HYPERPIPES @hyperpipesgame.bsky.social · 10hHow do you make a pretzel in a game? A trefoil knot! 🥨 x = sin(t) + 2sin(2t) z = cos(t) - 2cos(2t) y = sin(3t), so the pipe lifts where it crosses and never hits itself. Math is just baking with more steps. :) 000
HYPERPIPES @hyperpipesgame.bsky.social · 10hMy track IRON PRETZEL had no pretzel in it 🥨 My track builder kept giving it loops. Today it got a real one, the last stunt before the finish line. Left: old. Right: new. Hyper Pipes demo is in Steam Next Fest, Oct 19! #indiedev #gamedev #godotengine #indiegame #racinggame #NextFest 285
HYPERPIPES @hyperpipesgame.bsky.social · 11hThank you! I was going for a 90s wipEout techno feel. The soundtrack is all done and it's just how I like it. Means a lot coming from you! :) Thank you! :) 010
HYPERPIPES @hyperpipesgame.bsky.social · 14/10/2026For now? Not sure yet, the demo has only been out a week. Thanks for the chat! 000
HYPERPIPES @hyperpipesgame.bsky.social · 14/10/2026Thank you so much! 🙌 The free demo is on Steam now, and the full game comes out around 7 December. I'd love to hear what you think after you try it! Thanks. :) 000
HYPERPIPES @hyperpipesgame.bsky.social · 14/10/2026Great question! A bit of both. The camera aims ahead on the track, not at the ship, and the view widens with speed. The high camera sees furthest over the crest, and the minimap shows the next bends. But reading the pipe is part of the skill, like a blind crest in rally! :) 100
HYPERPIPES @hyperpipesgame.bsky.social · 14/10/2026P.S. I started to learn C# and Unity around 2012, and moved to Godot after the Unity thing. 🙂 HYPERPIPES is a Godot game. #godotengine 000
HYPERPIPES @hyperpipesgame.bsky.social · 14/10/2026The free demo has 6 full races, and I test and fix every day. Next: online races for up to 9 friends. Please play the demo and add a wishlist. It helps more than you know. Enjoy! – CrashBamBoom store.steampowered.com/app/5009100/?utm_source=bluesky discord.gg/yEZxEZgFXSstore.steampowered.comHYPERPIPES on SteamRace the OUTSIDE of the pipe. Gravity pulls you around the tube, so holding the top is the whole skill. Every track is grown from a seed, so no two are the same. Draft, boost, shoot and climb six leag... 100
HYPERPIPES @hyperpipesgame.bsky.social · 14/10/2026It started 10 years ago as BeefCakePie's game in Microsoft's Project Spark: youtu.be/9v3kKDjeAQY I have a day job. I work on the game before work, do my 8 hours, then work on it until bed. A huge learning curve for an old fart. 😄youtu.beHyper Pipes - in Project SparkYouTube video by Jeff Hutchinson 100
HYPERPIPES @hyperpipesgame.bsky.social · 14/10/2026In the alpha days I brought the game to work. I watched two young brothers fight over the controller for one more race. So I added couch mode for two players. That moment is the big reason HYPERPIPES is going to Steam. ❤️ 110
HYPERPIPES @hyperpipesgame.bsky.social · 14/10/2026Hi Bluesky! 👋 I'm new here, and back on social media after a few years away. I'm over 50, and with a lot of help from my partner, I'm making HYPERPIPES: a neon racer where you race on the OUTSIDE of the pipe. We started it for fun. Here is how it grew. 🧵 220
HYPERPIPES @hyperpipesgame.bsky.social · 13/10/2026Draw your own track, then race it. 🏁 The HYPERPIPES track builder: 15 parts, a live 3D view, one click to race. Free demo on Steam now: store.steampowered.com/app/5009100/?utm_source=bluesky Chat with us: discord.gg/yEZxEZgFXS #indiedev #gamedev #godotengine 1157
HYPERPIPES @hyperpipesgame.bsky.social · 13/10/2026Hello Bluesky! 👋 This is HYPERPIPES, an anti-gravity racer where you race on the OUTSIDE of the pipe, all the way around it. Free demo on Steam now. Steam Next Fest 19-26 Oct. store.steampowered.com/app/5009100/... #indiedev #gamedev #godotengine #screenshotsaturday 4105