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Havlark

@havlark.bsky.social
1.7K followers 407 following 283 posts

Developer of ValoR Tactics and Director of WitchPop. Animation technical director by day, gamedev by night.

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Havlark @havlark.bsky.social · 16/08/2026
WITCHPOP IS FINALLY RELEASED! WE DID IT store.steampowered.com/app/3248200/...
store.steampowered.com
Witchpop on Steam
Witchpop is a physics based matching puzzle game where you cook soup by juggling ingredients. Collect curses over time and try to survive as your dish becomes an increasingly chaotic mess.
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Havlark @havlark.bsky.social · 01/08/2026
store.steampowered.com/news/app/324... We've got a release day!
store.steampowered.com
Witchpop - Witchpop Releases Aug 15th! - Steam News
Excited to announce that August 15th Witchpop is finally releasing! Thank you to everyone who helped playtest and gave their feedback about the game. On release day we'll be having a special release d...
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Havlark @havlark.bsky.social · 21/05/2026
Witchpop will be demoing at Battle of BC this year! If you're in the area the event is looking so good and you should attend. There will be a few other devs along side me as well! Really excited
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Reposted by Havlark
Gadworks🐊 Gator Vtuber+Cartoonist🔜ASC @gadworks.bsky.social · 27/02/2026
🎮Friday Night Gaming Streaming🎮 8 pm pst, Gonna stream a buncha NextFest Game demos! Starting with "Witch Pop" featuring animation by bun vtuber @bouncy2d.bsky.social ! Also gonna try out "Down South" and "Royalty Free For All." Please comment any other demos you think I'd like twitch.tv/gadworks
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Havlark @havlark.bsky.social · 25/02/2026
Witchpop has a free demo for Next Fest this week! Myself, @bouncy2d.bsky.social, and another friend of mine have been working on this for about 2-ish years now. If you want to try a physics-based puzzle game, give it a look! store.steampowered.com/app/3248200/...
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Havlark @havlark.bsky.social · 28/09/2025
For anyone going to #gamegarden this weekend we'll be demoing our puzzle game made with @bouncy2d.bsky.social at table 28, Witchpop!
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Havlark @havlark.bsky.social · 27/06/2025
Big things coming
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Havlark @havlark.bsky.social · 26/06/2025
Thinking about returning to indie dev streaming. I haven't been because what I've been working on lately is the trailers and pitch decks. But honestly, why not stream making those? It's probably the most important part of the whole process.
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PLECTRUM SOFT - Wishlist Project Mix! @plectrumxr.bsky.social · 14/06/2025
Just 8 minutes left for the PROJECT MIX Kickstarter..! It's ending soon!
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Havlark @havlark.bsky.social · 13/06/2025
I should just pick a game in my steam that no one plays and leave it running all the time just to have something that i would have 7000 hours in that raises an eyebrow or two
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Havlark @havlark.bsky.social · 12/06/2025
I've managed to convince some friends who've never played FFT that when Ivalice Chronicles comes out we're going to be doing it like a DnD campaign with each of us getting a unit
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Havlark @havlark.bsky.social · 12/06/2025
new Job Intro for FFT is looking -fantastic- www.youtube.com/watch?v=io3h...
youtube.com
Final Fantasy Tactics The Ivalice Chronicles Job Intro Trailer Japanese
YouTube video by J7Jase
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Havlark @havlark.bsky.social · 06/06/2025
Making the trailer for ValoR Tactics and I'm constantly torn between making something that looks more modern or just remaking the unit introduction from final fantasy tactics
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Havlark @havlark.bsky.social · 05/06/2025
When the Final Fantasy Tactics remake got announced my phone got blown up with so many notifications I thought someone died
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Havlark @havlark.bsky.social · 02/06/2025
Bouncy's an INCREDIBLE animator and its been a huge pleasure to help produce this. We're nearing completion of the project and I couldn't be happier with it.
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Havlark @havlark.bsky.social · 09/05/2025
just vibing and getting to watch people play my game. this is still kinda surreal
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Havlark @havlark.bsky.social · 02/05/2025
indie game where if the floor falls out from under you you only start falling after you look down like in looney tunes
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Havlark @havlark.bsky.social · 06/03/2025
"what's indie dev like?" indie dev:
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Havlark @havlark.bsky.social · 26/02/2025
dating game called plenty of fish in the sea. you date the fish.
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Havlark @havlark.bsky.social · 25/02/2025
Really looking forward to this. Felt like design space in fighting game single player was a little sparse, but having the ability to utterly break the game with custom and upgradable movesets is such a fun thing to explore. I was actually prototyping something similar but for a platform fighter
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Reposted by Havlark
Flooded Burials @floodedburials.bsky.social · 18/02/2025
Messing with the lighting editor for the game. #gamedev #indiedev #gamemaker
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Havlark @havlark.bsky.social · 26/01/2025
Global Gamejam entry this year! Theme was "Bubbles". big team this year so we made a wario-ware like with 20+ microgames. @vamtaro.bsky.social @capsulecrush.bsky.social @hellawack.bsky.social @rayflower.bsky.social @suchipi.bsky.social @bouncy2d.bsky.social and many more bryantai.itch.io/bubbleware
bryantai.itch.io
BUBBLEWARE by BryanTai, andrew_nugooyeen, Nick D., Tearany, TinyGodzilla, Benofnebb, rukat, capsulecrush
A collection of minigames created for Global Game Jam 2025
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Havlark @havlark.bsky.social · 24/01/2025
I added a redeem that lets chat add a comment to my code. The rest of my gamejammers get to enjoy such commits as; a link to the entire bee movie script, and the entirety of the Gaius speech from ff14
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Havlark @havlark.bsky.social · 24/01/2025
This is a first, but I'm doing gamedev for something that isnt ValoR Tactics. We're actually learning Godot for the global gamejam. www.twitch.tv/havlark
twitch.tv
havlark - Twitch
Hey I'm Havlark. I've been a technical director in animation for 10+ years and an indie dev for 4. I run a small indie game company working on two projects right now. I know a bit everything -programm...
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Havlark @havlark.bsky.social · 14/01/2025
for the global gamejam this year, we have such a large team that we are actually going to have a bunch of tiny teams make a series of wario ware microgames played from a hub
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Havlark @havlark.bsky.social · 07/01/2025
I think my dream now is to get something dumb I built in a weekend played at gdq in front of tens of thousands of people
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Havlark @havlark.bsky.social · 04/01/2025
The build is uploaded and sent off to playtesters
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Havlark @havlark.bsky.social · 01/01/2025
Here's the progress results for drawing every single day for the whole year. Some days were good, some felt worse than when I started, but here's where I ended. Each good day felt like luck, and I think I rolled well for the last piece. It's still surreal for me to look at, that I actually drew this
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Havlark @havlark.bsky.social · 31/12/2024
WE DID IT. ITS DONE. THE DEMO FOR META IS DONE. ITS FINISHED. I DON'T HAVE TO WORK ON IT ANYMORE. 2025 HERE WE COME.
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Havlark @havlark.bsky.social · 31/12/2024
It's time. Only 3 things left until we're done. Streaming gamedev, and I wont be going to sleep until the Demo is finished. It's the home stretch for 2024. Thank you all for coming along for the journey. www.twitch.tv/havlark
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Havlark @havlark.bsky.social · 30/12/2024
Streaming gamedev yet again www.twitch.tv/havlark I've said it before but we're actually getting incredibly close to finishing before the new year. Today and Tomorrow are the last push, then we send off the demo for review.
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Havlark @havlark.bsky.social · 27/12/2024
christmas has passed and its back to trying to finish this alpha before the new year www.twitch.tv/havlark
twitch.tv
havlark - Twitch
Hey I'm Havlark. I've been a technical director in animation for 10+ years and an indie dev for 4. I run a small indie game company working on two projects right now. I know a bit everything -programm...
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Havlark @havlark.bsky.social · 24/12/2024
www.twitch.tv/havlark Doing a christmas eve eve stream since I can't stream tomorrow. Time to work on this demo some more.
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Havlark @havlark.bsky.social · 23/12/2024
I've somehow managed to keep up with my drawing every day for the whole year so far. Now we're in the final week, so rather than drawing one piece or study and moving onto the next day, I'm going to try taking everything I've learned and just work on one single picture. Let's see what I can do.
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Havlark @havlark.bsky.social · 18/12/2024
i want an isekai where the mc transporting into the "other world" is just a developer trying to test their dumb game
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Havlark @havlark.bsky.social · 17/12/2024
Starting a later than usual cause of work-work but I am in fact back in the code mines today working on the game. www.twitch.tv/havlark Feel free to come hang out, share your own projects, or take a look at the rube goldberg machine that is my codebase.
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Havlark @havlark.bsky.social · 16/12/2024
I take genuine gamedev advice from my chatters
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Havlark @havlark.bsky.social · 15/12/2024
It's getting close to the global gamejam season again and I'm looking forward to making another game about slimes regardless of the theme
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Havlark @havlark.bsky.social · 15/12/2024
There's a totally surreal feeling to taking a game graphic and finally seeing it in engine. It's like "yes, you have in fact been making a video game. This wasn't a dream, it's real".
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Havlark @havlark.bsky.social · 15/12/2024
Abby's a cool gamedev tuber who deserves all the follows
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Havlark @havlark.bsky.social · 14/12/2024
theyre frens
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Havlark @havlark.bsky.social · 14/12/2024
Friday night dev stream www.twitch.tv/havlark We're going to try pushing for around 3-4 hours to at least get SOME stuff done.
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Havlark @havlark.bsky.social · 10/12/2024
Yet again streaming gamedev www.twitch.tv/havlark will we finish the demo, who knows. but we'll inch closer.
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Havlark @havlark.bsky.social · 07/12/2024
First time streaming gamedev on a friday, because I was grossly unprepared for my own weekend. If you're in the same boat and want to jam projects, come hang out. www.twitch.tv/havlark
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Havlark @havlark.bsky.social · 04/12/2024
One of the reasons I have the user draw an arrow from a quiver rather than just starting the arrow in the bow is that I'd like to have access to multiple types of arrows (ice to add a slow stack, bomb for aoe, fire for dot) and letting the player pick what arrows they start with and how many
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Vam (Laura Ambrosiano) @vamtaro.bsky.social · 03/12/2024
Havent been posting much on any social media because of how dodgy it all is these days especially for artists, but now that more folks are using Bluesky I might try to emerge from hiding. Anyway here's a doodle of Prishe from FFXI/XIV Shes a good small punch friend #finalfantasyXI #finalfantasyXIV
Portrait of the character Prishe from Final Fantasy 11 and 14
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Havlark @havlark.bsky.social · 03/12/2024
I really want to see someone do something like this with a tactics game youtu.be/y7VtSK23_Jg After they move, pieces have a cooldown until they can be used again, rather than a turn order. It's kind of like the battle system in FF6/7, but rather than it being a party of 3, its just a board of units
youtu.be
I Made an Electronic Chessboard Without Turns
YouTube video by From Scratch
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Havlark @havlark.bsky.social · 03/12/2024
okay but what if i added an ability for the chemist or mage to turn people into frogs for a turn
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Havlark @havlark.bsky.social · 03/12/2024
I LIED. THERE'S MORE TO DO. streaming gamedev yet again www.twitch.tv/havlark come hang out and lets work on stuff
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Havlark @havlark.bsky.social · 02/12/2024
I'm... KIND OF FLOORED by how much reception my last post got. Thank you to everyone who liked and reposted it, like honestly, I don't know what to say. Also I'd still like to know what you're working on.
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