i_am_berry 🌟😺 @iamberry.bsky.social · 05/10/2026its most likely the exact same project you saw a few years ago lol! 110
i_am_berry 🌟😺 @iamberry.bsky.social · 05/10/2026right?? i ras considering making certain levels force you into this mode and having a certain anomaly only visible through it... though the anomalies are still very early in development as you can see 110
i_am_berry 🌟😺 @iamberry.bsky.social · 05/10/2026that is not really "lighting", its my attempt at a sonar based viewing model for when your light runs out of battery, as a way to allow a second chance of survival with much compromise. otherwise yes, it is raycast based! its a mix of raycast phyiscs queries and multi mesh instancing. 110
i_am_berry 🌟😺 @iamberry.bsky.social · 04/10/2026nope! as the post mentions, this is among the projects that did NOT get lost because i had a backup repository active! and no, its not cancelled. quite the opposite, something big regarding it is in the works~ 010
i_am_berry 🌟😺 @iamberry.bsky.social · 03/10/2026after a lot of experimentation, we finally have a slick modern reference sheet for Benna! feel free to draw her! #furryart #refsheet 290
i_am_berry 🌟😺 @iamberry.bsky.social · 03/10/2026Death in Abyss. the demo ends after you defeat the first boss (disregarding how ruthlessly difficult the gameplay leading up to it is), and leaves you wanting more 100
i_am_berry 🌟😺 @iamberry.bsky.social · 03/10/2026that begs the question whether or not the mid-game loop is the intended main experience of the game, and if it is, why it's only being introduced later into the game rather than easing into it from the beginning. you want to ask the player "that was fun, wasnt it?" and hook them that way~ 100
i_am_berry 🌟😺 @iamberry.bsky.social · 03/10/2026i believe a demo should answer the questions "what is it?" and "what can i expect?". add too much and you abruptly cut off experience, add too little and the player doesnt get to feel the intended experience. just right and you get a successful "i want to continue playing this!" 100
i_am_berry 🌟😺 @iamberry.bsky.social · 02/10/2026dont burn your eyes! though.. this may take a while 😅 010
i_am_berry 🌟😺 @iamberry.bsky.social · 27/09/2026making this a player-driven experience than a linear one #gamedev #indiedev #godotengine 0204
i_am_berry 🌟😺 @iamberry.bsky.social · 22/09/2026her flames move across her body where she needs them #furryart 2100
i_am_berry 🌟😺 @iamberry.bsky.social · 19/09/2026fun fact, Benna has a foil cousin. meet Stella! #furryart 060
i_am_berry 🌟😺 @iamberry.bsky.social · 19/09/2026this is not Benna actually, but more horror stuff regarding these monsters will definitely come in the future! 110
i_am_berry 🌟😺 @iamberry.bsky.social · 15/09/2026fun fact making bosses for my sphere game is actually the second ever time i make a boss, and the first belongs to this old project that survived the harddrive crash! thought itd be an engaging fight, take a look! #gamedev #indiedev #godotengine 2141
i_am_berry 🌟😺 @iamberry.bsky.social · 13/09/2026introduced a new bloom / procedural flare post processing effect, i think it looks quite good! captured using the in-game photo mode #gamedev #indiedev 1122
i_am_berry 🌟😺 @iamberry.bsky.social · 12/09/2026was bored and tried out utau for vocals (feat. AERIS) #music 120
i_am_berry 🌟😺 @iamberry.bsky.social · 11/09/2026but on a serious note i usually try to capture the feel more than being absolutely realistic so the lighting is really just a dark red overlay but with parts that are in light removed and then the non-shadow parts are overlayed with the color of the light. tweak all values until it looks nice enough 110
i_am_berry 🌟😺 @iamberry.bsky.social · 11/09/2026if point is in light, illuminate, otherwise darken 110
i_am_berry 🌟😺 @iamberry.bsky.social · 08/09/2026genuinely the best i've ever drawn her (WIP) #furryart 030
i_am_berry 🌟😺 @iamberry.bsky.social · 05/09/2026that's my little starshine, Téila! aka my most beloved oc ever / protagonist of my big story there's gonna be more of her going onward 110
i_am_berry 🌟😺 @iamberry.bsky.social · 05/09/2026ever heard a Vessil run before? animation practice #furryart 181
i_am_berry 🌟😺 @iamberry.bsky.social · 04/09/2026her smile can also fade when her loved ones are at stake #furryart 020
i_am_berry 🌟😺 @iamberry.bsky.social · 04/09/2026Most of my stuff is already on soundcloud but I'd have to update it honestly 110
i_am_berry 🌟😺 @iamberry.bsky.social · 03/09/2026Thank you! I should publish more of the music I make actually 110
i_am_berry 🌟😺 @iamberry.bsky.social · 02/09/2026come here sweetheart~ fanart for @animaderosa.bsky.social #furryart 0121
i_am_berry 🌟😺 @iamberry.bsky.social · 31/08/2026experiment number 2. more distinguished slicker proportions with emphasis on agility i really like this one tbh #furryart 060
i_am_berry 🌟😺 @iamberry.bsky.social · 30/08/2026at the end of the day, i should be thankful i pulled through to be an artist, and try not to be too insecure about it 010
i_am_berry 🌟😺 @iamberry.bsky.social · 30/08/2026experimenting with spottier fur and adjusted proportions let me know what you think! #furryart 0231
i_am_berry 🌟😺 @iamberry.bsky.social · 29/08/2026concepting a pursuit theme (flash warning) #gamdev #indiedev 061
i_am_berry 🌟😺 @iamberry.bsky.social · 25/08/20266 months pregnant, first real struggles begin to rise #furryart 191
i_am_berry 🌟😺 @iamberry.bsky.social · 24/08/2026couldn't decide whether to draw Primarina or Reshiram first so i drew both! hehe~ #furryart #pokemon 0132