Theo Henno @hennotheo.bsky.social · 23/05/2025Not an artwork for me, but I think the shader is cool! 020
Reposted by Theo HennoChaosGarden @chaosgarden.bsky.social · 23/05/2025QRP with your most popular piece on bsky 🌷 041
Theo Henno @hennotheo.bsky.social · 04/05/2025I added some rendering features and reorganized my architecture to implement a render graph system. 🔥 020
Theo Henno @hennotheo.bsky.social · 29/04/2025Code, build, wait, test, code build wait test, code, build,waiiiiiittt, test, code, build, waaaaaaiiiiiiiiiiiiiiiiiitttt......, test..... I'm going crazy waiting so much 120
Reposted by Theo HennoVieBah @viebah.bsky.social · 09/04/2025During the lundum dare I was doing the sets and I told myself that our was in 3rd person but this set might deserve a first person mdoe because I found it really immersive. no? #gamedev #lundumdare #indiegame #gameart 0125
Theo Henno @hennotheo.bsky.social · 08/04/2025We finally released our game with @viebah.bsky.social! It's 5am in France... I think it's time to go to sleep 😅 #ldjam #unity #unity #indiedev 1153
Theo Henno @hennotheo.bsky.social · 07/04/2025Game is Coming Soon 🔥 #ldjam #ld57 #unity #indiedev 081
Theo Henno @hennotheo.bsky.social · 16/03/2025Here is my first version of my engine with vulkan! For now, I can load and display different meshes with different textures. Next step is to enhance project architecture and add unit tests 021
Theo Henno @hennotheo.bsky.social · 07/03/2025Started some tests for realtime rendered animation in Unity 020