Sign in

GospHell Studios

@gosphell.bsky.social
10 followers 4 following 14 posts

Indie Dev @jkrabiel from Barcelona gosphell.itch.io github.com/gosphell gosphell.com bsky.app/profile/jkrabiel.bsky.soci…

PostsRepliesMedia
GospHell Studios @gosphell.bsky.social · 07/08/2026
Patch 0.1.2 of Cities of Sin, my #pixelart #darkfantasy #citybuilder is now live! gosphell.itch.io/cities-of-si... New map generation, Save and Load implemented and a speed controlling menu to make the game be at your own pace. The sins must keep flowing.
042
GospHell Studios @gosphell.bsky.social · 05/08/2026
The progress with Cities of Sin, my #darkfantasy #pixelart #citybuilder keeps marching forward! Next update, 0.1.2 nearly ready after some debugging and testing. Stay tuned for the release this friday 7th! gosphell.itch.io/cities-of-sin
021
GospHell Studios @gosphell.bsky.social · 03/08/2026
The next 0.1.2 update of our #pixelart #citybuilder Cities of Sin, that will include Save & Load game feature is going forward! With an extra side content sure will make the game better looking. Now the game map will be populated with random assets all over the place, so will feel less empty.
041
GospHell Studios @gosphell.bsky.social · 31/07/2026
Cities of Sin Patch 0.1.1 OUT TODAY! #citybuilder #pixelart #indiedev gosphell.itch.io/cities-of-si...
072
GospHell Studios @gosphell.bsky.social · 29/07/2026
New devlog for our #pixelart #city-builder Cities of Sin. A showcase of the planned roadmap up to 0.2.0 release and the next 0.1.1 patch updates. #indiedev #itchio gosphell.itch.io/cities-of-si...
gosphell.itch.io
Cities of Sin Prototype Roadmap & v0.1.1 Release
Welcome everyone to the first roadmap for Cities of Sin updates. After a month and a week of development many things have been done, but the result so far is just be basics and core game play. Now tha...
082
GospHell Studios @gosphell.bsky.social · 27/07/2026
Thank you all so far for your support to the #pixelart #city-builder Cities of Sin! Let's talk about the progress of the game. Right now the next step is polishing around New Game but also... #Sandbox mode! Stay tuned for the Roadmap devlog coming up soon this week. > gosphell.itch.io/cities-of-sin
032
GospHell Studios @gosphell.bsky.social · 25/07/2026
Join us at @itch.io and try the first prototype of my new #pixelart #citybuilder ! Link below, just above the forbidden secrets.
051
GospHell Studios @gosphell.bsky.social · 25/07/2026
#indiedev #prototype #city-builder #pixel-art #itchio
050
GospHell Studios @gosphell.bsky.social · 25/07/2026
Cities of Sin: Goetic Vangelis – First Prototype is out! Lead a heretical expedition into forgotten ruins. Choose between Entropy and Chaos. Build your Domain of Sin and ascend. Free prototype available now: gosphell.itch.io/cities-of-sin
Isometric closeup of a corrupted city, with the words "Cities of Sin", "Goetic Vangelis" and "Prototype available NOW" layered over.
031
GospHell Studios @gosphell.bsky.social · 25/07/2026
Do you dare to take the first step? Cities of Sin prototype releases today, Evening CEST. Claim Darkness. Claim Apotheosis. One Sin at a time. #gosphell #city-builder #indiedev
A preview of an Event Window for the videogame Cities of Sin. Titled "The First Sin", follows "The forgotten ruins speak about two opposing ancient forces: The eternal entropy of Ruin and the twisting chaos of Madness. Both hide unlimited knowledge and power... If you dare to take the first step." Then gives two options for choice: "Embrace Entropy" or "Embrace Chaos"
030
GospHell Studios @gosphell.bsky.social · 23/07/2026
25th July, Prototype release of my first solo indie dev project. Join me at itch.io for a dark fantasy City Builder where you lead an heretical expedition into ancient ruins and slowly build your own domain of Sin. Stay tuned, stay awake. Stay watching. They do. #indiedev #pixelart
Isometric landscape of a corrupted and ruined pixel-art city, over it the label "Cities of Sin" "Goetic Vangelis"
2278