Hantopia @han-topia.bsky.social · 23/07/2026Just putting the final touches on the trailer and will be ready for our steam page launch soon for Nightbound! So excited. 020
Hantopia @han-topia.bsky.social · 13/07/2026We’re so close to announcing our game. Just putting the finishing touches on the trailer and Steam page. 010
Hantopia @han-topia.bsky.social · 10/07/2026 You’ll now have to keep the lights powered during encounters… 👻 #indiedev 180
Hantopia @han-topia.bsky.social · 09/07/2026Working on the trailer and grabbing all these tiny little moments to splice together. #indiedev 1132
Hantopia @han-topia.bsky.social · 03/07/2026Enemy siege artillery projectile WIP. Still tuning the timing, impact, and readability. #indiedev #gamedev #pixelart 0132
Hantopia @han-topia.bsky.social · 30/06/2026Dialogue bug that triggered in completely the wrong place.😅 Calm down, Loren. #indiedev #gamedev 0102
Hantopia @han-topia.bsky.social · 30/06/2026Redid our upstairs floors, railings, and chandelier. Wanted it to feel like a house that was once lived in. #pixelart #indiedev #gamedev 0123
Hantopia @han-topia.bsky.social · 29/06/2026Use the enemy’s spores against them with your Molotov. Sometimes the best answer to fire… is more fire. #pixelart #gamedev #indiedev 0161
Hantopia @han-topia.bsky.social · 27/06/2026An enemy that punishes players for turtling too close together. Chain lightning. #indiedev #pixelart 0101
Hantopia @han-topia.bsky.social · 23/06/2026Redid the Ripper’s attack animation. It feels a lot more clear now. The previous one was hard to see and low visual clarity. #pixelart #indiegame #gamedev 092
Hantopia @han-topia.bsky.social · 22/06/2026Finished up the taunt. Added the indicator and shout VFX. #pixelart #indiegame #gamedev 0112
Hantopia @han-topia.bsky.social · 19/06/2026Go yell at some enemies and hurt their feelings so they attack you instead. #pixelgame #pixelart #indiegame 031
Hantopia @han-topia.bsky.social · 17/06/2026Gave the radio a little animation to give it some character and a bit more life. #gamedev #indiedev #pixelart 2203
Hantopia @han-topia.bsky.social · 15/06/2026Interception fire is a big part of our gameplay loop. Here’s a small showcase of how it works. #gamedev #indiedev #indiegame 0180
Hantopia @han-topia.bsky.social · 09/06/2026Then vs. Now. It’s amazing to look back and see how much the game has grown. Loving every bit of this journey! #indiedev #gamedev #pixelart 1163
Hantopia @han-topia.bsky.social · 07/06/2026Short combat gameplay vid. #gamedev #indiedev #indiegame 0132
Hantopia @han-topia.bsky.social · 05/06/2026Cute little sniper enemy. It fires chain lightning, making it dangerous to stay close together. #gamedev #indiedev #indiegame 0144
Hantopia @han-topia.bsky.social · 02/06/2026Attic’s finally done! Added some subtle light flickering for a little extra atmosphere. #indiegame #indiedev #gamedev 0133
Hantopia @han-topia.bsky.social · 29/05/2026Throw your partner to safety before the enemy turn if they’re low on health. #indiegame #indiedev #gamedev 092
Hantopia @han-topia.bsky.social · 28/05/2026Her: Come over Enemy: busy destroying the house Her: My parents aren’t home Enemy: #gamedev #indiedev 094
Hantopia @han-topia.bsky.social · 27/05/2026Polished up our player turn UI picker. A lot of inspiration from Valkyria Chronicles, but reworked to fit our game’s 80s VHS aesthetic. #gamedev #indiedev 072
Hantopia @han-topia.bsky.social · 26/05/2026Took me all weekend, but I finally got rim lighting working on the players 😭. Also Pantry room art is done. #gamedev #indiedev #pixelart 1203
Hantopia @han-topia.bsky.social · 22/05/2026Curious how other developers approach SFX in their games. I’ve barely touched sound design yet, and the further development gets, the more I keep pushing it off 😅. Would love to hear how other devs tackle audio in indie games. #gamedev #indiedev 293
Hantopia @han-topia.bsky.social · 22/05/2026I've been wanting to implement this for a very long time. Your partner can now signal you to come help them search and you can find items. #gamedev #indiedev 093
Hantopia @han-topia.bsky.social · 21/05/2026New enemy Brute butt slam! So happy how this turned out! #gamedev #indiedev 082
Hantopia @han-topia.bsky.social · 20/05/2026I love gamedev for how much you learn. This ladder animation looks off. I knew something was wrong with it, but I wasn’t a good enough animator to understand WHY it felt wrong. I think people outside gamedev underestimate how much of this process is failing, problem solving, and learning. #gamedev 080
Hantopia @han-topia.bsky.social · 19/05/2026Concepts for an enemy that slams and displaces players. Started with a gorilla-style brute, but it felt too generic. Ended up with this bowling ball golem instead. #pixelart 030
Hantopia @han-topia.bsky.social · 17/05/2026You can now pre-build ladders throughout the house before each night. Opens up different strategies and decisions! #gamedev #indiedev 0104
Hantopia @han-topia.bsky.social · 16/05/2026Got my cinematic system to be more beefy with animation triggers and character position! Here is a quick scene of Jun and Loren first meeting. #gamedev #indiedev #lovestory 0125
Hantopia @han-topia.bsky.social · 14/05/2026I call this the Enemy Root. It sets up siege, then shoots a hail of bullets. #gamedev #indiedev 072
Hantopia @han-topia.bsky.social · 11/05/2026I completely redid partner AI. Instead of following you 100% of the time, they now “live” in the house and react to you being nearby. Here are 2 scenes showcasing immersive, room-based dialogue. #gamedev #indiedev 0132
Hantopia @han-topia.bsky.social · 06/05/2026Finally got to animating the long range artillery. #gamedev #pixelart 1447
Hantopia @han-topia.bsky.social · 04/05/2026You better believe it that I'm adding cats. Psstt psstt psssssssttt. #gamedev 4375
Hantopia @han-topia.bsky.social · 01/05/2026Just need to bring the marshmallows to make some s'mores. #gamedev #pixelart 0205
Hantopia @han-topia.bsky.social · 29/04/2026The bedroom is a real fixer upper. #gamedev #indiedev #pixelart 1164
Hantopia @han-topia.bsky.social · 23/04/2026Working on a radio broadcast that hint at what kind of night is coming. #gamedev #indiedev #pixelart 1143
Hantopia @han-topia.bsky.social · 21/04/2026Gamedev is hard. I had unique hit animations for every hit, but it didn't look right. I realized I just needed to flash white on hit instead of playing a full on hit animation... 😩... Looks so much better now. #gamedev #indiedev 0103
Hantopia @han-topia.bsky.social · 17/04/2026You can now craft and place cover systems to block incoming shots! #gamedev 082
Hantopia @han-topia.bsky.social · 15/04/2026Still working on lighting and atmosphere. Redrew the background to focus more on the characters. #gamedev #indiedev #pixelart 2145
Hantopia @han-topia.bsky.social · 14/04/2026Working on fog and lighting. Trying to push the atmosphere and immersion. #gamedev #indiedev #indiegame 093
Hantopia @han-topia.bsky.social · 10/04/2026Crafting from a shared pool means every decision affects both characters. #gamedev #indiegame #indiedev 062
Hantopia @han-topia.bsky.social · 10/04/2026Combat is still early, but finally starting to click. #gamedev #indiedev #indiegame 0133
Hantopia @han-topia.bsky.social · 08/04/2026Working on our first flying enemy. From sketch and color > pixel art > in-game. #gamedev #indiegamedev 1144
Hantopia @han-topia.bsky.social · 07/04/2026*Forgot to actually attach my animation... social media is hard. Working on our first flying enemy. It hovers above you, then latches onto your head if you get too close. #gamedev #indiedev #pixelart 093
Hantopia @han-topia.bsky.social · 03/04/2026Shared pool. Decide how it's split. #gamedev #indiegamedev 072