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Glacie

@glacieawn.bsky.social
52 followers 38 following 88 posts

Hi! I'm Glacie, I'm a solo gamedev and freelance musician focusing on memorable themes inspired by Japanese composers and Japanese Game Soundtrack structure: glacieawn.cv/home/en

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Reposted by Glacie
Tob_ii 🦈 @t0bi1.bsky.social · 26/09/2026
Hi there! I'm Tob_ii, a Music Composer, Arranger, and Producer, hoping to score your project! 🦈 If you're interested in working with me, contact me at my business email: tobiimusicproduction@gmail.com For demos of my work, please check the embedded video. Thank you for your consideration!
youtube.com
Demo Reel 2026 - Tob_ii
YouTube video by Tob_ii
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goatsoup.mp3 @galesosa.bsky.social · 27/09/2026
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Zeta @zeta0134.bsky.social · 28/09/2026
I've been working on a cursed series of items. This is the Cursed GPS, which seems... broken? Playing without a functioning minimap is certainly troublesome. However, all cursed items have *some* utility. This one can map out warp zones! #gamedev #nes #indie
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Tob_ii 🦈 @t0bi1.bsky.social · 28/09/2026
METRO #musiciansky #music #musicproduction #TobiisMusic #furryart #art #wip
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Glacie @glacieawn.bsky.social · 28/09/2026
Jeez, transitioning between DAWs is so difficult I bought cubase 13 via a third party license a month or so ago, and I've been trying to learn it, in fact I did some DTM stuff on it with my roland sonic cell, but I still feel like I'm so slow at using it compared to Logic Pro.. Anyone have advice?
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Glacie @glacieawn.bsky.social · 28/09/2026
The past week I've been working on a little small game in MonoGame to try out engineless programming again, and it's been sooo fun I might legitimately make my own tooling on top of monogame and use it permanently.... #ndiedev #gamedev #monogame #programming #engineless
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Tob_ii 🦈 @t0bi1.bsky.social · 26/09/2026
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Glacie @glacieawn.bsky.social · 07/09/2026
So at this point I've pretty much decided to drop Metroidvania Month. Not for a lack of trying though! I just barely have a game, and the deadline is close, I can't get it done in time. I did learn a lot from that project though, most notably it's the first time I used render textures in unity
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Tob_ii 🦈 @t0bi1.bsky.social · 27/08/2026
#TobiisMusic #musiciansky #music #wip #furryart
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Glacie @glacieawn.bsky.social · 23/08/2026
Potential boss theme for the jam game! Not sure if it'll be used cause I've never implemented a bossfight before, but I wanted to do something mario galaxy esque for it, similar to the sillier boss themes yokota did for galaxy 1 I think I nailed that style perfectly actually
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Glacie @glacieawn.bsky.social · 23/08/2026
So, I know it's only been 5 hours, but I did more work on it xD I got render textures working and a pause menu, and I also got the pause layer working for the music! I'm happy with it so far, and it's not even a week in to month long duration of the jam. #indiedev #gamedev #metroidvaniamonth
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Glacie @glacieawn.bsky.social · 22/08/2026
I forgot how much fun 3D gamedev can be if the scope is small xD This is for a game jam I'm doing, for metroidvania month specifically, I Wanted to go away from the typical 2D platformer format, since metroidvanias are all about backtracking and exploration. #indiedev #gamedev #metroidvaniamonth
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Glacie @glacieawn.bsky.social · 21/08/2026
I'm realizing I completely forgot to show this when it arrived, whoops! I got this about a week ago, it's a Roland Sonic Cell Interesting little sound module, it's based on the Fantom X, with some replaced waveforms, I did a few things on it recently that I'll follow up with. #music #synthesizers
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Glacie @glacieawn.bsky.social · 21/08/2026
Reposting with a quote to say: Instead of just accusing, here's how you can tell if it's AI or not. GenAI Models take their training data, and regurgitate something "new" from it. For music, this results in a subtle, but audible noise, inconsistent instruments, no discernable structure, etc.
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Glacie @glacieawn.bsky.social · 12/08/2026
forgot to #gamedev #indiedev
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Glacie @glacieawn.bsky.social · 12/08/2026
Oh! Before I forget: I'm working on a new personal project! It's an RC racer with a very stylized look and musical feel! I'm taking inspiration from mario kart with this, but also not as you can probably see with the debug text. Music is also not final, I'm still working on it
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Glacie @glacieawn.bsky.social · 12/08/2026
oh yeah.. I guess it's been a while since I posted here sorry about that! I've been busy working on projects though! some freelance, some personal. I have a new site up, a kofi, just generally, a lot has happened since last time! glacieawn.cv/home/en ko-fi.com/glacieawn
glacieawn.cv
Game Music Composer | Glacieawn
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Glacie @glacieawn.bsky.social · 07/03/2026
Star Command is in its initial playtest phase! Play it here and let me give feedback! squeakyfoxx.itch.io/star-command I'm aware of some of the bugs, like the score not resetting, and the splash screen flag not being set after game over, but otherwise let me know what you think! #gamedev #indiedev
squeakyfoxx.itch.io
Star Command by Glacie
Available for Windows, macOS, Linux
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Glacie @glacieawn.bsky.social · 11/02/2026
Apologies again for the lack of updates, I have been super busy moving, but gameplay for Star Command is finally 100% done! Now all that's left to do is add polish, like proper music, menus, UI, etc. then I'll open up public play testing! #indiedev #gamedev #godot
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Glacie @glacieawn.bsky.social · 01/02/2026
Apologies for the lack of updates, but progress on the game has been going smoothly! I've changed the visuals to follow gbc limitations instead of NES, which ties in well with the DMG mode I've been planning, as well as general polish and gameplay balancing! #gamedev #indiedev
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Glacie @glacieawn.bsky.social · 22/01/2026
progress update: took like 5 days of banging my head on the wall, and a friend of mine's help, but I got the explosion effect working, which means gameplay itself is about 90% done! I gotta add another enemy type next #indiedev #gamedev #godot #shootemup
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Glacie @glacieawn.bsky.social · 14/01/2026
I am still working on Star Command 2 in the background, and since I forgot to do updates, I'll make a small one now. Switched everything to 2.5D, got better at 3D modelling, and basically this is where it's at. Gonna work on different weapons next #gamedev #indiedev
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Glacie @glacieawn.bsky.social · 14/01/2026
Taking a small little break from star command 2 to work on completely overhauling star command 1. Still sticking mostly to NES limitations from when I made the nescompo version, but doing it in a modern engine. Hoping to actually release it properly this time. #gamedev #indiedev #retrodev #nes
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Glacie @glacieawn.bsky.social · 01/01/2026
Happy new year!
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Glacie @glacieawn.bsky.social · 23/12/2025
I finished drawing the refsheet for the character that I posted about a few days ago, and also used this as an excuse to practice writing Japanese, so I translated the english the best I could. I started this for a very specific purpose which I'll share later on 👀 👀 #art #gamedev #indiedev
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Glacie @glacieawn.bsky.social · 19/12/2025
Getting back into drawing after years of not doing so, designing a character for a game I have in mind x3 very unfinished so far, I'm wanting to do a front facing view too and turn this into a refsheet that I can use to make pixel art out of cause I suck at pixel art #art #conceptart #indiedev
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Glacie @glacieawn.bsky.social · 25/11/2025
Also, Should I switch to making FM(YM2612) music for star command 2(the space shooter thing I'm working on) since it's already going for that Mega Drive aesthetic, or do I stick with 90s romplers? I think FM could be fun, but I'm not sure where to start with it #Music #VGM #Gamedev #16-bit
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Glacie @glacieawn.bsky.social · 25/11/2025
Updated to macOS tahoe a couple days ago, and so far I've had literally no issues with it. I wonder why people on reddit had so many issues, did I just get lucky? #macOS #macOS26 #Apple
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Glacie @glacieawn.bsky.social · 29/10/2025
I wanted to let people know that I'm back open for music commissions! If you need someone with a late 90s style for a game, webcomic, visual novel, or other project, I'd love to work with you. Reach out to me for more details, like pricing and guidelines!
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Glacie @glacieawn.bsky.social · 13/10/2025
I have been told that showing updates to the projects I'm working on will help keep me motivated, so here we go I'm working on a sequel to my first game, star command. currently I have nothing done aside form basic movement and shooting. I'll update when I get more done
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Glacie @glacieawn.bsky.social · 16/07/2025
Got an SC-8850 in the mail today, and holy *crap* it sounds so good I'll send an audio demo as a reply to this post, but so far I'm loving this thing. Definitely gonna be my main synth from now on for most things #MusicProduction #VGM #DTM #MIDI #Roland #ROMpler
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Glacie @glacieawn.bsky.social · 18/06/2025
It's been a while since I posted here, but that's for a very good reason imo I'm finally moving out of my parents's house. I'm in the process of getting my passport as we speak, and I'm going to be moving to brazil to live with a friend of mine. Hopefully things will calm down soon..
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Tymski @tymski.bsky.social · 22/03/2025
Pushed a new build today (tymski.itch.io/play-my-level) with a new swapping with enemies mechanic, 3 new levels, some fixes, and level skipping button. #indiegames #indiegamedev #platformer #screenshotsaturday
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Glacie @glacieawn.bsky.social · 19/03/2025
I did my first solder job today on an led kit!
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Glacie @glacieawn.bsky.social · 15/02/2025
The video version of the Dire, Dire Docks arrangement that I made with my MU90 is up on youtube now! youtu.be/sdC7HTSBYPM #dtm #music #supermario64 #vgm #videogameost
youtu.be
Super Mario 64 - Dire, Dire Docks Arrangement V2
YouTube video by Glacie
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Glacie @glacieawn.bsky.social · 15/02/2025
I recently got a Yamaha MU90! I did a couple arrangements with it, but the one I'm most proud of is one I finished today, which is an arrangement of Dire, Dire Docks from Super Mario 64! Everything except the drums are from the MU, even the reverb. It's insane glacieawn.bandcamp.com/track/dire-d...
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Glacie @glacieawn.bsky.social · 15/02/2025
I made a new album on my bandcamp that's *just* for arrangements! glacieawn.bandcamp.com/album/arrang... I wanna start doing more arrangements of popular video game soundtracks, They're super fun hehe
glacieawn.bandcamp.com
Arrangements, by Glacie
2 track album
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Glacie @glacieawn.bsky.social · 13/02/2025
I forgot to use Hashtags, so uh.. #Gamedev #Music #Commission #GameOST #DTM #Orchestral #World
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Glacie @glacieawn.bsky.social · 13/02/2025
I don't know how many people need music for their games, but I wanted to put a reminder out there that I'm available to work on game music/arrangement work! Whether you need DTM music made with actual hardware synths for a retro game, or orchestral/world, I can do that More Info: glacieawn.carrd.co
glacieawn.carrd.co
Music Commission Landing Page
Glacie's Commission page for DTM and Orchestral Music
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Glacie @glacieawn.bsky.social · 19/06/2024
I love writing music for games hehe
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Glacie @glacieawn.bsky.social · 19/06/2024
I love writing music for games hehe
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Glacie @glacieawn.bsky.social · 02/04/2024
as of the current news of discord possibly implementing ads into the software, I am looking for alternatives that will work. I've tried Matrix with my partner, and matrix keys are annoying to get working(and us both being in different homeservers didn't help). any other suggestions?
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🍤 𝚂𝚑𝚛𝚒𝚖𝚙! @sortashrimp.bsky.social · 26/03/2024
🫵 reminder #furry #furryart
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Glacie @glacieawn.bsky.social · 23/03/2024
so... some people may or may not know that I have a youtube! it's mostly where I share little tracks of music that are just test tracks really. occasionally, I do upload one of my actual *good* tracks on there. riddle me this. why do my **awful** test tracks get more views then my good tracks?
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Glacie @glacieawn.bsky.social · 15/03/2024
went ahead and finished it with the eyes and everything, and with this, it takes up all 16 colors(or well, 15 + transparency). I even made the black #000001 instead of #000000, in case this *does* end up being used in a PS1 project, but it's still black in case it's a GBA/DS game.
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Glacie @glacieawn.bsky.social · 15/03/2024
I decided to try my hand at a 4bpp slime! I'm extremely happy with how this turned out. I'm really not that good at 4bpp artwork normally 😅 this is 24x24, and 11 colors + transparency so in theory, I *could* add more colors to this, but I think this is fine.
Pixel art of a slime using 12 colors
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いかり @13ikari.bsky.social · 08/03/2024
🌸🌸🌸
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Glacie @glacieawn.bsky.social · 07/03/2024
あたしの日本語は文法とても悪いですね。だから、あたしで日本語べんきょうしています。今は、楽しいですね。
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Glacie @glacieawn.bsky.social · 18/02/2024
TIL that a lot of older renderers(think n64 - PS2) usually only ever used ambient lighting with multple light sources! I assume this was because diffuse lighting on every object would be CPU heavy
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Glacie @glacieawn.bsky.social · 18/02/2024
I finally got ambient lighting working in my renderer today! I want to work on diffuse lighting next, which will be a little harder, but still should b e manageable. ambient lighting is just adding a strength value to the light's color, and then adding that to your object's color. it's pretty nice
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