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Helm Boy

@helmboy.bsky.social
58 followers 33 following 116 posts

C++ Unreal Developer making Games + Plugins Join Helm Boy's Bugship Enterprise discord.gg/e2MkzwtYUV 👉 Get Quantum Sleeper on Steam! store.steampowered.com/app/3147380 👇Become a member to help us make games patreon.com/HelmBoy

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Helm Boy @helmboy.bsky.social · 02/10/2026
Having a moment... #ue5 #UnrealEngine #IndieGameDev #GameDev #IndieDev #3d
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Helm Boy @helmboy.bsky.social · 29/09/2026
Just cleaning the streets when the storm rolls in #ue5 #UnrealEngine #IndieGameDev #GameDev #IndieDev #3d
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Helm Boy @helmboy.bsky.social · 29/09/2026
New fog system is done Look at those clean shadows #ue5 #UnrealEngine #IndieGameDev #GameDev #IndieDev #3d
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Helm Boy @helmboy.bsky.social · 01/09/2026
Dont look at the stars, Focus on the hull! #ue5 #UnrealEngine #IndieGameDev #GameDev #IndieDev #3d
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Helm Boy @helmboy.bsky.social · 31/08/2026
Been working on improving the movement and tether system for moving+rotating reference frames, each with their own microgravity. Asteroid missions are going to be neat! #3d #ue5 #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 24/08/2026
Some real fun spider man moments are possible now with the tether. Swinging around the ships instead of walking. Added Suggestion from @tyb3rious.bsky.social for tool collision and rope physics yanking your view a bit when it goes taut #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 21/08/2026
This experimental idea of a tether has turned into my favorite game mechanic now. Very fun and satisfying to swing around the ships in 0G. #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 12/08/2026
The longer overdue development update is out! covers whats new in Sweep and how Ablation Station started. www.patreon.com/HelmBoy/post... #UnrealEngine #IndieGameDev #GameDev #IndieDev
patreon.com
Development Update 5 | Helm Boy
Hello There! Apologies for the gap in updates, life got busy but now we have a lot of updates to go over 🎨 Art Out of a desire to make thi
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Helm Boy @helmboy.bsky.social · 05/08/2026
Built a PDA for Ablation station for job progress. PDA model from @tyb3rious.bsky.social Made a nice down sample bloom pass for the widget texture, which turns out to be a giant PITA in unreal, its all behind privates: in c++ for retainer boxes ofc #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 28/07/2026
UnreallyTrashPatience tester 💢 #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 03/07/2026
Suggestion from @tyb3rious.bsky.social to add a dyson swarm from one of my previous tests. Works quite well visually and in the game LORE #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 24/06/2026
Had an idea on how to show a clean/dirty state that would fit in lore, ended up with this infrared like view in the player helmet. Happy accident is that it comes in quite useful when your on the dark side of the planet #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 17/06/2026
Did an art pass on the barnacles for Ablation Station, more meshes, thinking along the lines of crystal growth on hulls. Also fixed a bug so all barnacles are now fully blastable 💥 Maximum satisfaction guaranteed. #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 06/06/2026
Had an idea on extending cleaning tech from Sweep City, Hear me out.. what if you take it to orbit?🚀 And so Ablation Station now exists. Walk in ZeroG blasting material off ship hulls one satisfying high powered laser sweep at a time 🌿🪐✨ #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Reposted by Helm Boy
Robin-Yann Storm @rystorm.com · 19/04/2026
Today is the 10 year anniversary of me writing a bug report on the Unreal Engine forums, showing that some Blueprint nodes are spelled American (Behavior) and some are spelled British (Behaviour): forums.unrealengine.com/t/behaviour-... If you type one, you cannot find any of the others.
An image showing various functions, some spelled Behaviour, and others spelled Behavior, marked with red circles
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Helm Boy @helmboy.bsky.social · 05/02/2026
Thanks @unrealengine.bsky.social a bug from 2014 you still have done nothing about, gg wasting thousands of developers time. forums.unrealengine.com/t/recast-nav...
forums.unrealengine.com
Recast Navmesh does not save when editing properties
As @MieszkoZ pointed out in his answer, this problem could be fixed by adding new Supported Agent to the Navigation System in the Project Settings: With this, I can restart the Editor and the Reca...
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Helm Boy @helmboy.bsky.social · 30/01/2026
#UnrealEngine Physics when you dont disable all collisions with player and vehicle 🔊 #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 02/01/2026
My favorite tool in level design now, so easy to build up walls, fences etc. need a better spline visualizer in editor now #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 01/01/2026
Who dumped all this mud here? Time for some heavier equipment #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Reposted by Helm Boy
Tyberious @tyb3rious.bsky.social · 01/01/2026
Sign up for the waitlist on hub.social and help develop the future of social media.
hub.social
HubSocial
Your social hub - Connect, share, and discover
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Helm Boy @helmboy.bsky.social · 25/12/2025
Why does this engine need 3 different places to toggle looping, and only 1 actually works properly, the other 2 introduce a audible POP when it loops.... #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 10/12/2025
Ok thats enough messing with brdf for today, do like how the edges pop now. #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 06/12/2025
The Spline meshing system i made for Sweep City level design works fast enough to be used in real time too! turns out its basically Satisfactory Belts #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 25/11/2025
Been messing around with the engines brdf and specular ggx for some better stylized less `unreal look`. No post processing materials needed. #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 25/11/2025
Unreal source code at its finest💩 #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 29/10/2025
Had an idea on a cleaning/power wash system that was surprisingly simple and works quite well for how quick it was to make. Power Washing in Sweep City Maybe?🤔 #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 24/10/2025
Chunk Stream plugin is now on FAB. This plugin is purpose built to download and stream data to storage, removing any download size limits in Unreal. Dosnt fill up your device RAM either! www.fab.com/listings/334... #UnrealEngine #IndieGameDev #GameDev #IndieDev
fab.com
Chunk Stream
🚀 True Chunk-Based File Downloading for Unreal EngineDownload large files at runtime without running out of memory! Chunk Stream writes data directly to disk as it arrives, making it perfect for downl...
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Helm Boy @helmboy.bsky.social · 29/09/2025
Quantum Sleeper is on 20% off on Steam autumn sale! #UnrealEngine #IndieGameDev #GameDev #IndieDev store.steampowered.com/app/3147380/...
store.steampowered.com
Save 20% on Quantum Sleeper on Steam
Research Facility G-1-6 has gone dark. Your mission: reestablish contact and investigate the communication blackout. Equipped with AEGIS-scanner and a flashlight, uncover what is really going on here.
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Helm Boy @helmboy.bsky.social · 21/09/2025
Experimenting with some GPU instancing in Unreal, ended up with a nice Dyson Swarm #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 12/08/2025
3 major updates to Sweep City! ✨ True spline meshes, proper road generation, and GPU optimization🧹 Have a read of the full update for the breakdown www.patreon.com/posts/sweep-... #UnrealEngine #IndieGameDev #GameDev #IndieDev
patreon.com
Sweep City Development Update 4 | Helm Boy
Get more from Helm Boy on Patreon
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Helm Boy @helmboy.bsky.social · 11/08/2025
The dreaded road generation I kept putting off... A lot of boring math later... Solved the intersections with a generated polygon between the 2 roads, look at those clean lines. #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 08/08/2025
guess its time to use linux, sick of #microsoft bricking my drivers with steal updates while im working
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Helm Boy @helmboy.bsky.social · 05/08/2025
Been building a tool for Sweep City for true spline meshes that can repeat and deform the mesh in the spline while resulting in only 1 draw call, not hundreds of components+draws like the standard method. Super useful in level design! #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 30/07/2025
Trying out some lite cel shading for Sweep City, how do you think it fits the theme and mood? #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 28/07/2025
PSA: Beware Unreals Spline system, it doesn't covert tangents to the requested coordinate space, if your using their tangents and not getting a expect result you have to convert them yourself #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 15/06/2025
Error the task completed successfully... #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 10/06/2025
Turns out spinning is a good trick, new turn table to unload your trash. #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 09/06/2025
Think i flicked too hard.. #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 02/06/2025
Big Development update for Sweep City, Custom colors ✅ Depot redesign ✅ Wide sweep upgrade ✅ Steam demo is also live now! for Next Fest Full breakdown: www.patreon.com/posts/sweep-... #UnrealEngine #IndieGameDev #GameDev #IndieDev
patreon.com
Sweep City Development Update 3 | Helm Boy
Get more from Helm Boy on Patreon
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Helm Boy @helmboy.bsky.social · 27/05/2025
Added sweep head colors customizable separately from the body #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 26/05/2025
First pass of Sweeper color customization is working nicely #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 18/05/2025
POV: You just unlocked the Ben Swolo upgrade for your street sweeper 💪 New wide sweep attachment hits different when you're built different 🧹✨ #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 15/04/2025
Finally got SVO controlled LIDAR points working, plugged it into Quantum sleepers system rather easily now it has indefinite living points that can be moved.What a nightmare to make a simple instance quad draw in unreal,unity is 60lines, 800+ W/unreal #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 07/04/2025
The wonders of #unrealEngine ... change a line in a shader, now wait half a day to recompile every permutation
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Helm Boy @helmboy.bsky.social · 03/04/2025
Thanks @landfall.se Now im addicted to Haste
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Helm Boy @helmboy.bsky.social · 01/04/2025
We got curb generation going, now to take out the trash on it #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Reposted by Helm Boy
Alexander Mosolov @amosolov.bsky.social · 27/03/2025
Starsector 0.98a is out! Fight new enemies, acquire new ships and weapons, and much more, featuring new story missions, autosave, a revamped combat simulator and Codex, and other UI improvements! fractalsoftworks.com/2025/03/27/s... Please repost!
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Helm Boy @helmboy.bsky.social · 26/03/2025
First patch for Sweep City is up store.steampowered.com/news/app/350... #UnrealEngine #IndieGameDev #GameDev #IndieDev
store.steampowered.com
Sweep City Playtest - Update 1 - Steam News
Thank you to all who have played so far. We've received some great feedback and implemented several changes in this build: Added feedback link buttons to menu Implemented storage capacity for the Swee...
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Helm Boy @helmboy.bsky.social · 24/03/2025
Alright hear me out.... prototype idea for storage capacity display Bit of Noita inspiration #UnrealEngine #IndieGameDev #GameDev #IndieDev
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Helm Boy @helmboy.bsky.social · 23/03/2025
Sweep City Development Update 2 is up www.patreon.com/posts/sweep-... #UnrealEngine #IndieGameDev #GameDev #IndieDev
patreon.com
Sweep City Development Update 2 | Helm Boy
Get more from Helm Boy on Patreon
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