Sign in

BenAtWork

@grounded.games
166 followers 2 following 32 posts
PostsRepliesMedia
BenAtWork @grounded.games · 05/10/2026
Idle Iktah v1.0.44 is now live! In this update players can view which recipes an item is used in right from the inventory. Also, inventory actions can now be taken from house storage (when viewed from the inventory page), and there's a new Kopi Challenge which can be found in The Throne Room!
this image depicts how an item shows which recipes it is used inChanges:
- Add Kopi Challenge and rewards
- Add “Used in recipes” button for items in inventory
- Mobile: Add optional labels to inventory buttons
- Exclude optional journal entries from Dried Ink
- Allow inventory actions from inventory storage
- Add settings toggle for accessible navigation
- Replace “Delete” with “Sell” (when possible)
- Fix vote counts not saving through legacies
- Fix equipment grid sometimes overflowing
- Rural Outfitter entry now asks for boots
- Fix Legacy preview applying bonuses
- Fix wrong sound issue while Crafting
- Show enchant icons on saved outfits
- Update the loading screen
- Translation fixes
- Performance fix
- Many UI fixes
051
BenAtWork @grounded.games · 11/06/2026
Version 1.0.42 is now live! Along with many other changes, this update raises the max offline time from 24 hours to a full 7 days :)
***Changes:***
- Golden Sunstone Status max away time => 7 days
- Fixed: main item can’t fit in inventory, action stops
  - Secondary items, action does not stop
  - Combat does not stop for inventory constraints
- Fix disappearing fire logs + double progress bug
- Fix unfinished Macuahuitl missing from archives
- Fix “where to find” info for some Tracking items
- Spices now consumed when action completes
- Fix issue with save names between platforms
- Long-press drink button to “take x” potions
- Fix inventory notes auto closing keyboard
- Fix Box of Memory aligning items to top
- Shorten Community event durations
- Fix bug w/ fighting The Sun at night
- Fix Grunion switch for wide layouts
- Mining gems now drop an ore first
- Potions can now stack durations
- Add hunting to work orders
- Add tooltips to PC version
- Add a widget (Android)
- Performance fixes
- Translation fixes
- Add some items not available pre-legacy
  - Governor Emily: -1 Cooked Tuna, +1 Gold Dagger 
  - Kopiaklahs: -10 Cooked Coho, +1 Obsidian; -1 Gold Body, +1 Gold Sword 
  - Glade King: +1 Forest Force Enchant (still kinda on the fence about this one, but we'll try it)
010
BenAtWork @grounded.games · 13/05/2026
Idle Iktah version 1.0.41 is now live! This update is mostly bug fixes. Though it also adds a button to auto-fill boxes along with adding 1 free Mastery Potion to the desk on the Shop screen (but don't tell anyone, it's a secret)
Changes:
- Fix bug w/ arrows, syrups, & tomes running out
- Fix cultivation/salt spots to show correct names
- Fix selected Landkeeping recipe not saving
- Tap potions on Shop desk for a free potion
- Fix Cultivating access + potion ending bug 
- Fix 0-count items showing up in exhibits
- Fix bug w/ arrow effects + Rabbit Stick
- Show 2 decimals when action < 1s
- Fix bug with notes not working
- Fix scrolling in Box of Insight
- Fix sawmill blade direction
- Fix missing semantics
- Add box fill button
- Many UI fixes
030
BenAtWork @grounded.games · 17/04/2026
Idle Iktah has been released on Steam! This has been a ton of work over the past year, and I'm so excited to finally have Idle Iktah on desktop. I can finally get back to working on stuff in the game instead of stuff outside the game 😁. Happy Friday everyone! store.steampowered.com/app/3298520/...
store.steampowered.com
Idle Iktah on Steam
Idle Iktah is a game about leveling up in the Pacific Northwest. It features local plants and animals, 18 skills, 5+ minigames, items affected by the phase of the moon, and even a real-time Oregon coa...
081
BenAtWork @grounded.games · 15/04/2026
For sure! Happy to have all the help I can get :)
010
BenAtWork @grounded.games · 17/03/2026
Idle Iktah is coming to Steam on April 14th! It has been a ton of work, and I am so glad to be (mostly) done making UI changes to support resizable windows. If you're interested in supporting Idle Iktah on Steam, every wishlist helps. Here's a link: store.steampowered.com/app/3298520/...
080
BenAtWork @grounded.games · 10/03/2026
Version 1.0.39 is now live! This is mostly fixes for bugs caused by the last update. It also includes a Tome of Fire fix to make the effect more reliable when used offline, and the birds are now affected by shaders!
Changes:
- Add option for only offline-available items in Rare Goods
- Add items to Archive startup check:
  - Weathered Book, Animus Ignited, Secret Map, 
    Ichtaca’s Secret
- Fix not being able to scroll outfits list (widescreen)
- Fix Reflecting Potion Recipe not staying claimed
- Remove bookmarks from Expedition’s Echo
- Fix bug w/ name collisions on file import
- Fail faster when cloud sign-in times out
- Birds are now affected by weather
- Fix a Tome of Fire bug
- Fix missing semantics
- Update translations
030
BenAtWork @grounded.games · 16/02/2026
v38 is now live! This update adds the Museum and its three wings: Honors, Exhibits, and Archives. The Honors wing will tie in with achievements in a future update, Exhibits offer new rewards for creating collections, and Archives will keep a record of all the collected items (starting now :))
Changes:
- Add the Museum (Honors, Exhibits, and Archives)
- Fix active recipe not being highlighted (mentoring & cultivating)
- Fix bed reward timer not counting while app is in background
- Wide layout fixes for Mountain Expedition & Creek to Coast
- Fix "add bag" button showing during Expedition's Echo
- Fix bug w/ double progress offer dismissing early
- Fix hunting not offering double progress rewards
- Add “sync” for faster out-of-platform transfers
- Add more options for using xp knowledge
- Fix skilling gear popping up as “unlocked”
- Add ability to rearrange and delete outfits
- Fix bug w/ offline combat being stopped
- Localize seasonal event date formats
- Traders can carry enchanted items
- Add a default save name 
An in-game image of the Museum showing the Exhibits wing.
050
BenAtWork @grounded.games · 22/12/2025
Version 1.0.37 is now live! Ok, actually it's been live since the 17th because it needed to be out before the Solstice (aka Sun's Birthday and New Year's) event started :)
- Add house storage button to inventory
  - (and move pets button to skills menu)
- Add ‘icon only’ option for bottom bar on wide screens
- Add Sun’s Birthday (New Year) event (Dec 20-22)
- Fix Shadow Broker not applying markup uniformly
- Fix Tracking not showing as source for rare items
- Update storage overlay for wide screens
- Animate Golden Sunstone Status icon
- Performance fixes
010
BenAtWork @grounded.games · 17/11/2025
Version 1.0.35 is now live! The Larch button has finally retreated for the season, and there are many other small fixes to enjoy. And if that's not enough, please enjoy this picture I took of a dahlia!
Changes:
- (Android) Better handle screen orientation changes for wide screens
- Tracking/Landkeeping shop recipes are learned when purchased
- Shop: tap the free potion row to see time to next free potion
- Fix leathers and feathers not showing Tracking as a source
- Fix some equipment screen items being hard to select
- Add switch indicator to free potion row in Shop
- Fix Book of Mastery buttons for wide screens
- Fix production log overflowing the screen
- Fix Larch button still being present
- Fix status log missing item entries
- Fix missing/incorrect translations

PC
- Add auto-sync for Steam saves across devices*
- Add house storage button to inventory
 - (coming to mobile too, just happens to be in PC first)
- Smithing bar choices now use scroll wheel
- Update starting window size to be larger
- Fix macOS backup saves not working
- MAXI MODE
  - Add “icon only” mode for bottom buttons 
  - Add active spot indicator to side bar

* Steam only allows one instance of a game at a time. This is very different to how mobile works, and it makes auto-sync much simpler
010
BenAtWork @grounded.games · 27/10/2025
That's true! Trying to gather larch needles should now show a "not in season" message. Though I didn't catch the button on the community page, so that will have to wait until the next update to be removed.
000
BenAtWork @grounded.games · 26/10/2025
Version 1.0.34 is now live! We now have production logs, status logs, and options for status messages. On the Steam side, we now have Mac support and MAXI MODE - a new widescreen UI with much more color!
- Add MAXI MODE (alternative UI for wide screens)
- Add Mac support (Steam)
- Add Production and Status Logs
- Add settings & alternate style for status updates
- Fix some missing pets not showing as missing
- Fix notifications not respecting Harvest gear
- Fix buttons pushed off screen in Larch Shop
- Fix Lunar Ring not glowing during full moon
- Fix infrastructure remaining xp display bug
- Fix mentoring xp + durations not updating
- Fix Larch icon cost (in App Icon settings)
- Fix Outer Lands button semantics
- Translation fixesThis image showcases MAXI MODE. In MAXI MODE there are 3 columns. A list of skills on the left, the main skill area in the middle, and the inventory on the right.
120
BenAtWork @grounded.games · 30/09/2025
Version 1.0.33 is now live! This is mostly just fixing a crash introduced in the last update, but there are some other fixes in there as well :)
Changes:
- Fix landscape (tablet/pc) layout bugs: Final Forage & Potion of Choice
- Fix very slow offline gains calculation w/ arrows in combat
- Fix gathering spots sometimes not showing next locked spot
- Fix bug w/ Equipment screen overlays
- Fix possible crash on startup
- Translation fixes
020
BenAtWork @grounded.games · 25/09/2025
Good question! Nope, so far the game does not have an action queue.
000
BenAtWork @grounded.games · 20/09/2025
Version 1.0.32 is now live! Seasonal larch tress at the new "Cinder Pass" location are the highlight. But we also get a new landscape layout for tablets, the ability to create notes for each screen, as well as many other smaller changes. Enjoy!
- Add Larches
- Add landscape option on tablets
- Add notes, one set of notes per screen
- Add “go to location” button to Bonus Resources
- Fix Work Orders affected by Gold Rush / Calm Water Elixir
- Show locked recipes after starting a Legacy
- Update Smilodon / Mammoth drop rates
- Fix Rare Reward % labels not updating
- Fix Flaming Arrows in Potion Manager
- Fix Lunar Ring missing Tracking icon
- Hide green highlights after a Legacy
- Fix Equipment screen overflowing
- Fix SFX in background bug
- Fix Mentoring XP bug
- Translation fixes
- VoiceOver
  - Play Again screen fixes
  - Fix Sun and Moon type scores not being announced on the Equipment screen
240
BenAtWork @grounded.games · 20/09/2025
It's larch season in Idle Iktah! Collect Larch Needles to earn a new app icon. Limited time event ends 10/20. Real larches are also a limited time event! If you're able, I definitely recommend a trip to see them. Here are some photos from my last trip:
040
BenAtWork @grounded.games · 08/09/2025
No worries, mobile will get achievements too! The plan is for it to be the same on all platforms with a few exceptions for stuff that doesn't crossover well (e.g. custom app icons are mobile only)
010
BenAtWork @grounded.games · 31/08/2025
Not looking for anything in particular. Just want to make sure it starts up without bugs and it looks/feels good to play. Thanks for checking it out!
000
BenAtWork @grounded.games · 19/08/2025
Step 2 - Early Access Once it seems like it works for most people and doesn’t crash/explode, we’ll move to Early Access. Early Access will be about fixing the rest of the (hopefully smaller) bugs, and adding new content like a legacy rework and achievements - more to come on that later.
110
BenAtWork @grounded.games · 19/08/2025
Step 1 - Playtest Join the playtest to help make sure it works on more computers than just mine, and let me know if you find any bugs or funny looking screens. Also, playtest saves don’t automatically carry over to the regular game, though import/export can be used to get around that.
200
BenAtWork @grounded.games · 19/08/2025
Idle Iktah is coming to Steam/Windows! If you’d like to participate in the playtest, add it to a wishlist, or just want to check out the Steam page: store.steampowered.com/app/3298520/... Thanks for being part of the journey, and looking forward to any feedback! Here's the plan...
store.steampowered.com
Idle Iktah on Steam
Idle Iktah is an incremental game where you start from nothing and create your own path to success. Level up, complete quests, and gain powerful rewards as you dive deeper into this hand-crafted adven...
120
BenAtWork @grounded.games · 25/07/2025
Version 1.0.31 is now live! The biggest change here is in performance. The app should run smoother, and offline gains should now be calculated faster or a whole lot faster depending on the activity. Full changes are below. Hope you're having a great day!
Version 1.0.31 changes:
- Performance improvements
- Fix formatting for Tracking Crystal & Trail Marker shops
- Fix Tidekeeper not affecting Golems or Bow+Arrows
- Fix Lunar Elixir not showing as a combat potion
- Add required journal entries to prereqs screen
- Fix Lunar Ring not showing Tracking icon
- Fix Cryptid Cape taking 3 fur when made
- Long-press recipe button to show item
- Add counts to items in house storage
- Fix mentoring xp showing incorrectly
- Offering filter settings are now saved
- Separate out Trap notifications
- Fix Work Order item sort order
- Fix scrolling on Box of Insight
- Fix missing Gem Sack details
- Fix Heavy Leather Hood cost
- Update Sawmill text color
- Fix Smithing Potion art
- Translation Fixes
- Add clarifications
  - Creek to Coast instructions (Summer gear effect)
  - Friendly Face teaching (Writs are excluded)
  - Sun Settings overlay (W or S means negative)
- Accessibility
  - Update weapon semantics to show active effects
030
BenAtWork @grounded.games · 18/06/2025
Version 1.0.29 is now live! It has new content, bug fixes, and the first suggestion from Bluesky to make it into the game: "Big Art" mode. Enjoy!
Version 1.0.29 changes:
- Add “Big Art” mode
- Add Assembly Line legacy
- Add Rubble Rousers journal entry
- Add new reward to Squatch Watch journal entry
- Fix icon order: Ancient Combat Potion + Lunar Elixir
- Fix oil -1 when enemy defeated w/ lantern equipped
- Fix Kopito in pets overlay showing wrong skills
- Fix Bed durations being inconsistently shown
- Fix enchant info missing from trade screen
- Update infrastructure stars for readability
- Update Teachings screen w/ more color
- Fix “,0” appearing in localized numbers
- Add item preview to broken resources
- Add “requires a handle” to tool heads
- Add more bottom-right potion icons
- Mapu Kitan can now have syrups
- Add help around saving an outfit
- Add “No equipped food!” popup
- Timber Tights +1 Forest
- Add trap notifications
- Add Royal Bed
- Translation fixes
030
BenAtWork @grounded.games · 30/04/2025
Version 1.0.28 is now live! I know most folks probably won't use it more than a couple times, but the volume controls are definitely my favorite part 🎶
- Add volume controls
- Faster offline gains calculations
- Fix audio not mixing with other apps
- Long press a bag or box to add an icon
- Reconfigure save files for better save loading
- Fix being able to buy from shops w/ full inventory
- Fix Lunar Sledge also affecting enemies
- Keep outfit settings through a Legacy
- Add Normal Eye as drop to Seagull
- Add more Tome types to Sun/Moon
- “I’m expected” => “I’m expecting”
- Add Tiny Eye as drop to Crab
- Update chest open amounts
- VoiceOver
  - Fix active potion labelsAn image of the audio settings showing music and sound effects volume controls going from 0 to 11.
050
BenAtWork @grounded.games · 21/04/2025
Camas are now in "blume", and they are very pretty :) "the quawmash is now in blume and from the colour of its bloom at a short distance it resembles lakes of fine clear water, so complete is this deseption that on first sight I could have swoarn it was water." - Meriwether Lewis, June 12th 1806
A landscape of blue/purple camas flowers in bloom.
010
BenAtWork @grounded.games · 16/04/2025
Not at the moment! Though that's a cool idea, I'll have to see what adding a "big picture" mode would look like :)
000
BenAtWork @grounded.games · 06/04/2025
Nope, it will still be around! Once it's claimed, if it's ever not in your inventory (perhaps because of a legacy) it can be reclaimed on the settings page :)
000
BenAtWork @grounded.games · 05/04/2025
Join the beta for a special reward! Vanguard's Valor is currently available to beta testers with at least 50 total levels, and will be available until at least the 10th. Links are below!  testflight.apple.com/join/Xpg1aGvf 🤖 play.google.com/store/apps/d... (beta section should be at the bottom)
An image of Vanguard's Valor including the instructions on how it is shared via QR code.
110
BenAtWork @grounded.games · 30/03/2025
Spent some time updating the trailer and got the idea to do a side-by-side of the gameplay. The game looks a lot better today! Especially check out how much nicer the Smithing screen looks 👀 (updated trailer: youtu.be/y_sSqRtISMc)
051
BenAtWork @grounded.games · 24/03/2025
Sure! There are a couple items you can share with a friend (e.g. Nana Pine’s Fine Dines from the Shop), and the QR code makes that possible without needing an internet connection.
110
BenAtWork @grounded.games · 22/03/2025
Version 1.0.26 is now live!
050
BenAtWork @grounded.games · 22/03/2025
Idle Iktah v26 is now live and features lighting according to your position on earth (as set by you using lat/lng coordinates)! Below is the full 24 hour light cycle in 30 seconds :)
4252