GoldboroughStudio @goldboroughstudio.bsky.social · 12/10/2026There is something a little stop motion about this stage... 010 0
GoldboroughStudio @goldboroughstudio.bsky.social · 12/10/2026Key required... #gamedev #indiegame 2419 0
GoldboroughStudio @goldboroughstudio.bsky.social · 11/10/2026So many games could have gone in there. But these feel like they led us here and influenced what we are making now. 020 0
GoldboroughStudio @goldboroughstudio.bsky.social · 10/10/2026Thanks Harry! We miss you... Hope you are well 🌞 010 0
GoldboroughStudio @goldboroughstudio.bsky.social · 10/10/2026I know right... We picked it in QA... Thanks for responding 🙏 000 0
GoldboroughStudio @goldboroughstudio.bsky.social · 10/10/2026A sister feature to our accidental wall run... 010 0
GoldboroughStudio @goldboroughstudio.bsky.social · 10/10/2026Accidental hidden spaces... #screenshotsaturday #gamedev 5265 0
GoldboroughStudio @goldboroughstudio.bsky.social · 08/10/2026Though hidden ledge runs will be a feature now! 030 0
GoldboroughStudio @goldboroughstudio.bsky.social · 08/10/2026This bug has now been fixed! #gamedev #indiegame #thursdaythought 2102 0
GoldboroughStudio @goldboroughstudio.bsky.social · 08/10/2026One of the highlights of #TokyoGameShow was seeing how many ways people played the demo. A speedrunner from Japan called Hiro hopped onto the demo and did this right away. 🤯 Playtesting on the conference floor. 🤩 Apologies for the video quality 🙈 2356 0
GoldboroughStudio @goldboroughstudio.bsky.social · 06/10/2026Onto the first tower... #indiegame #gamedev 2112 0
GoldboroughStudio @goldboroughstudio.bsky.social · 29/09/2026We're leaning into challenging gameplay moments. 010 0
GoldboroughStudio @goldboroughstudio.bsky.social · 28/09/2026Just when you think you're safe, it comes over the dome! 120 0
GoldboroughStudio @goldboroughstudio.bsky.social · 26/09/2026Discovered! #screenshotsaturday #indiegame 17916 0
GoldboroughStudio @goldboroughstudio.bsky.social · 25/09/2026A little white box flight sequence... #indiegame #gamedev 061 0
GoldboroughStudio @goldboroughstudio.bsky.social · 23/09/2026At times people were queuing up to play. Even though the Spider demo was calibrated to be difficult, everyone really enjoyed it. No one gave up. Onlookers and friends cheered a lot. Everyone said they would buy it. And they said the spider felt real (not on a holding pattern). 040 0
GoldboroughStudio @goldboroughstudio.bsky.social · 23/09/2026On Sunday, those still at the Wesh stand said that multiple people requested to play our game - It feels like word has got out. It couldn’t have gone better. 010 0
GoldboroughStudio @goldboroughstudio.bsky.social · 23/09/2026TGS was a huge success - 40k on Thursday, 30k on Friday and 70k people on Saturday! We had 62 demo playthroughs over the 3 days (We had to leave on the fourth day due to the Typhoon). 2171 0
GoldboroughStudio @goldboroughstudio.bsky.social · 19/09/2026The spider was a huge success! So many cheers when it was finally defeated. We had people queuing to play at one point! 151 0
GoldboroughStudio @goldboroughstudio.bsky.social · 19/09/2026Public day at TGS was such an amazing day! 2222 0
GoldboroughStudio @goldboroughstudio.bsky.social · 19/09/2026We were on the way to the sky Tree. A young man told us to sit next to him. He asked where we were going and we said Sky Tree and he explained how to get there. Then when we got to Tokyo he came with us to the Sky Tree station. He was SO kind! 040 0
GoldboroughStudio @goldboroughstudio.bsky.social · 17/09/2026The first day of the #tokyogameshow was amazing! So lovely to watch so many people play our demo. What an experience! 😍 0273 0
GoldboroughStudio @goldboroughstudio.bsky.social · 15/09/2026Our stand at #tokyogameshow is in Hall 9 (09–E70). 060 0