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Nick

@hakshak.bsky.social
140 followers 791 following 7 posts
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Nick @hakshak.bsky.social · 10/08/2026
Our team shared how we are allowing designers to change the universe of New Eden in Eve Online realtime! www.youtube.com/watch?v=gHbi...
youtube.com
Connecting Designers to the Players | EVE Fanfest 2026
YouTube video by Fenris Creations
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Reposted by Nick
Liz Fong-Jones (方禮真) @lizthegrey.com · 06/07/2026
!!! holy shit thanks @hakshak.bsky.social for the kind words about how @honeycomb.io helps you keep @eveonline.com online. www.honeycomb.io/resources/ca... #tweetfleet
honeycomb.io
How Fenris Creations Uses Honeycomb to Keep EVE Online—Well, Online
When your game holds Guinness World Records for the longest and the largest online battles in history—including a single fight with more than 8,600 players simultaneously—having observability tools yo...
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Nick @hakshak.bsky.social · 19/03/2025
Great quality of life from @elgato.com Never thought I would be excited about audio software. Who knew a covid mic would bring me nerdy joy. help.elgato.com/hc/en-us/art...
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Nick @hakshak.bsky.social · 28/02/2025
www.eveonline.com/news/view/ev...
eveonline.com
EVE Evolved: The Future of EVE’s API | EVE Online
Enhancing ESI for a better third-party ecosystem.
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Nick @hakshak.bsky.social · 28/02/2025
www.eveonline.com/news/view/pa...
eveonline.com
Server Deep Dive – The Power of Pretty | EVE Online
Unlocking new possibilities for fleet fights and beyond.
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Nick @hakshak.bsky.social · 27/12/2024
I'll be honest, wasn't interested from the synopsis of s03e03 of What If, but man did the writing for Red Guardian save it. 🤣
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Nick @hakshak.bsky.social · 17/12/2024
I am unreasonably excited about this: go.dev/blog/protobu...
go.dev
Go Protobuf: The new Opaque API - The Go Programming Language
We are adding a new generated code API to Go Protobuf.
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