Blooming Afterwards @iis-iris-devlog.bsky.social · 14/01/2026These icons appear on the upgrade menu of the game. Here is how it is looking: 010
Blooming Afterwards @iis-iris-devlog.bsky.social · 25/12/2025Hii, i hope you are having a happy holidays! I am still working on my little prototype. Here is a sneak peak of the interactive inventory that I managed to pull up today. Soon I will be showing more! 020
Blooming Afterwards @iis-iris-devlog.bsky.social · 05/08/2025Its been some tough weeks, but i am getting back on tracks. Today I have been working on the Unity Essentials Pathway. Its not much, but it is honest work 130
Blooming Afterwards @iis-iris-devlog.bsky.social · 28/06/2025So much fun practising! Although I have a lot to learn yet, I am applying my lessons to make a text based game in which you battle in turns. I'll try and upload the code to GitHub when it is more polished 😊 020
Blooming Afterwards @iis-iris-devlog.bsky.social · 19/06/2025hii! Some screenshots of the level I've been working on this week. All assets are from Infinity Blade GrassLands. So much fun playing around with it! 060
Blooming Afterwards @iis-iris-devlog.bsky.social · 07/06/2025First week: ☑ Create a map with a easy puzzle with platforms and an open area with a wood shelter and foliage ☑ Modify objects properties such as position, textures and handle physics ☑ Quick look at nodes (smoke when jumping) ☑ Use Interior lights ✖️ MAKE GAME THAT GIVE ME MILLIONS 110