🌹 Hanuli 🌹 @hanuli.bsky.social · 12/10/2026I've been refreshing all day to catch the funny number :P 040 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 08/10/2026Was positioning NPCs on the map and accidentally blocked off half of the map for myself with the default placement 071 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 07/10/2026Meet Steve, my newest family member aparently. He does not pay rent, but in his defence, he will be replacing my spouse during a teams work call in the near future as a prank. 170 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 07/10/2026Devlog: Our two different battle systems and the first trailer! - Crystal in Carnations salmon-snake.itch.io/crystal-in-c... #devlog #gamedev #indiedev #indiegame 1134 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 01/10/2026A scene from my Big Walk playthrough | "The Beiger" #BigWalk 040 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 29/09/2026Some pixels done ove rthe last week for my game ^^ #pixelart 150 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 22/09/2026Bone and parchment material rendering studies. Excited start work on the final course assignment next ^^ #art #artstudy 030 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 18/09/2026With no armor or unit on I think the horse looks even goofier, but I'll go back and edit it later... If I have the energy #pixelart #gamedev 1100 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 18/09/2026Some more unit animations ^^ Pretty happy with the result, Animating a whole ass horse walk cycle in 3 ping pong frames was wise for my mental health, but not necessarily for the horse ^^" #pixelart #gamedev 1140 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 10/09/2026Took a day off from gamedev to complete my glass material studies #art 2121 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 05/09/2026Cake I made for today's cake club (Nutella cheesecake) and a picture of my floofy boy my friend took 🥰 070 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 04/09/2026I've crawled out of a trailer making hole to post this devlog. In it I muse about why we chose not to include permadeath in our tactics game and what we did instead to make sure the story is impactful salmon-snake.itch.io/crystal-in-c... #gamedev #indiegame #indiedev #devlog 1103 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 02/09/2026Full speed ahead work with some pixel units #pixelart 0111 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 29/07/2026Some glass studies from the last few days. I find transparent materials so intimidating, but after this course I think I'm in love with them 😍The teacher is so good at condencing all the materials into a few manageable steps as well. (Even if glass is still the most complex so far) #art #artstudy 080 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 29/07/2026I love post processing on pixel art <3 The bloom is a bit overdone in this scene, but It's a dream sequence so I'll indulge #pixelart 051 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 28/07/2026Working on some pixel art today and yesterday. Will continue in the evening to hopefully finish the scene today. But for now, lunch and FFXIV patch calls #pixelart 061 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 25/07/2026Recording the foccacia rt before it goes in my belly 070 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 15/07/2026Working on some turn order panel UI and I'm wondering which concept is the best for showing what unit gets a turn next: 1 Faces with faction colors 2 Faces with black BG 3 Only faction colors Note that when you hover an element it will show unit info in the corner like in the mock image #gamdev 050 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 14/07/2026This inventory concept has lounged in the back of my brain for months now! Finally I have it out of there and can replace the placeholder inventory #pixelart 061 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 13/07/2026New devlog! On choices in story-heavy games ^^ I've been looking around the pond on what kinds of devlogs people write and decided I had to write fewer, buhigher quality posts. This month I'm pondering on dialogue choices and how to make them good salmon-snake.itch.io/crystal-in-c... 2132 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 13/07/2026Working on some #pixelart characters today. I need more characters in my screenshots since it has been only Eloise for way too many months xD 0162 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 11/07/2026#ScreenshotSaturday The same menu actually implememted in-engine. (Enemy version) Fonts TBD 001 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 11/07/2026#ScreenshotSaturday Design some unit info menus for my tactics game this week. I think I could just design video game menus for the rest of my life and be happy 182 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 10/07/2026Re-painted Fleurette's character portrait. Most of her old portrait was still arelic from the beginning of development. Quite happy with the hands now ^^ #art 3122 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 24/06/2026I don't think I can fill that spot on my desk anymore... 170 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 29/05/2026Another batch of material rendering exercises! This time about Gold and steel. I'm off to japan on monday and I don't get the chance to draw for 3 weeks 😭But I'm happy I managed to finish these before that. Does anyone have any tips to relieve my fear of flying? #art 1141 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 21/05/2026This is a cat checkpoint. Relinquish your most recent cat picture on your phone. 060 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 21/05/2026I love my local library ♥️ The silent area has some appropriate decor as well :D 152 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 20/05/2026More material rendering studies! This time with painted wood and metal. I'm super happy about the shield, but I didn't scuff the pouch enough. (Now that I see it in the post thumbnail) Oh well, time to move on to the next lesson. #art 091 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 09/05/2026#ScreenshotSaturday My game happens primarily in winter. I saw online how someone implemented this snow trail effect in their game and wanted to do the same 🥰 072 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 06/05/2026I see that we are all sharing our badges of honor (Excuse me only "SUBTLY" pro LGBTQ+ messaging? I'm offended by this the most) 280 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 18/04/2026All of the material rendering exercises from week 1. I could still fiddle with the totem, but I need to move on. #art 1131 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 17/04/2026Material rendering studies continue. One more project and I'm done with Week 1 assignments :P #art 090 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 15/04/2026I'm doing a course on material rendering that my work colleagues recommended. This is from week 1/8, stone and wood. I really like my wooden block. The stone not as much, I wasn't really feeling it when I painted the stone. Maybe I'll redo it. #art 0150 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 14/04/2026I want to archive all my art on a gallery page somewhere. Preferably something "old" and stable that I can be reasonably sure will be online for decades to come My old Artstation already has a big chunk of my old art so I've converted it into a "Shadow realm" account www.artstation.com/hanulinen 361 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 14/04/2026It's #PortfolioDay 🌹 I'm Hanuli and I make games and art! I'm about to jump into this full time, and if my money runs out before my game is ready, I will be opening art commissions to pay my bills. Follow me, if you'd like to find out when that happens ♥️ 0124 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 10/04/2026Another month, another cake club 🥰🍰 This time we had Lemon yoghurt cheese cake 170 0
🌹 Hanuli 🌹 @hanuli.bsky.social · 04/04/2026Thank you for the art share! I'm Hanuli and i've recently started working on my indie game full-time. I post a lot of art for the game, and since I'm the only programmer in the team I'm responsible for the technical side as well ^^ Would love to know about other indie game devs here 🥰 3123 0