ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 28/09/2026Flying back home tomorrow morning if folks want to drop any more in the replies here. Opening the replies to non-followers as well. Going to post the ones I've already done once I'm home and situated; I haven't forgotten those. 251
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 24/09/2026"Oh boy, I hope I can have a relaxing evening packing for my trip :)" The humble wasp, spotting the unguarded back of my neck:static.klipy.comMarkiplierAlt: Markiplier running at the camera and delivering a flying punch 060
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 23/09/2026Going to be doing some flying tomorrow morning, so I'd like to bring back those airport sketches I was doing a while back. Followers, drop your characters in the replies, and I might do a quick drawing of them while I travel! (Assuming I don't end up napping, that is... this flight is EARLY) 475
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 20/09/2026Got my Mistborn books and dice in! 040
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 16/09/2026A commission for a client of their dragonborn arcane archer. Thank you for commissioning me! 21911
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 12/09/2026Finished up a commission for @nolya.bsky.social of her character: Obsession. Thank you for commissioning me! 1138
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 25/08/2026Finished up a commission for @shape8607.bsky.social of a gunslinging mecha. Thank you for commissioning me! 1113
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 23/08/2026Finished up a set of commissions pieces for @rivaanash.bsky.social of some NPCs for their tabletop game. Thank you for commissioning me! 0106
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 15/08/2026Been collecting library cards this week. City and county are two separate systems, so I get access to two. 010
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 11/08/2026Been trying to teach myself proper home row touch typing lately. Started to learn it in elementary school for a bit for the brief window when computer classes were a thing, then 16-ish years passed and I fell into a "two fingers on each hand hunt and peck while looking at the keyboard" method. 130
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 31/07/2026Some art fight revenge served cold on @clevertwo.bsky.social Thought that one pose from Beastars would be funny, then realized I could match the ice cream theme. #artfight #teammystery 183
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 28/07/2026Finished up a commission for @clevertwo.bsky.social of his sona. Thank you for commissioning me! 053
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 25/07/2026Art Fight attack on @tixdixl.bsky.social of their rosy pal/lock, Vex. #artfight #ShareMyAttack2026 #teammystery 1136
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 21/07/2026Art Fight revenge on @callumdraws.bsky.social featuring their shinobi crow, Samson. Finally managed to get an art fight attack done, hoping I can get a few more done before the month is out. #artfight #sharemyattack2026 #teammystery 1123
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 11/07/2026I got scheduled for a random 5:45 am shift today, which meant waking up two hours earlier. Something about having to wake up early always seems to send a signal to my body that I really need to take forever falling asleep and also awaken before my alarm. Tl;dr: at work, am sleepy 160
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 11/07/2026Finished up a commission for @boogeybutt.bsky.social of their Goloma character looking imposing, yet a little nervous. Thank you for commissioning me! 196
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 11/07/2026Finished up a commission for @nolya.bsky.social of her character Nidahu relaxing in his cozy cave with a good book. Thank you for commissioning me! 1156
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 01/07/2026We'll see what time I have for Art Fight, but I did manage to get some prep done for it at least. Team Mystery felt like the vibe, I've been told I can be hard to read. Priority will be finishing the commission queue, but hopefully I have time to sneak in a few attacks! artfight.net/~impactframe 075
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 20/06/2026Would very much like for all of my furniture and stuff to arrive. Currently living the r/malelivingspace life with the air mattress and folding table desk in a blank room. I have been told "I can tell you do art commissions" with the barebones everything but the full pc setup. 191
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 08/06/202612 hours of driving today, I am quite tired. Mentally preparing myself for the 14 hours tomorrow. 040
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 28/05/2026Some miscellaneous sketches of my Pathfinder character, Ōto. 3134
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 26/05/2026Finished up a ref sheet commission for @trypp2phan.bsky.social for their new tanuki sona. Thank you for commissioning me! 070
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 19/05/2026A set of commissions for @rivaanash.bsky.social , featuring some NPC portraits from their campaign. Thank you for commissioning me! 1/2 175
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 09/05/2026Finding out today that I've accidentally set a crowdsourced Piccolo Day reminder for myself with this one. 062
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 27/04/2026Anime announced! They only showed a couple shots, but they already looked pretty good. Get ready for peak. 140
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 27/04/2026It's looking like there's supposed to be a big Kagurabachi announcement in the morning; really hoping we get confirmation on an anime adaptation. 020
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 11/04/2026Integrity's back on the ground. Glad I was able to tune into the livestream to witness the flyby of the moon and splashdown. It's nice to feel wonder every once in a while. 0132
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 09/04/2026Recently finished commission for a client, depicting a BBEG from their D&D campaign. Thanks for commissioning! 052
Reposted by ImpactFrame [COMMS OPEN!]ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 04/04/2026I'm almost to the end of my commission queue, and with some big expenses coming up soon, I'd really like to get that built back up if I can! If you or someone you know is looking for art, please feel free to reach out! 065
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 04/04/2026I'm almost to the end of my commission queue, and with some big expenses coming up soon, I'd really like to get that built back up if I can! If you or someone you know is looking for art, please feel free to reach out! 065
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 01/04/2026A commission for @nolya.bsky.social, featuring her and @areseverhart.bsky.social doing some white knuckle climbing and taking a leap of faith. Thanks for commissioning! 1155
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 23/03/2026A flat-color commission for one of the other players in that pathfinder game, @roboteshi.bsky.social , featuring his kholo commander. Thanks for commissioning! 1148
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 23/03/2026Pathfinder game finally got off the ground, so here's the art for my character. Ōto is a researcher that specializes in investigating mysterious and dangerous phenomena. They often play into their frightening appearance to ward off unwanted trouble. Intimidating, adventuring, and casual fits. 41710
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 21/03/2026Some recent commissions for @shape8607.bsky.social , depicting some bosses from their tabletop game. Thanks for commissioning! 163
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 21/03/2026Started the Resident Evil 1 remake. Figure I ought to go back and play, not just watch, through the earlier entries in the series now that I'm done with 9. The only ones I've fully played through are 4 (the original), 8, and 9. Also the start of 5 and 6, and a good chunk of the 4 remake. 020
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 19/03/2026Another bird liberated from the fireplace, this one was... a little bigger than the usual tiny brown birds. Looked kind of like a starling, tbh. (Fourth photo is from the Wikipedia, this one did not want to sit still. They could figure out how to get through the open door, though.) 020
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 18/03/2026For a couple weeks now, this cardinal's been showing up most mornings to spend some time sitting on a nearby branch and lunging at and pecking the window every couple seconds. At this point, part of me feels rude for not letting her in, especially during this recent cold spell. 030
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 16/03/2026Grace really is just out here doing her best. 1135
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 15/03/2026Yeahhh... don't think I'll be able to make it to work today. Had to dig my car out after getting stuck trying to get out of the driveway, and the roads around me have not been plowed. 060
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 13/03/2026Finished Resident Evil Requiem. Solid game, I had a fun time with it. May or may not have chosen the bad ending first and had to go back. I liked Grace as a new protagonist, and I think it did a good job of balancing her sections with Leon's, giving a fun balance of RE7 and RE4 playstyles. 130
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 10/03/2026I'm finding that I really like the Plot Die mechanic in this system. It helps give certain rolls more weight, can give players a pleasant surprise of unexpected agency in the results of their actions, and provides a good prompt for more interesting results of a roll. (Stormlight Handbook pg. 8-9) 282
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 06/03/2026I Am Your Beast is a very solid game, definitely worth giving it a try. Excited to see there's more incoming. 010
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 27/02/2026Trying to keep myself on task. Yes I did make this instead of working. 270
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 26/02/2026Really am tired of the people I care about and so many others having to fight for the right to exist. 150
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 25/02/2026I don't consider myself a superstitious person. No shade to those who do, but I don't believe in innate luck, curses, predestination, supernatural karma, or fate... But god damn if TTRPG scheduling when I'm not GMing doesn't do its level best to try and convince me otherwise. 270
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 16/02/2026New set of commissions finished up for @rivaanash.bsky.social featuring a couple of their OCs. Thanks for commissioning! 175
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 12/02/2026I haven't been animating as much as I'd like to lately. I should fix that. That said, have a WIP of Hakuri as a little treat. (My other favorite Kagurabachi character.) 051
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 12/02/2026I tell ya, reading a book about Nazi Germany doesn't exactly dissuade one from making comparisons to current events and the current regime. Especially when, at one point, it also offhandedly mentions Minneapolis and the rounding up of thousands of Japanese Americans in the same paragraph. 150
ImpactFrame [COMMS OPEN!] @impactframe.bsky.social · 03/02/2026[1] New pinned commission thread, with a few updates going into 2026! Contained in the thread below are general commission info, the new TOS document, more specific commisson types, and potentially more to be added in the future. Sharing helps, so please repost or spread the word if you can! 153