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Hermsrer

@hermsrer.bsky.social
60 followers 53 following 275 posts

I post cool stuff abt my game or random stuff Do a bitta modelin',codin', art stuff. I like making things :3 18>| NSFW DNI | Posts may contain blood | No Gen AI Non-Binary goob, pfp pic by me!, bri'ish ig...

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Hermsrer @hermsrer.bsky.social · 08/10/2026
I'm not dead just unorganized and occupied, i have been doing stuff but not a whole lot. When will i get organized hopefulky soon maybe but once I am it'll be to modelin n that jazz
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Reposted by Hermsrer
Munchkinnn @m0nchk1n.bsky.social · 29/09/2026
Mspaint thingies because I got bored (Ref images taken from pinterest) #mspaint
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Hermsrer @hermsrer.bsky.social · 28/09/2026
Think i'm gonna get back into drawin for a bit, makes it easier to put ideas into blender
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Hermsrer @hermsrer.bsky.social · 27/09/2026
Can now focus but ya see i'm not doing stuff because i doubt myself alot so i'm going to be more confident in the future, after all tweaking is easier then making (unless it's particularly horrid) In the mean time here's my attempt at a Cat Skull, they are missing a few teeth but close enough
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Hermsrer @hermsrer.bsky.social · 22/09/2026
My bus was 40 mins late and i have a migraine+cold combo bleeeeegh, found a place where i can maybe yap abt 3d modelin to others and may start learning godot
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Hermsrer @hermsrer.bsky.social · 22/09/2026
Hey ik ya feel down but look at how far you've come! Getting stuck in a rut happens alot but ya can get outta it I promise. Hope ya feel better soon.
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Reposted by Hermsrer
Valymere @valymere.bsky.social · 21/09/2026
New Me // Enby 💛🤍💜🖤 #Art #2DArt #DigitalArt #PixelArt #ドット絵
A pixel art portrait of my avatar. They have visor eyes, twintail hair, a fur trimmed coat, and a top with a cutout around their chest.

The background is dark blue and there are light blue circles surrounding them.
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Hermsrer @hermsrer.bsky.social · 20/09/2026
So these are all 4/5 of the low-poly (4.7k tris between the 4 of em) models i have made for the fan art so far. I used different ways of texturing for all of em so i hope atleast one looks good! #art (yeah i'm proud enough to lob it into the slightly wider world)
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Hermsrer @hermsrer.bsky.social · 20/09/2026
So Burnout is done (may add smthin later tho), i'm happy how he turned out but he was pain in the ass to unwrap i can't lie
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Hermsrer @hermsrer.bsky.social · 18/09/2026
So after giving it a think, i think ik the issue and it's that I open blender get overwhelmed by everything i could do and the don't do nout so i'm try smthin new, lets hope it goes well. ( Basically making checklists and trying to stick to one or two things)
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Hermsrer @hermsrer.bsky.social · 17/09/2026
Burnout, like Cathy was, is currently being a victim of "You've spent so long on a project and improved that what you made at the start looks worse by comparison" so i will be redoing the head before texturing em
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Hermsrer @hermsrer.bsky.social · 17/09/2026
I appreciate it, tis just that i get distracted alot and im rarther unorginized so it feels like i'm just bleeding hours away. I will make myself a timetable n stuff so hopefully i can do more stuff like making models etc.
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Hermsrer @hermsrer.bsky.social · 17/09/2026
Smol Doodle of Grief just cuz
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Hermsrer @hermsrer.bsky.social · 13/09/2026
Still feel a bit down and still don't really have anyone or anywhere to talk abt my art, which is a shame, hopefully there's some form of resolution. It think i'll go back to making my own characters after the lil fanart that i'm doin.
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Hermsrer @hermsrer.bsky.social · 13/09/2026
Decided to tweak it a lil bit, such as making the cloak more detailed and movin the pins around
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Hermsrer @hermsrer.bsky.social · 13/09/2026
Thype is now textured and rigged, kind of did somethin a lil different then the original design buut i'm real glad how it came out
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Hermsrer @hermsrer.bsky.social · 11/09/2026
Congrats on comin' out! It takes alot of bravery coming out, so I hope that's alot of weight of your chest! and don't worry bout this coming out of nowhere, you do you and don't let anyone tell ya otherwise!
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Hermsrer @hermsrer.bsky.social · 07/09/2026
Did some progress on Pearl and Smokestacks, which is nifty, did quite a bit today so i'm quite happy, hopefully i may be able to get back into a rhythm. Fanart is goin well. Hopefully the shading looks good, been experimenting with it.
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Hermsrer @hermsrer.bsky.social · 05/09/2026
College has been a hassle, so i haven't done much this week yet dw i will at some point but yeah i now have a bit less free time, especially due to the 1hr 30 bus ride i gotta do to get there and back.. blegh
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Hermsrer @hermsrer.bsky.social · 28/08/2026
Ok i think i need a full on don't do any blender for atleast a week kinda break because like i may be getting better sure but ik that my ass is not as passionate or energised to do blender as it was a few months back. bleegh, I shall see ya soon, here's where fanart is see ya soon
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Hermsrer @hermsrer.bsky.social · 25/08/2026
My break will be ending soon which is sad but i'm comin of my break and tryna do thing and tryin stuff out so i can focus. So far it's been goin alright which is nice. Making some fan art so that's cool. (Rn it's on the modelin stage 3/5 are done and the 4th is mid bein made.
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Hermsrer @hermsrer.bsky.social · 15/08/2026
*slight repost just because i forgot to adjust the hat when duping t' model so it got wedged in the coat, mb
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Hermsrer @hermsrer.bsky.social · 15/08/2026
Next Model may be more on the textures because they might need a lil work plus i like experimenting with styles so after all is said and done, i'll see ya soon. If you need me i'll be baking bread (literally).
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Hermsrer @hermsrer.bsky.social · 15/08/2026
I haven't actually been learning godot but i got a while left to live and after i'm comfortable modelin i can switch and start doing coding with a model every now and again or wellll so the picturesque idea goes, i ain't the best at living up to my own promises and also i set big ass goals so yk
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Hermsrer @hermsrer.bsky.social · 15/08/2026
I'm kinda makin these models for fun but also seein what i can do as the game that i want to make will not be my first, if it takes me a while of learnin to model, then it's also gonna take long to make a good game.
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Hermsrer @hermsrer.bsky.social · 15/08/2026
I'll try to push through and not get distracted as much n also be fixin up my sleep schedule finally and will kind atest the water as to doing these quicker, or atleast seein how quick i could make one. I'll also try to do concept art and make notes for myself on how to do stuff so i don't go blank
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Hermsrer @hermsrer.bsky.social · 13/08/2026
Today's progress, atleast the thing is fully rigged now
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Hermsrer @hermsrer.bsky.social · 12/08/2026
This was quite well made, I like it! As for my results, pretty well rounded with Kindness/Patience being more then others, somehow managed to roll basically the same percent 3 times in a row, which is cool
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Hermsrer @hermsrer.bsky.social · 11/08/2026
They are nearly rigged and are uv wrapped again, i'm startin to get kinda burnt out because it is getting mildly tedious to put it lightly. May have a small break from modelin after this un's finished
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Hermsrer @hermsrer.bsky.social · 07/08/2026
(Due to me needin alpha for the leaf, his hands are gone for now) Texturin so far, not fully done with the wrappings but i think i will model some lose wrappings aswell as a coat for variety and cuz it looks cool
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Hermsrer @hermsrer.bsky.social · 04/08/2026
Oki so i now need to sort out the uv maps but i improved some of the topology aswell as placed all the seams, so now i just need to sort out the maps and paint em. I've taken a handful of days off so pretty happy that they are this far in just 2 weeks. Around 20-30 hours put in!
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Hermsrer @hermsrer.bsky.social · 02/08/2026
They are rigged, it took basically all the time i had set aside for blender cuz the hips are so annoying I had to concede doing it all myself and looked at some references because it was like playing a game of 1 step forward 2 steps back, but you have no idea what forward or back is
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Hermsrer @hermsrer.bsky.social · 30/07/2026
Okay maybe i'm better at modelin' then i thought, cuz i manged to just do the gills and the hook pretty easily so that's neat. The model is prob done now, bar a few tweaks so...I probably will rig this and then texture it, Luckily i can look at Cathy's model for how i did the weights.
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Hermsrer @hermsrer.bsky.social · 25/07/2026
Been workin' on smthin' over the past 3 days, been workin' a lil slow recently but ehh. What actually took the longest was the satchel strap.... i spent their adjusting it over the span of 3 hours, until i realised that's kinda ridiculous it looks good enough, move on.
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Hermsrer @hermsrer.bsky.social · 20/07/2026
She comes to a total (so far i may add extra loops to the tail) 696 verts/1292 tris which i think is good. If you have any constructive criticisms or thing you like, i'd like to hear em so ik what i could improve on!
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Hermsrer @hermsrer.bsky.social · 20/07/2026
But hey it is done, so i shall see you soon i'm gonna take a break after doing... well it wasn't like intense it was done over 2 months in bursts of half focused 3 hour sessions butttt i'll be workin on that, but in my eyes i've proved myself i ain't half bad so that's cool
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Hermsrer @hermsrer.bsky.social · 20/07/2026
I've learnt quite a bit doing this, like humanoids uv's textures, weight paint yknow. Uh but also some stuff for the future such as. Don't place deadlines for yourself You will get bored and procrastinate at some point so maybe do multiple models at once you can swap between etc
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Hermsrer @hermsrer.bsky.social · 20/07/2026
Welp i suppose that's that, she may need a few uv touch ups some eye expressions, but for the most part. I can say that Cathy is finally done!
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Hermsrer @hermsrer.bsky.social · 19/07/2026
Ok took a break for today and maybe tmmrw, crown is done!, but uh despite owning an entire *pair* i have no idea where to start texturing hands so uh, hope it's one of those things which you learn once and it sticks
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Hermsrer @hermsrer.bsky.social · 18/07/2026
just some smaller details of the tail
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Hermsrer @hermsrer.bsky.social · 18/07/2026
Done a bit more but uh still iffy on the hand shape so after the crown is done going to maybe tweak the model and then texture em,idk i keep getting this thing where the fingers are perfect but the thumb is just off looking
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Hermsrer @hermsrer.bsky.social · 16/07/2026
I should add the scales aren't done but the outlines are, i drew em all by hands and will have to polish em all by hand so that's gonna be fun but hey it looks cool and that's the main part, also my brain likes it when patterns have variety and don't repeat as often
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Hermsrer @hermsrer.bsky.social · 16/07/2026
Bit more progress, this time cuz i'm kinda stumped on what to do and if i have an idea of what to do, it's how i do it, so the hands and the "crown" aswell as prob the eye may all take a bit longer
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Hermsrer @hermsrer.bsky.social · 13/07/2026
Slight progress
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Hermsrer @hermsrer.bsky.social · 12/07/2026
She is being textured but uh, i gotta fix my sleep schedule because my body clock has aligned itself to sleep at 4am. which is not good. Having slight issues with focusing as per usual but hey it's going at a pace so...it's goin good.
Cathy, she has a Mask for a head, with left "eye" being a % sign and  her right being an eye hole, since the eye isn't made what is being seen as "the eye" is the back of her mask. She is wearing a dress, along side a necklace
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Hermsrer @hermsrer.bsky.social · 10/07/2026
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Hermsrer @hermsrer.bsky.social · 08/07/2026
she is uv unwrapped and i've learnt kinda how to do fk, i've realised that i do much less when i think it may come out poor so i'm tryna be less conscious about it, just do it then if it looks bad, fix it, because doing it and then fixing it is faster then worrying about it.
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Hermsrer @hermsrer.bsky.social · 04/07/2026
Okay sweet hands are rigged, n all, just tryna get back in the swing of things, so that leaves maybe adding extra bones for the tail, adding controls, UV, texture... face riggg and boom i'll actually be done.... sweet never thought i'd see the day with all my lollygagging
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Hermsrer @hermsrer.bsky.social · 02/07/2026
Still quite a few things ike uv, making a proper base, hand rigging, fine tuning rig on the tail etc etc etc. but the main thing is she has a tail now.(The idea was that it'd wrap round the base, whether that's possible with the polycount idk, if not maybe then she'll move with the tail ig.)
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Hermsrer @hermsrer.bsky.social · 02/07/2026
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