bad curse 👻 @headwound.bsky.social · 18hi dont wanna punch a xenomorph or go to the carnival i wanna beat dudes up on the world's saddest beach 020
bad curse 👻 @headwound.bsky.social · 18hthey'll kill me for saying this but streets of rage's mood, aesthetic, and soundtrack all peaked with the first game 220
bad curse 👻 @headwound.bsky.social · 21hthey got me like charlie brown w/ the football twice in a row. looking forward to the inevitable third time 010
bad curse 👻 @headwound.bsky.social · 08/10/2026developers would shoot their game in the head for a chance to sniff a 2% increase in positive steam reviews 060
bad curse 👻 @headwound.bsky.social · 08/10/2026202X patch notes be like: - enemies no longer see you - enemies no longer hear you - enemies no longer hurt you - puzzles no longer puzzle you 260
bad curse 👻 @headwound.bsky.social · 07/10/2026they call it 1942 (1984) cos every run's 3,852,928 hours long 020
bad curse 👻 @headwound.bsky.social · 05/10/2026more games should dedicate a corner of the screen to a guy jogging (sincere) 010
bad curse 👻 @headwound.bsky.social · 05/10/2026onion. garlic. cherry tomato. chili pepper. black bean. the five food groups 070
bad curse 👻 @headwound.bsky.social · 05/10/2026honestly there's not a lot here without interaction. the story is ok and the aesthetic is strong, but all its high points are the result of your active engagement w/ the environments and how tactile that engagement generally is 010
bad curse 👻 @headwound.bsky.social · 04/10/2026not a big fan of ds3/5 but there are a couple cool bits left if you can muscle thru the boring ass library 011
bad curse 👻 @headwound.bsky.social · 03/10/2026was between that and horse rotorvator but have to take any opportunity i can to push time machines 010
bad curse 👻 @headwound.bsky.social · 03/10/2026youtube enthusiasts suddenly very passionate about rehabilitation 1110
Reposted by bad curse 👻faea @faearie.neocities.org · 01/10/2026hello, everyone. September is always a hectic (and rather sick) time, so the pace of this month's journal sort of reflects that, but as well as discussing some short games and rare STGs, I wrote a few words (and questions) towards the directon of the site. faearie.neocities.org/posts/journa...faearie.neocities.orgfaea gaming: September '26 099
Reposted by bad curse 👻LAKESPIRIT @lakespirit.love · 02/10/2026lakespirit.love/posts/2026-1... NEW ARTICLE!! STREETS OF RAGE 2, FINAL FIGHT, THE FLOOR, THE CEILING LETS TALK BEAT EM UP FUNDAMENTALS i establish a basis thru the latter, and get into the nuances thru the former. its a long one!! intended to inspire curiosity 138555
bad curse 👻 @headwound.bsky.social · 02/10/2026octopath travailler (work eight jobs and then kill your boss) 050
bad curse 👻 @headwound.bsky.social · 02/10/2026think i know your taste well enough to know you wouldn't like the rest much either, but worth mentioning that the first stage is unusually sparse and meandering even for CV64 011
bad curse 👻 @headwound.bsky.social · 02/10/2026thankfully I've had penelope watching over me. it's the fourteenth anniversary of her adoption today and I love her with all my heart 170
bad curse 👻 @headwound.bsky.social · 02/10/2026sick as a dog. don't know if I'll manage to get anything posted tomorrow, but if fever subsides and dxm's not making me too loopy I'll see what I can do 😴 180
bad curse 👻 @headwound.bsky.social · 30/09/2026steelonbone.neocities.orgsteelonbone.neocities.orgZonelets is a scrappy blogging workflow designed to encourage creative fun on the internet! 030
bad curse 👻 @headwound.bsky.social · 30/09/2026how you let a man keep making movies after birdman 020
Reposted by bad curse 👻Ogre Run @ogre-run.bsky.social · 30/09/2026I bring September and the month of Wizardry to a close with a review of Elminage II which saw developer Starfish successfully continue striking out on their own beyond the Wizardry IP: ogrerun.com/2026/09/29/d... 26317
bad curse 👻 @headwound.bsky.social · 28/09/2026would like horror developers to consider fewer monsters with fewer resources more often 070
bad curse 👻 @headwound.bsky.social · 27/09/2026the run of bloodborne -> ds3 -> elden ring was brutal for invasions. barely even resembles the original premise anymore 040
bad curse 👻 @headwound.bsky.social · 27/09/2026it's shocking how bad i am at html despite putting a million hours into neopets as a kid 050
bad curse 👻 @headwound.bsky.social · 27/09/2026gonna implement a best-of category in the archive & a page to link everyone's lovely blogs as soon as my dumb ass figures out how to do it without breaking everything 290
bad curse 👻 @headwound.bsky.social · 26/09/2026later games (pcb & sa in particular for me) do a lot of things "better" on paper, but eosd really has an ineffable quality to it. it's an incredibly beautiful, idiosyncratic, joyous work that stands out even in a catalog that's never lacking those qualities. life affirming art tbh 030
bad curse 👻 @headwound.bsky.social · 26/09/2026revisiting scarlet devil for the first time in years and it really is one of the best to ever do it 260
bad curse 👻 @headwound.bsky.social · 26/09/2026youtu.beCut Away and Rising- Motion Sickness of Time TravelYouTube video by Giulia Bologna 010
bad curse 👻 @headwound.bsky.social · 26/09/2026only a few hours in, heading to the main location w/ simon in the second chapter. adore the environments & puzzles, but i definitely get where a lot of the complaints about the other bits are coming from 010
bad curse 👻 @headwound.bsky.social · 25/09/2026refuse to believe there are 23 better shows than deadwood 010
bad curse 👻 @headwound.bsky.social · 25/09/2026ahead of schedule with write-ups.. tenchu today. front mission next friday. got two whole weeks to luxuriate 050
bad curse 👻 @headwound.bsky.social · 25/09/2026it's my fault. i have been manifesting castlevania 64 010
bad curse 👻 @headwound.bsky.social · 25/09/2026nervous about how often i keep hearing this, but will endure pretty much anything to keep poking around doin puzzles in the little shenmue hill town 040