HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 2hSlowly chipping away at my TODO list... #gamedev #indiedev #godot #godotengine 0123 12
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 25/10/2026As soon as I figure out how to get the debugger to do the thing I want I'm ditching Intellij. 000 0
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 25/10/2026I even tried to create my own color scheme! Just a little disappointed it can't tell the difference between variables, package names, and the "this" keyword... 100 1
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 25/10/2026Growing quite fond of Gram Editor. Like how lightweighted it is and how you basically start it and it just works. 220 2
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 24/10/2026X marks the spot! #gamedev #indiedev #indiegame #gaming #minesweeper #pixelart #godot #godotengine 1204 20
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 20/10/2026My name finally makes sense! #gamedev #godot #godotengine 0122 12
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 14/10/2026Nice odds... #gamedev #indiegame #indiedev #godot #godotengine 0173 17
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 12/10/2026I started making it because I wanted to add Java bindings to ImGUI and it kinda-sorta- works... as long as you have all shared libraries in the place it wants them to be... 010 1
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 12/10/2026Yesterday's sidequest was making a maven plugin for JNI applications (a.k.a. calling C++ functions from Java). It only works on Linux and only if you have gcc installed, but I think that with a few modifications it should be able to detect the host OS and invoke the correct command. 110 1
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 09/10/2026Since the topic of changing game engine because of their use of AI is hot again, may I interest you in making your own engine? #gamedev #indiedev #gameengine #gameenginedev 0207 20
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 06/10/2026Fuck it. 100% mines density. #gamedev #indiedev #indiegame #pixelart #minesweeper 2132 13
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 05/10/2026The problem is what happens when you get in a situation like this... #gamedev #indiegame #indiedev 1146 14
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 30/09/2026In today's episode of "Save files are hard": Do I want to keep save files as raw binary data or do I save everything in a text file in JSON format? #gamedev #indiedev #indiegame #godot #godotengine 4207 20
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 26/09/2026It happened a third time. Considering I've already sent them like four or five job applications, does this mean I should send another one? codeberg.org/HexagonNico/... #minecraft #minecraftlive 120 2
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 25/09/2026Furnaces can now make alloys as well! #gamedev #indiedev #indiegame #godot #godotengine #pixelart 2194 19
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 22/09/2026I was thinking of removing permanent walls and instead giving the penalty a minimum of 50 (configurable) instead of being just a percentage of the total. This means that if you keep dying you can go into negative money, but at least it's nothing irreparable. #gamedev #indiedev #indiegame 1154 15
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 18/09/2026Levels can now have post processing effects, so now you can have a foggy level, or a level with heat distortion, or one where all colors are inverted (not sure what level may need that, but the possibility is there)! #gamedev #indiegame #gaming #indiedev #godot #godotengine #pixelart #minesweeper 0173 17
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 18/09/2026And if they have actually downloaded and decompiled the game as they claim they have, they must also have seen this license.txt file that is just there in plain text and decided to ignore it: 120 2
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 17/09/2026"I downloaded and decompiled your game's source code, but trust me bro I haven't shared it with anyone..." 030 3
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 17/09/2026This is getting pretty fucking annoying 260 6
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 16/09/2026Working on a new environment #gamedev #indiedev #godot #godotengine #minesweeper 0120 12
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 13/09/2026Just finished replacing the old placeholder assets on Dynamine's store page with the new fantastic artwork made by @midderin.bsky.social Go see it! store.steampowered.com/app/4480100/... #gamedev #indiedev #indiegame #indiegames #minesweeper 3227 22
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 08/09/2026Trying to make the end point easier to find so that it doesn't take too long to finish the first level. But in the demo you'd see the end screen quite early, before you managed to get most upgrades... #gamedev #indiedev #indiegame #pixelart #godot #godotengine #minesweeper 0104 10
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 03/09/2026I've been getting some new followers from the NO-AI #indiegames list, so I might as well pitch my game again! It's an incremental mining game based on #Minesweeper! If I can say that, I haven't seen many new iterations on Minesweeper since... ever... so I hope you'll like this! #gamedev #godot 1206 20
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 29/08/2026Touch screen controls! It's a little finicky at times... #gamedev #indiegame #godot #godotengine #indiedev #minesweeper #pixelart 0133 13
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 27/08/2026#gamedev #indiedev #indiegame #pixelart #godot #godotengine #minesweeper 0102 10
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 24/08/2026Going to work at 9am on Monday after coming home from holiday at 10pm on Sunday is certainly something... But I managed to get this done this evening! #gamedev #godot #indiedev #godotengine #pixelart #indiegame #minesweeper 092 9
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 23/08/2026Goodbye Germany, See you again in a couple of months! #GameDev #Godot #GodotFest #GodotEngine 1161 16
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 15/08/2026"Creating an upgrade tree is like writing a sentence with both hands, one starting from the beginning and one starting from the end" I say as I realize I forgot to put two of them in so now I have to redo the whole thing. #gamedev #indiedev #indiegame #pixelart #godot #godotengine 0163 16
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 13/08/2026The map! #gamedev #indiegame #pixelart #godot #godotengine #minesweeper 1152 15
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 11/08/2026Shader is actually quite simple (full code in alt-text): 2130 13
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 11/08/2026These can make for some really cool animated backgrounds! #gamedev #godot #godotengine 619434 194
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 09/08/2026Spent a whole day trying to figure out why was the camera twisting around Z axis, then I found out that's just a thing quaternions do. gamedev.stackexchange.com/questions/13... Apparently Unity does it too. Godot doesn't because rotation is stored as a matrix internally. #gamedev #gameenginedev 0243 24
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 07/08/2026YO they gave a new form to my fav! 010 1
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 05/08/2026Video of me trying to solve my own puzzle: #gamedev #indiedev #indiegame #godot #godotengine #pixelart 1202 20
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 03/08/2026WARNING! THIS IS NOT A DRILL! Well... actually, it is, but it wouldn't have caught your attention if I had said so. #gamedev #indiedev #indiegame #pixelart #godot #godotengine #minesweeper 0121 12
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 01/08/2026Blocky Minecraft-like terrain made in GDExtension #gamedev #indiedev #indiegame #godot #godotengine #gdextension #gdnative #c++ 0141 14
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 26/07/2026Who's ready for the annual itch.io server outage? #gmtk #gamejam #gamedev #godot #godotengine 1192 19
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 22/07/2026Every time I see someone post this image I can only think "do you though?" 2100 10
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 21/07/2026Don't you find it funny when you save raw binary data to a file and your file explorer identifies it as some completely unrelated format? #gamedev #indiegame #indiedev 0114 11
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 20/07/2026This is what I mean: same question, same exact words, same answer, same exact code. What's even the point? Why scrape stack overflow to add a bunch of useless AI-generated fluff when the answer is already available? Who's going to read all that? 020 2
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 14/07/2026I've made it so that when something explodes, the exploded cells are replaced by unbreakable walls. Hopefully, this should disincentivize from carelessly hitting walls at random, without being as harsh of a punishment as a complete reset. #gamedev #indiedev #indiegame #pixelart #godot #minesweeper 1164 16
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 09/07/2026Raro post in italiano: L'altro giorno mi sono riguardato il video di Fraws in cui parla di Squirrel With A Gun e subito dopo sono andato a rivedermi quello di Tearless. Mi ha fatto ridere che la loro reazione è stata letteralmente questa: 010 1
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 06/07/2026Added support for different tools. Not very scalable because animations are all stored in the player scene. #gamedev #indiedev #godot #godotengine #indiegame #pixelart #minesweeper 0152 15
HexagonNico 🔜 GodotFest @hexagonnico.eurosky.social · 04/07/2026Current state: Rendering some simple cubes works fine. Rendering 2D sprites also ok. More complex models still can't be loaded in. 100 1