Haunted @hauntedrpg.bsky.social · 11/09/2026Meet the cast of Haunted - all six investigators in one place: the Shamus, Medium, Bull, Reader, Shrink, and Uppercrust. Six ways to be the person who walks *toward* the thing everyone else runs from. Which are you? Gamefound, Oct 1. 021
Haunted @hauntedrpg.bsky.social · 10/09/2026Unpopular opinion about modern tabletop: we got so good at collaborating we designed the struggle out of our games. Haunted brings it back in two ways: a real mystery to actually solve, and a system that tells the GM where to add pressure. Gamefound, Oct 1. 010
Haunted @hauntedrpg.bsky.social · 09/09/2026This is Haunted. The final cover. Months of work in one image - art by Belgin Kaya, Silver ENnie winner. The face of the game you can back on Gamefound, Oct 1. 030
Haunted @hauntedrpg.bsky.social · 08/09/2026Most games give you success or failure. Some add "success with a setback." Haunted adds a fourth - the Pyrrhic success: you get exactly what you wanted, and the GM gives you two major downsides for your trouble. You could have just taken the L. Hard-boiled to the bone. Gamefound, Oct 1. 021
Haunted @hauntedrpg.bsky.social · 07/09/2026You got what you wanted. Now look at what it cost. (More on Tuesday.) #noir #ttrpg #rpgmechanics #indierpg #gamefound 020
Haunted @hauntedrpg.bsky.social · 07/09/2026Con wrap-up! We ran a bunch of Haunted (launching on Gamefound, Oct 1), hung out with cool people (Story Games LA is overflowing with amazing designers), and generally had a great con. See you next time, Strategicon! 010
Haunted @hauntedrpg.bsky.social · 06/09/2026Sunday, at Strategicon Gateway! All Haunted, all the time. Launching October 1. 020
Haunted @hauntedrpg.bsky.social · 05/09/2026Haunted at the table, 9am, bright and shiny at Strategicon Gateway! Launching on Gamefound, October 1 021
Haunted @hauntedrpg.bsky.social · 05/09/2026Day One at Strategicon Gateway (LAX Hilton). Come find us! And if you're around tomorrow (Saturday) morning, Jeremy's running Haunted at 9am. Pull a card, catch a killer. No experience required. 010
Haunted @hauntedrpg.bsky.social · 03/09/2026We'll be at Strategicon Gateway this weekend - LAX Hilton, Sept 4–7. Jeremy's running Haunted Saturday and Sunday at 9am (yes, 9am, we know). If you'll get up early to solve a supernatural murder with strangers, come play - we'd love to see you. Or just come say hi. Gamefound, Oct 1. 010
Haunted @hauntedrpg.bsky.social · 02/09/2026One month until Haunted launches on Gamefound - and you can help right now, free, in the time it takes to draw a card. Campaigns live or die on day-one momentum, so we're gathering the crowd early. Hit Follow and you're first through the door Oct 1. 010
Haunted @hauntedrpg.bsky.social · 31/08/2026The Devil. Traditional Tarot calls him addiction - a trap keeping you from your best self. In Haunted, an Arcana is a success, and the table decides what that means. Maybe it's a trap, if that's the better story. Either way: chains, talons, malevolent magic in the dark. Tomorrow, how it works. 010
Haunted @hauntedrpg.bsky.social · 24/08/2026"We go way back. I know where all the bodies are buried." The Uppercrust golfs with the mayor's nephew and solves cases by knowing exactly how to work the system. One ability grants advantage twice a session, provided you can say "I'd like to speak to your supervisor" with a straight face. 020
Haunted @hauntedrpg.bsky.social · 21/08/2026The cover, hot damn! Belgin sent back a set of options for Haunted and we've been staring at them for days. We have our favorite - which one do you like? Which one makes you want to pull the book off the shelf? First instinct, genuinely. (Art by Belgin Kaya) 010
Haunted @hauntedrpg.bsky.social · 19/08/2026Our lead artist Belgin Kaya just won a Silver ENnie - Best Cover Art, for Historica Arcanum: Echoes of Renaissance, with her team at Metis. This is the artist Haunted is lucky to have on its covers. Belgin, get used to us being a little loud about you. Congratulations. 011
Haunted @hauntedrpg.bsky.social · 18/08/2026Spent the weekend at LFG Con in Burbank. Best part: meeting Kimi Hughes (@goldenlassogames), creator of Decuma - a game that runs its entire story on tarot. Naturally, we snuck twenty minutes talking about cards. Turns out, the indie tabletop world is just a bunch of people rooting for each other. 010
Haunted @hauntedrpg.bsky.social · 17/08/2026"Look inside monstrous minds." The Shrink catches the killer by understanding them - sometimes better than they understand themselves. Once a session: make someone feel safe, ask one question, get a full and truthful answer. No roll, just insight. Columbo, or Will Graham. Which are you? 010
Haunted @hauntedrpg.bsky.social · 14/08/2026Haunted crowdfunds on Gamefound Oct 1, part of RPG Party 2026. Day one decides most of it. The most helpful thing you could do to see this game out into the world is follow the Gamefound page before launch. At the moment, it's everything to us. 010
Haunted @hauntedrpg.bsky.social · 13/08/2026The Hanged Man - "You've got what you came for - was it really what you wanted?" Every pull is negotiation, even when you succeed. Sometimes missing the mark is the best move for a good story. 000
Haunted @hauntedrpg.bsky.social · 12/08/2026"Lose yourself in a good book. Find a power you didn't want." The Reader thinks the Answer is written down somewhere. This is the playbook with the spells and the artifacts nobody should have made - and the one that costs the most. If you'd rather burn bright than be redeemed, this is your playbook. 010
Haunted @hauntedrpg.bsky.social · 10/08/2026Every Haunted investigator carries a core wound - a false belief installed by a bad night that then seeped into every other part of your life. It's why you're good at this. But every time you use it, it tightens. The only way out is a Redemption track, and nobody walks it alone. (temp-art) 010
Haunted @hauntedrpg.bsky.social · 07/08/2026Built the Haunted quickstart from scratch over one weekend. Scoped it down Saturday, lost power Saturday night (the-heat-the-heat-the-heat), finished at 4am Sunday, sent the press packet at 9. Some weekends you make a plan. Some weekends the plan makes you. 010
Haunted @hauntedrpg.bsky.social · 06/08/2026The Tower - "Congratulations, your enemies fly from you - with much wailing and gnashing of teeth. That was what you wanted, right?" For when we shouldn't want what we want, but we want it anyway. 010
Haunted @hauntedrpg.bsky.social · 05/08/2026"Break things. And people." The Bull isn't the dumb one - the Bull worked out that planning all day just gives the other guy time to plan too. Once a session, a witness who's clammed up gives you one more *true* sentence. Take the right ability and even ghosts run from you. 010
Haunted @hauntedrpg.bsky.social · 04/08/2026Forget the murder, the hard part of a mystery is making everyone feel like a suspect. In Haunted, every major NPC guards a secret they'd kill to protect, and every one of them thinks you're onto them. They'll lie to you about crimes they didn't commit just to keep you from seeing the ones they did. 010
Haunted @hauntedrpg.bsky.social · 04/08/2026How two people make a game: he designs, writes, shoots video, and is learning After Effects alarmingly fast. I do layout, ops, marketing, the LLC, the contracts, the site, and the spreadsheet nobody else wants to look at. Neither of us has done this before. We're doing it anyway. 021
Haunted @hauntedrpg.bsky.social · 02/08/2026"Contact the dead, and find out why that was a bad idea." Everyone knows the ghosts are there; best not to dwell on it. The Medium pulls the Veil aside on purpose. Ghosts are unreliable witnesses - but sometimes they're all you've got. The scarier the ghost, the better the clue. 010
Haunted @hauntedrpg.bsky.social · 01/08/2026Haunted crowdfunds on Gamefound Oct 1, part of RPG Party 2026. Unglamorous truth: day one decides most of it. The most useful thing you can do is follow the Gamefound page before launch. Costs nothing, means everything. bit.ly/44RM6qE 010
Haunted @hauntedrpg.bsky.social · 29/07/2026No dice in Haunted - tense moments resolve with Tarot. Major arcana, you get everything. Anything else, you're negotiating. You get a number from a die, but a card gives you an image. A vibe. A direction. You drew the Five of Staves and now you're swept up in a brawl. Better throw some elbows. 010
Haunted @hauntedrpg.bsky.social · 28/07/2026Locking clues behind a skill check is the worst thing RPGs do to mysteries. A scene where the detective finds nothing is at best a stall, not a scene. In Haunted, you always get the clue. The question is what you were willing to do to get it. 120
Haunted @hauntedrpg.bsky.social · 27/07/2026"Bring justice to the world, no matter the cost." The Shamus doesn't talk to ghosts or read Akkadian. Once a session she asks the GM outright whether a witness is lying - yes or no, no roll. The most powerful question in the game, and it tells you nothing about what's actually true. 020
Haunted @hauntedrpg.bsky.social · 07/07/2026The cards are on the table. The Haunted preview page is live for Gamefound's RPG Party 2026. gamefound.com/en/projects/... 064