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HimeWorks

@himeworks.bsky.social
35 followers 4 following 10 posts
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HimeWorks @himeworks.bsky.social · 18/01/2025
www.riotgames.com/en/news/tech... #gamedev
riotgames.com
Riot Tech Blog: Improving Performance by Streamlining League’s Server Selection
A technical deep dive into changes we made to new game server selection to maximize performance for players
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HimeWorks @himeworks.bsky.social · 22/11/2024
Someone wondered why Supermarket Simulator made 28 million dollars despite a list of flaws they see. An interesting discussion regarding game polish and design #gamedev #indiedev www.reddit.com/r/gamedev/co...
reddit.com
Reddit - Dive into anything
The subreddit covers various game development aspects, including programming, design, writing, art, game jams, postmortems, and marketing. It serves as a hub for game creators to discuss and share their insights, experiences, and expertise in the industry.
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HimeWorks @himeworks.bsky.social · 19/11/2024
payloadcms.com Someone said this was pretty good. I don't know where it might be used tho
payloadcms.com
Payload: The Next.js Headless CMS and App Framework
Built with TypeScript and React, Payload is a headless CMS and application framework. Power anything.
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HimeWorks @himeworks.bsky.social · 16/11/2024
www.reddit.com/r/gamedev/s/... Someone allegedly copied a game on steam and ported it to mobile and got over 500k downloads and the original dev can't get the clone to be removed.
reddit.com
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HimeWorks @himeworks.bsky.social · 15/11/2024
Never realized how much I needed a horse statue
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HimeWorks @himeworks.bsky.social · 14/11/2024
#RPGMaker #godot #gamedev #unity3d
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