impossiblycr8v.bsky.social · 23/11/2025
Looks like @transcinderella.com is digging into the story of Bug Squashers…
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Impossibly Creative Games @impossiblycr8v.bsky.social · 22/11/2025
What's this? A possible redesign of Iggy?
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Impossibly Creative Games @impossiblycr8v.bsky.social · 05/07/2025
What’s this?! A new boss?!
8-bit pixel art of a moth flapping its wings and emitting sound waves
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Impossibly Creative Games @impossiblycr8v.bsky.social · 31/03/2025
Hey, y’all! I know it’s been WAY too long since we’ve said much about the game. *gestures at the world* A LOT has been going on, but we’ll be launching a revamped website this week, along with a regular update schedule and roadmap. Thank you for your patience & support 🥰
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Impossibly Creative Games @impossiblycr8v.bsky.social · 19/01/2025
The first demo for Bug Squashers is now available on The Retro Verse and @itch.io!!! More info: bugsquashersgame.com/bug-squasher...
Bug Squashers logo overlayed on an image of a Bug Squashers cartridge in an NES
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Impossibly Creative Games @impossiblycr8v.bsky.social · 12/01/2025
That last pesky crash bug has been squashed 😏 Alexis is hard at work prepping the first demo now, launching in the next few days on @itch.io and theretroverse.com!
Monitor displaying the Thank You text screen from Bug Squashers, an NES game, in the Screen Editor view of NESMaker.
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Impossibly Creative Games @impossiblycr8v.bsky.social · 17/10/2024
Apologies for the lack of daily updates. We’re still working, but hurricane fatigue is very real. A lot has happened behind the scenes, but we should have a new dev log on Monday going into all the things we’ve updated ☺️
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Impossibly Creative Games @impossiblycr8v.bsky.social · 15/10/2024
Add DKC to the list of games #bugSquashers is inspired by. We promise it won’t be as hard though. We’re not cruel 🤣 #indieGameDev
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Impossibly Creative Games @impossiblycr8v.bsky.social · 02/10/2024
Yesterday, we added the bugs. Today, we added the ability to squash them. As an added bonus, we've improved the Dash mechanic's animations to include a trailing ghost that disappears. #gameDev #dailyDevlog
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Impossibly Creative Games @impossiblycr8v.bsky.social · 01/10/2024
We've added the first two bugs for you to squash! #gameDev #dailyDevlog
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Impossibly Creative Games @impossiblycr8v.bsky.social · 30/09/2024
Today we've implemented a new dash mechanic to the game, complete with sound effects, a charge system, and a pickup that speeds up the recharge process. #gameDev #dailyDevlog
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Impossibly Creative Games @impossiblycr8v.bsky.social · 29/09/2024
What kind of platforming game would we be without jumps?Good thing we finished the jump code today 😜 We've got regular jumps, double jumps, and wall jumps! Plus, you can use them all from the...jump! Follow the Bug Squashers Daily Devlog series on YouTube - tinyurl.com/dailydevlogs #gameDev
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Impossibly Creative Games @impossiblycr8v.bsky.social · 27/09/2024
Hurricane prep and watching the storm stressfully ate up dev time the last couple of days, but we’ll have more Bug Squashers updates starting tomorrow! Thankfully, we were largely ignored by the storm. The team nearly lost everything in 2022 with Ian, so these are always nervy times for us.
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Impossibly Creative Games @impossiblycr8v.bsky.social · 24/09/2024
Today we kick off new Daily Updates series for Bug Squashers, coming in early 2025 to the NES! In our first update, we look at our animation tests for the Idle, Walking, and Jumping animations. For more on Bug Squashers, check out our YouTube channel for full devlogs, soundtrack previews, and more!
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Impossibly Creative Games @impossiblycr8v.bsky.social · 24/09/2024
As promised, a new devlog! Here's the latest update on the #gameDev of Bug Squashers for the NES, including a planned demo release date!
youtu.be
Bug Squashers - Devlog #1: Rebooting Our NES Game
YouTube video by Impossibly Creative Games
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Impossibly Creative Games @impossiblycr8v.bsky.social · 23/09/2024
Dev log filmed! Will be up later tonight, maybe tomorrow depending on how long editing takes
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Impossibly Creative Games @impossiblycr8v.bsky.social · 17/09/2024
So...yeah. This didn't exactly work well with her work schedule and Alexis had to bail pretty fast for a variety of reasons. On the bright side, we're learning a TON about Godot through an online course, and will soon be back to work on Bug Squashers (video on that very soon).
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Impossibly Creative Games @impossiblycr8v.bsky.social · 09/09/2024
Brackey’s Game Jam Updates 🧵- Day 1 It’s been a slow day. Alexis has been working through the Brackey’s Godot tutorial, but due to a very poorly timed illness, she’s low on energy. Still, she has a player moving, jumping, and animating already, so we have SOME progress!
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Impossibly Creative Games @impossiblycr8v.bsky.social · 08/09/2024
Starting our first Game Jam today! We’ve never done one of these, and we don’t know a thing about Godot, but we wanted a game dev challenge. Build a game in a week? Why not?
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Impossibly Creative Games @impossiblycr8v.bsky.social · 08/09/2024
No #screenshotSaturday today 🤦🏼‍♀️ Too busy dealing with some technical issues and taking some needed rest ahead of the Brackeys Game Jam starting tomorrow.
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Impossibly Creative Games @impossiblycr8v.bsky.social · 05/09/2024
Look what was just delivered by UPS! Bug Squashers isn’t even close to done yet, but holding the physical cartridge for the first time was an incredibly surreal and magical feeling. #gamedev
Hand holding an NES game cartridge in a sleeve in front of a computer monitor showing the same artwork as on the cartridge label, a dragon leaping to punch bugs
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Impossibly Creative Games @impossiblycr8v.bsky.social · 03/09/2024
Are you ready to encounter the Resource Leech? I’m not sure if Iggy is 😳 And this is just the first boss. What else are we up to? 🤔 #gameDev #gameDesign #conceptArt
A massive worm-like monster with mechanical arms and electric crackles bursts through the floor with a swarm of smaller worm creatures as an anthropomorphic dragon stands shocked
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Impossibly Creative Games @impossiblycr8v.bsky.social · 31/08/2024
For #screenshotSaturday this week, we present…our actual game box and cartridge! As we plan on an eventual physical release, we figured we’d do it with style. This is just a test run, but we’re so excited about how it turned out 😍 For now, this cart will be our flash cart for hardware tests.
NES game box and lime green cartridge with the Bug Squashers logo and an image of a dragon jumping towards a bee, about to punch it
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Impossibly Creative Games @impossiblycr8v.bsky.social · 30/08/2024
Tomorrow’s Screenshot Saturday won’t be a screenshot, but I promise it’s cooler 😉
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Impossibly Creative Games @impossiblycr8v.bsky.social · 30/08/2024
Bug Squashers’ first boss is starting to take shape. How’s Iggy going to squash a bug this big?! 😳 #gameDev #gameDesign
Sketch of a gigantic worm-like creature towering over a dragon as smaller worms crawl about
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Impossibly Creative Games @impossiblycr8v.bsky.social · 28/08/2024
Inspiration comes from everywhere, including our kids. When one of your kids suggests a boss or enemy idea, you listen. Sometimes it’s just what you need 🥰 #gamedev #gamedesign
Sketches on paper and post-it notes from my daughter resting on my laptop
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Impossibly Creative Games @impossiblycr8v.bsky.social · 24/08/2024
We have to do #screenshotSaturday a little differently this week since we're still working with a demo level. Instead, you get a box art reveal! #screenshotSaturday #gameDev
Box art for Bug Squashers showing the game logo in the top left corner. The main art is encased in a diamond shape laying on it's side. The art depicts an anthropomorphic dragon leaping at a flying bug, about to punch it.
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Impossibly Creative Games @impossiblycr8v.bsky.social · 24/08/2024
🎶 The first full track from Bug Squashers is now available! 🎶 Matias Hein absolutely killed it with our main theme 😍 #gameDev
youtu.be
Bug Squashers - Official Soundtrack - Track 01 - Main Theme
YouTube video by Impossibly Creative Games
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Impossibly Creative Games @impossiblycr8v.bsky.social · 22/08/2024
Our game has music now 🥲 #gameDev
youtube.com
TEASER! Bug Squashers #nesgame Music Preview
YouTube video by Impossibly Creative Games
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Impossibly Creative Games @impossiblycr8v.bsky.social · 19/08/2024
Wondering why we chose the NES for our first game? Wonder no more thanks to our first devlog! Bug Squashers - Devlog #0 - Why We Chose The NES For Our First Game youtu.be/X2PENfbKr-o #gameDev
youtu.be
Bug Squashers - Devlog #0 - Why We Chose The NES For Our First Game
YouTube video by Impossibly Creative Games
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Impossibly Creative Games @impossiblycr8v.bsky.social · 17/08/2024
Want to follow along with the development of our game, Bug Squashers? Check out the Game Design Document! While a GDD is always a living document, we wanted to open the gates early so you can see things as they happen. #gameDev #gameDesign
docs.google.com
Bug Squashers - Game Design Document
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Impossibly Creative Games @impossiblycr8v.bsky.social · 17/08/2024
It's our first official #screenshotSaturday! This is just a movement demo level, but it's a start :)
Screenshot from Bug Squashers for the Nintendo Entertainment System (NES). It shows the player character, a teal dragon, on a platform above some red and yellow bugs.
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Impossibly Creative Games @impossiblycr8v.bsky.social · 16/08/2024
Hey, BlueSky! @transcinderella.com thought we should probably set up an account here since it’s where all the best #gameDev people hang out 😉 That and she didn’t want her main main account to be all promo for our games 🤷🏼‍♀️ We just officially announced our first game, Bug Squashers for the NES!
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