What changes when AI becomes a game mechanic instead of a cost-cutting tool? Studio Atelico CEO Piero Molino explores on-device models, post-training, artist royalties, coding agents, and a new approach to AI-native games.
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Why AI Makes Games Worse—and How to Make Them Better
Piero Molino on Player Backlash, Small Open-Weight Models, and the Economics of AI in Video Games.