Guilherme Alexander @guigagliardo.com · 20hLet me ask you, do you already have someone working on the audio for your game? 100
Guilherme Alexander @guigagliardo.com · 20hI've only read Kafka's most popular works. I'll give that story a read. 010
Guilherme Alexander @guigagliardo.com · 21hNice, the visuals look amazing! I'm curious about the Kafka, which book is it based on? Or in some concept he establishes? Like Metamorphosis? 110
Guilherme Alexander @guigagliardo.com · 21hNice, looking forward to testing it. What inspired you to make your game? 100
Guilherme Alexander @guigagliardo.com · 02/10/2026Nice, looking forward to testing it. What inspired you to make your game? 110
Guilherme Alexander @guigagliardo.com · 01/10/2026Good to know. I look forward to the demo so I can test the game! 010
Guilherme Alexander @guigagliardo.com · 01/10/2026Hey! I took a look at your game and really liked it. Looking forward to testing it. What inspired you to make your game? 000
Guilherme Alexander @guigagliardo.com · 01/10/2026Cool, I'll take a look. Let me ask you, do you already have someone working on the audio for your game? 200
Guilherme Alexander @guigagliardo.com · 01/10/2026That's right! I'll be waiting for the playtest to be released, good luck with the game! 000
Guilherme Alexander @guigagliardo.com · 01/10/2026Nice, looking forward to testing it. What inspired you to make your game? 100
Guilherme Alexander @guigagliardo.com · 01/10/2026Hey! I really liked your game! Do you have any plans to release a demo? 100
Guilherme Alexander @guigagliardo.com · 01/10/2026Hey! I really liked your game! Do you have any plans to release a demo? 100
Guilherme Alexander @guigagliardo.com · 01/10/2026Let me ask you, do you already have someone working on the audio for your game? 100
Guilherme Alexander @guigagliardo.com · 01/10/2026Nice! Yeah, Balatro and Dice Dungeon, in particular, were roguelikes I played a lot. 010
Guilherme Alexander @guigagliardo.com · 01/10/2026Hey! I really liked your game! Do you have any plans to release a demo? 110
Guilherme Alexander @guigagliardo.com · 01/10/2026Hey! I really liked your game. What were your inspirations? I’ve already signed up for the playtest, by the way! 110
Guilherme Alexander @guigagliardo.com · 01/10/2026Let me ask you, do you already have someone working on the audio for your game? 000
Guilherme Alexander @guigagliardo.com · 01/10/2026Haha, really? Your references are super intriguing, I'm really excited to play it. I like some transport simulation games. The one I enjoyed the most was Rail Route, where you manage subway lines. 000
Guilherme Alexander @guigagliardo.com · 01/10/2026Cool, if you need help with anything related to audio, just get in touch! 010
Guilherme Alexander @guigagliardo.com · 30/09/2026Let me ask you, do you already have someone working on the audio for your game? 100
Guilherme Alexander @guigagliardo.com · 29/09/2026Haha, that's great. I think starting to share updates right from the beginning is a good idea. Personally, I really enjoy following the evolution of projects. 010
Guilherme Alexander @guigagliardo.com · 29/09/2026Nice, it reminded me a lot of Stray and Little Kitty, Big City. 110
Guilherme Alexander @guigagliardo.com · 29/09/2026Got it! That's completely alright! I'll keep an eye on the development, thanks! If you happen to need a composer, just get in touch! 010
Guilherme Alexander @guigagliardo.com · 29/09/2026Let me ask you, do you already have someone working on the audio for your game? 100
Guilherme Alexander @guigagliardo.com · 29/09/2026Nice, looking forward to testing it. What inspired you to make your game? 110
Guilherme Alexander @guigagliardo.com · 29/09/2026Nice, looking forward to testing it. What inspired you to make your game? 101
Guilherme Alexander @guigagliardo.com · 29/09/2026Nice, looking forward to testing it. What inspired you to make your game? 110
Guilherme Alexander @guigagliardo.com · 29/09/2026Hey! I really liked your game! Do you have any plans to release a demo? 110
Guilherme Alexander @guigagliardo.com · 29/09/2026Hey! I really liked your game! Do you have any plans to release a demo? 110
Guilherme Alexander @guigagliardo.com · 29/09/2026Hey! I really liked your game! Do you have any plans to release a demo? 100
Guilherme Alexander @guigagliardo.com · 26/09/2026I think so, I think you would need to create more elaborate sound scripts to better achieve the results that FMOD delivers. I have a couple of programmer friends who use Godot. I can give you their contact details so they can help you, if necessary. 020
Guilherme Alexander @guigagliardo.com · 26/09/2026If you have any questions, feel free to get in touch. I’ve done a lot of work with middleware on recent projects. 120
Guilherme Alexander @guigagliardo.com · 26/09/2026Wwise is less intuitive, but it offers more extensive features. Usually, FMOD handles all my needs, and its licensing is better suited for indie developers. 020
Guilherme Alexander @guigagliardo.com · 26/09/2026Well, it’s important for the composer/sound designer, after all, it serves as an interface where you can pre-program sound functionalities. Plus, it has a UI that’s very similar to a DAW, so you can easily configure things visually. 230
Guilherme Alexander @guigagliardo.com · 26/09/2026Yeah, I’ve worked on other projects using FMOD in Godot, and devs end up preferring to implement sound directly in the engine rather than using FMOD. It’s a shame that there’s only full support for Unity and Unreal. 120
Guilherme Alexander @guigagliardo.com · 26/09/2026That's completely alright! I'll keep an eye on the development, thanks! 010
Guilherme Alexander @guigagliardo.com · 26/09/2026Let me ask you, do you already have someone working on the audio for your game? 110
Guilherme Alexander @guigagliardo.com · 26/09/2026Personally, yes, I really liked it. It seems like critics enjoyed it too, I remember hearing some gaming journalism podcasts praising it. It's worth looking into. 020
Guilherme Alexander @guigagliardo.com · 26/09/2026I thought the idea was brilliant, super creative. It reminded me a bit of Wheel World, maybe with a Sokpop-style aesthetic, haha. Actually, the only real similarity to Wheel World is the bicycle, they’re quite different games, haha. 110
Guilherme Alexander @guigagliardo.com · 26/09/2026Nice, looking forward to testing it. What inspired you to make your game? 100
Guilherme Alexander @guigagliardo.com · 26/09/2026Hey! I really liked your game! Do you have any plans to release a demo? 100
Guilherme Alexander @guigagliardo.com · 26/09/2026Haha, amazing! Let me ask you, do you already have someone working on the audio for your game? 000
Guilherme Alexander @guigagliardo.com · 21/09/2026Nice, looking forward to testing it. What inspired you to make your game? 110
Guilherme Alexander @guigagliardo.com · 21/09/2026Hey! I really liked your game! Do you have any plans to release a demo? 110
Guilherme Alexander @guigagliardo.com · 21/09/2026Cool! You can clearly see the influence of what you mentioned in the game. And yes, I do work on soundtracks for indie games! Are you interested? If you want to send me a DM, we can chat more about it, what do you think? 110
Guilherme Alexander @guigagliardo.com · 21/09/2026Great, feel free to get in touch if you need anything. If you want to add me on Discord, my username is @guigagliardo, or you can send me an email at gui.alexander1@gmail.com. 110
Guilherme Alexander @guigagliardo.com · 21/09/2026Nice, looking forward to testing it. What inspired you to make your game? 110
Guilherme Alexander @guigagliardo.com · 21/09/2026Let me ask you, do you already have someone working on the audio for your game? 100
Guilherme Alexander @guigagliardo.com · 21/09/2026Haha, of course. I played both of them a lot. Finishing the Warcraft 3 campaign was memorable, and well, playing Dwarf Fortress is an experience in itself, isn't it? 010
Guilherme Alexander @guigagliardo.com · 20/09/2026Nice, looking forward to testing it. What inspired you to make your game? 100