Glitched @glitchedwares.bsky.social · 28/09/2026New mechanics can bloat survivalcraft too. If you remove crafting/resource tiers, where’s the line before it stops feeling like survivalcraft at all? Progressing from basic materials into better tools and gear is kind of a core part of the genre. 100
Glitched @glitchedwares.bsky.social · 28/09/2026TutorBot 🤖 A simple drop-in tutorial/help system for Godot 4.x. Add questions + answers in the Inspector. TutorBot handles the rest. $1 glitchedwares.itch.io/tutorbot #Godot #IndieDev #gamedev #godotengineglitchedwares.itch.ioTutorBot – Drop-In Tutorial Chat System (Godot 4.x) by GlitchedWaresA plug-and-play in-game chatbot for tutorials, FAQs, hints, and tips. Handles typos automatically. No coding required. 1114
Reposted by GlitchedGlitched @glitchedwares.bsky.social · 26/09/2026RNG can look fine right up until one player gets absolutely cooked. LootLab helps catch that first. glitchedwares.itch.io/lootlab #gamedev #Godot #indiedevglitchedwares.itch.ioLootLab: Loot System Simulator & Balancing Tool by GlitchedWaresDesign, simulate, and export loot systems. Test pity, collections, economy, crafting, and Godot-ready data. 194
Glitched @glitchedwares.bsky.social · 27/09/2026Offering both options seems more logical. Thanks for the input, I appreciate it. 010
Glitched @glitchedwares.bsky.social · 27/09/2026Quick itch.io question for players/devs: When you find a small game on itch, do you prefer: 🌐 Play instantly in-browser 📦 Download a ZIP and run it locally Working on something right now and I’m curious what people actually prefer. #itchio #indiedev #gamedevitch.ioDownload the latest indie gamesitch.io is a simple way to find, download and distribute indie games online. Whether you're a developer looking to upload your game or just someone looking for something new to play itch.io has you co... 4156
Glitched @glitchedwares.bsky.social · 26/09/2026RNG can look fine right up until one player gets absolutely cooked. LootLab helps catch that first. glitchedwares.itch.io/lootlab #gamedev #Godot #indiedevglitchedwares.itch.ioLootLab: Loot System Simulator & Balancing Tool by GlitchedWaresDesign, simulate, and export loot systems. Test pity, collections, economy, crafting, and Godot-ready data. 194
Reposted by GlitchedGlitched @glitchedwares.bsky.social · 25/09/2026Bad RNG usually gets discovered by players first. LootLab lets you find it before they do. $3.99 this week. glitchedwares.itch.io/lootlab #gamedev #indiedev #Godotglitchedwares.itch.ioLootLab: Loot System Simulator & Balancing Tool by GlitchedWaresDesign, simulate, and export loot systems. Test pity, collections, economy, crafting, and Godot-ready data. 1116
Glitched @glitchedwares.bsky.social · 25/09/2026Bad RNG usually gets discovered by players first. LootLab lets you find it before they do. $3.99 this week. glitchedwares.itch.io/lootlab #gamedev #indiedev #Godotglitchedwares.itch.ioLootLab: Loot System Simulator & Balancing Tool by GlitchedWaresDesign, simulate, and export loot systems. Test pity, collections, economy, crafting, and Godot-ready data. 1116
Reposted by GlitchedUberloop @soopertype.bsky.social · 23/09/2026#WishlistWednesday Boss time in UberLoop! Here's a look at some of the bigger fights you'll face. Wishlist on Steam! store.steampowered.com/app/4797000/... #IndieDev #MadeWithUnity 2103
Glitched @glitchedwares.bsky.social · 24/09/2026Bad RNG hides until players find it for you. LootLab lets you find it first. $3.99 this week. glitchedwares.itch.io/lootlab #gamedev #indiedev #godotglitchedwares.itch.ioLootLab: Loot System Simulator & Balancing Tool by GlitchedWaresDesign, simulate, and export loot systems. Test pity, collections, economy, crafting, and Godot-ready data. 1104
Reposted by GlitchedGlitched @glitchedwares.bsky.social · 23/09/2026Making loot tables is fun. Finding out your “rare” item can disappear for hundreds of rolls is not. That’s why I made LootLab: build it, simulate it, fix the ugly parts, and export it. It’s $3.99 for launch week. Six days left. glitchedwares.itch.io/lootlab #indiedev #gamedev #godotglitchedwares.itch.ioLootLab: Loot System Simulator & Balancing Tool by GlitchedWaresDesign, simulate, and export loot systems. Test pity, collections, economy, crafting, and Godot-ready data. 2104
Glitched @glitchedwares.bsky.social · 24/09/2026Yep lol. LootLab shows the nasty side of RNG too. P90/P95/P99, worst-case streaks, hard-pity hits, acquisition curves. Basically all the “why does this player hate my game now” stuff. 000
Glitched @glitchedwares.bsky.social · 23/09/2026Making loot tables is fun. Finding out your “rare” item can disappear for hundreds of rolls is not. That’s why I made LootLab: build it, simulate it, fix the ugly parts, and export it. It’s $3.99 for launch week. Six days left. glitchedwares.itch.io/lootlab #indiedev #gamedev #godotglitchedwares.itch.ioLootLab: Loot System Simulator & Balancing Tool by GlitchedWaresDesign, simulate, and export loot systems. Test pity, collections, economy, crafting, and Godot-ready data. 2104
Glitched @glitchedwares.bsky.social · 23/09/2026Fair odds don’t guarantee a fair experience. LootLab simulates up to 1,000,000 drops so you can see the dry streaks, pity behavior, and guarantees hidden behind the percentages. $3.99—52% off for 6 more days. glitchedwares.itch.io/lootlab #gamedevglitchedwares.itch.ioLootLab: Loot System Simulator & Balancing Tool by GlitchedWaresDesign, simulate, and export loot systems. Test pity, collections, economy, crafting, and Godot-ready data. 041
Glitched @glitchedwares.bsky.social · 23/09/2026Yeah, one good pull shouldn’t magically erase how bad the last ten felt. I’d probably track the streak itself, let bad streaks linger longer than good pulls, and make the cutoff adjustable. Then playtesting tells me where it should sit. At this point I need to stop theorizing and prototype it lol. 110
Glitched @glitchedwares.bsky.social · 23/09/2026I’d score each pull, then aggregate it across the session with stronger weight on recent outcomes. Per-pull alone would be too reactive, while a session average could hide the exact streaks that create frustration. The useful signal is how perceived fairness changes over time. Got my gears turning👀 110
Reposted by GlitchedGlitched @glitchedwares.bsky.social · 22/09/2026LootLab is live 🎲 Build loot tables, add pity + guarantees, then simulate up to 1,000,000 drops to see what actually happens. 52% off for launch. glitchedwares.itch.io/lootlab #gamedev #indiedevglitchedwares.itch.ioLootLab: Loot System Simulator & Balancing Tool by GlitchedWaresDesign, simulate, and export loot systems. Test pity, collections, economy, crafting, and Godot-ready data. 295
Glitched @glitchedwares.bsky.social · 22/09/2026You ask great questions. Currently, LootLab simulates the raw outcomes: distributions, dry streaks, pity triggers, and guarantees. Perception is interpreted from those results—but your question has me thinking a perceived-fairness layer could be a genuinely useful future addition. 000
Glitched @glitchedwares.bsky.social · 22/09/2026You ask great questions. Currently, LootLab simulates the raw outcomes: distributions, dry streaks, pity triggers, and guarantees. Perception is interpreted from those results—but your question has me thinking a perceived-fairness layer could be a genuinely useful future addition. 100
Glitched @glitchedwares.bsky.social · 22/09/2026LootLab 0.6.0 roadmap: • More languages • UI and workflow polish • In-app license agreement • Fixes and smaller improvements Which language should come first? glitchedwares.itch.io/lootlab/devl... #gamedev #indiedevglitchedwares.itch.ioWhat’s Next for LootLab — Version 0.6.0 RoadmapLootLab is officially out, but development isn’t stopping at launch. The next update, version 0.6.0, will focus on making the application more accessible, polished, and comfortable to use. Planned f..... 1113
Glitched @glitchedwares.bsky.social · 22/09/2026I built LootLab to let developers test both: soft pity that reshapes the odds as the dry streak grows, and hard guarantees that cap it outright. I prefer combining them—the curve improves the moment-to-moment feel, while the cap prevents the statistically possible nightmare streak. 100
Glitched @glitchedwares.bsky.social · 22/09/2026Absolutely👀.Two systems can have the same overall drop rate but feel completely different depending on how long unlucky streaks are allowed to continue. That gap between mathematical fairness and perceived fairness is exactly what LootLab is built to expose. 100
Glitched @glitchedwares.bsky.social · 22/09/2026LootLab is live 🎲 Build loot tables, add pity + guarantees, then simulate up to 1,000,000 drops to see what actually happens. 52% off for launch. glitchedwares.itch.io/lootlab #gamedev #indiedevglitchedwares.itch.ioLootLab: Loot System Simulator & Balancing Tool by GlitchedWaresDesign, simulate, and export loot systems. Test pity, collections, economy, crafting, and Godot-ready data. 295
Reposted by GlitchedGlitched @glitchedwares.bsky.social · 28/05/2026Here’s my itch page! I need to update it later but. There’s enough on there to keep you guys busy. Take a look if you like tools or stupid web games. #indiedev #gamedev glitchedwares.itch.ioglitchedwares.itch.ioGlitchedWares 073
Reposted by GlitchedUberloop @soopertype.bsky.social · 26/06/2026🎮 #FollowFriday Another week of progress on **UberLoop**! This week's update brings new mechanics, gameplay improvements, balance changes, and plenty of polish as development continues. 🎮 Play the demo: mikemo.itch.io/uberloop #IndieDev #MadeWithUnity 082
Reposted by GlitchedGlitched @glitchedwares.bsky.social · 19/06/2026Signal Runner has been optimized extensively. Required specs: A toaster running Windows. Recommended specs: A slightly newer toaster. #indiedev #gamedev #toasterspecs 0102
Glitched @glitchedwares.bsky.social · 19/06/2026Signal Runner has been optimized extensively. Required specs: A toaster running Windows. Recommended specs: A slightly newer toaster. #indiedev #gamedev #toasterspecs 0102
Reposted by GlitchedCitha | Lunar City Builder 🚀 Wishlist on Steam @miuze.bsky.social · 18/06/2026Lunar City Builder: A city builder mix with social engineering ⚡ By day or night, your city keeps moving. ⚡ Wishlish on steam ⚡ #IndieGame #CityBuilder #GameDev #Unity3D 0153
Reposted by GlitchedUberloop @soopertype.bsky.social · 19/06/2026😈 Meet the new Imp enemy coming to UberLoop! A new foe is joining the battlefield as I continue expanding the enemy roster. More enemies, skills, and gameplay updates are on the way. 🎮 Play the demo: mikemo.itch.io/uberloop #FeedbackFriday #indiedev #madewithunity 0103
Glitched @glitchedwares.bsky.social · 19/06/2026Signal Runner is deceptively simple. Up. Down. Stay aligned. Somehow that’s harder than it sounds. 🧍⚡ #IndieDev #GameDev 0153
Glitched @glitchedwares.bsky.social · 28/05/2026Here’s my itch page! I need to update it later but. There’s enough on there to keep you guys busy. Take a look if you like tools or stupid web games. #indiedev #gamedev glitchedwares.itch.ioglitchedwares.itch.ioGlitchedWares 073
Reposted by GlitchedGlitched @glitchedwares.bsky.social · 26/05/2026Check out TutorBot for Godot! A chatbot system that lets players ask how to play directly in-game instead of digging through endless “how to” menus. #godot #gamedev #DevTool glitchedwares.itch.io/tutorbotglitchedwares.itch.ioTutorBot – Drop-In Tutorial Chat System (Godot 4.x) by GlitchedWaresA plug-and-play in-game chatbot for tutorials, FAQs, hints, and tips. Handles typos automatically. No coding required. 052
Glitched @glitchedwares.bsky.social · 28/05/2026🧍 Jedi would honestly be scarier without lightsabers. A saber user fights you. A true Force monk fights: your footing, timing, emotions, and the room itself Probably 😭 Imagine shooting at a Jedi and bro just catches the plasma bolt in the air barehanded with the Force then throws it back like Zeus. 000
Glitched @glitchedwares.bsky.social · 27/05/2026Any other devs just randomly make a Python chatbot in an hour and then delete it like it never happened? #programmers #indies 000
Glitched @glitchedwares.bsky.social · 27/05/2026SIGNAL RUNNER⚡️ packet loss: 100% transmission collapse detected #indie 010
Reposted by GlitchedCitha | Lunar City Builder 🚀 Wishlist on Steam @miuze.bsky.social · 26/05/2026Shopping in LCB: It's a social tool. Buy often in the shop and they like you. An NPC needs an item — find it in a shop and they’ll be thankful. You need the help of an NPC but you have a high dislike value: Buy them a gift so they like you. ⚡ Wishlish on steam ⚡ #CityBuilder #Unity3D 071
Glitched @glitchedwares.bsky.social · 26/05/2026Check out TutorBot for Godot! A chatbot system that lets players ask how to play directly in-game instead of digging through endless “how to” menus. #godot #gamedev #DevTool glitchedwares.itch.io/tutorbotglitchedwares.itch.ioTutorBot – Drop-In Tutorial Chat System (Godot 4.x) by GlitchedWaresA plug-and-play in-game chatbot for tutorials, FAQs, hints, and tips. Handles typos automatically. No coding required. 052
Reposted by GlitchedCitha | Lunar City Builder 🚀 Wishlist on Steam @miuze.bsky.social · 11/02/2026No two cities will be the same. Shape the skyline, steer the economy, and decide what faction runs the place. ⚡ Wishlish on steam ⚡ #IndieGame #CityBuilder #GameDev #Unity3D 0142
Reposted by GlitchedCitha | Lunar City Builder 🚀 Wishlist on Steam @miuze.bsky.social · 12/02/2026Making crowds behave. 🧍♂️🧍♀️🧱✨ #IndieGame #CityBuilder #GameDev #Unity3D 1172
Glitched @glitchedwares.bsky.social · 20/12/2025Here’s a thing. BitLoop.eng //if mobile. Zoom out first. And then hit the fullscreen icon in the bottom right corner of its screen... glitchedwares.itch.io/bitloopengglitchedwares.itch.ioBitLoop.eng by GlitchedWaresA fast, browser-based chiptune loop engine for game dev. 000