Grindalf @grindalf.bsky.social · 21/09/2026Libraries can now generate. These will act as shops where you can buy Recipes and Maps. #gamedev #indiedev #rpg #indiegame #NoAI 0164
Grindalf @grindalf.bsky.social · 14/09/2026Work on potion brewing is almost complete. #gamedev #indiedev #indiegame #rpg #Procedural #NoAI 0123
Grindalf @grindalf.bsky.social · 11/09/2026New npc #gamedev #indiedev #indiegame #rpg #procedural #NoAI 0122
Grindalf @grindalf.bsky.social · 10/09/2026And the outside of the Blacksmith. #gamedev #indiedev #indiegame #procedural #NoAI #rpg 0153
Grindalf @grindalf.bsky.social · 10/09/2026Blacksmith generation is at a point that I'm happy with so its time to move onto the next shop. #gamedev #indiedev #indiegame #rpg #procedural #NoAI 0101
Grindalf @grindalf.bsky.social · 05/09/2026Weirdly enough it was quite a battle to get this npc to load in correctly. #gamedev #indiedev #indiegame #rpg #NoAI 1171
Grindalf @grindalf.bsky.social · 01/09/2026Interior generation of Potion shops is coming along nicely. I still need to fix up the UV textures on the counter and load in the Shopkeeper. #gamedev #indiedev #indiegame #rpg #NoAI 1122
Grindalf @grindalf.bsky.social · 31/08/2026A week off work so hopefully I can finish off town generation(I still need to do roads) #gamedev #indiedev #indiegame #rpg #NoAI 0263
Grindalf @grindalf.bsky.social · 27/08/2026I rewrite the house/town generation and its so much better now #gamedev #indiedev #indiegame #NoAI 0133
Grindalf @grindalf.bsky.social · 25/08/2026Yep 100% I think I'm going to gut the town generation code and try a different approach. See if coming at it from a different angle can fix the issue 010
Grindalf @grindalf.bsky.social · 25/08/2026Still working on town/house generation. I have shops spawning in and they spawn in correctly about 50% of the time, unfortunately thats progress XD #gamedev #indiedev #indiegame #NoAI #rpg 2275
Grindalf @grindalf.bsky.social · 20/08/2026Working on potion shop generation. It's still a bit messy at the moment. I think I need to rewrite the house generation code. #gamedev #indiedev #indiegame #NoAI #RPG 0163
Grindalf @grindalf.bsky.social · 18/08/2026Finished the Cauldron. the Crafting table for making potions. #gamedev #indiedev #indiegame #NoAI #procedural #rpg 0143
Grindalf @grindalf.bsky.social · 15/08/2026Eventually fixing up crafting #gamedev #indiedev #indiegame #NoAI 0183
Grindalf @grindalf.bsky.social · 15/08/2026Eventually fixing up crafting #gamedev #indiedev #indiegame #NoAI 0182
Grindalf @grindalf.bsky.social · 10/08/2026All games need a mushroom man. #indiegame #indiedev #gamedev #rpg #NoAI 0272
Grindalf @grindalf.bsky.social · 09/08/2026Just a bug hunt this morning. Tracked down a terrain generation bug that has been.... bugging me for a while XD #gamedev #indiegame #indiedev #NoAI #rpg 0114
Grindalf @grindalf.bsky.social · 08/08/2026Dungeons can now spawn with different texture sets giving each region a little more personality. #gamedev #indiedev #indiegame #NoAI 2405
Grindalf @grindalf.bsky.social · 07/08/2026I now have better dungeon entrances spawning correctly #gamedev #indiedev #indiegame #NoAI 0286
Grindalf @grindalf.bsky.social · 05/08/2026Still working on giving the boss some nice attacks #gamedev #indiedev #indiegame #NoAI 0122
Grindalf @grindalf.bsky.social · 04/08/2026Slowly getting the boss specials working. #gamedev #indiedev #indiegame #NoAI 093
Grindalf @grindalf.bsky.social · 04/08/2026Adding a few props to make dungeons feel a little more interesting. #gamedev #indiedev #indiegame #NoAI 0112
Grindalf @grindalf.bsky.social · 04/08/2026First boss loading in correctly #gamedev #indiedev #indiegame #NoAI 0142
Grindalf @grindalf.bsky.social · 03/08/2026Spent the day fixing up dungeons. #gamedev #indiedev #indiegame #NoAI 0336
Grindalf @grindalf.bsky.social · 31/07/2026Well these guys are neutral so they will only attack if attacked first 010
Grindalf @grindalf.bsky.social · 31/07/2026A new mob, the Earth elemental. (someone on Discord called it the Meatball elemental XD ) #gamedev #indiedev #indiegame #NoAI 1163
Grindalf @grindalf.bsky.social · 30/07/2026A new enemy enters the world. #gamedev #indiedev #indiegame #NoAI 0182
Grindalf @grindalf.bsky.social · 30/07/2026Bees are now neutral mobs that will defend their hive. #gamedev #indiedev #indiegame #NoAI 0185
Grindalf @grindalf.bsky.social · 29/07/2026A new enemy enters the world #gamedev #indiedev #indiegame #NoAI 0155
Grindalf @grindalf.bsky.social · 28/07/2026Was not feeling the flow the last few days. All I've managed to do is make this Anvil(It will be a crafting table) #gamedev #indiedev #indiegame #NoAI 0102
Grindalf @grindalf.bsky.social · 28/07/2026That was the good thing about console development. They new exactly what their limitations were and pushed it as hard as they could, also AAA team who knew their hardware better than anybody else out there. For pc dev everybody works on the beefiest machine they can and dont care about low specs 020
Grindalf @grindalf.bsky.social · 28/07/2026This is now now a good excuse for devs to learn how to optimise their games Here is an early pic of my game running on an i5 laptop with 2gb of ram and no graphics card and its keeping 60fps. Its not impossible people have just gotten lazy because working on optimizing the game is not the "fun part" 140
Grindalf @grindalf.bsky.social · 25/07/2026I had to go on an adventure to test out a new feature this morning, it was a fun trip. #gamedev #indiedev #indiegame #noai 093
Grindalf @grindalf.bsky.social · 24/07/2026Working on the beginning of my game trying to get a playable section for testing. #gamedev #indiedev #indiegame #noai 1182
Grindalf @grindalf.bsky.social · 22/07/2026Spent the day updating my textures(adding in the dithering and extra shading) #gamedev #indiedev #indiegame #noai 0241
Grindalf @grindalf.bsky.social · 21/07/2026I've been working on ores and smelting today. So far I've added, Tin Ore, Copper Ore, Iron Ore, Coal, Emerald, Ruby, Tin Ingot, Copper Ingot, Bronze Ingot, and Iron Ingot. #gamedev #indiedev #indiegame 0162
Grindalf @grindalf.bsky.social · 13/07/2026Not quite. Its a heightmap with pillars pulled up to the heightmap positions. Allows for smaller increments in tile heights making nicer terrain but without the same benefits of world editing 010
Grindalf @grindalf.bsky.social · 13/07/2026Still need to fix a few things(small slime shadows, repulsion doing multi hits) but I'm happy with enemy skill progress. #gamedev #indiedev #Indiegame 1193
Grindalf @grindalf.bsky.social · 10/07/2026Two more enemies enter the world(wind and fire elemental) #gamedev #indiedev #indiegame 0103
Grindalf @grindalf.bsky.social · 09/07/2026A new enemy enters the game. #gamedev #indiedev #indiegame 181
Grindalf @grindalf.bsky.social · 07/07/2026A new enemy for the desert areas. #Gamedev #Indiedev #Indiegame 4642
Grindalf @grindalf.bsky.social · 06/07/2026A new enemy and a new biome from todays work. #gamedev #indiedev #indiegame 0162
Grindalf @grindalf.bsky.social · 04/07/2026Working on mew enemies today. Is this the derpiest Gnat you've ever seen. #gamedev #indiedev #indiegame 1142
Grindalf @grindalf.bsky.social · 30/06/2026Still working on dungeons and the dungeon map. #gamedev #indiedev #indiegame 0275
Grindalf @grindalf.bsky.social · 28/06/2026Progress has been slow with all this heat but I've managed to get the basics of dungeons generating and cave and dungeon icons now show on the map. #gamedev #indiedev #indiegame 0202
Grindalf @grindalf.bsky.social · 22/06/2026I just finished rewriting world generation and got everything running again, I'm quite happy with the results. #gamedev #indiedev #indiegame 0112
Grindalf @grindalf.bsky.social · 17/06/2026Currently working on generating npc house interiors #gamedev #indiedev #indiegame 062