HotPocketHPE @hotpockethpe.neocities.org · 02/10/2026I will take up the honorable task of relitigating it every time I play a JRPG. Next up is Panzer Dragoon Saga 140
HotPocketHPE @hotpockethpe.neocities.org · 02/10/2026Good article, there is a lot of space to do stuff in this genre that isn't just FF/SOR and as the fundamentals become more understood I think the possibilities will become more visible 020
HotPocketHPE @hotpockethpe.neocities.org · 30/09/2026The other main problem is that the endgame is pretty boring, too easy to run circles. But it's good for what it is 030
HotPocketHPE @hotpockethpe.neocities.org · 28/09/2026Yeah hypothetically you could have the fights and/or resource management be dynamic enough to justify it but I think we both know that is not what happens in practice lol 021
HotPocketHPE @hotpockethpe.neocities.org · 28/09/2026There are some benefits to it mainly around organicness and nonverbal storytelling but the pacing issues are so atrocious, video games moment 140
Reposted by HotPocketHPEJohn @redletterday95.bsky.social · 22/09/2026Our newest episode of Regen is up- this time we're taking a look at Red Alert 2: youtu.be/ppRUlyjN6Gw?...youtu.beIs Red Alert 2 our new favorite RTS? - REGEN #005YouTube video by Regen Podcast 186
HotPocketHPE @hotpockethpe.neocities.org · 22/09/2026There is an infamous Konami patent on this from 1996-2016 that they "aggressively defended" www.timeextension.com/news/2024/05...timeextension.comKonami Once Held A Patent For Transparent Walls In Video Games"I am extremely opposed to the way Konami operates" 120
HotPocketHPE @hotpockethpe.neocities.org · 22/09/2026Yeah I'm at that phase as well, been going since like April (but not that regularly) 110
HotPocketHPE @hotpockethpe.neocities.org · 21/09/2026Luckily for this type of thing you can hack up the code and its generally fine and even the preferred method in a sense 020
HotPocketHPE @hotpockethpe.neocities.org · 17/09/2026It's emulator so that's already a barrier to entry but 4U is a lot better starting point even just from the angle that there is a relatively normal campaign and no styles/arts instead of GU shitfest 030
HotPocketHPE @hotpockethpe.neocities.org · 17/09/2026Doom to me is the ultimate jack-of-all-trades game, an impossible combination of rock-solid fundamentals, extreme versatility, and unique strengths all its own. Dean of Doom prompted me to appreciate it on that deeper level, both from the gameplay and artistic lenses. A flower growing on rich soil 080
HotPocketHPE @hotpockethpe.neocities.org · 17/09/2026MtPain's Dean of Doom series on YT is finally over and I just want to say how grateful I am for it. I was into Doom WADs a bit before watching but he really pushed me to dive deeper into the scene, not only through the breadth of his coverage but also the more artistic bent of his analysis. 1101
HotPocketHPE @hotpockethpe.neocities.org · 15/09/2026Yeah it's kinda sad that it might be the last big id game. Everything about it just boils my blood bc it represents the things I resent about gaming culture, which activates me in a way that I very rarely feel anymore lol 010
HotPocketHPE @hotpockethpe.neocities.org · 15/09/2026Can I put a vote in to lower or remove DDA lol. 64 is cool, I didnt get very far in but the atmosphere is neat 110
HotPocketHPE @hotpockethpe.neocities.org · 10/09/2026Best of luck, the advice I see creatives repeat over and over is just do stuff and practice. I am trying to do the same fwiw (at my own personal slow pace) 020
Reposted by HotPocketHPEdomino @stopmrdomino.bsky.social · 09/09/2026static.klipy.comOpening Pokemon Cards: Job Application Card RevealALT: Opening Pokemon Cards: Job Application Card Reveal 110228
HotPocketHPE @hotpockethpe.neocities.org · 09/09/2026IDK if "good" is the word I would use but I did enjoy it a lot at the time and it far exceeded my expectations because Samus Returns is abysmal 010
HotPocketHPE @hotpockethpe.neocities.org · 08/09/2026Something that always strikes me about these interviews is the emphasis on "bringing to market" type framings. Which I get that you have to be practical but I can't help but see it as 1. largely a privilege of the time 2. a void in values which congealed the artistry on avg over the years 131
HotPocketHPE @hotpockethpe.neocities.org · 08/09/2026I get why this happened but it's really weird to read these old Miyamoto interviews where he has a fairly astute grasp of the deep artistic issues, and then see where Nintendo is now (and some of his more recent ones lol). 250
HotPocketHPE @hotpockethpe.neocities.org · 08/09/2026Yeah most modern sequels are not really on the same page as the originals (TBH even a lot of contemporaneous sequels to old games aren't). I find it very hard to care about modern studio anything 021
HotPocketHPE @hotpockethpe.neocities.org · 06/09/2026I appreciate the scene and that people are living their lives but NGL I see red anytime people are playing music in the woods/water 110
HotPocketHPE @hotpockethpe.neocities.org · 03/09/2026Yup lol, I still like things about the series in general but it's hard to really take it seriously at this point compared to something like Rain World which has real artistic cohesion and integrity. I bought Wilds 6ish months ago and played about two hours total 💀 120
HotPocketHPE @hotpockethpe.neocities.org · 03/09/2026I think there's still a certain desire for it but my thing is that it's done in a very clumsy adhoc way instead of trying for a holistic vision. The original few games (tho themselves tainted by MMOisms) were doing that but atp Capcom doesn't have the wherewithal nor know-how for that approach 110
HotPocketHPE @hotpockethpe.neocities.org · 03/09/2026This isn't really a dig at Wilds per se but watching that trailer just makes me think how outrageously beautiful and atmospheric the gen 1 and 2 Monster Hunter games were 030
Reposted by HotPocketHPEmelos han-tani (Danchi Days out Oct 29!!) @hantani.bsky.social · 03/09/2026Angeline Era's out on consoles NOW!!! I hope everyone enjoys the bumpslashing. 724987
Reposted by HotPocketHPEpang @birthbydrip.neocities.org · 31/08/2026and finally, I wrote this review to coincide with the release of our Regen episode on Toy Commander! @reynhester.bsky.social and I take a look at several missions and detail and discuss the variety this game exhibits www.youtube.com/watch?v=0WXs...youtube.comA French Auteur Casts His Dream... - Regen #004YouTube video by Regen Podcast 086
HotPocketHPE @hotpockethpe.neocities.org · 30/08/2026Finished Kafka's The Trial in two days, fastest I've read a book in a while. Totally engrossing even in translation 000
HotPocketHPE @hotpockethpe.neocities.org · 28/08/2026Short little article on Cyberdreams, a 90's Doom WAD themed around Cyberdemon puzzle maps, with a fantastic community MIDI pack released in 2024. By no means perfect, but I found it charming and fulfilling (no doubt helped by its short length). hotpockethpe.neocities.org/essays/cyber...hotpockethpe.neocities.orgCyberdreams Review - HotPocketHPE's writings 097
HotPocketHPE @hotpockethpe.neocities.org · 27/08/2026Something about Pac-Land makes it look like a fake game to me 040
HotPocketHPE @hotpockethpe.neocities.org · 26/08/2026The last not-snowboard level is fine I think as a lite-lite-lite-kaizo type challenge w the classic floating in the void aesthetic thats often paired w those (tho 1 is still also already doing that lol). Maybe they should have done more hard platforming stuff in general 110
HotPocketHPE @hotpockethpe.neocities.org · 21/08/2026Angeline Era, Oeuf, Lucid Blocks (didnt play a lot of this but it seemed cool), Titanium Court, Evil Egg, Metal Garden, 868-BACK 160
Reposted by HotPocketHPEsylvie @sylviefluff.bsky.social · 20/08/2026"what are videogames even for?" is an interesting question to me. i think ideally i want them to have a similar richness to spending time with another person, (even if, maybe especially if, they are single player) so i value being exposed to a person's ideas and idiosyncracies through a game 421043
HotPocketHPE @hotpockethpe.neocities.org · 20/08/2026Yeah, my thing is always that if these games are supposedly about build decisions to the exclusion of movement etc., then why isn't the game structured like Factorio or a Zachtronics game? Like I get the argument and I'm not even opposed in principle but people need to be realistic here 140
HotPocketHPE @hotpockethpe.neocities.org · 19/08/2026Yeah I think this is the main factor + a lot of the Looking Glass etc alumni managed to hang out in the industry for a while 040
Reposted by HotPocketHPEMaddison Baek @maddisonbaek.bsky.social · 19/08/2026www.kickstarter.com/projects/2le... Mutasmagoria's Kickstarter preview page is now available to be viewed. There's still a long way to go before we delve into the actual campaign, but for now, the page has enough info to give you the gist. #mutasmagoria #kickstarter #specevo #speculativeevolutionkickstarter.comComing soon: MutasmagoriaPlay as a veterinarian at a zoo on an alien world in this narrative puzzle adventure 05131
Reposted by HotPocketHPEJohn @redletterday95.bsky.social · 18/08/2026New episode of Regen is up, this time we're tackling the dreamy platformer Klonoa! youtu.be/bRmf1ZGKjdAyoutu.beIs KLONOA the platformer of our dreams? - Regen #003YouTube video by Regen Podcast 298
HotPocketHPE @hotpockethpe.neocities.org · 18/08/2026I have to give respect to Void Stranger because it is at least trying for the type of higher-goal synthesis that I am always looking for in games but also the music is so head and shoulders above everything else in it it's not even funny 070
HotPocketHPE @hotpockethpe.neocities.org · 18/08/2026Nice writeup! I was really impressed by this game, totally crazy for the time 020
HotPocketHPE @hotpockethpe.neocities.org · 15/08/2026Yeah I agree, with the current wave there is a better grounding in the object-level construction/structure of games which I have found is a way more productive place to be coming from even for more narrative/"artistic" experiences. A lot of old games writing is really rough for me to read now 021