HakanBacon @hakanbacon.itch.io · 11/08/2026Haven't had time to post, Here's some stuff from the last few weeks #gamedev #b3d #godot 0122
HakanBacon @hakanbacon.itch.io · 20/07/2026This was way harder and more chaotic than I thought... Luckily, I can disable death itself (I had to reduce the sounds by about 60%, because all these dip shits! tried to scream into my face at the same time) 000
HakanBacon @hakanbacon.itch.io · 20/07/2026The Dip Simulation - Here we find the poop kind of Dips strolling around in their natural habitat. #gamedev #godot 141
HakanBacon @hakanbacon.itch.io · 19/07/2026the SPEED at which i ran to my beloved #Blender a fully rigged sad robo ready for any #gamedev project 18714
HakanBacon @hakanbacon.itch.io · 03/06/2026@localthunk.com important question: is this also a cross-over collab thingie? 000
HakanBacon @hakanbacon.itch.io · 02/06/2026Some Gamers call it dumb, the fan boys out there very smart and useful. Donating blood was never faster! #Godot #indiedev #thebindingofisaac 071
HakanBacon @hakanbacon.itch.io · 02/06/2026It's so hard to keep all of these 3D models well and happy as a single parent. Some of em' already have child nodes. #gamedev is a crazy journey 060
HakanBacon @hakanbacon.itch.io · 22/05/2026My gf gave me some of her drawings and one of 'em was a funny snail. I 3D-fied him. Guys, I present to you, Snaily the Snail 110
HakanBacon @hakanbacon.itch.io · 12/05/2026I always loved destruction in games and I think I found a cool way to implement it without using too many ressources #gamedev #godot 081
HakanBacon @hakanbacon.itch.io · 15/04/2026I also started to work on a city asset pack a while back; haven't touched in a while. Am I right to assume, that your buildings are not build out of smaller pieces like you can do in your Building Kit pack? Keep it up Kenney! 000
HakanBacon @hakanbacon.itch.io · 17/03/2026Maybe I should make 'other' types of games👀 #godot #gamedev 091
HakanBacon @hakanbacon.itch.io · 16/03/2026Finally! My 2nd Edition #Godot Plushie! He'll be a source of inspiration and energy. 1263
HakanBacon @hakanbacon.itch.io · 10/03/2026We were not prepared for a snowy mountain top. You were literally falling with every step into 1,5m of snow. But even with all the snow around us, it was warm and very cozy (even with wet socks) 100
HakanBacon @hakanbacon.itch.io · 04/02/2026The vibes are all here. look at the vibe there on the left bottom side and, of course, the bottom right corner. Vibes all around #vibecheck (that for sure is a thing and I will summon all internet monsters with that) #gamedev 091
HakanBacon @hakanbacon.itch.io · 31/01/2026My @itch.io stats are nothing to laugh at!! I'm honestly surprised how many people leave tips (no matter the cost of the asset/game). It's usually only a buck or two, but they pile up! This ain't life changing in any way. It changes me though. I freaking love the #gamedev and #gaming community! 1181
HakanBacon @hakanbacon.itch.io · 21/01/2026Working on a little demo project for everyone to test out on the asset pack's itch page (it'll be a web export!). Of course made in #Godot! I don't really have a catchy name for this one. It'll be called "Machines 'n Fans". This might release tommorow. No promises tho #gamedev 190
HakanBacon @hakanbacon.itch.io · 21/01/2026and more stuff! A crane (with interiors), a spike trap, and some classic boxes for all your puzzle needs. #gamedev #b3d 150
HakanBacon @hakanbacon.itch.io · 20/01/2026Blendshapes, simple animations, and an example scene I think I'm in love with springs #blender #gamedev 191
HakanBacon @hakanbacon.itch.io · 20/01/2026Moreeeee stuff! Smaller pieces allowing for buildings to be built (including fences 'n stuff!). There are some decorative elements as well, a small tower fan, and a jump pad with jiggle physics #blender 240
HakanBacon @hakanbacon.itch.io · 19/01/2026Building small levels like these is quite easy. All in a simple grid allowing for quick changes and additions! There are also smaller objects in the works (like this little tower fan in the last pic). #gamedev #blender 1100
HakanBacon @hakanbacon.itch.io · 18/01/2026Working on a new #assetpack! Needed some new mechanical-esque elements for Galaxy Destroyer and this will end up on my itch page. #gamedev #blender 1131
HakanBacon @hakanbacon.itch.io · 06/01/2026wanted to do some #blender stuff. Ended up with a very messed up robot humanoid. I really didn't have to mess up its appendagesthat much.... #gamedev 070
HakanBacon @hakanbacon.itch.io · 05/01/2026Been to an Escape Room. Nailed it, speedran it, and won this huge ass statue (not really, and yes, I was allowed to lean on it) Also, booked and planned a trip to Japan in June (from Tokyo to Osaka and Kyoto)....my wallet's drained 000
HakanBacon @hakanbacon.itch.io · 27/12/2025🍂Huts 'n Homes🛖 A new asset pack! #blender #godot #gamedev hakanbacon.itch.io/hut-n-homes 0120
HakanBacon @hakanbacon.itch.io · 23/12/2025🐥Gobby and Turrets🎲 The Ai is kind of done. I have to work on some transitions between states, but Gobby is ready to fight for freedom or something The turret was done in no time within #blender, all animations are blend shapes #godot #gamedev 051
HakanBacon @hakanbacon.itch.io · 21/12/2025Started to run again regularly. Did that for many years a while ago. #gamedev has me sitting on my juicy ass all day long. Gotta do something about it 071
HakanBacon @hakanbacon.itch.io · 20/12/2025🪶WindTunnels🪁 + Enemy Ai (WIP) The windtunnels work as anyone would expect. Make the thing go brrrr and go have fun! The Enemy ai took such a long time...but after..oh it's 2am.. after 13 hours (including the visuals), I finally have some more gameplay! wohu...Imma sleep now #godot #gamedev 161
HakanBacon @hakanbacon.itch.io · 18/12/2025I just did this alone. I'm ready for a boxing match! 🥊 100
HakanBacon @hakanbacon.itch.io · 17/12/2025Bow 'n Arrow🏹 Creating the models was quite fast (using the the same textures as the sword and shield), and the programming side of things was done in no-time! What took most of my time was sound actually, especially the flute-like whoosh when releasing the arrow. #godot #gamedev #blender 2201
HakanBacon @hakanbacon.itch.io · 09/12/2025☠️The Evil Castle🏰 Created more assets for Galaxy Destroyer. This time, a focus on a new biome. This will probably be a late-game area. Spoilers, I guess for something I have yet to finish lol #godot #gamedev #blender 0110
HakanBacon @hakanbacon.itch.io · 03/12/2025Are you planning on adding blend shapes or animations to this specific piece? Asking for a friend👀 110
HakanBacon @hakanbacon.itch.io · 02/12/2025Had some time left and created more variations for platforms in #blender. I have yet to utulize these though🛖 This will make a fine #assetpack for anyone interested in the future #gamedev 050
HakanBacon @hakanbacon.itch.io · 01/12/2025💥Explosions!💣 These fellas will destroy everything in their vicinity and light up more explosives. I love #physics #godot #gamedev 081
HakanBacon @hakanbacon.itch.io · 26/11/2025Added some interactables and breakables. #godot #gamedev 280
HakanBacon @hakanbacon.itch.io · 26/11/2025And mooooooore! I need to fill up the huts, so I made some stuff that might be of use in a place like this and after putting it into #godot, well...I'm happy #gamedev #b3d 170
HakanBacon @hakanbacon.itch.io · 25/11/2025This rooftop was a chalenge, but look at it! it's perfect! #gamedev #b3d 160
HakanBacon @hakanbacon.itch.io · 24/11/2025About 3 hours of work (still not done yet though) and I can already build a little home for my character! #gamedev #b3d #blender 170
HakanBacon @hakanbacon.itch.io · 24/11/2025Working on some assets for Galaxy Destroyer (the game will probably start in this little hut)🛖 #gamedev #blender #b3d 1173