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hfcRed

@hfcred.dev
286 followers 51 following 156 posts

Unity Avatar Creator || VRLabs Dev || Wiper Onetrick || Discord: hfcRed || He/Him 22yo || My prefabs and other links: hfcred.carrd.co #vrchat #splatoon

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hfcRed @hfcred.dev · 05/09/2026
#splatoon DLSS5 slop
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hfcRed @hfcred.dev · 19/08/2026
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hfcRed @hfcred.dev · 09/08/2026
52 Gal winrate and pickrate by XP (100 XP steps). I put this together because I'm getting tired of ppl blaming 52 for their losses, when in reality it has no impact on 99.9% of players. 52 hate is mostly a mix of selection and confirmation bias, which causes people to overestimate it's impact. 🧵
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hfcRed @hfcred.dev · 14/07/2026
Total X Power share by weapon per season. Now that blasters are weaker, 52 gets to pick up a lot of momentum. Right now 340/800 weapons across the X leaderboards are occupied by 52 gal, with X Power shares still trending upwards steeply.
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hfcRed @hfcred.dev · 30/03/2026
Idea for a new badge system where the actual models will be rendered in real time, fully interactable. Model by @brushmommy.bsky.social
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hfcRed @hfcred.dev · 18/03/2026
square.ink
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hfcRed @hfcred.dev · 10/03/2026
New sendou mobile design 🤔
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hfcRed @hfcred.dev · 18/02/2026
I unlocked the full potential of the new bio widget
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hfcRed @hfcred.dev · 16/02/2026
I got the coolest bio on the block
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hfcRed @hfcred.dev · 22/11/2025
@joythedatanerd.bsky.social and I have just launched an 8s bot! It streamlines the process of 8s by automatically managing members, text and voice channels, and the events lifecycle. It also provides a player queue, role selections, and utility commands. [ #splatoon #comsplatoon ]
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hfcRed @hfcred.dev · 19/02/2025
I cant use things like 3D models or depth buffers from the game because that wouldnt be future proof, as homebrewing will not be possible by the time S4 releases. Instead, I wrote an algorithm that generates a depth texture from a map image. Theres still some issues with it, but it's getting better
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hfcRed @hfcred.dev · 17/02/2025
Map planner but you can see the effective range of the weapon. Very early prototype, but its working
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hfcRed @hfcred.dev · 12/02/2025
Generating a depth texture from a map screenshot. Runs in two steps at about 90ms per generation. Still having trouble with walls and unpaintable floors but its looking promising. I might be cooking if this works.
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hfcRed @hfcred.dev · 04/02/2025
Blank version for translations
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hfcRed @hfcred.dev · 04/02/2025
Updated the network sync graph to reflect the current version of the game better. More information on network sync can be found here: vrc.school/docs/Other/N... [ #vrchat ]
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hfcRed @hfcred.dev · 09/11/2024
Introducing: SplatGPT A custom AI model built and trained from the ground up by @joythedatanerd.bsky.social to automatically complete gear builds! You can check it out here: splatgpt.ink [ #splatoon ]
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hfcRed @hfcred.dev · 28/10/2024
Web design is my passion
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hfcRed @hfcred.dev · 26/10/2024
Finally! An extension that actually helps me focus on my studies!
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hfcRed @hfcred.dev · 26/10/2024
Implemented the model by @joythedatanerd.bsky.social to auto complete gear builds [ #splatoon ]
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hfcRed @hfcred.dev · 21/10/2024
Gear builder with estimated build quality. Thank to @joythedatanerd.bsky.social for the data for this! [ #splatoon ]
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hfcRed @hfcred.dev · 14/10/2024
Build creator WIP with drag and drop, reordering and morphing. Works on mobile too. This totally didnt take me 4 days.
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hfcRed @hfcred.dev · 12/09/2024
Looks like we had the same idea
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hfcRed @hfcred.dev · 06/09/2024
Writing documentation
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