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Conor / Hydroxate

@hydroxate.bsky.social
202 followers 284 following 181 posts

🇮🇪 Freelance Senior UX/UI Designer (Prev: King, Embark Studios / Resolution Games / Warframe) Working on Kint Www.conorsouness.design

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Reposted by Conor / Hydroxate
KINT @kintgame.bsky.social · 23/07/2026
Our kickstarter will be starting September 5th! www.kickstarter.com/projects/hyd... Here you can see the breakdown of our reward tiers and we hope you will support our campaign! #kickstarter #indiedev #gamedev #fantasy #books
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Conor / Hydroxate @hydroxate.bsky.social · 04/07/2026
First Warfarme video in two years and we’re looking at Styanax Prime youtu.be/UYxYUWh3I-Q?... #warframe
youtu.be
Warframe: Off The Runway - Styanax Prime
YouTube video by Hydroxate
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Reposted by Conor / Hydroxate
KINT @kintgame.bsky.social · 12/06/2026
Researchers, KINT is available to try out during the #steamnextfest next week We hope you enjoy store.steampowered.com/app/4666550/...
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Conor / Hydroxate @hydroxate.bsky.social · 03/06/2026
The demo is finally live! The last two months of playtest have been great to fix bugs and improve certain systems!
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Conor / Hydroxate @hydroxate.bsky.social · 25/05/2026
Where’s the black moustache edd??
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Conor / Hydroxate @hydroxate.bsky.social · 20/05/2026
Haha i bet! I’m trying to future proof myself as much as possible if I ever go to console so better to do it now before I have my demo out!
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Conor / Hydroxate @hydroxate.bsky.social · 20/05/2026
I’ve been going through each interface and making sure that controller works and I believe every screen is now working! Having to do custom focus etc cos unity’s navigation is awful, but we made it and I can play it on my steam deck 😭 #indiegame #gamedev #uiux
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Conor / Hydroxate @hydroxate.bsky.social · 20/04/2026
Besides writing lots of dialogue, I’ve been adding lots of small animations across @kintgame.bsky.social to make things feel a but more alive #indiegame #indiedev #unity #gamedev #fantasygame
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Conor / Hydroxate @hydroxate.bsky.social · 13/04/2026
I hate making icons, but these are better than the placeholders at least
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Conor / Hydroxate @hydroxate.bsky.social · 11/04/2026
@ grok is this true
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Reposted by Conor / Hydroxate
KINT @kintgame.bsky.social · 10/04/2026
Our lore fragment rewards now tell you how much currency they’ve rewarded you back! #gamedev #indiedev #devlog #fantasyrpg
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Conor / Hydroxate @hydroxate.bsky.social · 07/04/2026
Accessibilityyyyyy #gamedev #indiedev
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Conor / Hydroxate @hydroxate.bsky.social · 07/04/2026
And what its currently looking like, almost there with animating all the screens! But next we try to make the settinsg screens actually work and then look at typewriter effects/ cursors control and other accessibility things
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Conor / Hydroxate @hydroxate.bsky.social · 07/04/2026
This was how my game started off, i mapped out all the screens and use cases first in wireframes, which I think sped up implementation a tonne, since i was already dry thinking of reusable components / scaling structures etc #gamedev #indiedev
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Conor / Hydroxate @hydroxate.bsky.social · 05/04/2026
We have some animations in! The editor isnt as bad as I thought, very like After Effects but my god was a pain to get some of them working with code as theyre not just activated on enable #gamedev
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Conor / Hydroxate @hydroxate.bsky.social · 04/04/2026
Thank you! It’ll likely need some tweaks to make it feel more alive but shaders and materials is definitely the unknown for me lol
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Conor / Hydroxate @hydroxate.bsky.social · 04/04/2026
I’ve made everything myself in Photoshop! The music is from the asset store though
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Conor / Hydroxate @hydroxate.bsky.social · 04/04/2026
Thank you! Thats kinda the idea, text based mmorpg!
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Conor / Hydroxate @hydroxate.bsky.social · 04/04/2026
Progress update on @kintgame.bsky.social , core systems are almost fully working! Still to do the settings and fix some small tweaks with how dialogue works! I am dreading the vfx / animation polish 😂 #gamedev
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Conor / Hydroxate @hydroxate.bsky.social · 29/03/2026
So i had to build a toggle of numkeys thatd fake the date of the week and suddenly it works!
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Conor / Hydroxate @hydroxate.bsky.social · 29/03/2026
So I’m testing out the main social system of my game and its the first time I’m dealing with schedules in the server that locks / changes UI which is great but its working too well and I couldnt test the UI that is there during the weekdays 😂
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Conor / Hydroxate @hydroxate.bsky.social · 27/03/2026
Updated the logo to make it feel more old, unity is not liking my glow gradients so will see how to get this effect in the title screen #gamedev
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Conor / Hydroxate @hydroxate.bsky.social · 26/03/2026
So the next major thing I’m looking at is the whole login flow, so title screen, login process, and then the in-between screens while the client pulls the info from the backend so it’ll feel seamless! Already the calls and response are very quick but there's obviously gonna be smoke and mirrors
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Conor / Hydroxate @hydroxate.bsky.social · 26/03/2026
Currently it checks your local account in steam and pulls the information into the game and creates a user, but Im upgrading that to be more secure with authentication tickets from steam itself so no hacking!
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Conor / Hydroxate @hydroxate.bsky.social · 26/03/2026
Progress on my game! We have a working dialogue system, travel system, social system including chat and profiles all talking to a live backend on AWS! I’ve also built some editor tools that will help the writing a tonne, so great progress! Next is user account and authentication #gamedev #ui #ux
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Conor / Hydroxate @hydroxate.bsky.social · 20/03/2026
since my game is essentially online world building, @brandonsanderson.com class on world building is amazing to frame the thought process
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Conor / Hydroxate @hydroxate.bsky.social · 13/03/2026
This is the progress over the last few days! Only a few more pages to go over before an art pass and then figuring out how to do nice vfx in Unity
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Conor / Hydroxate @hydroxate.bsky.social · 13/03/2026
Spent some time cleaning up buttons since I have 75% of the UI blocked in! #gamedev
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Conor / Hydroxate @hydroxate.bsky.social · 02/03/2026
I've been trying to improve my UI Art skills for a while and now since I'm working on my own game I can finally put it to use! here's a little peak into some clickable elements #gamedev #UI #UX
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Conor / Hydroxate @hydroxate.bsky.social · 01/03/2026
media.tenor.com
a man wearing a white shirt with the letter o on it
ALT: a man wearing a white shirt with the letter o on it
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Conor / Hydroxate @hydroxate.bsky.social · 28/02/2026
I finally started my own little #gamedev project! The game design flow and ux wireframes are roughly mapped out but the sheer amount of visual and writing work to be done my god
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Reposted by Conor / Hydroxate
Emmurder Killwell えま @emmakidwell.bsky.social · 14/10/2025
Hi #Portfolioday l! I'm Emma Kidwell, an award nominated writer and designer experienced in indie and AAA. I've worked in all stages of game development from polish to pitching. I'm adaptable, quick to learn, and available for full time and contact work ✍️ ✨ emmkid.info
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Conor / Hydroxate @hydroxate.bsky.social · 23/02/2026
media.tenor.com
a woman in a blue jacket is sitting at a desk with a phone in her hand
ALT: a woman in a blue jacket is sitting at a desk with a phone in her hand
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Conor / Hydroxate @hydroxate.bsky.social · 23/02/2026
Pears are like a watered down useless apple
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Conor / Hydroxate @hydroxate.bsky.social · 22/02/2026
I feel this, i only took up doing 3d again after a few years off and then to fight every habit of trying to rush it killed me
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Conor / Hydroxate @hydroxate.bsky.social · 12/02/2026
We had such a great chat!
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Conor / Hydroxate @hydroxate.bsky.social · 08/02/2026
Next project will be the cyte 09 Beefeater skin, royal guard vibes #tennogen #warframe
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Conor / Hydroxate @hydroxate.bsky.social · 07/02/2026
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Conor / Hydroxate @hydroxate.bsky.social · 07/02/2026
Banshee Eagla Skin is now on the Steam Workshop! steamcommunity.com/sharedfiles/... This has been a labour of love, 8 years later she’s in a good place #warframe #tennogen
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Conor / Hydroxate @hydroxate.bsky.social · 06/02/2026
Update on Banshee! The helmet is done, I'm working now on cleaning up the tints on the body #tennogen #warframe
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Conor / Hydroxate @hydroxate.bsky.social · 28/01/2026
And a colour pass! #tennogen #warframe
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Conor / Hydroxate @hydroxate.bsky.social · 26/01/2026
She’s almost there! Just need to do some smaller details here and there and then finish panels and feet! #tennogen #warframe
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Conor / Hydroxate @hydroxate.bsky.social · 25/01/2026
I love Follie but not a fan of the default helmet so can't wait to see the alt. I will definitely be making a skin for her when she's out
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Conor / Hydroxate @hydroxate.bsky.social · 25/01/2026
I love that we have an artist frame and I would also love the following pls @warframe.com Tailor Frame Chef Frame Ice Skater Frame (slender male / cunty female cold unit pls) Woodcutter Frame Fisher Frame Botanist Frame And then weirder: Weather Frame Statuemaker Frame Gravity Frame
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Conor / Hydroxate @hydroxate.bsky.social · 23/01/2026
Honestly would
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Conor / Hydroxate @hydroxate.bsky.social · 19/01/2026
And finally updated! Tomorrow will Be finishing body and beginning the lowpoly
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Conor / Hydroxate @hydroxate.bsky.social · 19/01/2026
And with the helmet (needs detailing)
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Conor / Hydroxate @hydroxate.bsky.social · 19/01/2026
Got some more work done on the body!
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Conor / Hydroxate @hydroxate.bsky.social · 19/01/2026
A bit more progress on Banshee Eagle v9 #tennogen #warframe
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Conor / Hydroxate @hydroxate.bsky.social · 09/01/2026
I'm doing this thing where I do proper and do the forms in as low poly as possible instead of rushing to sculpting higher details - 2026 is the year of proper innit
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