Ian Smith @iansmithartist.com · 26/06/2026Just a few screenshots featuring my contribution to Forza Horizon 6. 🎉 www.artstation.com/iansmithartist Incredibly thankful to have had the opportunity to work on FH6 and with so many amazing artists. ✨ 010
Ian Smith @iansmithartist.com · 01/02/2025Been a while since I found the time to sit down and draw. #procreate 130
Ian Smith @iansmithartist.com · 07/12/2024"The right man in the wrong place can make all the difference in the world." 0102
Ian Smith @iansmithartist.com · 21/11/2024It's been a while since I've done a zbrush sculpt! Been thinking about trying out Blender for casual sculpting. 1131
Ian Smith @iansmithartist.com · 16/11/2024I also used Houdini to detail my Dragon Rise environment, like this setup to draw vines along the walls of the tower. 041
Ian Smith @iansmithartist.com · 15/11/2024In fact, the whole environment is littered with lights. Picking out surfaces, faking light casting through trees, just making sure that it looks good from the cameras perspective. ✨ 110
Ian Smith @iansmithartist.com · 15/11/2024I probably used more lights than you think! The tower is lit by several sport lights and I used point lights to add the brightest highlights. I even used a cube to block some light and keep the highlight just where I wanted! 261
Ian Smith @iansmithartist.com · 14/11/2024My entry for the Dragon Rise Artstation challenge a couple of years ago. First challenge I ever finished in time! 🐉 04312
Ian Smith @iansmithartist.com · 12/11/2024Here's another Houdini tool I made to generate snow on my rocks. ❄️ 030
Ian Smith @iansmithartist.com · 11/11/2024I used Houdini to create the landscape. I built a HDA that generated a landscape from proxy meshes. It would also erode the landscape around objects like the steps and rocks. 160
Ian Smith @iansmithartist.com · 09/11/2024I made a lil video of my Skilltree Mentorship scene from a couple of years ago to go on my site. It's a little more work than screenshots but so worth it! #ue5 #gameart 1346
Ian Smith @iansmithartist.com · 31/10/2024Another bit of procedural modelling in Houdini. Making these little reusable setups was a lot of fun. 071
Ian Smith @iansmithartist.com · 31/10/2024This was the first time on a project where I started to get my head into Houdini. By the end I'd used Houdini for pretty much all the assets! #Houdini #GameArt 38111
Ian Smith @iansmithartist.com · 31/10/2024Happy Halloween! 🎃 Here's my RE:7 inspired personal project from a couple of years ago. At the time it was the most ambitious project I'd attemped! #UE5 www.artstation.com/artwork/14B8oo 1272
Ian Smith @iansmithartist.com · 30/10/2024I've so many new followers thanks to someone adding me to their starter list I thought I should do the same. ✨ I follow some lovely game artists, I think you should follow them to! go.bsky.app/CQDxgEX 67526
Ian Smith @iansmithartist.com · 22/10/2024I worked with SideFX on Project Pegasus, creating tutorials showing how to create open-world environments with Houdini and UE5. www.sidefx.com/pegasus/ 110
Ian Smith @iansmithartist.com · 22/10/2024I've had an influx of new followers. Hello! 👋 I'm Ian, Senior Environment Artist at Playground Games. I've also been creating personal projects with Houdini, Zbrush and UE5. Also... 26814
Ian Smith @iansmithartist.com · 19/09/2023We've been hard at work putting the finishing touches on Project Pegasus. Next step: Breakdowns! www.sidefx.com/pegasus/ How it started: How it's going: 061