Comfortably Joe @hennejoe.itch.io · 17/08/2026I try to do it for as many artists as I can, even if it's just at the smallest tier! It doesn't matter how regular the content updates are for me as long as it's not full radio silent for months or I can see the work they're doing elsewhere 010
Comfortably Joe @hennejoe.itch.io · 17/08/2026>want to see PS1 graphics >visit r/PS1graphics and ask if it's actually PS1 or just low poly with a filter >they dont understand >pull out diagram explaining what is PS1 and what is not >they laugh and say "it's PS1 graphics, sir" >go to subreddit >it's low poly with a filter 0210
Comfortably Joe @hennejoe.itch.io · 03/08/2026I am currently in a the middle of a massive lull and finding it hard to get back, went through a great period at the start of the year for about two months and did more than I ever have before but once I've petered out I can never get back 020
Comfortably Joe @hennejoe.itch.io · 20/07/2026Not exactly what you're saying but I think a large part of why Droid Tycoon did so well (still at 27k players concurrent) is that compared to other UEFN idle games, it actually worked on the visuals a fair bit 110
Comfortably Joe @hennejoe.itch.io · 29/06/2026I keep doodling with a little side project that's a bit King's Field-y but I just really cannot get first person melee combat feeling how I want to - does anyone have any tips or ideas? #gamedev 070
Comfortably Joe @hennejoe.itch.io · 16/06/2026just the worst feeling 😔 I give try to give myself a pass because I just do it as a hobby but I think even if I lost my job I wouldn't be able to scope appropriately/finish a project 010
Comfortably Joe @hennejoe.itch.io · 16/06/2026We get quarterly bonuses that mostly coincide with how well the current season is doing, it's my first role in the industry so I haven't thought about it much but just presumed that would be standard, more fool me I guess 😅 000
Comfortably Joe @hennejoe.itch.io · 14/06/2026I think so too! Not that I'm an aficionado or anything but I've been playing with it as well and feels pretty good! 010
Comfortably Joe @hennejoe.itch.io · 10/06/2026I've always been more on the side of no fast travel but the game that really made me believe in it was Outward I know you said you're pressed for time but if you like the Gothic Remake I would urge you (or anyone) that likes it to give it a try Such a breath of fresh air in the RPG space imo 100
Comfortably Joe @hennejoe.itch.io · 08/06/2026I don't think it's easy at all, it's the opposite of easy! I just believe in you to one day get everything to click together, even if you have to go through 100+ attempts to get there, it'll come eventually. 000
Comfortably Joe @hennejoe.itch.io · 08/06/2026It is pretty hard to get hyped up as a player if I know they aren't likely to end up releasing as full games, I think! Keep your head up, you'll crack it one day! 100
Comfortably Joe @hennejoe.itch.io · 08/06/2026Better to focus on one thing at a time and help ease the workload! Can I Speed While I Dream was meant to release in 2 days! Sequels should only be made if they're able to action feedback and improve on the first game, if you develop concurrently they will both release with the same problems! 100
Comfortably Joe @hennejoe.itch.io · 27/05/2026I know we were actually linked with him the January before last - we've got two mids leaving this summer so if he's on a free (cheapskate owners!) we'll definitely at least probe For some reason our DOF loves getting aussies too (though they've not worked out great overall for fitness) 110
Comfortably Joe @hennejoe.itch.io · 27/05/2026Experienced this exact thing recently with LotR: The Third Age, I thought I was going crazy 010
Comfortably Joe @hennejoe.itch.io · 26/05/2026Indeed! It's such a shame 😔 But I have a feeling the sale numbers of BotW and to a lesser extent TotK will make it hard to convince them otherwise now I started my current project precisely because I want more games with that older (better!) formula 000
Comfortably Joe @hennejoe.itch.io · 26/05/2026By all accounts though, this is what mainline Zelda will be going forwards - I liked botw but very disappointing for me, for sure! Just want the old formula back pls 100
Comfortably Joe @hennejoe.itch.io · 18/05/2026I've started doing recreational football for over 30s, I've not really played since I was about 10 but looking forward to just how bad I can be 070
Comfortably Joe @hennejoe.itch.io · 16/05/2026This is one of the strongest things you've made imo, at least visually! 000
Comfortably Joe @hennejoe.itch.io · 16/05/2026Not at all! I appreciate the insight from both you and Joe, it's a perspective I simply don't have because I can't code for toffee (though I will reiterate I don't use it myself, I am comfortable in my inability and only do little dev bits as a hobby!) 010
Comfortably Joe @hennejoe.itch.io · 16/05/2026Indeed, likely will just ride it out until the next inevitable wave of layoffs, it feels unlikely to survive 3 rounds It's my first job in the industry and just fairly sure I'm not cut out for it in general 😓 110
Comfortably Joe @hennejoe.itch.io · 16/05/2026Yeah it's pretty wild, I want to get out as quick as I can tbh just still need to put food on the table for now :( 110
Comfortably Joe @hennejoe.itch.io · 16/05/2026And I think at this point, I would have to rule out a whole host of programs or games that have almost definitely committed AI generated code, are you going to stop rolling with Unreal because of it? I don't use the engine myself but know you've always been a bit of an expert with it! 100
Comfortably Joe @hennejoe.itch.io · 16/05/2026Speaking as a layman here but at least to me code is binary in what it is (it works or it doesn't) I don't view it in the same way as generating art because code doesn't really have meaning to me in the same way, I don't use it myself fwiw but don't have as much of an issue with programs using it 310
Comfortably Joe @hennejoe.itch.io · 15/05/2026Think it's pretty difficult to find many things that aren't these days 😔 I have less hang ups for code, as opposed to generative AI, but understand trying to avoid it where possible 100
Comfortably Joe @hennejoe.itch.io · 15/05/2026Very nice to have it in engine! I've been using Anvil for blender which can do this pretty similarly but wish it was possible to have it in engine 130
Comfortably Joe @hennejoe.itch.io · 14/05/2026But it's probably better to just focus on making a game that is good rather than if a content creator will play it specifically! 000
Comfortably Joe @hennejoe.itch.io · 14/05/2026I think you probably need a lot more levels/depth for it to be enjoyable But I can pretty confidently say that he would say he likes seals, one of his closest friends who used to be part of vinesauce used to go by a seal avatar called Limes 100
Comfortably Joe @hennejoe.itch.io · 13/05/2026Why wouldn't they like seals? There used to be a member of vinesauce who was a seal! :) 100
Reposted by Comfortably Joeagabadoogi @agabadoogi.bsky.social · 10/05/2026footage of my ps2 running old ass deltarune 140127615081
Comfortably Joe @hennejoe.itch.io · 07/05/2026I still think I would struggle to do it justice for the lovely glow it's exuding, at least with PSX tech 020
Comfortably Joe @hennejoe.itch.io · 07/05/2026Thanks! I couldn't quite get the perspective right (I use a texture ripper to help correct the perspective but the tree being in the way made it difficult to tell exactly where the vanishing point should be) but otherwise fairly happy for a quick go!! 000
Comfortably Joe @hennejoe.itch.io · 07/05/2026I was inspired to try some texture practice because I've been playing through Racing Lagoon for study recently! (increased size by 5x to hopefully not kill the quality) No idea how I'd go about tackling the dome though 310
Comfortably Joe @hennejoe.itch.io · 07/05/2026the lit apartments are nice but man that dome with the faint hues coming through is siiick 210
Comfortably Joe @hennejoe.itch.io · 07/05/2026Never underestimate the power of vertex colours Game: Final Fantasy X (2001) 0121
Comfortably Joe @hennejoe.itch.io · 06/05/2026You happen upon a hidden temple in the forest... #psx #gamedev 15312
Comfortably Joe @hennejoe.itch.io · 05/05/2026Enjoy! Genuinely some of the finest PS1 graphics there is imo, textures for the night city "overworld" are sublime 110
Comfortably Joe @hennejoe.itch.io · 05/05/2026It's a bit out there but I've really been vibing with the way it's handled in Racing Lagoon as like loot from the end of a battle in a JRPG, if you manage to beat a car that's a bit better than yours, you can nab one of its components and then slowly build up Not very realistic but a ton of fun 120
Comfortably Joe @hennejoe.itch.io · 05/05/2026Recently been racing through Racing Lagoon and love the way it handles tuning/gear, if that game had good car to car collisions, it'd be my favourite I think 010
Comfortably Joe @hennejoe.itch.io · 05/05/2026It's such a shame :( I do still like the maps, they're very pretty, I just wish it was more like actually racing and you couldn't just get the exact car/tuning you wanted after about an hour of play 310
Comfortably Joe @hennejoe.itch.io · 04/05/2026Wahey! only following loosely but always think of you when I see another hearts win come in!! Might follow SPL bit closer next season, there's a Pompey academy hopeful in goal for St Johnstone who's done brilliant, hope we loan him out there for one more season in the SPL next year! 110
Comfortably Joe @hennejoe.itch.io · 04/05/2026I keep telling myself that soon, likely when I am inevitably laid off, I will be able to sit down and finish a project for once Can't overstate how much respect I have for anyone who actually manages to finish anything 😅 020
Comfortably Joe @hennejoe.itch.io · 04/05/2026I'd love to make a shooter with the same pacing as Alien Resurrection The texture/lighting work is also just so sublime 120
Comfortably Joe @hennejoe.itch.io · 30/04/2026When I set out to make this game, I didn't expect goblin yaoi to make it in but, through poor coding, anything is possible #psx #gamedev 15611