Helm Boy @helmboy.bsky.social · 02/10/2026Having a moment... #ue5 #UnrealEngine #IndieGameDev #GameDev #IndieDev #3d 094
Helm Boy @helmboy.bsky.social · 29/09/2026Just cleaning the streets when the storm rolls in #ue5 #UnrealEngine #IndieGameDev #GameDev #IndieDev #3d 0187
Helm Boy @helmboy.bsky.social · 29/09/2026New fog system is done Look at those clean shadows #ue5 #UnrealEngine #IndieGameDev #GameDev #IndieDev #3d 0126
Helm Boy @helmboy.bsky.social · 01/09/2026Dont look at the stars, Focus on the hull! #ue5 #UnrealEngine #IndieGameDev #GameDev #IndieDev #3d 080
Helm Boy @helmboy.bsky.social · 31/08/2026Been working on improving the movement and tether system for moving+rotating reference frames, each with their own microgravity. Asteroid missions are going to be neat! #3d #ue5 #UnrealEngine #IndieGameDev #GameDev #IndieDev 2104
Helm Boy @helmboy.bsky.social · 24/08/2026Some real fun spider man moments are possible now with the tether. Swinging around the ships instead of walking. Added Suggestion from @tyb3rious.bsky.social for tool collision and rope physics yanking your view a bit when it goes taut #UnrealEngine #IndieGameDev #GameDev #IndieDev 0124
Helm Boy @helmboy.bsky.social · 21/08/2026This experimental idea of a tether has turned into my favorite game mechanic now. Very fun and satisfying to swing around the ships in 0G. #UnrealEngine #IndieGameDev #GameDev #IndieDev 0133
Helm Boy @helmboy.bsky.social · 12/08/2026The longer overdue development update is out! covers whats new in Sweep and how Ablation Station started. www.patreon.com/HelmBoy/post... #UnrealEngine #IndieGameDev #GameDev #IndieDevpatreon.comDevelopment Update 5 | Helm BoyHello There! Apologies for the gap in updates, life got busy but now we have a lot of updates to go over 🎨 Art Out of a desire to make thi 1103
Helm Boy @helmboy.bsky.social · 05/08/2026Built a PDA for Ablation station for job progress. PDA model from @tyb3rious.bsky.social Made a nice down sample bloom pass for the widget texture, which turns out to be a giant PITA in unreal, its all behind privates: in c++ for retainer boxes ofc #UnrealEngine #IndieGameDev #GameDev #IndieDev 1184
Helm Boy @helmboy.bsky.social · 28/07/2026UnreallyTrashPatience tester 💢 #UnrealEngine #IndieGameDev #GameDev #IndieDev 0103
Helm Boy @helmboy.bsky.social · 03/07/2026Suggestion from @tyb3rious.bsky.social to add a dyson swarm from one of my previous tests. Works quite well visually and in the game LORE #UnrealEngine #IndieGameDev #GameDev #IndieDev 0103
Helm Boy @helmboy.bsky.social · 24/06/2026Had an idea on how to show a clean/dirty state that would fit in lore, ended up with this infrared like view in the player helmet. Happy accident is that it comes in quite useful when your on the dark side of the planet #UnrealEngine #IndieGameDev #GameDev #IndieDev 193
Helm Boy @helmboy.bsky.social · 17/06/2026Did an art pass on the barnacles for Ablation Station, more meshes, thinking along the lines of crystal growth on hulls. Also fixed a bug so all barnacles are now fully blastable 💥 Maximum satisfaction guaranteed. #UnrealEngine #IndieGameDev #GameDev #IndieDev 092
Helm Boy @helmboy.bsky.social · 06/06/2026Had an idea on extending cleaning tech from Sweep City, Hear me out.. what if you take it to orbit?🚀 And so Ablation Station now exists. Walk in ZeroG blasting material off ship hulls one satisfying high powered laser sweep at a time 🌿🪐✨ #UnrealEngine #IndieGameDev #GameDev #IndieDev 0154
Reposted by Helm BoyRobin-Yann Storm @rystorm.com · 19/04/2026Today is the 10 year anniversary of me writing a bug report on the Unreal Engine forums, showing that some Blueprint nodes are spelled American (Behavior) and some are spelled British (Behaviour): forums.unrealengine.com/t/behaviour-... If you type one, you cannot find any of the others. 1013721
Helm Boy @helmboy.bsky.social · 05/02/2026Thanks @unrealengine.bsky.social a bug from 2014 you still have done nothing about, gg wasting thousands of developers time. forums.unrealengine.com/t/recast-nav...forums.unrealengine.comRecast Navmesh does not save when editing propertiesAs @MieszkoZ pointed out in his answer, this problem could be fixed by adding new Supported Agent to the Navigation System in the Project Settings: With this, I can restart the Editor and the Reca... 011
Helm Boy @helmboy.bsky.social · 30/01/2026#UnrealEngine Physics when you dont disable all collisions with player and vehicle 🔊 #IndieGameDev #GameDev #IndieDev 073
Helm Boy @helmboy.bsky.social · 02/01/2026My favorite tool in level design now, so easy to build up walls, fences etc. need a better spline visualizer in editor now #UnrealEngine #IndieGameDev #GameDev #IndieDev 0113
Helm Boy @helmboy.bsky.social · 01/01/2026Who dumped all this mud here? Time for some heavier equipment #UnrealEngine #IndieGameDev #GameDev #IndieDev 0104
Reposted by Helm BoyTyberious @tyb3rious.bsky.social · 01/01/2026Sign up for the waitlist on hub.social and help develop the future of social media.hub.socialHubSocialYour social hub - Connect, share, and discover 001
Helm Boy @helmboy.bsky.social · 25/12/2025Why does this engine need 3 different places to toggle looping, and only 1 actually works properly, the other 2 introduce a audible POP when it loops.... #UnrealEngine #IndieGameDev #GameDev #IndieDev 0114
Helm Boy @helmboy.bsky.social · 10/12/2025Ok thats enough messing with brdf for today, do like how the edges pop now. #UnrealEngine #IndieGameDev #GameDev #IndieDev 053
Helm Boy @helmboy.bsky.social · 06/12/2025The Spline meshing system i made for Sweep City level design works fast enough to be used in real time too! turns out its basically Satisfactory Belts #UnrealEngine #IndieGameDev #GameDev #IndieDev 092
Helm Boy @helmboy.bsky.social · 25/11/2025Been messing around with the engines brdf and specular ggx for some better stylized less `unreal look`. No post processing materials needed. #UnrealEngine #IndieGameDev #GameDev #IndieDev 093
Helm Boy @helmboy.bsky.social · 25/11/2025Unreal source code at its finest💩 #UnrealEngine #IndieGameDev #GameDev #IndieDev 094
Helm Boy @helmboy.bsky.social · 29/10/2025Had an idea on a cleaning/power wash system that was surprisingly simple and works quite well for how quick it was to make. Power Washing in Sweep City Maybe?🤔 #UnrealEngine #IndieGameDev #GameDev #IndieDev 0136
Helm Boy @helmboy.bsky.social · 24/10/2025Chunk Stream plugin is now on FAB. This plugin is purpose built to download and stream data to storage, removing any download size limits in Unreal. Dosnt fill up your device RAM either! www.fab.com/listings/334... #UnrealEngine #IndieGameDev #GameDev #IndieDevfab.comChunk Stream🚀 True Chunk-Based File Downloading for Unreal EngineDownload large files at runtime without running out of memory! Chunk Stream writes data directly to disk as it arrives, making it perfect for downl... 196
Helm Boy @helmboy.bsky.social · 29/09/2025Quantum Sleeper is on 20% off on Steam autumn sale! #UnrealEngine #IndieGameDev #GameDev #IndieDev store.steampowered.com/app/3147380/...store.steampowered.comSave 20% on Quantum Sleeper on SteamResearch Facility G-1-6 has gone dark. Your mission: reestablish contact and investigate the communication blackout. Equipped with AEGIS-scanner and a flashlight, uncover what is really going on here. 0154
Helm Boy @helmboy.bsky.social · 21/09/2025Experimenting with some GPU instancing in Unreal, ended up with a nice Dyson Swarm #UnrealEngine #IndieGameDev #GameDev #IndieDev 0307
Helm Boy @helmboy.bsky.social · 12/08/20253 major updates to Sweep City! ✨ True spline meshes, proper road generation, and GPU optimization🧹 Have a read of the full update for the breakdown www.patreon.com/posts/sweep-... #UnrealEngine #IndieGameDev #GameDev #IndieDevpatreon.comSweep City Development Update 4 | Helm BoyGet more from Helm Boy on Patreon 0114
Helm Boy @helmboy.bsky.social · 11/08/2025The dreaded road generation I kept putting off... A lot of boring math later... Solved the intersections with a generated polygon between the 2 roads, look at those clean lines. #UnrealEngine #IndieGameDev #GameDev #IndieDev 2146
Helm Boy @helmboy.bsky.social · 08/08/2025guess its time to use linux, sick of #microsoft bricking my drivers with steal updates while im working 000
Helm Boy @helmboy.bsky.social · 05/08/2025Been building a tool for Sweep City for true spline meshes that can repeat and deform the mesh in the spline while resulting in only 1 draw call, not hundreds of components+draws like the standard method. Super useful in level design! #UnrealEngine #IndieGameDev #GameDev #IndieDev 0396
Helm Boy @helmboy.bsky.social · 30/07/2025Trying out some lite cel shading for Sweep City, how do you think it fits the theme and mood? #UnrealEngine #IndieGameDev #GameDev #IndieDev 061
Helm Boy @helmboy.bsky.social · 28/07/2025PSA: Beware Unreals Spline system, it doesn't covert tangents to the requested coordinate space, if your using their tangents and not getting a expect result you have to convert them yourself #UnrealEngine #IndieGameDev #GameDev #IndieDev 1113
Helm Boy @helmboy.bsky.social · 15/06/2025Error the task completed successfully... #UnrealEngine #IndieGameDev #GameDev #IndieDev 1103
Helm Boy @helmboy.bsky.social · 10/06/2025Turns out spinning is a good trick, new turn table to unload your trash. #UnrealEngine #IndieGameDev #GameDev #IndieDev 093
Helm Boy @helmboy.bsky.social · 09/06/2025Think i flicked too hard.. #UnrealEngine #IndieGameDev #GameDev #IndieDev 0114
Helm Boy @helmboy.bsky.social · 02/06/2025Big Development update for Sweep City, Custom colors ✅ Depot redesign ✅ Wide sweep upgrade ✅ Steam demo is also live now! for Next Fest Full breakdown: www.patreon.com/posts/sweep-... #UnrealEngine #IndieGameDev #GameDev #IndieDevpatreon.comSweep City Development Update 3 | Helm BoyGet more from Helm Boy on Patreon 063
Helm Boy @helmboy.bsky.social · 27/05/2025Added sweep head colors customizable separately from the body #UnrealEngine #IndieGameDev #GameDev #IndieDev 052
Helm Boy @helmboy.bsky.social · 26/05/2025First pass of Sweeper color customization is working nicely #UnrealEngine #IndieGameDev #GameDev #IndieDev 0134
Helm Boy @helmboy.bsky.social · 18/05/2025POV: You just unlocked the Ben Swolo upgrade for your street sweeper 💪 New wide sweep attachment hits different when you're built different 🧹✨ #UnrealEngine #IndieGameDev #GameDev #IndieDev 263
Helm Boy @helmboy.bsky.social · 15/04/2025Finally got SVO controlled LIDAR points working, plugged it into Quantum sleepers system rather easily now it has indefinite living points that can be moved.What a nightmare to make a simple instance quad draw in unreal,unity is 60lines, 800+ W/unreal #UnrealEngine #IndieGameDev #GameDev #IndieDev 2164
Helm Boy @helmboy.bsky.social · 07/04/2025The wonders of #unrealEngine ... change a line in a shader, now wait half a day to recompile every permutation 010
Helm Boy @helmboy.bsky.social · 01/04/2025We got curb generation going, now to take out the trash on it #UnrealEngine #IndieGameDev #GameDev #IndieDev 094
Reposted by Helm BoyAlexander Mosolov @amosolov.bsky.social · 27/03/2025Starsector 0.98a is out! Fight new enemies, acquire new ships and weapons, and much more, featuring new story missions, autosave, a revamped combat simulator and Codex, and other UI improvements! fractalsoftworks.com/2025/03/27/s... Please repost! 63551242
Helm Boy @helmboy.bsky.social · 26/03/2025First patch for Sweep City is up store.steampowered.com/news/app/350... #UnrealEngine #IndieGameDev #GameDev #IndieDevstore.steampowered.comSweep City Playtest - Update 1 - Steam NewsThank you to all who have played so far. We've received some great feedback and implemented several changes in this build: Added feedback link buttons to menu Implemented storage capacity for the Swee... 074
Helm Boy @helmboy.bsky.social · 24/03/2025Alright hear me out.... prototype idea for storage capacity display Bit of Noita inspiration #UnrealEngine #IndieGameDev #GameDev #IndieDev 1146
Helm Boy @helmboy.bsky.social · 23/03/2025Sweep City Development Update 2 is up www.patreon.com/posts/sweep-... #UnrealEngine #IndieGameDev #GameDev #IndieDevpatreon.comSweep City Development Update 2 | Helm BoyGet more from Helm Boy on Patreon 094