hailsanta.bsky.social @hailsanta.bsky.social · 17/08/2026Another fairly quick doodle -- this is over-greebled right now but I was just exploring what might work with the intent of deleting it later. 28213
hailsanta.bsky.social @hailsanta.bsky.social · 11/08/2026A quick work in progress -- generating random silhouettes and just elaborating on them to force myself to try new shapes. Also, now that I'm on 5.2 and have geonodes bevel my panel split setup is one globally editable modifier at long last. 2202
hailsanta.bsky.social @hailsanta.bsky.social · 10/08/2026A scene from the Second Witch King's War -- the orange creamsicle wheeled tanks are holdovers from much earlier in the war, dragged out for one last hurrah. As always, 100% blender. 17017
hailsanta.bsky.social @hailsanta.bsky.social · 04/08/2026A reprise of a piece from a few years back. I enjoy the Homeworld cinematic compositor tree. 0748
hailsanta.bsky.social @hailsanta.bsky.social · 31/07/2026Still poking at the compositor and material setup with the test model. Probably time to make a better model for this. 0407
hailsanta.bsky.social @hailsanta.bsky.social · 30/07/2026A bit of lazy texturing and paneling. TBH this is a fine concept but would need to be rebuilt for anything more substantial than a warmup. Still not really happy with the lighting and compositing setup but it is at least at the point where it's reusable now. 0607
hailsanta.bsky.social @hailsanta.bsky.social · 29/07/2026A little bit of WIP stuff -- cut up a plane model in the tradition of ILM and made something out of it. No textures because laptop. 1449
hailsanta.bsky.social @hailsanta.bsky.social · 29/07/2026A bit more work on compositing and materials (don't mind the model, it's just a placeholder) based on some of the 3d SW art by EC Henry/Angelos Karderinis (and the original concept paintings) I'm not quite happy with it yet but part of that is just an issue with the placeholder model. 1525
hailsanta.bsky.social @hailsanta.bsky.social · 28/07/2026Not really happy with this warmup -- result of a bit of silhouette sketching. But I have to wrap it up eventually. 1151
hailsanta.bsky.social @hailsanta.bsky.social · 20/07/2026Back and trying to get into the swing of things. Will I make a warmup that isn't a fake book cover with a bullshit name? No, never! 28715
hailsanta.bsky.social @hailsanta.bsky.social · 29/05/2026Of course I got distracted and started modeling internals for no reason, why wouldn't I do that? 512612
hailsanta.bsky.social @hailsanta.bsky.social · 28/05/2026Long time no PBR (and TTT). This is a (WIP) tether-limited freighter with a large post-tether DV budget. The composite hull is partly for insulation and partly for collision protection in crowded environments. Hydrolox propulsion and a few thousand tons of useful cargo. But mostly tankage. 416934
hailsanta.bsky.social @hailsanta.bsky.social · 24/05/2026A quick and crunchy texturebashed ship just to get the shapes down 410621
hailsanta.bsky.social @hailsanta.bsky.social · 21/05/2026A very large MMO warship -- more stuff from the end of the period I'm focusing on in TTT. This one belongs to Yad and is notable for its size (~680m) 310618
hailsanta.bsky.social @hailsanta.bsky.social · 20/05/2026A revised background with some advection bullshit on the background. I should maybe paint a flow map instead of doing it this way but whatever lol. 15810
hailsanta.bsky.social @hailsanta.bsky.social · 18/05/2026A bit of earlier tests of the background and compositing setup in yesterday's scene starring @elukka.bsky.social's missile cruiser and an An Nath class. Obviously these ships don't actually coexist but the An Nath is probably representative of many ships that exist in Elukka's setting as well. 25511
hailsanta.bsky.social @hailsanta.bsky.social · 18/05/2026A bit of work on a revised illustration compositor setup resulted in an actual finished piece. Obviously due credit to Peter Elson, whose work this piece is shamelessly trying to emulate. While there are still problems with the setup, it at least works really well for stuff like this. 29520
hailsanta.bsky.social @hailsanta.bsky.social · 10/05/2026A bit of work revising the Padanshee. This is a hard to translate word and is often translated poorly as 'Vanguard' (sanewashing) or 'Mouth-Vanguard.' 'Padanshee' refers to both the class of warship as well as the Witch King's volunteer troops. 111417
hailsanta.bsky.social @hailsanta.bsky.social · 05/05/2026A bit of quick environment work -- I started doing Piotr Kryński's excellent environment art tutorial but found an interesting shape and got distracted (and disregarded a lot of the composition stuff in the process). So I'll have to go back and do the actual tutorial. 🙃 2315
hailsanta.bsky.social @hailsanta.bsky.social · 04/05/2026A poster commission for @tomwhite.bsky.social's retro game inspired by classis like Escape Velocity for the Playdate handheld, Hyper Vector. You can check the game out here: play.date/games/hyper-... 1465
hailsanta.bsky.social @hailsanta.bsky.social · 02/05/2026Sometimes you just wake up and decide to make a shitpost art. 2415
hailsanta.bsky.social @hailsanta.bsky.social · 01/05/2026Two more weird little creatures. I do quite like the document format though obviously nobody in TTT would be writing in English in Can't Believe It's Not Helvetica so the style here is a stand-in for something in-universe. 1388
hailsanta.bsky.social @hailsanta.bsky.social · 30/04/2026Long time no art! Dealing with a bunch of health issues (mine and my dog's) but back on the horse with some relatively lazy personal work. Having a vehicle crew that's >'3 "6 is a path to powers that some would consider unnatural. 2295
hailsanta.bsky.social @hailsanta.bsky.social · 01/03/2026A bit of vaporwave art using yesterday's commissioned model as the base. 1477
hailsanta.bsky.social @hailsanta.bsky.social · 27/02/2026A commission for @vegadog.bsky.social You too can still get very affordable spaceships while my whimsical mood lasts! 110121
hailsanta.bsky.social @hailsanta.bsky.social · 24/02/2026One more, this time with a station. This particular texture (which is actually an AO map of a random trimsheet I had lying around BTW) is a gift that just keeps giving. 012927
hailsanta.bsky.social @hailsanta.bsky.social · 22/02/2026A bit more sketchy stuff -- you can still hire me at the special rate if you want one! 28716
hailsanta.bsky.social @hailsanta.bsky.social · 17/02/2026A few rearrangements of existing parts. I'm honestly a bit sad that these will have to be made into PBR-ed models eventually. But this is also a stylistic breakthrough--we were really struggling to get something that really fit the vibe And I think we've finally found it. 319129
hailsanta.bsky.social @hailsanta.bsky.social · 16/02/2026Some more smaller scale efforts. The goal here was a MaK-style launch vehicle. Soft SF enabling compact SSTOs, ignoring aerodynamics, etc. I'm still not really happy with these, but they are a promising first step that I'll probably be returning to. 1528
hailsanta.bsky.social @hailsanta.bsky.social · 16/02/2026The people have spoken and they have demanded more sputnik torchships. I have no choice but to obey their will. 618547
hailsanta.bsky.social @hailsanta.bsky.social · 15/02/2026Instructions unclear, made a donut. But seriously, fuck the donut. Horrible tutorial. 311623
hailsanta.bsky.social @hailsanta.bsky.social · 15/02/2026MORE! It really is nice to work this quickly. 16910
hailsanta.bsky.social @hailsanta.bsky.social · 14/02/2026Some more commissions as part of this little offer -- made for NuthinButTheRain on the TSF Discord. If you have a ship you want in this style, let me know! 0494
hailsanta.bsky.social @hailsanta.bsky.social · 14/02/2026The first piece in Operation Fuckass Broken Washing Machine is done! Hire me for 1/10th of my usual rate (if you want this style, aren't using it in a commercial work, and are relaxed about the details)! That's $45 for one, $35 for the next. Offer good for as long as my whimsical mood lasts! 07017
hailsanta.bsky.social @hailsanta.bsky.social · 13/02/2026These guys are fun even though I'm not the most imaginative with softer designs. FWW, if anyone is interested, I can probably do these as a cheap cheerful little commissions at something *much* lower than my usual rates. If that's something you're interested in, let me know! 1496
hailsanta.bsky.social @hailsanta.bsky.social · 10/02/2026Another predictable one. I made sure to give it livery so Tintin didn't have to join the MBEN 🙃 Again, more games with AOV lineart here. It's not as controllable as I'd like, but it can still be improved. 14810
hailsanta.bsky.social @hailsanta.bsky.social · 09/02/2026Every now and then I spend an hour doing spite art. Those of you who know me off Bluesky know that I'm not psyched about COADE making cones the default Shape, and the damage this does to people learning 3d. But if you must do cones, at least do something novel with them! 2649
hailsanta.bsky.social @hailsanta.bsky.social · 06/02/2026I think that you could probably see this one coming a mile away. There are definitely so many weird travelogs and adventure stories in TTT. Obviously, all English text here is non-diegetic. 210427
hailsanta.bsky.social @hailsanta.bsky.social · 01/02/2026A bit more TTT -- this time a very bougie fast transport coming from the same lineage as the Vzdan (pictured in the lineup previously). This is absolutely an armed ship, but not a warship. No gigantic AShMs here. 0849
hailsanta.bsky.social @hailsanta.bsky.social · 26/01/2026The funny thing is that I set out to make a train and wound up making a revised NPR setup and a landscape instead. 0231
hailsanta.bsky.social @hailsanta.bsky.social · 26/01/2026This is mostly unserious, just an excuse to test out some shading on a model I already had. It's messy but better than I expected on a model that wasn't prepared for it. The HPK's PR-1 tank had a fairly short service life but the IFV conversion of the hull stuck around for a very long time. 0172
hailsanta.bsky.social @hailsanta.bsky.social · 25/01/2026And now for something completely different (but still TTT). It's not all giant spaceships filled with nuclear weapons. Mind, it's also not all nice pastoral bliss either. Most people in TTT are peasants of the non-ghibli variety. 1162
hailsanta.bsky.social @hailsanta.bsky.social · 24/01/2026More work on cylinders -- one of very, very many places someone calls home. 07617
hailsanta.bsky.social @hailsanta.bsky.social · 22/01/2026No time for a fresh piece tonight, but some work on a classic 50s airbrushed style compositor setup. Meant to fit in with the sort of classic stuff on Atomic Rocket, etc. 0212
hailsanta.bsky.social @hailsanta.bsky.social · 21/01/2026Monument Builder Type 9s (slightly non-regulation but identifiable by the lack of livery) in the fight of their lives above the Grandmother. The number of nuclear weapons involved in a major space battle is enough to make some spectacular aurorae. 1459
hailsanta.bsky.social @hailsanta.bsky.social · 20/01/2026Because I'm on a procrastination rampage, here's a more typical station; you should imagine the mirror as a somewhat abstracted fresnel setup by the 'painter' (it's because I couldn't be bothered to make the geometry nodes setup for a fresnel lens...) 1459
hailsanta.bsky.social @hailsanta.bsky.social · 20/01/2026The Stanford Torus setup is very rare for large human-built stations in TTT. Non-rotating backing layers are strongly preferred on efficiency and safety grounds. The more obscure 'hatbox' station proposals would be more typical (and also less fun to model!) 3498
hailsanta.bsky.social @hailsanta.bsky.social · 19/01/2026A bit more Worldbuilding Content; now including a few of the WIP ships that haven't got a rebuild yet but are good enough to hold up at a distance on a chart. Some of the missing ones are just no longer good fits for the setting or so old that they can't even be used as placeholders. 39624