Sign in

Jesse Himmelstein

@heavenstone.net
102 followers 49 following 55 posts

Creating games for discovery, learning, and raising awareness. Designer, developer, and entrepreneur. Lives in Nantes, France

PostsRepliesMedia
Jesse Himmelstein @heavenstone.net · 05/05/2026
D'ici une semaine, @emmamorin.bsky.social (Crush House, Reigns, Just Dance, ...) viens d'Angers pour nous présenter son expérience sur UI et UX. Ne le ratez pas la dernière Game Dev Afterwork de la saison à #Nantes ! @atlangames.com
051
Reposted by Jesse Himmelstein
Atlangames @atlangames.com · 20/04/2026
📣 Game Dev Afterwork Nantes - mardi 12 mai à 19h à La Centrale Mini-conf par Emma Morin UX/UI designer (Reigns, Crush House, Just Dance…) “C’est quoi une bonne UX/UI dans le jeu vidéo ?” 📝 Inscription obligatoire www.helloasso.com/associations... Le showcase actu docs.google.com/presentation...
helloasso.com
Game Dev Afterwork [NANTES]
Conférence organisé·e par Atlangames à Nantes - Retrouvez le réseau Atlangames dans le cadre des Game Dev Afterworks pour échanger, partager ou présenter des idées et des projets, avec une communauté ...
083
Jesse Himmelstein @heavenstone.net · 04/03/2026
Les Producers ont-iels toute leur tête ? Mardi prochain c'est Romain Taupin qui nous fera une présentation sur le producing... ➡️ www.helloasso.com/associations...
000
Reposted by Jesse Himmelstein
Atlangames @atlangames.com · 24/02/2026
Le prochain Game Dev Afterwork à Nantes a lieu mardi 10 mars à 19h à La Centrale. Romain Taupin fera un talk sur le producing de jeu vidéo (Runes Studio, Endroad, Capital Games). Inscription obligatoire : www.helloasso.com/associations... Showcase : docs.google.com/presentation...
helloasso.com
Game Dev Afterwork [NANTES]
Conférence organisé·e par Atlangames à Nantes - Retrouvez le réseau Atlangames dans le cadre des Game Dev Afterworks pour échanger, partager ou présenter des idées et des projets, avec une communauté ...
071
Reposted by Jesse Himmelstein
Atlangames @atlangames.com · 06/01/2026
📢 Le prochain Game Dev Afterwork à Nantes, c'est la semaine prochaine mardi 13 janvier à 19h à la Centrale avec @roilulu.bsky.social Art Director, Character Designer et Game Artist ! Inscription obligatoire : www.helloasso.com/associations...
helloasso.com
Game Dev Afterwork [NANTES]
Conférence organisé·e par Atlangames à Nantes - Retrouvez le réseau Atlangames dans le cadre des Game Dev Afterworks pour échanger, partager ou présenter des idées et des projets, avec une communauté ...
071
Reposted by Jesse Himmelstein
lulu @lucieviatge.art · 07/01/2026
Petit teaser de ma présentation au prochain Game Dev Afterwork à Nantes 👀 Venez nombreuux
0178
Reposted by Jesse Himmelstein
Atlangames @atlangames.com · 04/12/2025
📣 Le prochain Game Dev Afterwork à Nantes, c’est mardi 13 janvier à 19h à La Centrale ! On accueillera @roilulu.bsky.social, Art Director, Character Designer et Game artist (Goodbye Volcano High, GNOG, Anarcute…). 📝 Inscription obligatoire : www.helloasso.com/associations...
1105
Jesse Himmelstein @heavenstone.net · 06/06/2025
Grandma has gone missing in the old forest. Good thing she left you with this map! Find the lizard under the rock, and the bird nest in the tree. Search by the moonlight. Win stickers. Solve puzzles about food webs. Rekindle old memories. Maybe they will lead you back to her? 1/3 #PitchYaGame
1169
Jesse Himmelstein @heavenstone.net · 05/06/2025
It was quite an experience to have my 15-slide pitch deck pulled part and critiqued for an hour! www.youtube.com/watch?v=VKtW... Until now, I mostly thought of the deck as visual support for my presentation, and maybe as notes for the publisher after the meeting. 1/2
youtube.com
Live Pitch Deck Review
YouTube video by IndieGameBusiness®
100
Jesse Himmelstein @heavenstone.net · 03/06/2025
In about 20 minutes I'll be live with @indiegamebusiness for a pitch deck review! Should be fun! It's at 4PM EST here: www.youtube.com/c/indiegameb... #gamedev #indiegame
youtube.com
IndieGameBusiness®
We believe that all developers, big and small, need a solid understanding of the business and marketing aspects of our industry in order to succeed. Unfortunately, very few resources are available to ...
0123
Reposted by Jesse Himmelstein
Petros Anastasiadis @ghoulbossgames.bsky.social · 30/05/2025
Lovely post-Indigo gamedev dinner with some very chill peeps! @coreflux.bsky.social @adampype.bsky.social @pancakesamurai.bsky.social @heavenstone.net
051
Jesse Himmelstein @heavenstone.net · 16/05/2025
Wouldn't these spritesheets work well as wallpaper for a kids room? #indiegame #gamedev
063
Reposted by Jesse Himmelstein
Tibo @tibohimself.bsky.social · 14/05/2025
Check out the video of our new demo ! We added an illustrated intro and puzzles. Streamers and publishers - if you're interested in testing out demo, please tell me in the comments 😉 And give us some love ❤️ #indiegame #demo #gamedev #publisher #gamedesign #teaser
youtu.be
Secret Woods - Vertical Slice Teaser
YouTube video by Play Curious
0187
Jesse Himmelstein @heavenstone.net · 13/05/2025
This Sunday I'm headed to Kraków for the #DigitalDragons #gamedev event. Despite living in Europe for the past 20 years, this will actually be my first time in Poland, and I'm excited to discover it! I've heard great things about the historic center. Hit me up if you're there and we can meet!
031
Jesse Himmelstein @heavenstone.net · 08/05/2025
Comment créer un jeu VR ? J'ai hâte de découvrir ce va nous raconter Erwin Eninger sur la direction artistique de Blade & Sorcery chez @warpfrog.bsky.social Il présente le mardi 13 mai chez @atlangames.com. La billetterie est ici : lnkd.in/eBwVhE5P www.youtube.com/watch?v=rdPd...
youtube.com
Blade and Sorcery | Official Update 10 Trailer - The Dungeons Update
YouTube video by The Baron
000
Jesse Himmelstein @heavenstone.net · 06/05/2025
Who's hiding in the tree? Making levels for Secret Woods is a lot of fun! #indiegame #gamedev
083
Jesse Himmelstein @heavenstone.net · 24/04/2025
We're adding sticker puzzles to our hidden objects game. I just worked on having a nice intro where the pieces fall. What do you think? #gamedev
061
Jesse Himmelstein @heavenstone.net · 21/04/2025
Awesome interview by Gwen & Sam from @runawayparade.bsky.social to @npr.org about the devastating effects of tariffs on the indie board game industry www.wbur.org/hereandnow/2...
wbur.org
Tariffs against China threaten the booming board game industry
The Trump administration’s tariffs are strangling game designers, who warn that it’s not only prices that’ll go up. Plenty of games simply won’t get made.
010
Jesse Himmelstein @heavenstone.net · 17/04/2025
Recently I ran a brainstorming workshop for a game about soil health for the Benchmarks EU project. The game is inspired by Reigns, and players make hard decisions and see how they impact the soil. After playing the rough prototype, the participants came up with new cards we can integrate.
000
Jesse Himmelstein @heavenstone.net · 11/04/2025
I had a blast last week showing Secret Woods at the @londongamesfest.bsky.social. Most of the attendees were either streamers, publishers, students, or game devs. So I got to have a lot of fun conversations! Also, who knew that Secret Woods ran on a Steam Deck? I’m impressed!
020
Jesse Himmelstein @heavenstone.net · 08/04/2025
ChatGPT likes me! 😂 Someone wrote on our website asking how to try our game. I figured they had seen Secret Woods at the London Games Festival last week. But when I asked how they heard about us, they wrote: "I ask to chatGPT for educational game on blockchain and it suggested you :)"
010
Jesse Himmelstein @heavenstone.net · 01/04/2025
Quite a stark contrast at the #GDC bookshop this year! I guess video game culture is evolving. Or is it splitting in two?
020
Jesse Himmelstein @heavenstone.net · 25/03/2025
I never saw so many game design books in one place as there was at the #GDC shop! I couldn't resist, and bought 2 that I'm sure to love. "Building Simcity" traces the classic city builder and the history of simulation games. "Game Balance" seems to be a bible on this most difficult of subjects.
040
Jesse Himmelstein @heavenstone.net · 14/03/2025
I'm not exactly surprised, but given how often I see people ask ChatGPT questions rather than searching, it is alarming indeed. arstechnica.com/ai/2025/03/a...
arstechnica.com
AI search engines cite incorrect sources at an alarming 60% rate, study says
CJR study shows AI search services misinform users and ignore publisher exclusion requests.
010
Jesse Himmelstein @heavenstone.net · 10/03/2025
Our game Secret Woods was accepted into the London Games Festival!
120
Reposted by Jesse Himmelstein
New Game Plus @newgameplus.bsky.social · 06/03/2025
➕Playable at New Game Plus➕ 🪵 Secret Woods - Play Curious The Moss-t Fascinating Hidden-Object Adventure! A cozy hidden-object game about uncovering the wonders of an old-growth forest. 🎟️tickets.games.london | #LGF25 #NewGamePlus
153
Jesse Himmelstein @heavenstone.net · 10/03/2025
@stfj.net I have a daily trivia game called Mixstory, and I wonder if it could be a good fit for Puzzmo. If you're at GDC I'd love to meet and get your thoughts. Thanks!
000
Jesse Himmelstein @heavenstone.net · 26/02/2025
Life, the board game, seemed normal at the time, but now it feels more like you're a gangster who held up a bank, kidnapped some kids and is making a run for it.
000
Jesse Himmelstein @heavenstone.net · 13/02/2025
I just got my tickets to my first #GDC! The Game Developers Conference is a huge #gamedev event, with something like 30k people attending. But because it is in San Franc, and it VERY expensive, I’ve never made it over there yet. Until this year! If you’re going too, let me know!
040
Reposted by Jesse Himmelstein
Doot 🪲🪷 Wishlist Milki Delivery 🐮🚲 @dodoot.bsky.social · 12/02/2025
If you follow game dev, you might know that work conditions in big studios are often awful. To fight this, a French union (STJV) is organizing a global strike and made an incredible bundle to help raise some funds! Minami Lane and Froggy's Battle are both part of it ✊💕 Link ⬇️
28235
Jesse Himmelstein @heavenstone.net · 06/02/2025
Recently, I went to #MuseumConnections, a trade show for museums that takes place in Paris. Immediately, I noticed that the show floor was divided into two sections- a smaller one for selling equipment and know-how to build exhibits, and a larger one dedicated to gift shops!
A huge lion made of Lego. I kinda forgot why...
110
Jesse Himmelstein @heavenstone.net · 04/02/2025
If you're a tech person looking for a job, you might want to check out this list. A bunch are remote work... news.ycombinator.com/item?id=4291...
news.ycombinator.com
Ask HN: Who is hiring? (February 2025) | Hacker News
000
Jesse Himmelstein @heavenstone.net · 03/02/2025
Here's a 30 second glimpse into Secret Woods, including some new gameplay elements #indiegame #gamedev
192
Jesse Himmelstein @heavenstone.net · 30/01/2025
#Roundnet - When sports meets #gamedev! For the past year-and-a-half I’ve been loving playing Roundnet (aka #Spikeball). It’s a new sport that's evolving quickly. Ironically, this innovation can sometimes lead to the game becoming imbalanced, and losing what made it fun in the first place!
140
Jesse Himmelstein @heavenstone.net · 27/01/2025
Well @pocketgamercom.bsky.social in London was a real blast! I got to meet with a whole bunch of publishers, scouts, as well as some fellow game developers. For the most part, it was people who I don’t normally get to meet at French events.
110
Jesse Himmelstein @heavenstone.net · 14/01/2025
5 years! I couldn’t believe it when Ilyes told me it’s been that long that we put out Blockchain Battle as an online class. From the start, our goal was to explain how the blockchain works, and what makes it interesting from a mathematical and computer science perspective. 1/4 #gamedev #learning
Capture from the teaser to Blockchain Battle class
140
Jesse Himmelstein @heavenstone.net · 09/01/2025
I'm so impressed by the game Aviary Attorney. As a player, it’s just a lot of fun, and as a game designer, I think it provides a masterclass in efficiently - doing a whole lot with little, through an impressive mix of artistic direction, writing, or sound design. More below... #indiegame #gamedev
Screen capture from Aviary Attorney
2177
Jesse Himmelstein @heavenstone.net · 03/01/2025
New year, new text file! For 10 years now, I've been keeping my notes in text files. Quick stats on last year's notes: 46453 words, which is 3800 per month, or 127 a day. Not so much, actually... Anyone else out there use text files for their notes? Do you have better tools or techniques?
100
Reposted by Jesse Himmelstein
ADDON @addon-event.bsky.social · 17/12/2024
🎙️ CALL FOR SPEAKERS 🎙️ Proposez vous en tant que #speaker ADDON ou faites nous part des personnes que vous aimeriez voir intervenir lors de l'événement avant le lundi 6 janvier 2025 ! Rendez-vous ici 👉 bit.ly/CfSADDON2025
063
Reposted by Jesse Himmelstein
ADDON @addon-event.bsky.social · 17/12/2024
🎉 SAVE THE DATE 🎉 Nous sommes ravi·es de vous annoncer qu'ADDON, l'événement dédié aux créateur·ices de jeux vidéo indépendants, se tiendra les 17 et 18 avril 2025 au Campus Beaulieu de Rennes 💙
25537
Jesse Himmelstein @heavenstone.net · 17/12/2024
Victory! When my kids were small, they loved this daily newspaper for children. And I dreamed of how cool it would be if one day they would read about a game that I made... Even if my own kids are too old to read it, I guess I can check this one accomplishment off my bucket list.
110
Reposted by Jesse Himmelstein
Tibo @tibohimself.bsky.social · 16/12/2024
Huge pixel work here! 4 years to develop an entier world for an MMORPG with a small team. The awesome @greg-lofe.bsky.social for the characters animation (and other stuff). Just a few details on this screen 😅 #pixelart #animation #landscape #tiles #UI #indigame #MMORPG #videogame #artdirection
061
Jesse Himmelstein @heavenstone.net · 11/12/2024
New gameplay teaser for "Secret Woods", our game about discovering the hidden marvels of the forest. #gamedev #indiegame
1346
Jesse Himmelstein @heavenstone.net · 05/12/2024
"Comment créer un jeu vidéo pour apprendre ?" C'était le sujet de la présentation que j'ai donné chez les Alchimistes Ludiques la semaine dernière. Nous avons discuté sur les difficultés qu'on rencontre et quelques stratégies pour en sortir... #gamedev #seriousgame #education
030
Reposted by Jesse Himmelstein
Atlangames @atlangames.com · 02/12/2024
🔴 COMMUNIQUÉ Suppression totale de l’aide publique régionale de la Région Pays de la Loire pour Atlangames Depuis sa création en 2010, Atlangames, réseau dédié au développement de l’industrie du jeu vidéo dans le grand Ouest, s’est affirmé comme un acteur clé de l’écosystème local.
11203180