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HotdogRat

@hotdograt.bsky.social
120 followers 279 following 52 posts

Indie Dev currently making the rhythm-roguelike game Cantale

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HotdogRat @hotdograt.bsky.social · 21/03/2026
Custom music and beatmaps have been added! #screenshotsaturday #gamedev #indiedev
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HotdogRat @hotdograt.bsky.social · 14/03/2026
Happy #screenshotsaturday! Been working on some lighting recently and comparing it to how the game looked about a year ago. #gamedev #indiedev
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HotdogRat @hotdograt.bsky.social · 31/01/2026
Working on something small this week, just comparing some different animations for hitting a note. Still need some more practice with unity's particle system. #screenshotsaturday #gamedev #indiediv
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HotdogRat @hotdograt.bsky.social · 17/01/2026
Hidden amongst the bushes, Gus the rat can be found offering the player a wide variety of powerful items. (Just don't let his perceptive eyes fool you) #screenshotsaturday #gamedev #indiedev
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HotdogRat @hotdograt.bsky.social · 15/11/2025
Working this weekend on overhauling the custom music in my game #screenshotsaturday #gamedev #indiedev
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HotdogRat @hotdograt.bsky.social · 08/11/2025
I have nothing else to show this week so please accept one pixel art drawing of corgo from my game Cantale. #screenshotsaturday #gamedev #art
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HotdogRat @hotdograt.bsky.social · 02/11/2025
Working on the main menu and the character select screen in my rhythm-roguelike game Cantale. Now like all good roguelike games, you can set your seed for different runs! #gamedev #solodev #roguelike
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HotdogRat @hotdograt.bsky.social · 18/10/2025
Just showing off a little animation for opening and closing the minimap in my game #screenshotsaturday #gamedev #indiedev
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HotdogRat @hotdograt.bsky.social · 04/10/2025
Probably 90% of my artistic ability lies in copy paste and Kritas default brushes, but at least I can make this wood background texture in a few minutes. #gamedev #indiedev #screenshotsaturday
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HotdogRat @hotdograt.bsky.social · 27/09/2025
Happy #screenshotsaturday! Here is a WIP of my new title screen, still want to add a little bit of animation and tweak some colors. Stay tuned to find out what lurks on the island in my game Cantale ^_^ #gamedev #indiedev
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HotdogRat @hotdograt.bsky.social · 20/09/2025
Added custom note colors last night! Now the player can pick one color and the game will automatically assign four contrasting tetradic colors for the notes and buttons. Sorry to anyone who really wants a rhythm game with only four bright pink buttons. #gamedev #screenshotsaturday #indiedev
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HotdogRat @hotdograt.bsky.social · 14/09/2025
Took me playing some other rhythm games to realize I somehow never even thought to give the player a grade for each battle they complete. So we have that now! #gamedev #roguelike #indiedev
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HotdogRat @hotdograt.bsky.social · 10/09/2025
Thank you so much to everyone who helped me reach 100 followers! You guys all help me get a little bit closer to my dream of working on games full time, and I am excited to get to know more of you awesome folks in the bluesky gamedev space <3
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HotdogRat @hotdograt.bsky.social · 09/09/2025
Work in progress of the minimap button and so far so good (Pray for me its the first time I have had to deal with render textures or color formats) #gamedev #indiedev
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HotdogRat @hotdograt.bsky.social · 01/09/2025
This probably applies to a very niche community, but to anyone making rhythm games/anything very time based in unity DEFINITELY try to use dspTime instead of deltaTime. Makes it so much easier to then scale objects by the bpm of your song/beatmap. #gamedev #solodev
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HotdogRat @hotdograt.bsky.social · 30/08/2025
Take a look at the inventory screen for my main character Jessie! #gamedev #indiedev #screenshotsaturday
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HotdogRat @hotdograt.bsky.social · 02/08/2025
A very minor change but adding feedback when the player is holding a note helps a lot #gamedev #indiedev #screenshotsaturday
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HotdogRat @hotdograt.bsky.social · 05/07/2025
Wish I got to add more this week but at least we now have a nifty little bar at the bottom of the screen that shows your song progress. #gamedev #indiedev #screenshotsaturday
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HotdogRat @hotdograt.bsky.social · 28/06/2025
Update: the poison now poisons on hit #gamedev #screenshotsaturday #indiedev
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HotdogRat @hotdograt.bsky.social · 25/06/2025
Added tooltips for items yesterday. Now if I can just get this to work with 999 of an item, I will call it good. #gamedev #indiedev
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HotdogRat @hotdograt.bsky.social · 21/06/2025
Finally adding customizable keybinds to my game which I should have learned how to do a while ago. I feel like not many rhythm games let you do it, but now everyone gets to make their own control scheme, no matter how terrible it is. #screenshotsaturday #gamedev #indiedev
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HotdogRat @hotdograt.bsky.social · 10/05/2025
No #gamedev updates today since im graduating from university tomorrow. Wishing everyone the best of luck in their awesome looking games!
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HotdogRat @hotdograt.bsky.social · 03/05/2025
A friendly reminder to those showcasing your game to write the CORRECT controls for the player. Not making that mistake again (hopefully) #gamedev #solodev #screenshotsaturday
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HotdogRat @hotdograt.bsky.social · 26/04/2025
Been doing a lot this week adding controller support, updated map generation, and animations. Yet all i really have to show off is this battle start sign... #gamedev #screenshotsaturday #solodev #roguelike
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HotdogRat @hotdograt.bsky.social · 19/04/2025
Being able to work on my game for school assignments is wonderful but having to actually justify my old janky map generation in 5 page paper format is hurting my soul. #gamedev #solodev
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HotdogRat @hotdograt.bsky.social · 16/04/2025
I'm not sure how similar the process is in other game engines besides Unity, but are there people that actually enjoy trying to debug state machines? Theres a reason I stay as far away from them as I can... #gamedev #unity
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HotdogRat @hotdograt.bsky.social · 12/04/2025
This #screenshotsaturday I wanted to share a couple of the other map locations that the player can find in my game Cantale. #gamedev #solodev #roguelike
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HotdogRat @hotdograt.bsky.social · 09/04/2025
Yesterday I added a retractable legend with all the map tiles in my game. Hopefully players are curious enough to find it on their own. #gamedev #solodev #roguelike
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HotdogRat @hotdograt.bsky.social · 05/04/2025
Finally got a chance to work on the attack animation for my game. As the player hits notes, orbs are generated and hurled at the enemy >:) #screenshotsaturday #gamedev #art #gameart
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HotdogRat @hotdograt.bsky.social · 01/04/2025
Game devs! Share your game engine and 3 screenshots of your game! #gamedev #indiegamedev #unity
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HotdogRat @hotdograt.bsky.social · 29/03/2025
Had the brilliant idea to add a roulette wheel to my game since every good roguelike needs some luck. So...LETS GO GAMBLING!! #screenshotsaturday #gamedev #solodev #roguelike
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HotdogRat @hotdograt.bsky.social · 26/03/2025
Been working on a bunch of random fixes in my game recently. But I'm probably most proud of this red and blue fight transition so players know who is attacking. #gamedev #solodev #roguelike
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HotdogRat @hotdograt.bsky.social · 22/02/2025
Here is a look at the settings page I've been working on recently, hopefully someone figures out the "frog-related" game that the pause music is inspired by. #gamedev #screenshotsaturday #roguelike
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HotdogRat @hotdograt.bsky.social · 14/02/2025
Since I haven't posted in a bit, here is a picture of my cat Jade. Happy Valentines Day everyone! #cats
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HotdogRat @hotdograt.bsky.social · 03/02/2025
My favorite item in my game right now is the Crystal Stopwatch. Thankfully, unity doesn't make it too hard to slow down and speed up music. #gamedev #solodev #roguelike
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HotdogRat @hotdograt.bsky.social · 27/01/2025
Took a break from normal development this weekend to play with a VR headset for the first time. Probably spent about 5 hours just hitting balls into the sky... #gamedev #solodev
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HotdogRat @hotdograt.bsky.social · 19/01/2025
My first post on bluesky!!Here is a quick first look at my rhythm-roguelike game Cantale inspired by Slay the Spire #gamedev #indiedev #roguelike
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